[
  {
    "English": null,
    "ids": [
      "map_tempest_display_prefix",
      "map_tempest_display_suffix"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [
            "tempest_mod_text"
          ],
          [
            "tempest_mod_text"
          ]
        ],
        "string": "{0} {1}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heist_coins_from_monsters_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 怪物掉落的盜賊之印",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 怪物掉落的盜賊之印",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_+%_effect_per_passive_between_jewel_and_class_start"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個此珠寶插槽和你職業起始位置間\n已配置的天賦點，增加此珠寶插槽 {0}% 效果。",
        "reminder_text": "( 必定計算最短路徑 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_alternate_tree_version",
      "local_unique_jewel_alternate_tree_seed",
      "local_unique_jewel_alternate_tree_keystone",
      "local_unique_jewel_alternate_tree_internal_revision"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "浸泡在以賽巴昆之名獻祭的 {1} 條生命中\n範圍內的天賦臣服於瓦爾",
        "reminder_text": "(被征服的天賦無法被其它珠寶影響)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 2,
            "max": 2,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "浸泡在以澤佛伊之名獻祭的 {1} 條生命中\n範圍內的天賦臣服於瓦爾",
        "reminder_text": "(被征服的天賦無法被其它珠寶影響)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 2,
            "max": 2,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "浸泡在以阿呼阿娜之名獻祭的 {1} 條生命中\n範圍內的天賦臣服於瓦爾",
        "reminder_text": "(被征服的天賦無法被其它珠寶影響)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "浸泡在以多里亞尼之名獻祭的 {1} 條生命中\n範圍內的天賦臣服於瓦爾",
        "reminder_text": "(被征服的天賦無法被其它珠寶影響)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "岡姆指揮領導超過 {1} 戰士\n範圍內的天賦臣服於卡魯",
        "reminder_text": "(被征服的天賦無法被其它珠寶影響)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 2,
            "max": 2,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "萊基亞塔指揮領導超過 {1} 戰士\n範圍內的天賦臣服於卡魯",
        "reminder_text": "(被征服的天賦無法被其它珠寶影響)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "基洛阿瓦指揮領導超過 {1} 戰士\n範圍內的天賦臣服於卡魯",
        "reminder_text": "(被征服的天賦無法被其它珠寶影響)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "艾古亞指揮領導超過 {1} 戰士\n範圍內的天賦臣服於卡魯",
        "reminder_text": "(被征服的天賦無法被其它珠寶影響)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "{1} 位部屬宣誓服從於迪虛瑞特的血脈\n範圍內的天賦臣服於馬拉克斯",
        "reminder_text": "(被征服的天賦無法被其它珠寶影響)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "{1} 位部屬宣誓服從於貝爾巴拉的血脈\n範圍內的天賦臣服於馬拉克斯",
        "reminder_text": "(被征服的天賦無法被其它珠寶影響)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 2,
            "max": 2,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "{1} 位部屬宣誓服從於安賽娜絲的血脈\n範圍內的天賦臣服於馬拉克斯",
        "reminder_text": "(被征服的天賦無法被其它珠寶影響)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "{1} 位部屬宣誓服從於納西瑪的血脈\n範圍內的天賦臣服於馬拉克斯",
        "reminder_text": "(被征服的天賦無法被其它珠寶影響)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 4,
            "max": 4,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "為了禮讚 {1} 名受到聖宗維那利斯感化的信眾所雕刻\n範圍內的天賦臣服於聖宗",
        "reminder_text": "(被征服的天賦無法被其它珠寶影響)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 4,
            "max": 4,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "為了禮讚 {1} 名受到聖宗瑪薩里歐斯感化的信眾所雕刻\n範圍內的天賦臣服於聖宗",
        "reminder_text": "(被征服的天賦無法被其它珠寶影響)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 4,
            "max": 4,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 2,
            "max": 2,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "為了禮讚 {1} 名受到神主感化的信眾所雕刻\n範圍內的天賦臣服於聖宗",
        "reminder_text": "(被征服的天賦無法被其它珠寶影響)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 4,
            "max": 4,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "為了禮讚 {1} 名受到聖宗伊爾莉斯感化的信眾所雕刻\n範圍內的天賦臣服於聖宗",
        "reminder_text": "(被征服的天賦無法被其它珠寶影響)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 5,
            "max": 5,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [
            "times_twenty"
          ],
          [],
          []
        ],
        "string": "授銜 {1} 個硬幣以紀念卡迪羅\n範圍內的天賦臣服於不朽帝國",
        "reminder_text": "(被征服的天賦無法被其它珠寶影響)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 5,
            "max": 5,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 2,
            "max": 2,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [
            "times_twenty"
          ],
          [],
          []
        ],
        "string": "授銜 {1} 個硬幣以紀念維多里奧\n範圍內的天賦臣服於不朽帝國",
        "reminder_text": "(被征服的天賦無法被其它珠寶影響)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 5,
            "max": 5,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [
            "times_twenty"
          ],
          [],
          []
        ],
        "string": "授銜 {1} 個硬幣以紀念切特斯\n範圍內的天賦臣服於不朽帝國",
        "reminder_text": "(被征服的天賦無法被其它珠寶影響)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 5,
            "max": 5,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 3,
            "max": 3,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [
            "times_twenty"
          ],
          [],
          []
        ],
        "string": "授銜 {1} 個硬幣以紀念卡斯皮羅\n範圍內的天賦臣服於不朽帝國",
        "reminder_text": "(被征服的天賦無法被其它珠寶影響)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_item_allow_modification_while_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "已汙染時仍可調整",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_variable_ring_radius_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "只會影響小範圍內的天賦",
        "reminder_text": "( 此珠寶有最小和最大範圍。只有在此兩範圍內的天賦點被視為在珠保範圍內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "只會影響中範圍內的天賦",
        "reminder_text": "( 此珠寶有最小和最大範圍。只有在此兩範圍內的天賦點被視為在珠保範圍內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "只會影響大範圍內的天賦",
        "reminder_text": "( 此珠寶有最小和最大範圍。只有在此兩範圍內的天賦點被視為在珠保範圍內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 4,
            "max": 4,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "只會影響非常大範圍內的天賦",
        "reminder_text": "( 此珠寶有最小和最大範圍。只有在此兩範圍內的天賦點被視為在珠保範圍內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 5,
            "max": 5,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "只會影響極大範圍內的天賦",
        "reminder_text": "( 此珠寶有最小和最大範圍。只有在此兩範圍內的天賦點被視為在珠保範圍內 )",
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "local_item_can_have_x_additional_enchantments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "可以有第二個附魔詞綴",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "可以有 {0} 個額外附魔詞綴",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_item_implicit_modifier_limit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "物品有此詞綴時可以有最多 1 個固定詞綴",
        "reminder_text": "( 若此詞綴消失，則失去所有詞綴只保留 1 個固定詞綴 )",
        "is_markup": null
      },
      {
        "condition": [
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            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "物品有此詞綴時可以有最多 {0} 個固定詞綴",
        "reminder_text": "( 若此詞綴消失，則失去所有詞綴只保留 1 個固定詞綴 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_maximum_prefixes_allowed_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": -1,
            "max": 1,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        "string": "允許前綴 {0}",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "允許前綴 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_maximum_suffixes_allowed_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": -1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "允許後綴 {0}",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "允許後綴 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_item_generation_can_roll_minion_affixes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "可以骰出召喚物詞綴",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_item_generation_can_roll_totem_affixes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "可以骰出圖騰詞綴",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "item_generation_cannot_change_prefixes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "前綴不能被變更",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_implicit_mod_cannot_be_changed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "固定詞綴不能被改變",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "後綴不能被變更",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "item_generation_cannot_roll_caster_affixes"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能骰出法術詞綴",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "item_generation_cannot_roll_attack_affixes"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能骰出攻擊詞綴",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "item_generation_can_have_multiple_crafted_mods"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "可以最多有 3 個工藝詞綴",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_can_have_additional_crafted_mods"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "可以有 {0} 個額外工藝詞綴",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "可以有 {0} 個額外工藝詞綴",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "item_generation_local_maximum_mod_required_level_override"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "不能骰出需求等級 {0} 以上的詞綴",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_ailment_mod_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 變動異常狀態詞綴的大小",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 變動異常狀態詞綴的大小",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_attribute_mod_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 變動能力詞綴的大小",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "減少 {0}% 變動能力詞綴的大小",
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    ]
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_casterdamage_mod_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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        "string": "增加 {0}% 變動法術傷害詞綴的大小",
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      {
        "condition": [
          {
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          }
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        "format": [
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        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "減少 {0}% 變動法術傷害詞綴的大小",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_chaos_mod_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 變動混沌詞綴的大小",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "減少 {0}% 變動混沌詞綴的大小",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_cold_mod_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 變動冰冷詞綴的大小",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 變動冰冷詞綴的大小",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_critical_mod_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 變動暴擊詞綴的大小",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 變動暴擊詞綴的大小",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heist_enchantment_damage_mod_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "German": null,
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    "ids": [
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    "Korean": null,
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        "string": "沒有插槽",
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        "is_markup": null
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    "ids": [
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    "trade_stats": null,
    "hidden": null,
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    "Russian": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "min": 1,
            "max": 1,
            "negated": null
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        "index_handlers": [
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        ],
        "string": "有 1 個深淵插槽",
        "reminder_text": "(只有深淵珠寶可以放置於深淵插槽中)",
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      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "有 {0} 個深淵插槽",
        "reminder_text": "(只有深淵珠寶可以放置於深淵插槽中)",
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      }
    ]
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    "English": null,
    "ids": [
      "local_has_X_sockets"
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    "French": null,
    "German": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "有 1 個插槽",
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      },
      {
        "condition": [
          {
            "min": 2,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "有 {0} 個插槽",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "local_six_linked_random_sockets"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "插槽不能被改變",
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      }
    ]
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    "ids": [
      "local_all_sockets_linked"
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      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "所有插槽連線",
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      }
    ]
  },
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      "local_all_sockets_are_blue"
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      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "全部插槽為藍色",
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      }
    ]
  },
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      "local_all_sockets_are_green"
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      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "全部插槽為綠色",
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      }
    ]
  },
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      "local_all_sockets_are_red"
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      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "全部插槽為紅色",
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      }
    ]
  },
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      "local_all_sockets_are_white"
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      {
        "condition": [
          {
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "所有插槽都是白色",
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      }
    ]
  },
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      "local_has_X_white_sockets"
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      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "有 1 個白色插槽",
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      },
      {
        "condition": [
          {
            "min": 2,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "有 {0} 個白色插槽",
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      }
    ]
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    "English": null,
    "ids": [
      "local_maximum_sockets_+"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
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        ],
        "string": "+{0} 最大插槽",
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      },
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            "min": null,
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        ],
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        "index_handlers": [
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        ],
        "string": "{0} 最大插槽",
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      }
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      "local_one_socket_each_colour_only"
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        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "每個顏色的插槽都有",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
    "ids": [
      "map_number_of_harbinger_portals"
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        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "區域含有 {0} 個神諭傳送門",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "memory_line_breach_covers_map"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "區域為裂痕",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "memory_line_minimum_possessions_of_rare_unique_monsters",
      "memory_line_maximum_possessions_of_rare_unique_monsters"
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      {
        "condition": [
          {
            "min": 0,
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          {
            "min": 1,
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        ],
        "format": [
          "ignore",
          "#"
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        "index_handlers": [
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        ],
        "string": "區域中的稀有和傳奇怪物被至多 {1} 罪魂附身，且若被附身，它們的召喚物被觸碰",
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      },
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        "condition": [
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            "min": 0,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "區域中的稀有和傳奇怪物被至多 {1} 罪魂附身，且若被附身，它們的召喚物被觸碰",
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      },
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        "condition": [
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            "min": 1,
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            "min": 1,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "區域中的稀有和傳奇怪物被 {0} 罪魂附身，且它們的召喚物被觸碰",
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      },
      {
        "condition": [
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            "min": null,
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            "min": null,
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        ],
        "format": [
          "#",
          "#"
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        "index_handlers": [
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        ],
        "string": "區域中的稀有和傳奇怪物被 {0} 至 {1} 罪魂附身，且它們的召喚物被觸碰",
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      }
    ]
  },
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    "ids": [
      "memory_line_num_harvest_plots"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "區域中的豐收含有 {0} 個作物",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "memory_line_number_of_abyss_scourge_cracks"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "區域含有 {0} 個額外完全開啟的深淵\n深淵含有來自此領域的超越怪物",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "memory_line_number_of_breaches"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "區域含有 1 個裂痕",
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      },
      {
        "condition": [
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            "min": 2,
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "區域含有 {0} 個裂痕",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "memory_line_number_of_essences"
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "{0} 個怪物被精髓禁錮",
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      }
    ]
  },
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    "ids": [
      "memory_line_number_of_excursions"
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        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "string": "區域含有 {0} 個短暫穿越\n短暫穿越傳送門的方向顛倒",
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      }
    ]
  },
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    "English": null,
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      "memory_line_number_of_strongboxes"
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        "condition": [
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            "min": 1,
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        ],
        "format": [
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        "index_handlers": [
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        "string": "區域含有 1 個額外保險箱",
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      },
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        "condition": [
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            "min": 2,
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        ],
        "format": [
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        ],
        "string": "區域含有 {0} 個額外保險箱",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "memory_line_player_is_harbinger"
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        "condition": [
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            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "區域中的玩家化身神諭",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_block_chance_+%"
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        "condition": [
          {
            "min": 1,
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        "format": [
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        "index_handlers": [
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        ],
        "string": "增加 {0}% 格擋率",
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      },
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            "min": null,
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "減少 {0}% 格擋率",
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      }
    ]
  },
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    "ids": [
      "local_can_socket_gems_ignoring_colour"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "寶石鑲嵌於此物品時可忽略插槽顏色",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_incursion_architects_are_possessed_chance_%"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "穿越建築師有 {0}% 機率被罪魂附身",
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      },
      {
        "condition": [
          {
            "min": 100,
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        ],
        "format": [
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        ],
        "index_handlers": [
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        "string": "插槽中技能擊中時套用火焰、冰冷和閃電曝曬",
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        "condition": [
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            "min": null,
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        "condition": [
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            "min": null,
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    "English": null,
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        "string": "插槽中寶石造成 2 倍傷害",
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        "string": "插槽中寶石的投射物會分裂",
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        "condition": [
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        "string": "插槽中快行技能造成 {0}% 更多傷害",
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        "string": "插槽中快行技能造成 {0}% 更少傷害",
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        "condition": [
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        "string": "插槽中的瓦爾技能增加 {0}% 範圍效果",
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    "Traditional_Chinese": [
      {
        "condition": [
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            "negate"
          ]
        ],
        "string": "插槽中的寶石減少 {0}% 元素之相造成曝曬的效果m",
        "reminder_text": "(擊中造成的元素傷害移除該元素曝曬並造成其他元素曝曬，-25% 元素)",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "local_display_socketed_gems_have_number_of_additional_projectiles"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "此物品插槽中寶石射出 1 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "此物品插槽中寶石射出 {0} 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_socketed_spells_additional_projectiles"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
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            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "插槽中的投射物法術發射 1 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "插槽中的投射物法術發射 {0} 個額外投射物",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "插槽中寶石以圓形型式發射投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_socketed_spells_projectiles_circle"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        ],
        "string": "插槽中的投射物法術以圓形型式發射投射物",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "此物品插槽中寶石增加 {0}% 技能效果持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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            "negated": null
          }
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "此物品插槽中寶石減少 {0}% 技能效果持續時間",
        "reminder_text": null,
        "is_markup": null
      }
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    "English": null,
    "ids": [
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "插槽中的投射物法術有 {0}% 更多技能持續時間",
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        "is_markup": null
      },
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        "condition": [
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            "min": null,
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            "negated": null
          }
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "插槽中的投射物法術有 {0}% 更少技能持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_socketed_trap_skills_create_smoke_cloud"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "當觸發插槽中的陷阱時，製造一團迷霧",
        "reminder_text": "( 站在迷霧中的敵人被致盲 )",
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      }
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    "English": null,
    "ids": [
      "local_display_socketed_curse_gems_have_mana_reservation_+%"
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    "trade_stats": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
        ],
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            "negate"
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        "string": "插槽中詛咒寶石增加 {0}% 保留效用",
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      },
      {
        "condition": [
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            "negated": null
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        ],
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        "reminder_text": null,
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      }
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    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你頭部裝備上的技能穿透 20% 元素抗性",
        "reminder_text": null,
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      }
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "你手部裝備上的技能增加 40% 範圍效果",
        "reminder_text": null,
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    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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            "negated": null
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        ],
        "format": [
          "ignore"
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        ],
        "string": "你腳部裝備上的技能所造成的 2% 傷害偷取生命",
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      }
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    "English": null,
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    "Traditional_Chinese": [
      {
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        ],
        "format": [
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        ],
        "string": "你胸甲上的技能被等級 {0} 的先祖怒嚎輔助",
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    "English": null,
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        "string": "你胸甲上的技能被等級 {0} 的拳霸輔助",
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    "English": null,
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      {
        "condition": [
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        ],
        "format": [
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        ],
        "string": "頭盔上的技能 {0} 召喚圖騰最大數量",
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      },
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        "condition": [
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        "format": [
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        ],
        "string": "頭盔上的技能 {0} 召喚圖騰最大數量",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
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        "format": [
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        ],
        "string": "獲得等級 {0} 的霜漣之瞬技能",
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      }
    ]
  },
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    "English": null,
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    "French": null,
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        ],
        "format": [
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        ],
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        ],
        "string": "獲得等級 {0} 的火焰淨化技能",
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      }
    ]
  },
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    "English": null,
    "ids": [
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    "Traditional_Chinese": [
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        ],
        "format": [
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        ],
        "string": "獲得等級 {0} 的幻影傳送技能",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "Korean": null,
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        "string": "獲得等級 {0} 的捕熊陷阱技能",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
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        ],
        "format": [
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        ],
        "string": "獲得等級 {0} 的召喚巨石魔像技能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_level_X_vengeance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
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        ],
        "format": [
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        ],
        "string": "獲得等級 {0} 的復仇技能",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
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            "max": null,
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        ],
        "format": [
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        ],
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        ],
        "string": "獲得等級 {0} 的絕望技能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_purity_of_cold_level"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
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        ],
        "format": [
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        ],
        "string": "獲得等級 {0} 的冰冷淨化技能",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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            "negated": null
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        ],
        "format": [
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        ],
        "string": "獲得等級 20 的召喚兇猛恐喙鳥技能",
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        "is_markup": null
      },
      {
        "condition": [
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            "min": 2,
            "max": 2,
            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
          []
        ],
        "string": "獲得等級 20 的召喚兇猛之爪技能",
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        "condition": [
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            "max": 3,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "獲得等級 20 的召喚兇猛蟒蛇技能",
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      }
    ]
  },
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    "English": null,
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    "French": null,
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        "string": "獲得等級 {0} 的優雅技能",
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        "string": "獲得等級 {0} 的熾灼奔流技能",
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        "string": "獲得等級 {0} 的紀律技能",
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        "string": "獲得等級 {0} 的忌妒技能",
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            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "獲得等級 {0} 的粉碎之拳技能",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "local_display_grants_skill_blight_level"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "獲得等級 {0} 的萎滅技能",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_projectile_weakness_level"
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    "hidden": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得等級 {0} 的狙擊者印記技能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "local_display_grants_skill_elemental_weakness_level"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得等級 {0} 的元素要害技能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_doryanis_touch_level"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得技能等級 {0} 的多里亞尼之觸",
        "reminder_text": null,
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    "English": null,
    "ids": [
      "local_display_grants_skill_vulnerability_level"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得等級 {0} 的脆弱技能",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
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      "local_display_grants_skill_death_aura_level"
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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        ],
        "format": [
          "#"
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        "index_handlers": [
          []
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        "string": "裝備時觸發等級 {0} 死亡光環",
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  {
    "English": null,
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      "local_display_grants_skill_icestorm_level"
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    "Traditional_Chinese": [
      {
        "condition": [
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        ],
        "format": [
          "#"
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        "index_handlers": [
          []
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        "string": "獲得等級 {0} 的冰風暴技能",
        "reminder_text": null,
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  {
    "English": null,
    "ids": [
      "chance_to_gain_arohonguis_embrace_%_on_kill"
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      {
        "condition": [
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        ],
        "format": [
          "#"
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        "index_handlers": [
          []
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        "string": "擊殺時有 {0}% 機率觸發召喚伊基亞呼之魂",
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    "English": null,
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      "chance_to_gain_hinekoras_embrace_%_on_kill"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        "string": "擊殺時有 {0}% 機率觸發召喚塔瓦努庫之魂",
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    "English": null,
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      "chance_to_gain_kitavas_embrace_%_on_kill"
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      {
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "擊殺時有 {0}% 機率觸發召喚烏圖拉之魂",
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      }
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    "English": null,
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      {
        "condition": [
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        "string": "擊殺時有 {0}% 機率觸發召喚岡姆之魂",
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    ]
  },
  {
    "English": null,
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      "chance_to_gain_ramakos_embrace_%_on_kill"
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      {
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        ],
        "format": [
          "#"
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        "string": "擊殺時有 {0}% 機率觸發召喚阿呼阿娜之魂",
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    ]
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    "English": null,
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        "format": [
          "#"
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        "string": "擊殺時有 {0}% 機率觸發召喚卡胡圖羅亞之魂",
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    ]
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    "English": null,
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      "chance_to_gain_tasalios_embrace_%_on_kill"
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      {
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        ],
        "format": [
          "#"
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        "string": "擊殺時有 {0}% 機率觸發召喚萊基亞塔之魂",
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        "is_markup": null
      }
    ]
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    "English": null,
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      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "擊殺時有 {0}% 機率觸發召喚瑪塔之魂",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
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    "trade_stats": null,
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      {
        "condition": [
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        ],
        "format": [
          "#"
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        "string": "擊殺時有 {0}% 機率觸發召喚艾古亞之魂",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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        "format": [
          "#"
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        "index_handlers": [
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        "string": "擊殺時有 {0}% 機率觸發召喚基洛阿瓦之魂",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "local_display_cast_level_1_summon_lesser_shrine_on_kill_%"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": 99,
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        ],
        "format": [
          "#"
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        ],
        "string": "當你擊殺敵人時，有 {0}% 機率觸發召喚等級 1 的低階神殿",
        "reminder_text": "(產生低階神殿有內建冷卻時間)",
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      },
      {
        "condition": [
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            "min": null,
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            "negated": null
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        "format": [
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        "index_handlers": [
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        ],
        "string": "當你擊殺敵人時，觸發召喚等級 1 的低階神殿",
        "reminder_text": "(產生低階神殿有內建冷卻時間)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_cast_level_X_consecrate_on_crit"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你暴擊時觸發等級 {0} 的奉獻",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_cast_level_x_shock_ground_when_hit"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "被擊中時觸發等級 {0} 的感電地面",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_grant_level_x_petrification_statue"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得等級 {0} 的石化雕像技能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_X_blinding_aura_skill_on_equip"
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    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "裝備時觸發等級 {0} 的致盲光環",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_level_x_blood_offering_skill"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "獲得等級 {0} 的鮮血奉獻技能",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "獲得等級 {0} 的召喚德瑞肖像技能\n被召喚時插槽中咒術詛咒技能被德瑞肖像觸發\n來自插槽技能的咒術可以套用 5 個額外詛咒\n20% 更少插槽中咒術技能的效果",
        "reminder_text": null,
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    ]
  },
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    "English": null,
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    "Traditional_Chinese": [
      {
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "獲得等級 {0} 的召喚德瑞肖像技能\n被召喚時插槽中的咒術詛咒技能被德瑞肖像觸發\n來自插槽技能的咒術可以套用額外 5 詛咒",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "獲得等級 {0} 的冬潮烙印技能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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        "string": "獲得等級 {0} 的無縛化身技能",
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        "string": "獲得等級 {0} 的木質外膚技能",
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        "string": "獲得等級 {0} 的戰法戰吼技能",
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        ],
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        "string": "獲得等級 {0} 的飛羽祝福技能",
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    "English": null,
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        "string": "獲得等級 {0} 的骸骨鎧甲技能",
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        "string": "獲得等級 {0} 的烙印波動技能",
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        "format": [
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        "string": "獲得鋼之呼喚",
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        "string": "獲得等級 {0} 的傲貓祝福技能",
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        ],
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        "string": "獲得等級 {0} 的貪婪技能",
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        "string": "獲得等級 {0} 的蟹將祝福技能",
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    "Traditional_Chinese": [
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        "condition": [
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        "format": [
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        "index_handlers": [
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        "string": "獲得等級 {0} 的幻步技能",
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    "English": null,
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        "string": "獲得等級 {0} 的咒死技能",
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    ]
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    "English": null,
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        "format": [
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        "string": "獲得等級 {0} 誘餌圖騰技能",
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        "format": [
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        "string": "獲得等級 {0} 的擁抱瘋魔技能",
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    ]
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    "English": null,
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        "format": [
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        "string": "獲得等級 {0} 堅決戰吼技能",
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    ]
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    "English": null,
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        ],
        "format": [
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        "index_handlers": [
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        "string": "獲得等級 {0} 的剔骨技能",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
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        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        "string": "獲得等級 {0} 的苦痛之捷技能",
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    ]
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    "English": null,
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        ],
        "format": [
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        "string": "獲得等級 {0} 灰燼之捷技能",
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    ]
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    "English": null,
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        ],
        "format": [
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        "string": "獲得等級 {0} 冰霜之捷技能",
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      }
    ]
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    "English": null,
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        ],
        "format": [
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        "string": "獲得等級 {0} 的純淨之捷技能",
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      }
    ]
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    "English": null,
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    "Traditional_Chinese": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "獲得等級 {0} 閃電之捷技能",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
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    "Traditional_Chinese": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "獲得等級 {0} 的恫嚇戰吼技能",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
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    "Traditional_Chinese": [
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "獲得等級 {0} 的閃電傳送技能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
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      "local_display_grants_skill_malevolence_level"
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    "Traditional_Chinese": [
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "獲得等級 {0} 的惡意技能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "local_display_grants_skill_minion_sacrifice"
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    "Traditional_Chinese": [
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            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "獲得等級 {0} 的禁咒技能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "local_display_grants_skill_mirage_chieftain"
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    "Korean": null,
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    "Traditional_Chinese": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "當你使用非瓦爾重擊或打擊技能的攻擊時，觸發等級 {0} 的塔赫亞的抉擇",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "local_display_grants_skill_penance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "獲得等級 {0} 的苦行印記技能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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        ],
        "format": [
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        "string": "獲得等級 {0} 的驕傲技能",
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  },
  {
    "English": null,
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      {
        "condition": [
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        ],
        "format": [
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        "string": "獲得等級 {0} 的平靜技能",
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  },
  {
    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        "string": "獲得等級 {0} 激勵戰吼技能",
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    ]
  },
  {
    "English": null,
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "獲得等級 {0} 的雷鳴重擊技能",
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      }
    ]
  },
  {
    "English": null,
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    "trade_stats": null,
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      {
        "condition": [
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "獲得等級 {0} 的毒蛛祝福技能",
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    ]
  },
  {
    "English": null,
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    "trade_stats": null,
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      {
        "condition": [
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "獲得等級 {0} 的召喚光輝護衛技能",
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    ]
  },
  {
    "English": null,
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    "trade_stats": null,
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      {
        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        "string": "獲得等級 {0} 的無極赤炎技能",
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      }
    ]
  },
  {
    "English": null,
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      "local_display_grants_skill_unhinge_level"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "獲得等級 {0} 的錯亂技能",
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      }
    ]
  },
  {
    "English": null,
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    "trade_stats": null,
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      {
        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        "string": "獲得等級 {0} 的瓦爾．不淨之火技能",
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      }
    ]
  },
  {
    "English": null,
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "string": "獲得等級 {0} 的瓦爾．不淨之冰技能",
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      }
    ]
  },
  {
    "English": null,
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      {
        "condition": [
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        ],
        "format": [
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        ],
        "string": "獲得等級 {0} 的瓦爾．不淨之雷技能",
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    ]
  },
  {
    "English": null,
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "獲得等級 {0} 的嗜血技能",
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      }
    ]
  },
  {
    "English": null,
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "獲得等級 {0} 的狂熱技能",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "當你壓抑傳奇敵人的法術傷害時，\n觸發召喚阿呼阿娜之魂技能",
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    ]
  },
  {
    "English": null,
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    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "當你到達最大盛怒且傳奇敵人存在時，\n觸發召喚艾古亞之魂技能",
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    ]
  },
  {
    "English": null,
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "當你使用快行技能且傳奇敵人存在時，\n觸發召喚伊基亞呼之魂技能",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "當你承受奇敵人的暴擊時，\n觸發召喚卡胡圖羅亞之魂技能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_tattoo_trigger_level_x_kaom"
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    "trade_stats": null,
    "hidden": null,
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      {
        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "當圖騰死亡且傳奇敵人存在時，\n觸發召喚岡姆之魂技能",
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      }
    ]
  },
  {
    "English": null,
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    "trade_stats": null,
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      {
        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "當你格擋傳奇敵人的傷害時，觸發召喚基洛阿瓦之魂技能",
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    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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      {
        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "當你到達貧血且傳奇敵人存在時，\n觸發召喚瑪塔之魂技能",
        "reminder_text": "(血量低於50%時為貧血狀態)",
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      }
    ]
  },
  {
    "English": null,
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      {
        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "對印記的傳奇敵人暴擊時，觸發召喚萊基亞塔之魂技能",
        "reminder_text": null,
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      }
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  },
  {
    "English": null,
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    "trade_stats": null,
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        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "當能量護盾開始充能且傳奇敵人存在時，\n觸發召喚塔瓦努庫之魂技能",
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  },
  {
    "English": null,
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        "condition": [
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        ],
        "format": [
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        ],
        "string": "承受傳奇敵人的殘暴之擊時，觸發召喚烏圖拉之魂技能",
        "reminder_text": "( 當一個一次性的擊中傷害使目標失去 15% 最大生命以上的傷害時，該傷害視為殘暴之擊 )",
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      }
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  },
  {
    "English": null,
    "ids": [
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        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "敵人顯示他們的怪物種類",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "使用此武器暴擊時，有 {0}% 機率觸發等級 25 的召喚幽狼",
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      {
        "condition": [
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        "string": "使用此武器暴擊時，觸發等級 25 的召喚幽狼",
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    ]
  },
  {
    "English": null,
    "ids": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "當你施放詛咒法術時，觸發等級 {0} 的禁忌之吻",
        "reminder_text": null,
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    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        "string": "當你使用技能時觸發等級 {0} 的虛空凝視",
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        "string": "使用此武器擊殺時觸發插槽中召喚物法術\n此物品觸發召喚物法術有 0.25 秒冷卻時間，有 5 使用次數",
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    "English": null,
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        "string": "配置時觸發等級 {0} 的始祖聖盾\n每個配置的強力天賦使始祖聖盾可以承受 75 元素傷害",
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    "English": null,
    "ids": [
      "local_display_trigger_level_X_poachers_mark_when_you_hit_rare_or_unique_enemy"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你擊中稀有或傳奇敵人且沒有印記時，觸發等級 {0} 的盜獵者印記",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_X_shield_shatter_on_block"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你格擋時觸發等級 {0} 的盾牌碎裂",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_X_warlords_mark_when_you_hit_rare_or_unique_enemy"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你擊中稀有或傳奇敵人且沒有印記時，觸發等級 {0} 的督軍印記",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_x_curse_nova_on_hit_while_cursed"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被詛咒時，近戰擊中觸發等級 {0} 的元素守護",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
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      "local_display_trigger_level_x_fiery_impact_on_melee_hit_with_this_weapon"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用此武器近戰擊中時，觸發等級 {0} 的熾熱衝擊",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_trigger_level_x_flame_dash_when_you_use_a_socketed_skill"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用插槽中的技能時，觸發等級 {0} 的烈焰衝刺",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
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      "local_display_trigger_level_x_gore_shockwave_on_melee_hit_with_atleast_150_strength"
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    "Traditional_Chinese": [
      {
        "condition": [
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        ],
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          "#"
        ],
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        ],
        "string": "若你至少有 150 點力量，近戰擊中時觸發等級 {0} 的濺血震波",
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      }
    ]
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    "English": null,
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      "local_display_trigger_level_x_icicle_nova_on_hit_vs_frozen_enemy"
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    "Traditional_Chinese": [
      {
        "condition": [
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你擊中冰凍的敵人時，觸發等級 {0} 的冰柱爆裂",
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      }
    ]
  },
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    "English": null,
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      "local_display_trigger_level_x_intimidating_cry_when_you_lose_cats_stealth"
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        "format": [
          "#"
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        ],
        "string": "你失去傲貓隱身時觸發等級 {0} 的恫嚇戰吼",
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    "English": null,
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      "local_display_trigger_level_x_rain_of_arrows_on_bow_attack"
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        "condition": [
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你使用弓攻擊時，觸發等級 {0} 的箭雨",
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      }
    ]
  },
  {
    "English": null,
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      "local_display_trigger_level_x_reflection_skill_on_equip"
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      {
        "condition": [
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        "format": [
          "#"
        ],
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        ],
        "string": "裝備時觸發等級 {0} 的反射",
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      }
    ]
  },
  {
    "English": null,
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      "local_display_trigger_level_x_smoke_cloud_on_trap_triggered"
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      {
        "condition": [
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        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你的陷阱被觸發時，施放等級 {0} 的戰爭迷霧",
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      }
    ]
  },
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    "English": null,
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      "local_display_trigger_level_x_spirit_burst_on_skill_use_if_have_spirit_charge"
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      {
        "condition": [
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你有靈體能量球使用技能時，觸發等級 {0} 的靈體爆破",
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      }
    ]
  },
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    "English": null,
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      "local_display_trigger_level_x_stalking_pustule_on_kill"
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      {
        "condition": [
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "擊殺時觸發等級 {0} 的潛行毒玉",
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      }
    ]
  },
  {
    "English": null,
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      "local_display_trigger_level_x_summon_phantasm_on_corpse_consume"
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你消耗 1 個屍體時觸發等級 {0} 的召喚幻影技能",
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      }
    ]
  },
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    "English": null,
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        "condition": [
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你發射非觸發型技能的箭矢，消耗 1 顆虛空能量球，觸發等級 {0} 的虛無疾射",
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      }
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  },
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    "English": null,
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      "local_display_trigger_summon_taunting_contraption_on_flask_use"
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      {
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你使用藥劑時，觸發等級 {0} 召喚嘲諷裝置",
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      }
    ]
  },
  {
    "English": null,
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      "local_display_trigger_socketed_curses_on_casting_curse_%_chance"
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      {
        "condition": [
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          }
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        "format": [
          "#"
        ],
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        ],
        "string": "當你施放詛咒法術時，有 {0}% 機率觸發插槽中的詛咒法術，有 0.25 秒冷卻時間",
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      {
        "condition": [
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你施放詛咒法術時，觸發插槽中的詛咒法術，有 0.25 秒冷卻時間",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
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        "condition": [
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            "min": 1,
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        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "被擊中時有 {0}% 機率觸發等級 20 的永恆閃光",
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      },
      {
        "condition": [
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        ],
        "format": [
          "ignore"
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        ],
        "string": "被擊中時觸發等級 20 的永恆閃光",
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      }
    ]
  },
  {
    "English": null,
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        "condition": [
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        "format": [
          "#"
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        ],
        "string": "擊殺時有 {0}% 機率觸發等級 20 的觸手鞭擊",
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      }
    ]
  },
  {
    "English": null,
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        "condition": [
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        ],
        "format": [
          "#"
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        ],
        "string": "擊殺時有 {0}% 機率觸發等級 20 的召喚極凍天體",
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      }
    ]
  },
  {
    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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        "format": [
          "#"
        ],
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        ],
        "string": "擊中時觸發等級 {0} 的威嚇戰吼",
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      }
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  },
  {
    "English": null,
    "ids": [
      "local_unique_attacks_cast_socketed_lightning_spells_%"
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        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "擊中時觸發插槽中 1 個閃電法術，有 0.25 秒的冷卻時間\n觸發時，插槽中的閃電法術沒有消耗",
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        "condition": [
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        "format": [
          "#"
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        ],
        "string": "擊中時有 {0}% 機率觸發插槽中 1 個閃電法術，有 0.25 秒的冷卻時間\n觸發時，插槽中的閃電法術沒有消耗",
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  },
  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "近戰暴擊時觸發 1 個插槽中的冰冷法術，有 0.25 秒冷卻時間",
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    ]
  },
  {
    "English": null,
    "ids": [
      "trigger_socketed_bow_skills_on_spell_cast_while_wielding_a_bow_%"
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "當你持弓時施放法術，有 {0}% 機率觸發 1 個插槽中的弓技能，有 1 秒冷卻時間",
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        "string": "當你使用此武器攻擊時，觸發 1 個插槽中的法術，有 0.25 秒冷卻時間",
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        "condition": [
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    "English": null,
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      "local_max_charges_+%"
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    "English": null,
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      }
    ]
  },
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        "string": "使用時扣除最大能量護盾的 {0}%",
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      }
    ]
  },
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    "English": null,
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        "string": "使用時承受最大生命 {0}% 的混沌傷害",
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      }
    ]
  },
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    "English": null,
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        "string": "使用時恢復所有生命",
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    ]
  },
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    "English": null,
    "ids": [
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            "per_minute_to_per_second"
          ]
        ],
        "string": "每秒受到等同 {0}% 最大生命的混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_consecrate_ground_on_flask_use_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時製造奉獻地面",
        "reminder_text": "( 站在奉獻地面上的友方每秒回復他們最大生命的百分比，且減少 50% 他們身上的詛咒效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_chilled_ground_on_flask_use_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時製造冰緩地面",
        "reminder_text": "(站立於冰冷地面將使你受到冰緩)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_area_of_consecrated_ground_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 200,
            "max": 200,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "此藥劑製造的奉獻地面有 3 倍的範圍",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "此藥劑製造的奉獻地面有 2 倍的範圍",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 此藥劑製造奉獻地面的範圍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_consumes_max_charges_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時消耗最大充能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_consumes_x_endurance_charges_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時消耗 1 個耐力球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時消耗 {0} 個耐力球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時消耗所有耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_consumes_x_frenzy_charges_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時消耗 1 個狂怒球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時消耗 {0} 個狂怒球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時消耗所有狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_consumes_x_power_charges_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時消耗 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時消耗 {0} 個暴擊球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時消耗所有暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_gain_charges_consumed_as_vaal_souls_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時獲得等同消耗充能的瓦爾靈魂",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_gain_endurance_charges_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時獲得 {0} 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時獲得 {0} 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_gain_frenzy_charges_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時獲得 {0} 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時獲得 {0} 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_gain_power_charges_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時獲得 {0} 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時獲得 {0} 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_gain_x_seconds_of_onslaught_per_frenzy_charge_consumed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "消耗每顆狂怒球獲得 {0} 秒猛攻效果",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "消耗每顆狂怒球獲得 {0} 秒猛攻效果",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_gain_x_vaal_souls_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時獲得 {0} 瓦爾靈魂",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_inflict_fire_cold_lightning_exposure_on_nearby_enemies_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時造成附近敵人火焰、冰冷和閃電曝曬",
        "reminder_text": "(每個曝曬 -10% 對應的抗性 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_lose_all_endurance_charges_and_recover_%_life_for_each_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時每顆耐力球恢復 {0}% 生命\n使用時失去所有耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_taunt_enemies_on_use_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時嘲諷附近敵人",
        "reminder_text": "（被你嘲諷敵人只能以你為目標，並對其他人造成 10% 較少傷害。嘲諷持續 3 秒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_causes_area_knockback"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用藥劑時將區域內敵人擊退",
        "reminder_text": "(擊退將會把擊中的敵人向後推)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_causes_monster_flee_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時有 {0}% 機率導致敵人逃跑",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_smoke_ground_on_flask_use_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時製造一團煙霧",
        "reminder_text": "( 站在迷霧中的敵人被致盲 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_remove_curses_on_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時移除詛咒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_additional_x%_life_recovery_per_second_over_10_seconds_if_not_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若使用時非滿血，在 10 秒內恢復額外 {0}% 藥劑的生命恢復總量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_bleeding_immunity_if_bleeding_and_remove_corrupted_blood"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若使用時正在流血，免疫流血 4 秒\n若使用時被腐化之血影響，免疫腐化之血 4 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_bleeding_immunity_if_bleeding_and_remove_corrupted_blood_s"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若使用時流血，獲得免疫流血 {0} 秒\n若使用時被腐化之血影響，獲得免疫腐化之血 {0} 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_chill_or_freeze_immunity_if_chilled_or_frozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若使用時被冰緩，獲得免疫冰緩 4 秒\n若使用時被冰凍，獲得免疫冰凍 4 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_chill_or_freeze_immunity_if_chilled_or_frozen_s"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若使用時被冰緩，獲得免疫冰緩 {0} 秒\n若使用時被冰凍，獲得免疫冰凍 {0} 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_ignite_immunity_if_ignited_and_remove_burning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若使用時被點燃，獲得免疫點燃 4 秒\n使用時移除全部燃燒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_ignite_immunity_if_ignited_and_remove_burning_s"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若使用時被點燃，獲得免疫點燃 {0} 秒\n使用時移除全部燃燒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_immune_to_hinder_for_x_seconds_if_hindered"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若使用時被阻礙，獲得免疫阻礙 {0} 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_immune_to_maim_for_x_seconds_if_maimed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若使用時被癱瘓，獲得免疫癱瘓 {0} 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_poison_immunity_if_poisoned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若使用時中毒獲得免疫中毒 4 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_poison_immunity_if_poisoned_s"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若使用時中毒，獲得免疫中毒 {0} 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_shock_immunity_if_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若使用時被感電，獲得免疫感電 4 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_shock_immunity_if_shocked_s"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若使用時被感電，獲得免疫感電 {0} 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_hinder_nearby_enemies_%_for_4_seconds_if_not_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若使用時不是滿血，阻礙附近敵人減少 {0}% 移動速度",
        "reminder_text": "(受阻礙的敵人減少移動速度 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_hinder_nearby_enemies_%_for_4_seconds_if_not_on_full_mana"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若使用時不是滿魔，阻礙附近敵人減少 {0}% 移動速度",
        "reminder_text": "(受阻礙的敵人減少移動速度 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_dispels_freeze_and_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "驅散冰凍與冰緩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_adapt_each_element"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時適應每個元素",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_dispels_burning_and_ignite_immunity_during_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間免疫點燃\n使用時移除燃燒狀態",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_restore_ward"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用時回復保護",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_number_of_bloodworms_to_spawn_on_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用藥劑時產生 1 隻敵隊的蠕蟲\n蠕蟲被擊中時被摧毀",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用藥劑時產生 {0} 隻敵隊的蠕蟲\n蠕蟲被擊中時被摧毀",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_adjacent_flask_use"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "當相鄰的藥劑被使用時使用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_affected_by_bleed"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "當你開始流血時使用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_affected_by_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "當你被冰緩時使用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_affected_by_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你被冰凍時使用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_affected_by_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "當你被點燃時使用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_affected_by_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "當你被中毒時使用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_affected_by_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你被感電時使用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_damage_blocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "當你格擋時使用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_flask_effect_ended"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "藥劑效果結束時再次使用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_full_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當充能滿時使用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_guard_skill_expired"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你失去守衛技能增益效果時使用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_guard_skill_used"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用守衛技能時使用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_hitting_rare_unique_enemy_while_inactive"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若沒有效果時，當你擊中稀有或傳奇敵人時使用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_taking_savage_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你承受殘暴之擊時使用",
        "reminder_text": "( 當一個一次性的擊中傷害使目標失去 15% 最大生命以上的傷害時，該傷害視為殘暴之擊 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_travel_skill_used"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用快行技能時使用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_use_on_using_a_life_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用生命藥劑時使用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_effect_+%",
      "local_flask_consume_flask_effect_+%_when_used"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "增加 {0}% 效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [
            "negate"
          ],
          []
        ],
        "string": "減少 {0}% 效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "增加 {0}% 效果。使用時 -1% 此數值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [
            "negate"
          ],
          []
        ],
        "string": "增加 {0}% 效果。使用時 -1% 此數值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_armour_+%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，增加 {0}% 護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_evasion_+%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，增加 {0}% 閃避值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_energy_shield_+%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，增加 {0}% 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_ward_+%_during_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，增加 {0}% 保護",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "效果持續時間，減少 {0}% 保護",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_ward_does_not_break_during_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，保護不會破損",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_adaptation_rating_+%_during_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，增加 {0}% 適應值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "效果持續時間，減少 {0}% 適應值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_adaptations_apply_to_all_elements_during_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，適應套用至全部元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_accuracy_rating_+%_during_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，增加 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_attack_speed_+%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "效果持續時間，減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_cast_speed_+%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "效果持續時間，減少 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_movement_speed_+%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_stun_recovery_+%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，增加 {0}% 格擋及暈眩恢復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_resistances_+%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，有 {0}% 額外元素抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_local_flask_life_leech_%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_percent"
          ]
        ],
        "string": "效果持續時間，{0}% 物理攻擊傷害偷取生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_energy_shield_leech_from_spell_damage_permyriad_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "效果持續時間，{0}% 法術傷害偷取能量護盾",
        "reminder_text": "(偷取的能量護盾隨著時間回復。多個偷取可同時發生，直到最大回復率)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_life_leech_from_attack_damage_permyriad_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "效果持續時間，{0}% 攻擊傷害偷取生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_life_leech_permyriad_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "效果持續時間，{0}% 物理攻擊傷害偷取生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_local_flask_mana_leech_%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_percent"
          ]
        ],
        "string": "效果持續時間，{0}% 物理傷害偷取魔力",
        "reminder_text": "(吸魔效果所吸取的魔量將會隨著時間恢復。多個吸魔效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_mana_leech_permyriad_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "效果持續時間，{0}% 物理傷害偷取魔力",
        "reminder_text": "(吸魔效果所吸取的魔量將會隨著時間恢復。多個吸魔效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_adds_knockback_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，近戰攻擊附加擊退敵人",
        "reminder_text": "(擊退將會把擊中的敵人向後推)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_fire_and_lightning_hit_and_dot_damage_%_taken_as_cold_during_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續期間，承受來自擊中的 {0}% 火焰和閃電傷害視為冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_physical_damage_taken_%_as_cold_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，承受 {0}% 的擊中物理傷害視為冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_physical_damage_%_to_add_as_cold_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，獲得等同 {0}% 物理傷害的冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_avoid_chill_%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，{0}% 機率避免被冰緩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_chaos_damage_does_not_bypass_energy_shield_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，承受的混沌傷害不會無視能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_avoid_freeze_%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，{0}% 機率避免被冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_life_gain_on_skill_use_%_mana_cost"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，使用技能消耗 {0}% 魔力，獲得瀕死之息",
        "reminder_text": "( 瀕死之息根據魔力消耗每秒回復生命的總量。持續 4 秒，若你被擊中效果將被移除 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_avoid_chill_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，{0}% 機率避免被冰緩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_avoid_freeze_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，{0}% 機率避免被冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_avoid_ignite_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，{0}% 機率避免被點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_avoid_shock_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，{0}% 機率避免被感電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_chance_to_poison_on_hit_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，有 {0}% 機率造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_additional_physical_damage_reduction_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，獲得 {0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_adds_knockback_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間附加擊退",
        "reminder_text": "(擊退將會把擊中的敵人向後推)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_area_of_effect_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_avoid_stun_chance_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，{0}% 機率避免被暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_cannot_be_stunned_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間不會被擊暈",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_chance_to_freeze_shock_ignite_%_while_healing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，有 {0}% 機率造成冰凍、感電和點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_critical_strike_chance_against_enemies_on_consecrated_ground_%_during_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "效果期間，對在奉獻地面上的敵人 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_critical_strike_chance_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "效果持續時間，增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_culling_strike_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間撲殺",
        "reminder_text": "( 對生命等於或少於 10% 最大生命的敵人可以造成撲殺，敵人將直接死亡 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_during_effect_enemy_damage_taken_+%_on_consecrated_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Traditional_Chinese": [
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "效果持續時間，減少 {0}% 你身上冰凍持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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    "English": null,
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    "Traditional_Chinese": [
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        "index_handlers": [
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            "negate"
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      "local_self_poison_duration_+%_during_flask_effect"
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        "string": "效果持續時間，增加 {0}% 你身上中毒持續時間",
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      {
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        "index_handlers": [
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            "negate"
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        "string": "效果持續時間，減少 {0}% 你身上中毒持續時間",
        "reminder_text": null,
        "is_markup": null
      }
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      "local_self_shock_effect_+%_during_flask_effect"
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        "string": "效果持續時間，增加 {0}% 你身上感電的效果",
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            "negate"
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      "local_unique_expedition_flask_ward_+%_final_during_flask_effect"
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        "string": "效果持續時間，有 {0}% 更多保護",
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    "German": null,
    "Japanese": null,
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        "string": "效果持續時間內不能獲得生命",
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      {
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    ]
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        "string": "效果持續時間，免疫冰凍，冰緩，詛咒和擊暈",
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    "trade_stats": null,
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        "string": "效果持續時間，{0}% 混沌傷害偷取生命",
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    "trade_stats": null,
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        "string": "效果持續時間，增加 {0}% 照亮範圍",
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    ]
  },
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    "ids": [
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    "trade_stats": null,
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    "Traditional_Chinese": [
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        "string": "效果持續時間，獲得等級 {0} 的絕望詛咒光環",
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  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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        "string": "效果持續時間，當你擊殺 1 個敵人時恢復 {0}% 生命",
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        "string": "效果持續時間，增加 {0}% 攻擊、施放和移動速度",
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        "condition": [
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        "index_handlers": [
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      {
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    "ids": [
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        "format": [
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        "string": "效果持續時間獲得不潔之力",
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    "ids": [
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        "format": [
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        "string": "效果持續時間不會死亡",
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        "is_markup": null
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  },
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    "English": null,
    "ids": [
      "local_unique_flask_elemental_damage_taken_+%_of_lowest_uncapped_resistance_type"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，你絕對抗性最低的元素，你承受到該元素的傷害增加 {0}%",
        "reminder_text": "(不將抗性上限列入計算的抗性絕對值)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "效果持續時間，你絕對抗性最低的元素，你承受到該元素的傷害減少 {0}%",
        "reminder_text": "(不將抗性上限列入計算的抗性絕對值)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_elemental_penetration_%_of_highest_uncapped_resistance_type"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，你絕對抗性最高的元素，你所造成該元素的傷害穿透 {0}% 該抗性",
        "reminder_text": "(不將抗性上限列入計算的抗性絕對值)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_shock_nearby_enemies_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間感電附近敵人，增加他們 10% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_shocked_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你在效果持續時間被感電，增加 50% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_physical_damage_%_converted_to_lightning_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，{0}% 物理傷害轉換為閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_lightning_resistance_penetration_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，閃電傷害穿透 {0}% 閃電抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_vinktars_flask_shock_effect_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，增加 {0}% 你造成感電的效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "效果持續時間，減少 {0}% 你造成感電的效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_vinktars_flask_shock_proliferation_radius_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "效果持續時間，你造成的感電擴散至 {0} 米內的其它敵人",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "效果持續時間，你造成的感電擴散至 {0} 米內的其它敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_minimum_added_lightning_damage_to_attacks_during_flask_effect",
      "local_unique_flask_maximum_added_lightning_damage_to_attacks_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "效果持續時間，攻擊附加 {0} 至 {1} 閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_minimum_added_lightning_damage_to_spells_during_flask_effect",
      "local_unique_flask_maximum_added_lightning_damage_to_spells_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "效果持續時間，法術附加 {0} 至 {1} 閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_leech_lightning_damage_%_as_life_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "效果持續時間，{0}% 閃電傷害偷取生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_leech_lightning_damage_%_as_mana_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "效果持續時間，{0}% 閃電傷害偷取魔力",
        "reminder_text": "(吸魔效果所吸取的魔量將會隨著時間恢復。多個吸魔效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_leech_is_instant_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間內立即獲得生命和魔力偷取",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_cannot_gain_charges_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，不會獲得充能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_overflowing_chalice_flask_cannot_gain_flask_charges_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "在任何滿溢聖杯藥劑效果期間不能獲得藥劑充能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_soul_ripper_flask_cannot_gain_flask_charges_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "在任何碎魂者藥劑效果期間不會獲得充能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_ghost_reaver"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，獲得靈能護體",
        "reminder_text": "(偷取能量護盾而不是生命。來自偷取每秒能量護盾的最大總恢復加倍。能量護盾不會充能)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_flask_zealots_oath"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，獲得狂熱誓言",
        "reminder_text": "(生命回復套用到能量護盾上)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_grant_eldritch_battery_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，獲得異能魔力",
        "reminder_text": "(優先使用能量護盾代替技能魔力消耗。能量護盾從生命護盾變成魔力護盾。50% 更少能量護盾回復速度)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_grant_perfect_agony_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "效果持續時間，獲得絕對受難",
        "reminder_text": "（異常狀態的持續傷害加成等同於暴擊加成。暴擊不會造成額外傷害，未暴擊則無法造成異常狀態）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_experience_gain_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 經驗獲得",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_item_level_override"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物等級：{0}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_nearby_disconnected_passives_can_be_allocated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "天賦樹中在範圍內未連結的技能仍然可以配置",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_weapon_uses_both_hands"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "占用所有武器欄位",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_attribute_requirements_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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  },
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    "English": null,
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        "string": "{0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shield_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持盾時 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shield_spell_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持盾時 {0}% 法術傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_spell_damage_%_suppressed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "阻止 {0}% 的壓抑法術傷害",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 防止壓抑法術傷害的總量",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_spell_suppression_chance_150%_of_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "times_one_point_five"
          ]
        ],
        "string": "{0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_spell_suppression_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_block_while_dual_wielding_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雙持時 {0}% 法術傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_block_%_while_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當貧血時 {0}% 法術傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_%_suppressed_while_on_full_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "滿能量護盾時，防止 {0}% 壓抑法術傷害",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "滿能量護盾時，{0}% 防止壓抑法術傷害的總量",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_block_with_bow_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持弓時 {0}% 法術傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_block_with_staff_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持長杖時 {0}% 法術傷害格擋率",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "staff_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持長杖時 {0}% 攻擊傷害格擋率",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "block_chance_%_per_50_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 50 點力量 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_staff_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持長杖時 {0}% 攻擊傷害格擋率",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_spell_block_%_from_assumed_block_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "30%_of_value"
          ]
        ],
        "string": "{0}% 法術傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_spell_block_%_while_on_low_life_from_assumed_block_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "30%_of_value"
          ]
        ],
        "string": "貧血時 {0}% 法術傷害格擋率",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_block_equals_attack_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術格擋率等於攻擊格擋率\n最大法術格擋率等於最大攻擊格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_spell_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 法術傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_spell_block_luck"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術傷害格擋率很幸運",
        "reminder_text": "(幸運令各種隨機數值計算兩次，並取高值做為結果。)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術傷害格擋率很不幸",
        "reminder_text": "(不幸令各種隨機數值計算兩次，並取低值做為結果。)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_spell_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 法術傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "block_while_dual_wielding_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雙持時 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "block_while_dual_wielding_claws_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雙持爪時 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "block_chance_%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持盾時 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dual_wield_or_shield_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雙持或持盾 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "block_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 攻擊和法術傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 攻擊和法術傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "block_recovery_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 格擋恢復",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 格擋恢復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
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    "English": null,
    "ids": [
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    "trade_stats": null,
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          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 持續性火焰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 持續性火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_over_time_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 持續性冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 持續性冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_over_time_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 混沌持續傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 混沌持續傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "貧血時增加 {0}% 傷害",
        "reminder_text": "(血量低於50%時為貧血狀態)",
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      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
          }
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "貧血時減少 {0}% 傷害",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_active_curse_on_self"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "自身上每個詛咒增加你 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "自身上每個詛咒減少你 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_life_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "偷取生命時，增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "偷取生命時，減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_while_life_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "生命偷取時增加 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "生命偷取時減少 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_mana_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "偷取魔力時，增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
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          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "偷取魔力時，減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_es_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "偷取能量護盾時，增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "偷取能量護盾時，減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "貧血時增加 {0}% 攻擊速度",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "貧血時減少 {0}% 攻擊速度",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_when_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "滿血時增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "滿血時減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_fire_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 火焰法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 火焰法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_cold_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術增加 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "法術減少 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_staff_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "持長杖時增加 {0}% 法術傷害",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持長杖時減少 {0}% 法術傷害",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_bow_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持弓時增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持弓時減少 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持盾時增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持盾時減少 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_while_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雙持時增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "雙持時減少 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 全域物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 全域物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_physical_damage_+%",
      "local_weapon_no_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
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        "format": [
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        ],
        "string": "使用雙手武器攻擊增加 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "使用雙手武器攻擊減少 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "two_handed_melee_fire_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持近戰雙手武器時增加 {0}% 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持近戰雙手武器時減少 {0}% 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "two_handed_melee_cold_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持近戰雙手武器時增加 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持近戰雙手武器時減少 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unarmed_melee_physical_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "空手攻擊時增加 {0}% 近物理傷害",
        "reminder_text": "( 空手攻擊是攻擊時手沒有持有任何物品 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "空手攻擊時減少 {0}% 近物理傷害",
        "reminder_text": "( 空手攻擊是攻擊時手沒有持有任何物品 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "axe_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 斧的傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 斧的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "axe_hit_and_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "斧攻擊增加 {0}% 擊中和異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "斧攻擊減少 {0}% 擊中和異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_axe_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "斧類武器增加 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "斧類武器減少 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "axe_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "斧攻擊增加 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "斧攻擊減少 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_axe_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持斧類武器時增加 {0}% 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持斧類武器時減少 {0}% 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_axe_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持斧類武器時增加 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持斧類武器時減少 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_staff_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持長杖類武器時增加 {0}% 物理傷害",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持長杖類武器時減少 {0}% 物理傷害",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "staff_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 長杖的傷害",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 長杖的傷害",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "staff_hit_and_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "長杖攻擊增加 {0}% 擊中和異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "長杖攻擊減少 {0}% 擊中和異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "staff_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "長杖攻擊增加 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "長杖攻擊減少 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_staff_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持長杖類武器時增加 {0}% 火焰傷害",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持長杖類武器時減少 {0}% 火焰傷害",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_staff_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持長杖類武器時增加 {0}% 冰冷傷害",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持長杖類武器時減少 {0}% 冰冷傷害",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "claw_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 爪的傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 爪的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "claw_hit_and_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "爪攻擊增加 {0}% 擊中和異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "爪攻擊減少 {0}% 擊中和異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_claw_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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        "string": "爪攻擊增加 {0}% 異常狀態傷害",
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        "string": "爪攻擊減少 {0}% 異常狀態傷害",
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      }
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        "string": "錘或權杖攻擊減少 {0}% 擊中和異常狀態傷害",
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    ]
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      },
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      }
    ]
  },
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    "Traditional_Chinese": [
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        "format": [
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        ],
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      },
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        "index_handlers": [
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            "negate"
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        "string": "錘和權杖減少 {0}% 冰冷傷害",
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      }
    ]
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    "Traditional_Chinese": [
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        ],
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        ],
        "string": "持弓類武器時增加 {0}% 傷害",
        "reminder_text": null,
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      },
      {
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        "format": [
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        "index_handlers": [
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        "string": "持弓類武器時減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
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    "ids": [
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    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "弓攻擊增加 {0}% 擊中和異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
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      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
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      },
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        "string": "攻擊附加 {0} 至 {1} 冰冷傷害",
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "雙持武器時增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "雙持武器時減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_off_hand_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加副手武器 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持盾時增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持盾時減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "two_handed_melee_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用雙手近戰武器時增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "使用雙手近戰武器時減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "one_handed_melee_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用單手近戰武器時增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "使用單手近戰武器時減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "axe_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用斧類武器時增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "使用斧類武器時減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "staff_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用長杖類武器時增加 {0}% 攻擊速度",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "使用長杖類武器時減少 {0}% 攻擊速度",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "claw_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用爪類武器時增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "使用爪類武器時減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dagger_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用匕首類武器時增加 {0}% 攻擊速度",
        "reminder_text": "( 符紋匕首視為匕首 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "使用匕首類武器時減少 {0}% 攻擊速度",
        "reminder_text": "( 符紋匕首視為匕首 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mace_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "錘和權杖增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "錘和權杖減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bow_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用弓類武器時增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "使用弓類武器時減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sword_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用劍類武器時增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "使用劍類武器時減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "wand_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用法杖類武器時增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "使用法杖類武器時減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shield_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "持盾時增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持盾時減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unarmed_melee_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "近戰技能增加 {0}% 空手攻擊速度",
        "reminder_text": "( 你未裝備武器時就是空手 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近戰技能減少 {0}% 空手攻擊速度",
        "reminder_text": "( 你未裝備武器時就是空手 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_with_movement_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "移動技能增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "移動技能減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_with_movement_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "移動技能增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "移動技能減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0} 點命中",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 全域命中值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 全域命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "accuracy_rating_while_dual_wielding_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雙持武器時增加 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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      "one_handed_melee_accuracy_rating_+%"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        "string": "使用單手近戰武器時增加 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        "index_handlers": [
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            "negate"
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        "string": "使用單手近戰武器時減少 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "two_handed_melee_accuracy_rating_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "使用雙手近戰武器時增加 {0}% 命中值",
        "reminder_text": null,
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      {
        "condition": [
          {
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        "index_handlers": [
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            "negate"
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        "string": "使用雙手近戰武器時減少 {0}% 命中值",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "axe_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用斧類武器時增加 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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            "negate"
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        "string": "使用斧類武器時減少 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "staff_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用長杖類武器時增加 {0}% 命中值",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "使用長杖類武器時減少 {0}% 命中值",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "claw_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "使用爪類武器時增加 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "使用爪類武器時減少 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dagger_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "使用匕首類武器時增加 {0}% 命中值",
        "reminder_text": "( 符紋匕首視為匕首 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "使用匕首類武器時減少 {0}% 命中值",
        "reminder_text": "( 符紋匕首視為匕首 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mace_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "錘和權杖增加 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "錘和權杖減少 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bow_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "使用弓類武器時增加 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "使用弓類武器時減少 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sword_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "使用劍類武器時增加 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "使用劍類武器時減少 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "wand_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用法杖類武器時增加 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
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          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "使用法杖類武器時減少 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 施放速度",
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        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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        "string": "減少 {0}% 施放速度",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "雙持武器時增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "雙持武器時減少 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "持盾時增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        ],
        "index_handlers": [
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            "negate"
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        "string": "持盾時減少 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_while_holding_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持長杖時增加 {0}% 施放速度",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "持長杖時減少 {0}% 施放速度",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_while_holding_bow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
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        ],
        "string": "持弓時增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "持弓時減少 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每個暴擊球增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poison_on_critical_strike_with_dagger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用匕首類武器暴擊時使敵人中毒",
        "reminder_text": "( 符紋匕首視為匕首 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_poison_on_critical_strike_with_bow_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "使用弓暴擊時有 {0}% 機率使敵人中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用弓暴擊時使敵人中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_poison_on_critical_strike_with_dagger_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用匕首暴擊時有 {0}% 機率使敵人中毒",
        "reminder_text": "( 符紋匕首視為匕首 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用匕首暴擊時使敵人中毒",
        "reminder_text": "( 符紋匕首視為匕首 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poison_on_critical_strike_with_bow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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        "string": "持法杖時 {0}% 暴擊加成",
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
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    "ids": [
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        "string": "持長杖時 {0}% 暴擊加成",
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    "trade_stats": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "持單手近戰武器時 {0}% 暴擊加成",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_weapon_critical_strike_multiplier_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
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        "string": "{0}% 近戰暴擊加成",
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    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_while_dual_wielding_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "雙持時 {0}% 攻擊暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_critical_strike_multiplier_+_while_wielding_shield"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "持盾時 {0}% 近戰暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "trap_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
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        "format": [
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        ],
        "string": "{0}% 陷阱暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mine_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}% 地雷暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}% 火焰技能暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 閃電技能暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 冰冷技能暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 元素技能暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}% 混沌技能暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_self_critical_strike_multiplier_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "減少 {0}% 承受的暴擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "增加 {0}% 承受的暴擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mastery_extra_damage_taken_from_suppressed_crit_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "你增加承受 {0}% 來自被壓抑暴擊的額外傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你減少承受 {0}% 來自被壓抑暴擊的額外傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "self_critical_strike_multiplier_-%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每個耐力球使你承受的暴擊傷害減少 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個耐力球使你承受的暴擊傷害增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_is_100"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你的暴擊不會造成額外傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totem_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "{0}% 圖騰技能暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_stun_threshold_reduction_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "減少 {0}% 敵人暈眩門檻",
        "reminder_text": "(造成暈眩所需的傷害量代表暈眩門檻)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "增加 {0}% 敵人暈眩門檻",
        "reminder_text": "(造成暈眩所需的傷害量代表暈眩門檻)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "while_using_mace_stun_threshold_reduction_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "錘和權杖減少 {0}% 敵人暈眩門檻",
        "reminder_text": "(造成暈眩所需的傷害量代表暈眩門檻)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bow_stun_threshold_reduction_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        "string": "持弓時減少 {0}% 敵人暈眩門檻",
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "string": "擊中時擊退敵人",
        "reminder_text": "(擊退將會把擊中的敵人向後推)",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "cannot_be_knocked_back"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        "string": "不能被擊退",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "avoid_knockback_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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        "string": "有 {0}% 機率避免被擊退",
        "reminder_text": null,
        "is_markup": null
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        "condition": [
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            "min": 100,
            "max": null,
            "negated": null
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        "format": [
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        "index_handlers": [
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        ],
        "string": "不能被擊退",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "knockback_with_bow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "裝備弓類武器時擊退敵人",
        "reminder_text": "(擊退將會把擊中的敵人向後推)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "knockback_with_staff"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "裝備長杖類武器時擊退敵人",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "knockback_with_wand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "裝備法杖類武器時擊退敵人",
        "reminder_text": "(擊退將會把擊中的敵人向後推)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_knockback"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊退敵人",
        "reminder_text": "(擊退將會把擊中的敵人向後推)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_ward"
    ],
    "trade_stats": null,
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        "index_handlers": [
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        "string": "增加 {0}% 閃避值",
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            "min": null,
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "French": null,
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        "format": [
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        ],
        "string": "獲得猛攻時增加 {0}% 閃避值",
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        "string": "增加 {0}% 物品稀有度",
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    "Traditional_Chinese": [
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            "min": 1,
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        "string": "附近友方增加 {0}% 物品稀有度",
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            "min": null,
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        "string": "你和附近友方增加 {0}% 物品稀有度",
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        "string": "貧血時減少 {0}% 物品稀有度",
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        "string": "增加 {0}% 物品掉落的關聯性",
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    "ids": [
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    "French": null,
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        "condition": [
          {
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        "string": "圖騰免疫火焰傷害",
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    "ids": [
      "spell_skill_gem_level_+"
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    "hidden": null,
    "French": null,
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        "string": "全部法術技能寶石等級 {0}",
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        "index_handlers": [
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        ],
        "string": "全部物理法術技能寶石等級 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_spell_skill_gem_level_+"
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    "trade_stats": null,
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    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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        "string": "全部火焰法術技能寶石等級 {0}",
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      }
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  {
    "English": null,
    "ids": [
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    "hidden": null,
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    "Traditional_Chinese": [
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        "condition": [
          {
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        "format": [
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        "string": "全部冰冷法術技能寶石等級 {0}",
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    "ids": [
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    "French": null,
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    "Traditional_Chinese": [
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        "condition": [
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        "format": [
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        "string": "全部閃電法術技能寶石等級 {0}",
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      }
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        "string": "全部混沌法術技能寶石等級 {0}",
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      }
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        "string": "全部召喚物技能寶石 {0} 等級",
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    "English": null,
    "ids": [
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        "format": [
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        "string": "全部殭屍復甦寶石等級 {0}",
        "reminder_text": null,
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      }
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    "ids": [
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        "format": [
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        "string": "全部喚醒幽魂寶石等級 {0}",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "全部骷髏寶石等級 {0}",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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        "condition": [
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        "format": [
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        "index_handlers": [
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        "string": "全部 {1} 寶石等級 +{0}",
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      },
      {
        "condition": [
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            "min": null,
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        "format": [
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        ],
        "index_handlers": [
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          [
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        "string": "全部 {1} 寶石等級 -{0}",
        "reminder_text": null,
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    ]
  },
  {
    "English": null,
    "ids": [
      "base_resist_all_elements_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "string": "{0}% 全部元素抗性",
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    ]
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    "English": null,
    "ids": [
      "resist_all_elements_%_per_endurance_charge"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
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        "condition": [
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        ],
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    "German": null,
    "Japanese": null,
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      {
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        "string": "{0}% 元素傷害偷取魔力",
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    "English": null,
    "ids": [
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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            "old_leech_percent"
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        ],
        "string": "{0}% 對感電的敵人造成之傷害偷取魔力",
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    "German": null,
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      {
        "condition": [
          {
            "min": 1,
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            "divide_by_one_hundred"
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        ],
        "string": "{0}% 對感電的敵人造成之傷害偷取魔力",
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    "Russian": null,
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      {
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            "min": 1,
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        ],
        "string": "每 1 顆暴擊球獲得 {0}% 物理攻擊傷害偷取魔力",
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "string": "每 1 顆暴擊球獲得 {0}% 物理攻擊傷害偷取魔力",
        "reminder_text": "(吸魔效果所吸取的魔量將會隨著時間恢復。多個吸魔效果能夠同時存在，直至最大上限)",
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    ]
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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            "divide_by_one_hundred"
          ]
        ],
        "string": "{0}% 傷害偷取能量護盾",
        "reminder_text": "(偷取的能量護盾隨著時間回復。多個偷取可同時發生，直到最大回復率)",
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    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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            "divide_by_one_hundred"
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        ],
        "string": "{0}% 法術傷害偷取能量護盾",
        "reminder_text": "(偷取的能量護盾隨著時間回復。多個偷取可同時發生，直到最大回復率)",
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      }
    ]
  },
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    "English": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "string": "每個敵人身上的詛咒，{0}% 法術傷害偷取能量護盾",
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        "condition": [
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        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每個生命偷取增加 {0}% 最大恢復",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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        ],
        "string": "每個生命偷取減少 {0}% 最大恢復",
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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        "string": "每個魔力偷取增加 {0}% 最大恢復",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        "index_handlers": [
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        "string": "每個魔力偷取減少 {0}% 最大恢復",
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        "is_markup": null
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    ]
  },
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    "English": null,
    "ids": [
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        "condition": [
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        ],
        "string": "每個能量護盾偷取增加 {0}% 最大恢復",
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        "is_markup": null
      },
      {
        "condition": [
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        "index_handlers": [
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            "negate"
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        "string": "每個能量護盾偷取減少 {0}% 最大恢復",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_life_leech_rate_%_per_minute"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "string": "{0}% 來自偷取每秒最大總生命恢復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        "format": [
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            "per_minute_to_per_second"
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        ],
        "string": "{0}% 來自偷取每秒最大總能量護盾恢復",
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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        "string": "{0}% 最大能量護盾至每個能量護盾偷取的最大恢復",
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  },
  {
    "English": null,
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    "Traditional_Chinese": [
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        "string": "{0}% 來自偷取每秒最大總魔力恢復",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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        "string": "增加 {0}% 來自偷取每秒最大總生命恢復",
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      },
      {
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        ],
        "index_handlers": [
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            "negate"
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        "string": "減少 {0}% 來自偷取每秒最大總生命恢復",
        "reminder_text": null,
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      }
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  },
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        "string": "增加 {0}% 來自偷取每秒最大總生命恢復",
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        "format": [
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        "string": "增加 {0}% 來自偷取每秒最大總魔力恢復",
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  },
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        "string": "增加 {0}% 來自偷取每秒最大總能量護盾恢復",
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        "index_handlers": [
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
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            "max": null,
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        "format": [
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        "index_handlers": [
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        ],
        "string": "被狂熱影響時，增加 {0}% 來自偷取每秒最大總能量護盾恢復",
        "reminder_text": null,
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      {
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        "format": [
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        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "被狂熱影響時，減少 {0}% 來自偷取每秒最大總能量護盾恢復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 圖騰範圍",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 圖騰範圍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totem_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 圖騰持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 圖騰持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "skeleton_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 骷髏持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 骷髏持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "buff_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 你從技能得到的增益與減益的持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 你從技能得到的增益與減益的持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_curse_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 詛咒的持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 詛咒的持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "taunt_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 嘲諷持續時間",
        "reminder_text": "（被你嘲諷敵人只能以你為目標，並對其他人造成 10% 較少傷害。嘲諷持續 3 秒）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 嘲諷持續時間",
        "reminder_text": "（被你嘲諷敵人只能以你為目標，並對其他人造成 10% 較少傷害。嘲諷持續 3 秒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_gained_on_taunting_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "嘲諷每個敵人回復 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_gained_on_hitting_taunted_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個擊中被嘲諷的敵人，獲得 {0} 魔力",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個擊中被嘲諷的敵人，失去 {0} 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "buff_affects_party"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的增益會影響隊友",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "buff_party_effect_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加影響隊友增益效果的範圍 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少影響隊友增益效果的範圍 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "do_not_chain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物不會連鎖",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arrow_chains_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "箭矢連鎖 {0} 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "技能連鎖 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "projectile_base_number_of_targets_to_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物穿透一個額外目標",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物穿透 {0} 個額外目標",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arrow_base_number_of_targets_to_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "箭矢穿透一個額外目標",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "箭矢穿透 {0} 個額外目標",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "技能發射 1 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "技能發射 {0} 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bow_attacks_turn_frenzy_charges_into_additional_arrows"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "到達最大狂怒球時失去全部狂怒球，使你下個弓的弓擊發射許多額外箭矢",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_arrows"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓攻擊發射 1 個額外箭矢",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓攻擊發射 {0} 個額外箭矢",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_arrows_if_havent_cast_dash_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期沒有施放幻步，弓攻擊發射 {0} 支額外箭矢",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_projectile_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 投射物速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 投射物速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_arrow_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 箭矢速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 箭矢速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_movement_velocity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 移動速度",
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    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺冰凍敵人時有 {0}% 機率獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺冰凍敵人時獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_minimum_added_cold_damage_per_power_charge",
      "spell_maximum_added_cold_damage_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "每顆暴擊球為法術附加 {0} 最小冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "每顆暴擊球為法術附加 {1} 最大冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "每顆暴擊球為法術附加 {0} 至 {1} 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "num_of_additional_chains_at_max_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大狂怒球時技能額外連鎖 1 次",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大狂怒球時技能額外連鎖 {0} 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "projectile_chain_from_terrain_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 0,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當投射物撞擊地面時，有 {0}% 機率會連鎖",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當投射物撞擊地面時連鎖",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "add_frenzy_charge_on_critical_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時獲得狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "add_power_charge_on_critical_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時獲得暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "add_power_charge_on_critical_strike_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時 {0}% 機率獲得暴擊球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時獲得暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "add_power_charge_on_melee_critical_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近戰暴擊時獲得暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "add_endurance_charge_on_skill_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "add_frenzy_charge_on_skill_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "add_power_charge_on_skill_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "add_endurance_charge_on_enemy_critical_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "受到暴擊時獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "add_endurance_charge_on_status_ailment"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "受到元素異常狀態時獲得 1 顆耐力球",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_cannot_be_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能被冰緩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_cannot_be_frozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能被冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_cannot_be_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能被點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_cannot_be_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能被感電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_all_elemental_status_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率避免元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_avoid_chill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率避免被冰緩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_avoid_freeze_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率避免被冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_avoid_ignite_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率避免被點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_ignite_%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "貧血時 {0}% 機率避免被點燃",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_avoid_shock_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率避免被感電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_avoid_poison_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率避免被中毒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_stun_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率避免被暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_avoid_stun_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率避免被暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "always_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的擊中必定點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "always_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的擊中必定感電",
        "reminder_text": "(感電根據擊中的閃電傷害總量，增加至多50%承受傷害，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "always_stun"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時必定暈眩敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_stun"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的擊中不能暈眩敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chill_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 敵人冰緩持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 敵人冰緩持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shock_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 敵人感電持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 敵人感電持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "freeze_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 敵人冰凍持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 敵人冰凍持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ignite_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 敵人點燃持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 敵人點燃持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_all_ailment_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 敵人身上異常狀態時間",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 敵人身上異常狀態時間",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_elemental_status_ailment_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 敵人身上元素異常狀態時間",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 敵人身上元素異常狀態時間",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_inflict_status_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能造成元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_stun_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 敵人暈眩時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 敵人暈眩時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "two_handed_melee_stun_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用雙手近戰武器時增加 {0}% 敵人暈眩時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "使用雙手近戰武器時減少 {0}% 敵人暈眩時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bow_stun_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用弓類武器時增加 {0}% 敵人暈眩時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "使用弓類武器時減少 {0}% 敵人暈眩時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "staff_stun_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用長杖類武器時增加 {0}% 敵人暈眩時間",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "使用長杖類武器時減少 {0}% 敵人暈眩時間",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "self_elemental_status_duration_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "減少 {0}% 身上元素異常狀態時間",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "增加 {0}% 身上元素異常狀態時間",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "self_chill_duration_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "減少 {0}% 你被冰緩的持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "增加 {0}% 你被冰緩的持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "self_shock_duration_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "減少 {0}% 你被感電的持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "增加 {0}% 你被感電的持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "self_freeze_duration_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "減少 {0}% 你被冰凍的持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "增加 {0}% 你被冰凍的持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "self_ignite_duration_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "減少 {0}% 你被點燃的持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
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        "string": "增加 {0}% 你被點燃的持續時間",
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "法術重複施放 {0} 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "skill_effect_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 技能效果持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 技能效果持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_skill_effect_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 混沌技能效果持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 混沌技能效果持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "skill_cooldown_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "減少 {0}% 技能冷卻時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "增加 {0}% 技能冷卻時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_interruption_while_casting_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "施放時，有 {0}% 機率無視暈眩",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "施放時無視暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_repeat_count"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0} 額外目標",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_stun_recovery_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 暈眩恢復和格擋恢復",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 暈眩恢復和格擋恢復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stun_recovery_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "每個狂怒球增加 {0}% 暈眩恢復和格擋恢復",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個狂怒球減少 {0}% 暈眩恢復和格擋恢復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "while_using_sword_reduce_enemy_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "減少 {0}% 敵人劍類攻擊格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bow_enemy_block_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "減少 {0}% 敵人弓類攻擊格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_reduce_enemy_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "減少 {0}% 敵人格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "reduce_enemy_dodge_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人對你的擊中減少 {0}% 機率躲避",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "prevent_monster_heal"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人不能回復生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "prevent_monster_heal_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 敵人不能回復生命的持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 敵人不能回復生命的持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chest_trap_defuse_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率破解陷阱箱",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "{0}% 機率破解陷阱箱",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_chill_as_unfrozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人從解凍時變冰緩，減少 30% 行動速度",
        "reminder_text": "(冰緩減少敵人行動速度，持續 2 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemy_shock_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你擊殺的敵人被感電",
        "reminder_text": "(感電增加15%承受傷害，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shocks_enemies_that_hit_actor_while_actor_is_casting"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你在施法時，攻擊你的敵人會感電",
        "reminder_text": "(感電增加15%承受傷害，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_is_max_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "有最大品質",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_quality_does_not_increase_defences"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "品質不會增加防禦",
        "reminder_text": "(護甲、閃避和能量護盾是標準防禦)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_quality_does_not_increase_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "品質不會增加物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_extra_socket"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "額外插槽",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_cannot_evade"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能閃避",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_disable_gem_experience_gain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "此物品插槽中寶石不會獲得經驗",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_gem_experience_gain_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 寶石經驗獲得",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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    ]
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    "ids": [
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        "string": "{0}% 火焰傷害轉換為混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shield_maximum_energy_shield_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 從盾牌獲取的能量護盾",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 從盾牌獲取的能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚物減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_damage_+%_if_have_used_a_minion_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有使用召喚物技能，召喚物增加 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有使用召喚物技能，召喚物減少 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "virtual_minion_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 召喚物所造成的傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 召喚物所造成的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_damage_+%_per_5_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 點敏捷增加 {0}% 召喚物所造成的傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 10 點敏捷減少 {0}% 召喚物所造成的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個暴擊球增加 {0}% 魔力回復率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個暴擊球減少 {0}% 魔力回復率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 元素傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_physical_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 近戰物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 近戰物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_fire_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 近戰火焰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 近戰火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_cold_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 近戰冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "增加 {0}% 近戰冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_physical_damage_+%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持盾時增加 {0}% 近戰物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持盾時減少 {0}% 近戰物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_fire_damage_+%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持盾時增加 {0}% 近戰火焰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持盾時減少 {0}% 近戰火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_cold_damage_+%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持盾時增加 {0}% 近戰冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持盾時減少 {0}% 近戰冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bow_physical_damage_+%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "持盾時增加 {0}% 弓類武器傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持盾時減少 {0}% 弓類武器傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 最大攻擊傷害格擋率",
        "reminder_text": "（最大攻擊傷害格擋率可提高至 90%）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_maximum_spell_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}% 最大法術傷害格擋率",
        "reminder_text": "（最大法術傷害格擋率可提高至 90%）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_spell_block_chance_per_50_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 50 點力量 {0}% 最大法術傷害格擋率",
        "reminder_text": "（最大法術傷害格擋率可提高至 90%）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shield_evasion_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 從盾牌獲取的閃避",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 從盾牌獲取的閃避",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shield_physical_damage_reduction_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 從盾牌獲取的護甲",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 從盾牌獲取的護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shield_armour_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 從盾牌獲取的防禦",
        "reminder_text": "(護甲、閃避和能量護盾是標準防禦)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 從盾牌獲取的防禦",
        "reminder_text": "(護甲、閃避和能量護盾是標準防禦)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_global_chance_to_knockback_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率擊退敵人",
        "reminder_text": "(擊退將會把擊中的敵人向後推)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時擊退敵人",
        "reminder_text": "(擊退將會把擊中的敵人向後推)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "projectile_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 投射物傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 投射物傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "projectile_attack_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 攻擊投射物傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 攻擊投射物傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ranged_weapon_physical_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 遠程武器物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 遠程武器物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "貧血時增加 {0}% 施放速度",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "貧血時減少 {0}% 施放速度",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_when_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "滿血時增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "滿血時減少 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個狂怒球增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個狂怒球減少 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "knockback_distance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 擊退距離",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 擊退距離",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stun_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 敵人暈眩時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 敵人暈眩時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sword_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用劍類武器時 {0} 點命中",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bow_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用弓類武器時 {0} 點命中",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dagger_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用匕首類武器時 {0} 點命中",
        "reminder_text": "( 符紋匕首視為匕首 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "axe_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用斧類武器時 {0} 點命中",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "claw_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用爪類武器時 {0} 點命中",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "staff_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用長杖類武器時 {0} 點命中",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mace_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用錘類武器時 {0} 點命中",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "wand_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用法杖類武器時 {0} 點命中",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_killed_monster_dropped_item_rarity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 殺死敵人時物品稀有度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 殺死敵人時物品稀有度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_killed_monster_dropped_item_quantity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 殺死敵人時物品數量",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 殺死敵人時物品數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "skill_effect_duration_+%_per_10_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 點力量增加 {0}% 持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_no_inherent_bonus_from_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不會獲得敏捷的固有加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_no_inherent_bonus_from_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不會獲得智慧的固有加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_no_inherent_bonus_from_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不會獲得力量的固有加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_no_maximum_life_from_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "力量不再提供最大生命加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_no_maximum_mana_from_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "智慧不提供最大魔力的加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "X_accuracy_per_2_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 2 點智慧 {0} 命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "X_life_per_4_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 4 點敏捷 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "X_mana_per_4_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 4 點力量 {0} 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "x_to_maximum_life_per_2_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "每 2 點智慧 {0} 最大生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0} 命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_accuracy_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_chance_to_ignite_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}% 機率使用火焰傷害擊中敵人造成點燃效果",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "所有火焰傷害擊中敵人造成點燃效果",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_scorch_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}% 機率焦灼敵人",
        "reminder_text": "(焦灼的敵人減少至多 30% 元素抗性，根據擊中的火焰傷害，持續 4 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "總是焦灼敵人",
        "reminder_text": "(焦灼的敵人減少至多 30% 元素抗性，根據擊中的火焰傷害，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chieftain_burning_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 更多燃燒傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "{0}% 更少燃燒傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_chance_to_freeze_%",
      "always_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "擊中時必定冰凍敵人",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "所有冰冷傷害擊中敵人造成冰凍效果",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [
            "canonical_stat"
          ],
          []
        ],
        "string": "{0}% 機率使用冰冷傷害擊中敵人造成冰凍效果",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_inflict_frostburn_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率造成易碎",
        "reminder_text": "( 根據造成易碎的冰冷傷害，擊中易碎的敵人至多 +15% 暴擊率，持續 4 秒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "總是造成易碎",
        "reminder_text": "( 根據造成易碎的冰冷傷害，擊中易碎的敵人至多 +15% 暴擊率，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strikes_do_not_always_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊不會造成冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_chance_to_freeze_chilled_enemies_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冰緩的敵人有 {0}% 機率被冰凍",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_chance_to_shock_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率使用閃電傷害擊中敵人造成感電效果",
        "reminder_text": "(感電根據擊中的閃電傷害總量，增加至多50%承受傷害，持續2秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "所有閃電傷害擊中敵人造成感電效果",
        "reminder_text": "(感電根據擊中的閃電傷害總量，增加至多50%承受傷害，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_inflict_sapped_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率殘喘敵人",
        "reminder_text": "( 根據擊中的閃電傷害，殘喘的敵人造成至多 20% 更少傷害，持續 4 秒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "總是殘喘敵人",
        "reminder_text": "( 根據擊中的閃電傷害，殘喘的敵人造成至多 20% 更少傷害，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 範圍傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 範圍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "wand_physical_damage_%_to_add_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得等同 {0}% 法杖物理傷害的額外火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "wand_physical_damage_%_to_add_as_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得等同 {0}% 法杖物理傷害的額外冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "wand_physical_damage_%_to_add_as_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得等同 {0}% 法杖物理傷害的額外閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "kill_enemy_on_hit_if_under_10%_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "撲殺",
        "reminder_text": "( 對生命等於或少於 10% 最大生命的敵人可以造成撲殺，敵人將直接死亡 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stuns_have_culling_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "造成敵人暈眩的攻擊和法術帶有撲殺效果",
        "reminder_text": "( 對生命等於或少於 10% 最大生命的敵人可以造成撲殺，敵人將直接死亡 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_hit_causes_monster_flee_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率使敵人逃跑",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_hit_causes_monster_flee_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率使敵人逃跑",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_always_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊和法術不能被閃避",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_always_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的擊中不能被閃避",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "always_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "永遠暴擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 攻擊與施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 攻擊與施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個狂怒球增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個狂怒球減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個狂怒球增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個狂怒球減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_attack_speed_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個狂怒球增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個狂怒球減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "accuracy_rating_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個狂怒球增加 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個狂怒球減少 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "frenzy_charge_duration_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個狂怒球增加 {0}% 狂怒球持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個狂怒球減少 {0}% 狂怒球持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_poison_while_at_max_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大狂怒球時，攻擊造成敵人中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_chance_to_poison_%_on_max_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當獲得最大狂怒球時，攻擊有 {0}% 機率造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當獲得最大狂怒球時，攻擊造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_+_while_have_any_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你有狂怒球時 {0}% 全域暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_critical_strike_multiplier_+_while_you_have_no_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你沒有狂怒球時，{0}% 全域暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "skill_area_of_effect_+%_while_no_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你沒有狂怒球時，增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你沒有狂怒球時，減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_actor_scale_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 角色體型",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 角色體型",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "add_power_charge_on_minion_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的召喚物死亡時獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "flask_life_to_recover_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 來自藥劑的生命恢復",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 來自藥劑的生命恢復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "flask_mana_to_recover_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 來自藥劑的魔力恢復",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 來自藥劑的魔力恢復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "flask_recovery_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        "string": "爪攻擊附加 {0} 至 {1} 火焰傷害",
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    "ids": [
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "增加 {0}% 感電地面對你的效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "減少 {0}% 感電地面對你的效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "desecrated_ground_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "增加 {0}% 腐化地面對你的效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "減少 {0}% 腐化地面對你的效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "add_power_charge_when_interrupted_while_casting"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "當你被打斷施法時獲得暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "share_endurance_charges_with_party_within_distance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你獲得耐力球則附近友方獲得耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "share_frenzy_charges_with_party_within_distance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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          []
        ],
        "string": "你獲得狂怒球則附近友方獲得狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "share_power_charges_with_party_within_distance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你獲得暴擊球則附近友方獲得暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 生命偷取的每秒總恢復",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 生命偷取的每秒總恢復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_leech_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 魔力偷取的每秒總恢復",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 魔力偷取的每秒總恢復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_leech_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 能量護盾偷取的每秒總恢復",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 能量護盾偷取的每秒總恢復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "base_number_of_zombies_allowed",
      "quality_display_raise_zombie_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
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        ],
        "string": "{0} 最大殭屍數量",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_number_of_spectres_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "{0} 最大幽魂數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_number_of_skeletons_allowed",
      "quality_display_summon_skeleton_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "{0} 最大骷髏數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_number_of_raging_spirits_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
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        ],
        "string": "{0} 最大憤怒狂靈數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curses_never_expire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的咒術有無限的持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "no_physical_damage_reduction_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "移除所有護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "no_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "移除所有能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_immunity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "免疫混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_curses_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": -1,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你可以少造成 1 個詛咒",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你可以造成 1 個額外詛咒",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你可以造成 {0} 個額外詛咒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_curses_allowed_on_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你可以受到 1 個額外的詛咒",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "你可以受到 {0} 個額外的詛咒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加在你身上的詛咒效果 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少在你身上的詛咒效果 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "self_curse_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 自身詛咒的持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 自身詛咒的持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不會被暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_cannot_be_stunned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不會被暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "貧血時免疫暈眩",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_%_to_add_as_energy_shield"
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          "#"
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        ],
        "string": "反射 {0} 至 {1} 物理傷害給近戰攻擊者",
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      }
    ]
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      "maximum_fire_damage_to_return_to_melee_attacker"
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        "condition": [
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        ],
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        "index_handlers": [
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        ],
        "string": "反射 {0} 至 {1} 火焰傷害給近戰攻擊者",
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      }
    ]
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        "condition": [
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    ]
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        "format": [
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        ],
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    "French": null,
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        "condition": [
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            "negated": null
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      }
    ]
  },
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        "string": "被擊中時反射 {0} 火焰傷害",
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        "is_markup": null
      }
    ]
  },
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        ],
        "string": "被擊中時反射 {0} 冰冷傷害",
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    ]
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        "is_markup": null
      }
    ]
  },
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        ],
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        ],
        "string": "被擊中時反射 {0} 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
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      "self_physical_damage_on_skill_use_%_mana_cost"
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        "string": "你的技能對你造成 {0}% 你魔力消耗在前期技能魔力消耗的物理傷害",
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    ]
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
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        ],
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        "string": "詛咒技能增加 {0}% 施放速度",
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      },
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    ]
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    "English": null,
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      "hex_skill_cast_speed_+%"
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    "trade_stats": null,
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        "string": "咒術技能增加 {0}% 施放速度",
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      },
      {
        "condition": [
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            "min": null,
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      "mark_skill_cast_speed_+%"
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    "trade_stats": null,
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    "German": null,
    "Japanese": null,
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        "string": "印記技能增加 {0}% 施放速度",
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        "index_handlers": [
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          ]
        ],
        "string": "印記技能減少 {0}% 施放速度",
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      }
    ]
  },
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    "ids": [
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    "French": null,
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    "Traditional_Chinese": [
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        "format": [
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        "string": "你造成元素異常狀態時也會影響敵人附近",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
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    "Korean": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "min": 10,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "locations_to_metres"
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        ],
        "string": "你造成的點燃擴散至 {0} 米內的其它敵人",
        "reminder_text": null,
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      },
      {
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        "format": [
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        "index_handlers": [
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            "locations_to_metres"
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        ],
        "string": "你造成的點燃擴散至 {0} 米內的其它敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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    "trade_stats": null,
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    "Traditional_Chinese": [
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        "format": [
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        "index_handlers": [
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            "locations_to_metres"
          ]
        ],
        "string": "你造成的點燃擴散至 {0} 米內的其它敵人",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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            "locations_to_metres"
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        ],
        "string": "你造成的點燃擴散至 {0} 米內的其它敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "amulet_freeze_proliferation_radius"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": 10,
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        ],
        "format": [
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        "index_handlers": [
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            "locations_to_metres"
          ]
        ],
        "string": "你造成的冰凍擴散至 {0} 米內的其它敵人",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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          }
        ],
        "format": [
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        "index_handlers": [
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            "locations_to_metres"
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        ],
        "string": "你造成的冰凍擴散至 {0} 米內的其它敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "locations_to_metres"
          ]
        ],
        "string": "你造成的冰凍擴散至 {0} 米內的其它敵人",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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          }
        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
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        "string": "減少 {0}% 承受的火焰傷害",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
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      "chaos_damage_taken_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "增加 {0}% 承受的混沌傷害",
        "reminder_text": null,
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      },
      {
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          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "減少 {0}% 承受的混沌傷害",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_while_es_full"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "能量護盾全滿時增加 {0}% 受到的傷害",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "能量護盾全滿時減少 {0}% 受到的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "degen_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 所承受的持續性傷害",
        "reminder_text": null,
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      },
      {
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            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "減少 {0}% 所承受的持續性傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "physical_ranged_attack_damage_taken_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
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        "index_handlers": [
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        ],
        "string": "{0} 承受的投射物攻擊的物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_from_skeletons"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "遭受骷髏的傷害增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "遭受骷髏的傷害減少 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_from_ghosts"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "遭受鬼魂的傷害增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "遭受鬼魂的傷害減少 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_additional_block_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}% 格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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    "ids": [
      "deal_no_damage_yourself"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "你的技能不能造成傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "base_number_of_totems_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "{0} 召喚圖騰的最大數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "base_number_of_traps_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "同時間最多能放置 {0} 個陷阱",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "同時間最多能放置 {0} 個陷阱",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
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      "base_number_of_remote_mines_allowed"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
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        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "string": "同時間最多能擁有 {0} 個遙控地雷",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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    "English": null,
    "ids": [
      "number_of_additional_totems_allowed"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "{0} 召喚圖騰的最大數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "number_of_additional_traps_allowed"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "同時最多可以放置 {0} 個額外陷阱",
        "reminder_text": null,
        "is_markup": null
      },
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        "condition": [
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            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "同時最多可以放置 {0} 個額外陷阱",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": -1,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0} 個同時可以放置的陷阱",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -2,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0} 個同時可以放置的陷阱",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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      "number_of_additional_remote_mines_allowed"
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    "hidden": null,
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    "Japanese": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "同時最多可以有 {0} 個額外已放置的遙控地雷",
        "reminder_text": null,
        "is_markup": null
      },
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        "condition": [
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            "min": 2,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "同時最多可以有 {0} 個額外已放置的遙控地雷",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": -1,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "同時最多可以減少 {0} 個已放置的遙控地雷",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -2,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "同時最多可以減少 {0} 個已放置的遙控地",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "cannot_block_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "不能格擋攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_when_on_low_life"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "貧血時有 {0}% 額外物理傷害減免",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "endurance_only_conduit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "與附近的隊友分享耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "frenzy_only_conduit"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "與附近的隊友分享狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "power_only_conduit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "與附近的隊友分享暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_chance_to_blind_on_hit_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "擊中時 {0}% 機率致盲敵人",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值，持續4秒 )",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_fortify_on_melee_hit_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "近戰擊中護體",
        "reminder_text": "( 每 1 層護體承受 1% 更少擊中傷害。最大 20 層護體。護體持續 5 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "近戰擊中有 {0}% 機率護體",
        "reminder_text": "( 每 1 層護體承受 1% 更少擊中傷害。最大 20 層護體。護體持續 5 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fortify_duration_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 護體持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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            "min": 1,
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        "string": "你沒有生命回復",
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    "ids": [
      "no_mana_regeneration"
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        "string": "你沒有魔力回復",
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        "condition": [
          {
            "min": null,
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            "min": null,
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            "min": null,
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      "physical_damage_reduction_%_per_endurance_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Korean": null,
    "Portuguese": null,
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    "Thai": null,
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            "min": null,
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            "negated": null
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "French": null,
    "German": null,
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            "min": null,
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      "delve_biome_contains_delve_boss"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
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        "condition": [
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        "format": [
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    "English": null,
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      "delve_biome_boss_drops_additional_unique_item"
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    "trade_stats": null,
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    "German": null,
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      {
        "condition": [
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        "string": "傳奇頭目掉落 1 個額外傳奇物品",
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    "English": null,
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    "trade_stats": null,
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    "English": null,
    "ids": [
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    "French": null,
    "German": null,
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        "condition": [
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            "min": null,
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        "string": "傳奇頭目的擊中必定暴擊",
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "trade_stats": null,
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        "string": "傳奇頭目獲得 {0}% 物理傷害的額外火焰傷害",
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    "ids": [
      "map_is_branchy"
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        "string": "迷宮地圖",
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    ]
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        "string": "碧藍礦脈含有 {0}% 更多碧藍礦",
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        "condition": [
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            "max": null,
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        "format": [
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        "string": "潛伏號增加消耗 {0}% 硫酸",
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        "index_handlers": [
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        "string": "潛伏號減少消耗 {0}% 硫酸",
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    ]
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        "string": "古城密室可能含有不尋常的保險箱",
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    ]
  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Traditional_Chinese": [
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    "German": null,
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    "ids": [
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        "is_markup": null
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    "ids": [
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    "trade_stats": null,
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    "French": null,
    "German": null,
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    "Korean": null,
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        "string": "區域含有攻擊性圖騰",
        "reminder_text": null,
        "is_markup": null
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    "English": null,
    "ids": [
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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        "format": [
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        "string": "區域含有許多骷髏",
        "reminder_text": null,
        "is_markup": null
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    "English": null,
    "ids": [
      "map_packs_are_bandits"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "區域含有許多強盜",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_packs_are_goatmen"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
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        "format": [
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      }
    ]
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    "English": null,
    "ids": [
      "map_packs_are_animals"
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      {
        "condition": [
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            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "區域含有許多動物",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
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      "map_packs_are_demons"
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        "condition": [
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            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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      }
    ]
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    "English": null,
    "ids": [
      "map_packs_are_humanoids"
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        "condition": [
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            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
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      }
    ]
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    "English": null,
    "ids": [
      "map_packs_are_sea_witches_and_spawn"
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        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "string": "區域含有許多海巫和它的召喚物",
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      }
    ]
  },
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    "English": null,
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      "map_packs_are_undead_and_necromancers"
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        "condition": [
          {
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            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "區域含有許多不死生物",
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      }
    ]
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    "English": null,
    "ids": [
      "map_packs_fire_projectiles"
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    "Korean": null,
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        "condition": [
          {
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            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "string": "區域含有許多遠程怪物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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    "English": null,
    "ids": [
      "display_map_inhabited_by_wild_beasts"
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    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "區域含有許多野生的動物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_display_unique_boss_drops_X_maps"
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    "French": null,
    "German": null,
    "Japanese": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "傳奇頭目掉落 1 個額外地圖",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "傳奇頭目掉落 {0} 個額外地圖",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_spawn_extra_exiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "地圖含有額外 {0} 個盜賊流亡者",
        "reminder_text": null,
        "is_markup": null
      },
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        "condition": [
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            "min": 2,
            "max": null,
            "negated": null
          }
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          "#"
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        ],
        "string": "地圖含有額外 {0} 個盜賊流亡者",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_spawn_extra_warbands"
    ],
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    "French": null,
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    "Korean": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "地圖含有額外 {0} 個軍團",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
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            "negated": null
          }
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          "#"
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        ],
        "string": "地圖含有額外 {0} 個軍團",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "map_num_extra_shrines"
    ],
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "地圖含有 1 個額外的神殿",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "地圖含有 {0} 個額外的神殿",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_shrines_are_darkshrines"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "神殿被黑影所污染",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_spawn_harbingers"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
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    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "區域內含神秘的神諭",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_spawn_talismans"
    ],
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被魔符附身的怪物散佈在瓦爾克拉斯大陸",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_spawn_perandus_chests"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "瓦爾克拉斯充斥著藏有普蘭德斯財寶的保險箱",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "map_spawn_extra_talismans"
    ],
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    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "此區域有 {0} 個額外被魔符附身的怪物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_force_stone_circle"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "此區域有一個石陣",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_spawn_extra_torment_spirits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "區域被 {0} 個額外罪魂糾纏",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "區域被 {0} 個額外罪魂糾纏",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_num_extra_strongboxes"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "地圖含有 1 個額外的保險箱",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 2,
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            "negated": null
          }
        ],
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        ],
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        ],
        "string": "地圖含有 {0} 個額外的保險箱",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_number_of_magic_packs_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "魔法怪物增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_number_of_rare_packs_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 稀有怪物的數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_non_unique_monsters_spawn_X_monsters_on_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "怪物分裂",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_base_chaos_damage_taken_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "玩家每秒承受 {0} 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_has_blood_magic_keystone"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "玩家有血魔法",
        "reminder_text": "(移除魔力。10% 更多最大生命。技能消耗生命而非魔力。技能保留生命而非魔力)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_cannot_expose"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "玩家不能造成曝曬",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_has_chaos_inoculation_keystone"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "玩家有異靈之體",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_has_level_X_vulnerability"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家被脆弱詛咒",
        "reminder_text": "(脆弱為咒術，增加 15% 承受物理傷害，使擊中對目標 +25% 流血機率。脆弱持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_has_level_X_enfeeble"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家被衰弱詛咒",
        "reminder_text": "(衰弱為咒術，減少 10% 目標命中率和 15% 傷害，或 9% 對稀有或傳奇目標。衰弱持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_has_level_X_temporal_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家被時空鎖鏈詛咒",
        "reminder_text": "(時空鎖鏈為咒術，減少 15% 行動速度或 9% 對稀有或傳奇目標，並且使目標上的效果比平常慢 40% 失效。對玩家有 50% 更少效果並持續 5 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_has_level_X_elemental_weakness"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家被元素要害詛咒",
        "reminder_text": "(元素要害為咒術，減少 15% 全部元素抗性。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_has_level_X_punishment"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家被懲戒詛咒",
        "reminder_text": "(懲戒為咒術，使貧血的目標增加 30% 承受傷害，且當他們被擊中時被虛弱 2 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_has_level_X_flammability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家被易燃詛咒",
        "reminder_text": "(易燃為咒術，-17% 火焰抗性，並使擊中目標 +25% 點燃機率。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_has_level_X_frostbite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家被凍傷詛咒",
        "reminder_text": "(凍傷為咒術，-17% 冰冷抗性，並使擊中目標 +25% 冰凍機率。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_has_level_X_conductivity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家被導電詛咒",
        "reminder_text": "(導電為咒術，-17% 閃電抗性，並使擊中目標 +25% 感電機率。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_has_level_X_despair"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家被絕望詛咒",
        "reminder_text": "(絕望為咒術，-15% 混沌抗性。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_has_level_X_silence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家被沉默詛咒",
        "reminder_text": "(沉默為咒術，無法施放法術或使用戰吼。持續 3 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_no_regeneration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家不會回復生命或魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_additional_player_maximum_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家 {0}% 全部最大抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_status_recovery_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家有 {0}% 更多生命、魔力和能量護盾恢復率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家有 {0}% 更少生命、魔力和能量護盾恢復率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_projectile_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家造成 {0}% 更多投射物傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家造成 {0}% 更少投射物傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_convert_all_physical_damage_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家所有物理傷害轉換成火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_projectile_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物增加 {0}% 速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "投射物減少 {0}% 速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_life_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 更多怪物生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "{0}% 更少怪物生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加怪物 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少怪物 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_avoid_freeze_and_chill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物有 {0}% 機率避免被冰緩或冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_avoid_ignite_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物有 {0}% 機率避免被點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_avoid_shock_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物有 {0}% 機率避免被感電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monster_unaffected_by_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物不被感電影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_avoid_ailments_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物有 {0}% 機率避免異常狀態",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_avoid_elemental_ailments_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物有 {0}% 機率避免元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物增加 {0}% 暴擊率",
        "reminder_text": null,
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            "min": 0,
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        "string": "+{0}% 怪物物理傷害減免",
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        "string": "怪物不會被暈眩",
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        "string": "被怪物擊中時中毒",
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        "string": "怪物造成 {0}% 額外物理傷害視為閃電",
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        "string": "怪物造成額外混沌傷害",
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        "string": "地圖含有兩個傳奇頭目",
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "完成區域 (階級 14+) 時，掉落 1 張額外征服者地圖",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_on_complete_drop_additional_elder_guardian_map"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "完成區域 (階級 14+) 時，掉落 1 張額外尊師守護者地圖",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_on_complete_drop_additional_shaper_guardian_map"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "完成區域 (階級 14+) 時，掉落 1 張額外塑界者守護者地圖",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_boss_attack_and_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "傳奇頭目增加 {0}% 攻擊速度及施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_boss_maximum_life_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "傳奇頭目增加 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "傳奇頭目減少 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_boss_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "傳奇頭目增加 {0}% 範圍技能",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "傳奇頭目減少 {0}% 範圍技能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_chest_item_quantity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "箱子增加 {0}% 物品數量",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "箱子減少 {0}% 物品數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_chest_item_rarity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "箱子增加 {0}% 物品稀有度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "箱子減少 {0}% 物品稀有度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_has_X_waves_of_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "地圖含有 {0} 波怪物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_has_X_seconds_between_waves"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "地圖裡每隔 {0} 秒有一波怪物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_map_no_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "地圖裡沒有怪物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_facebreaker_unarmed_melee_physical_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "空手近戰攻擊有 {0}% 更多物理傷害",
        "reminder_text": "( 空手攻擊是攻擊時手沒有持有任何物品 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "空手近戰攻擊有 {0}% 更少物理傷害",
        "reminder_text": "( 空手攻擊是攻擊時手沒有持有任何物品 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_melee_lightning_damage_while_unarmed",
      "attack_maximum_added_melee_lightning_damage_while_unarmed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "附加 {0} 至 {1} 閃電傷害至空手近戰擊中",
        "reminder_text": "( 空手攻擊是攻擊時手沒有持有任何物品 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_minimum_added_lightning_damage_while_unarmed",
      "spell_maximum_added_lightning_damage_while_unarmed"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
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          []
        ],
        "string": "空手時法術附加 {0} 至 {1} 閃電傷害",
        "reminder_text": "( 你未裝備武器時就是空手 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_reserved_by_stat_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "保留 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_have_life_leeched_from"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人不能偷取你的生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_have_mana_leeched_from"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人不能偷取你的魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_chin_sol_close_range_bow_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
          []
        ],
        "string": "近距離使用弓擊中時造成 {0}% 更多傷害",
        "reminder_text": "( 近距離最遠 2 米 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_chin_sol_close_range_knockback"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近距離時弓擊退敵人",
        "reminder_text": "( 近距離最遠 2 米 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_fire_hit_damage_taken_%_as_physical"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "承受 {0}% 的擊中火焰傷害視為物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_fire_hit_damage_taken_%_as_physical_value_negated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "承受 {0}% 的擊中火焰傷害視為物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "承受 {0}% 的擊中物理傷害視為火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_as_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "承受 {0}% 的擊中物理傷害視為冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_as_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "承受 {0}% 的擊中物理傷害視為閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bleeding_damage_on_self_converted_to_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "流血對你造成混沌傷害而不是物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_as_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "承受 {0}% 的擊中物理傷害視為混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "take_chaos_damage_from_ignite_instead"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你承受來自點燃的傷害為混沌傷害，而非火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_taken_%_as_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "承受 {0}% 的擊中元素傷害視為混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_damage_taken_%_causes_additional_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得等同 {0}% 承受之火焰傷害的額外物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_goes_to_mana_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 的承受傷害補償為魔力",
        "reminder_text": "(只有來自擊中的傷害可以被補償，在擊中後 4 秒內)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 的承受傷害補償為魔力",
        "reminder_text": "(只有來自擊中的傷害可以被補償，在擊中後 4 秒內。補償為負總量將會造成損失)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_quill_rain_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "{0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_physical_damage_taken_%_to_deal_to_attacker"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "承受的近戰物理 {0}% 傷害反射給攻擊者",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_block_chance_%_for_1_second_every_5_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 5 秒 {0}% 攻擊傷害格擋率，持續 2 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "with_bow_additional_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持弓時 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "frozen_monsters_take_increased_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你冰凍的敵人額外承受 20% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ailment_types_apply_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對敵人造成的異常狀況，每種可以增加 {0}% 承受傷害",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對敵人造成的異常狀況，每種可以減少 {0}% 承受傷害",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_rating_+%_against_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對投射物的攻擊增加 {0}% 護甲",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對投射物的攻擊減少 {0}% 護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_block_chance_against_projectiles_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 投射物攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_cannot_leech"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能偷取",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_dewaths_hide_physical_attack_damage_dealt_-"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你的攻擊造成 {0} 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_%_gained_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你格擋時，恢復 {0}% 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_%_of_armour_rating_gained_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你格擋時，恢復等同 {0}% 護甲的能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_poison_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中時使敵人中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_all_damage_can_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用此武器的全部擊中傷害會造成中毒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_taken_+%_when_on_low_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "貧魔時增加 {0}% 承受的法術傷害",
        "reminder_text": "(魔力低於50%時為貧魔狀態)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "貧魔時減少 {0}% 承受的法術傷害",
        "reminder_text": "(魔力低於50%時為貧魔狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_critical_strike_chance_+%_while_holding_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持長杖時增加 {0}% 全域暴擊率",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持長杖時減少 {0}% 全域暴擊率",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_critical_strike_multiplier_+_while_holding_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持長杖時 {0}% 全域暴擊加成",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_critical_strike_chance_+%_while_holding_bow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持弓時增加 {0}% 全域暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持弓時減少 {0}% 全域暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_critical_strike_multiplier_+_while_holding_bow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持弓時 {0}% 全域暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "reflect_curses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "咒術反射",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "reflect_hexes_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率反射咒術",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_curses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不被詛咒影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_deal_no_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊不造成物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_bleed_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時造成流血效果",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_chance_to_bleed_on_hit_25%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 25% 機率造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_chance_to_bleed_on_hit_50%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 50% 機率造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_chance_to_bleed_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時 {0}% 機率造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_bleed_on_stun"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊暈時造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bleed_on_crit_%_with_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊暴擊時有 {0}% 機率造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bleed_on_melee_crit_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近戰暴擊有 {0}% 機率造成流血效果",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近戰暴擊造成流血效果",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bleed_on_melee_attack_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近戰攻擊有 {0}% 機率造成流血效果",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近戰攻擊造成流血效果",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bleed_on_bow_attack_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓類武器攻擊有 {0}% 機率造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓類武器攻擊造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bleed_on_hit_with_attacks_%",
      "global_bleed_on_hit",
      "cannot_cause_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          []
        ],
        "string": "攻擊不能造成流血",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          []
        ],
        "string": "攻擊造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          []
        ],
        "string": "攻擊造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          []
        ],
        "string": "攻擊有 {0}% 機率造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_bleed_on_hit_with_attacks_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物的攻擊有 {0}% 機率造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物的攻擊造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_vs_bleeding_enemies_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加對流血中敵人 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少對流血中敵人 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_damage_vs_bleeding_enemies_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對流血的敵人增加 {0}% 近戰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對流血的敵人減少 {0}% 近戰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_you_bleed_grant_flask_charges_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對你造成流血的敵人增加 {0}% 藥劑充能",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對你造成流血的敵人減少 {0}% 藥劑充能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minimum_added_physical_damage_vs_bleeding_enemies",
      "maximum_added_physical_damage_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "對流血的敵人附加 {0} 至 {1} 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_golden_radiance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "黃金光輝",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "disable_skill_if_melee_attack"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "輔助攻擊技能不能使用在近戰武器上",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_stun_threshold_reduction_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用此武器時減少 {0}% 敵人暈眩門檻",
        "reminder_text": "(造成暈眩所需的傷害量代表暈眩門檻)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "使用此武器時增加 {0}% 敵人暈眩門檻",
        "reminder_text": "(造成暈眩所需的傷害量代表暈眩門檻)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "light_radius_additive_modifiers_apply_to_area_%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加和減少照亮範圍以 {0}% 它們的值套用至範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "light_radius_additive_modifiers_apply_to_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加和減少照亮範圍同時套用至傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "light_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 照亮範圍",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 照亮範圍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "virtual_light_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 照亮範圍",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 照亮範圍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_phasing_while_at_maximum_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你在最大狂怒球時得到迷蹤效果",
        "reminder_text": "( 當你進入迷蹤狀態時，你將不會被敵人所阻擋 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_phasing_while_you_have_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你在獲得猛攻時得到迷蹤效果",
        "reminder_text": "( 當你進入迷蹤狀態時，你將不會被敵人所阻擋 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_phasing_for_4_seconds_on_begin_es_recharge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期內若能量護盾開始回復，獲得迷蹤效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+%_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "迷蹤時增加 {0}% 閃避值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "item_found_rarity_+%_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "迷蹤效果時增加 {0}% 物品稀有度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_+%_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "迷蹤效果時增加 {0}% 魔力回復率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "迷蹤效果時減少 {0}% 魔力回復率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_+%_while_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被感電時，增加 {0}% 魔力回復率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被感電時，減少 {0}% 魔力回復率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "light_radius_+%_while_phased"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "迷蹤效果時增加 {0}% 照亮範圍",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "迷蹤效果時減少 {0}% 照亮範圍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_does_not_bypass_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "承受的混沌傷害不會無視能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ground_tar_on_take_crit_base_area_of_effect_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你受到暴擊時噴灑焦油",
        "reminder_text": "( 焦油減少敵人 50% 移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "random_curse_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率使用隨機咒術詛咒敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_%_enfeeble"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率使敵人受到衰弱詛咒",
        "reminder_text": "(衰弱為咒術，減少 10% 目標命中率和 15% 傷害，或 9% 對稀有或傳奇目標。衰弱持續 8 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人受到衰弱詛咒",
        "reminder_text": "(衰弱為咒術，減少 10% 目標命中率和 15% 傷害，或 9% 對稀有或傳奇目標。衰弱持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_%_conductivity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率使敵人受到導電詛咒",
        "reminder_text": "(導電為咒術，-17% 閃電抗性，並使擊中目標 +25% 感電機率。持續 8 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人受到導電詛咒",
        "reminder_text": "(導電為咒術，-17% 閃電抗性，並使擊中目標 +25% 感電機率。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_%_despair"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率使敵人受到絕望詛咒",
        "reminder_text": "(絕望為咒術，-15% 混沌抗性。持續 8 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人受到絕望詛咒",
        "reminder_text": "(絕望為咒術，-15% 混沌抗性。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_%_elemental_weakness"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率使敵人受到元素要害詛咒",
        "reminder_text": "(元素要害為咒術，減少 15% 全部元素抗性。持續 8 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人受到元素要害詛咒",
        "reminder_text": "(元素要害為咒術，減少 15% 全部元素抗性。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_%_flammability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人受到易燃詛咒",
        "reminder_text": "(易燃為咒術，-17% 火焰抗性，並使擊中目標 +25% 點燃機率。持續 8 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率使敵人受到易燃詛咒",
        "reminder_text": "(易燃為咒術，-17% 火焰抗性，並使擊中目標 +25% 點燃機率。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_%_frostbite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率使敵人受到凍傷詛咒",
        "reminder_text": "(凍傷為咒術，-17% 冰冷抗性，並使擊中目標 +25% 冰凍機率。持續 8 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人受到凍傷詛咒",
        "reminder_text": "(凍傷為咒術，-17% 冰冷抗性，並使擊中目標 +25% 冰凍機率。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_%_temporal_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人受到時空鎖鏈詛咒",
        "reminder_text": "(時空鎖鏈為咒術，減少 15% 行動速度或 9% 對稀有或傳奇目標，並且使目標上的效果比平常慢 40% 失效。對玩家有 50% 更少效果並持續 5 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率使敵人受到時空鎖鏈詛咒",
        "reminder_text": "(時空鎖鏈為咒術，減少 15% 行動速度或 9% 對稀有或傳奇目標，並且使目標上的效果比平常慢 40% 失效。對玩家有 50% 更少效果並持續 5 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_%_vulnerability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率使敵人受到脆弱詛咒",
        "reminder_text": "(脆弱為咒術，增加 15% 承受物理傷害，使擊中對目標 +25% 流血機率。脆弱持續 8 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人受到脆弱詛咒",
        "reminder_text": "(脆弱為咒術，增加 15% 承受物理傷害，使擊中對目標 +25% 流血機率。脆弱持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_with_enfeeble_on_hit_%_against_uncursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使未被詛咒的敵人受到衰弱詛咒",
        "reminder_text": "(衰弱為咒術，減少 10% 目標命中率和 15% 傷害，或 9% 對稀有或傳奇目標。衰弱持續 8 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率使未被詛咒的敵人受到衰弱詛咒",
        "reminder_text": "(衰弱為咒術，減少 10% 目標命中率和 15% 傷害，或 9% 對稀有或傳奇目標。衰弱持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_level_temporal_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人受到時空鎖鏈詛咒",
        "reminder_text": "(時空鎖鏈為咒術，減少 15% 行動速度或 9% 對稀有或傳奇目標，並且使目標上的效果比平常慢 40% 失效。對玩家有 50% 更少效果並持續 5 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_level_vulnerability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人受到脆弱詛咒",
        "reminder_text": "(脆弱為咒術，增加 15% 承受物理傷害，使擊中對目標 +25% 流血機率。脆弱持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_level_10_vulnerability_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率使未被詛咒的敵人受到脆弱詛咒",
        "reminder_text": "(脆弱為咒術，增加 15% 承受物理傷害，使擊中對目標 +25% 流血機率。脆弱持續 8 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人受到脆弱詛咒",
        "reminder_text": "(脆弱為咒術，增加 15% 承受物理傷害，使擊中對目標 +25% 流血機率。脆弱持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_level_elemental_weakness"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人受到元素要害詛咒",
        "reminder_text": "(元素要害為咒術，減少 15% 全部元素抗性。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_level_cold_weakness"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人受到凍傷詛咒",
        "reminder_text": "(凍傷為咒術，-17% 冰冷抗性，並使擊中目標 +25% 冰凍機率。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_level_conductivity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人受到導電詛咒",
        "reminder_text": "(導電為咒術，-17% 閃電抗性，並使擊中目標 +25% 感電機率。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_level_despair"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人受到絕望詛咒",
        "reminder_text": "(絕望為咒術，-15% 混沌抗性。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_level_enfeeble"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人受到衰弱詛咒",
        "reminder_text": "(衰弱為咒術，減少 10% 目標命中率和 15% 傷害，或 9% 對稀有或傳奇目標。衰弱持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_level_flammability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人受到易燃詛咒",
        "reminder_text": "(易燃為咒術，-17% 火焰抗性，並使擊中目標 +25% 點燃機率。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_on_hit_level_frostbite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人受到凍傷詛咒",
        "reminder_text": "(凍傷為咒術，-17% 冰冷抗性，並使擊中目標 +25% 冰凍機率。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spells_have_culling_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的法術擁有撲殺效果",
        "reminder_text": "( 對生命等於或少於 10% 最大生命的敵人可以造成撲殺，敵人將直接死亡 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_aura_allies_have_culling_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近友方獲得撲殺",
        "reminder_text": "( 對生命等於或少於 10% 最大生命的敵人可以造成撲殺，敵人將直接死亡 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_range_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "貧血時增加 {0}% 全域閃避值",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "貧血時減少 {0}% 全域閃避值",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_life_leech_is_instant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "立即獲得生命偷取",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_life_leech_is_instant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "立即獲得此武器擊中的生命偷取",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_leech_is_instant_on_critical"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "立即獲得暴擊的生命和魔力偷取",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unqiue_atzitis_acuity_instant_leech_60%_effectiveness_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "立即獲得暴擊的生命和魔力偷取",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_map_restless_dead"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "無限復生",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_map_larger_maze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "地圖是個大迷宮",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_map_large_chest"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "地圖有大寶箱",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_per_20_int"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 20 點智慧增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 20 點智慧減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_per_10_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 敏捷增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 10 敏捷減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_weapon_damage_+%_per_10_str"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 力量增加 {0}% 物理武器傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 10 力量減少 {0}% 物理武器傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆狂怒球有 {0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_power_charge_per_enemy_you_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中並造成暴擊時，每個敵人給予你 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "burning_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 承受的燃燒傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 承受的燃燒傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_increase_rarity_of_dropped_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你不能增加掉落物品稀有度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_increase_quantity_of_dropped_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你不能增加掉落物品數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "randomly_cursed_when_totems_die_curse_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你圖騰死亡時，對你造成 1 個隨機咒術",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_item_attribute_requirements_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "裝備和寶石增加 {0}% 能力值需求",
        "reminder_text": "(能力值是指力量、敏捷和智慧)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "裝備和寶石減少 {0}% 能力值需求",
        "reminder_text": "(能力值是指力量、敏捷和智慧)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemy_hits_roll_low_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人擊中你皆為最小傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_loris_lantern_golden_light"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "發出金色光芒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_resistance_%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "貧血時 {0}% 混沌抗性",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemy_extra_damage_rolls_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你貧血時，敵人造成的傷害很幸運",
        "reminder_text": "(幸運令各種隨機數值計算兩次，並取高值做為結果。)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你貧血時，敵人造成的傷害很不幸",
        "reminder_text": "(不幸令各種隨機數值計算兩次，並取低值做為結果。)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_minimum_lightning_damage_on_charge_expiry",
      "base_maximum_lightning_damage_on_charge_expiry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "當你失去 1 顆暴擊、狂怒或耐力球時，對附近敵人造成 {0} 至 {1} 閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "item_drops_on_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時掉落",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_item_drops_on_death_if_equipped_by_animate_armour"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "幻化守衛裝備之物品將在幻化守衛死亡時掉落",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "never_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能造成點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "never_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能造成冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "never_freeze_or_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能造成冰凍或冰緩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "never_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能造成感電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "faster_burn_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你造成的點燃傷害加速 {0}%",
        "reminder_text": "(在一小段時間後，他們會造成相同總傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ignite_slower_burn_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被點燃敵人減緩燃燒 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "faster_burn_from_attacks_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你攻擊造成的點燃傷害加速 {0}%",
        "reminder_text": "(在一小段時間後，他們會造成相同總傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_cannot_leech_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能偷取生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_cannot_leech_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能偷取魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_leech_or_regenerate_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能偷取或自然回復魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_leech_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "貧血時不能偷取",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_energy_shield_gained_on_enemy_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個被擊殺的敵人，獲得 {0} 能量護盾",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個被擊殺的敵人，失去 {0} 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_X_energy_shield_on_killing_shocked_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺每個感電的敵人回復 {0} 點能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrate_on_block_%_chance_to_create"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "格擋時 {0}% 機率產生奉獻地面",
        "reminder_text": "( 站在奉獻地面上的友方每秒回復他們最大生命的百分比，且減少 50% 他們身上的詛咒效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "desecrate_on_block_%_chance_to_create"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "格擋時 {0}% 機率產生腐化地面",
        "reminder_text": "(站立於腐化地面將使你受到混沌持續傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_blind_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率避免致盲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ground_smoke_when_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊中時 {0}% 機率製造一團煙霧",
        "reminder_text": "( 站在迷霧中的敵人被致盲 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊中時製造一團煙霧",
        "reminder_text": "( 站在迷霧中的敵人被致盲 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shocked_ground_when_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊中時 {0}% 機率產生感電地面",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊中時產生感電地面",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_totem_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 圖騰放置速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 圖騰放置速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totem_skill_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "圖騰所使用的法術增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totem_skill_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "圖騰所使用的攻擊增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totem_skill_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 圖騰使用的技能範圍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_skills_used_by_totems_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "偷取生命等同 {0}% 圖騰使用的技能造成之傷害",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "disable_chest_slot"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能使用胸甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_claw_damage_+%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "貧血時增加 {0}% 爪類武器物理傷害",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "貧血時減少 {0}% 爪類武器物理傷害",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "accuracy_rating_+%_when_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "貧血時增加 {0}% 命中值",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "貧血時減少 {0}% 命中值",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minimum_physical_damage_to_return_on_block",
      "maximum_physical_damage_to_return_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "格擋時反射 {0} 物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
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      "mark_skills_curse_effect_+%"
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      "chaos_weakness_ignores_hexproof"
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      {
        "condition": [
          {
            "min": null,
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      {
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          {
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          {
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    "Korean": null,
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      {
        "condition": [
          {
            "min": null,
            "max": null,
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        "condition": [
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        "string": "保險箱會有伏擊的怪物守衛著",
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          []
        ],
        "string": "此區域可能含有裂痕",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_spawn_betrayals"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "此區域可能含有永恆密教活動",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_breach_has_boss"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域中的每個裂痕含有 1 個裂痕君主",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_contains_additional_breaches"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域包含額外 1 個裂痕",
        "reminder_text": null,
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      },
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        "condition": [
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            "min": 2,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域包含額外 {0} 個裂痕",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_reliquary_must_complete_breaches"
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "必須完全驅逐全部裂痕君主才能獲得獎勵",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_invasion_monster_packs"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "在瓦爾克拉斯有怪物和首領在隱密處伏擊",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "map_num_extra_invasion_bosses"
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    "trade_stats": null,
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    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "地圖內含有 {0} 隻額外侵略聯盟的頭目",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": 2,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "地圖內含有 {0} 隻額外侵略聯盟的頭目",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_spawn_tormented_spirits"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "罪魂縈繞在瓦爾克拉斯的大地上",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
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      "map_always_has_weather"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "強力的風暴同時影響怪物和你",
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      }
    ]
  },
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    "English": null,
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      "map_allow_shrines"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "強力的神殿會同時影響怪物和你",
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      }
    ]
  },
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    "English": null,
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      "map_players_gain_rampage_stacks"
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      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "快速擊殺敵人以累積暴怒獎勵",
        "reminder_text": "(迅速擊殺多隻怪物將獲得暴怒加成)",
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      }
    ]
  },
  {
    "English": null,
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      "map_beyond_demon_desecrate_on_spawn_damage_per_second"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "來自超越的怪物製造褻瀆地面\n不能產生超越頭目",
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      }
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  {
    "English": null,
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      "map_beyond_rules"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "擊殺敵人將會吸引更強大的怪物登場",
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  },
  {
    "English": null,
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      "movement_velocity_+%_while_cursed"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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        ],
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          "#"
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        ],
        "string": "增加 {0}% 被詛咒時的移動速度",
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      },
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            "min": null,
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            "negate"
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        "string": "減少 {0}% 被詛咒時的移動速度",
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      }
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  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_per_frenzy_charge"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
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        ],
        "string": "每個狂怒球每秒回復 {0}% 生命",
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      }
    ]
  },
  {
    "English": null,
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      "endurance_charge_on_kill_%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}% 機率擊殺時獲得 1 顆耐力球",
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      },
      {
        "condition": [
          {
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺時獲得 1 顆耐力球",
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      }
    ]
  },
  {
    "English": null,
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      "lose_endurance_charge_on_kill_%"
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          {
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺時有 {0}% 機率失去 1 顆耐力球",
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      },
      {
        "condition": [
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺時失去 1 顆耐力球",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "add_frenzy_charge_on_kill_%_chance"
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    "Traditional_Chinese": [
      {
        "condition": [
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "擊殺時有 {0}% 機率獲得 1 顆狂怒球",
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      },
      {
        "condition": [
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            "min": 100,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺時獲得 1 顆狂怒球",
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      }
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    "English": null,
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      "lose_frenzy_charge_on_kill_%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "擊殺時有 {0}% 機率失去 1 顆狂怒球",
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      }
    ]
  },
  {
    "English": null,
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      "add_power_charge_on_kill_%_chance"
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      {
        "condition": [
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          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "擊殺時有 {0}% 機率獲得 1 顆暴擊球",
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      },
      {
        "condition": [
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "擊殺時獲得 1 顆暴擊球",
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      }
    ]
  },
  {
    "English": null,
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      "lose_power_charge_on_kill_%"
    ],
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "擊殺時有 {0}% 機率失去 1 顆暴擊球",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_and_power_charge_on_kill_%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        ],
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        ],
        "string": "擊殺時有 {0}% 機率獲得 1 顆狂怒球和 1 顆暴擊球",
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      }
    ]
  },
  {
    "English": null,
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      "gain_endurance_charge_on_power_charge_expiry"
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      {
        "condition": [
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "當你失去 1 顆暴擊球時獲得 1 顆耐力球",
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      }
    ]
  },
  {
    "English": null,
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      "enemy_on_low_life_damage_taken_+%_per_frenzy_charge"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "貧血時 {0}% 增加對敵人造成的傷害",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_damage_+%_when_on_full_life"
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
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        ],
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        ],
        "string": "滿血時增加 {0}% 近戰傷害",
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      },
      {
        "condition": [
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            "min": null,
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        ],
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        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "滿血時減少 {0}% 近戰傷害",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrate_on_crit_%_chance_to_create"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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          {
            "min": 100,
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        "condition": [
          {
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          "#"
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        "is_markup": null
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      "projectile_speed_+%_per_frenzy_charge"
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    "Japanese": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          "#"
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      "projectile_damage_+%_per_power_charge"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          "#"
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        "string": "每個暴擊球 {0}% 增加投射物傷害",
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      "killed_monster_dropped_item_rarity_+%_on_crit"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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          "#"
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        "condition": [
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      "onslaught_buff_duration_on_kill_ms"
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    "trade_stats": null,
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    "Japanese": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "string": "擊殺時獲得 {0} 秒猛攻",
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      {
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          {
            "min": 1,
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      {
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          {
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          {
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    "trade_stats": null,
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          {
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      "local_right_ring_slot_no_mana_regeneration"
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    "trade_stats": null,
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    "French": null,
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      {
        "condition": [
          {
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        "string": "右戒指欄位：不能回復魔力",
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        "string": "右戒指欄位：{0} 最大魔力",
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        "condition": [
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            "min": null,
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    "English": null,
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      "local_left_ring_slot_no_energy_shield_recharge_or_regeneration"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "左戒指欄位：你不能充能和每秒回復能量護盾",
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "string": "左戒指欄位：增加 {0}% 你身上異常狀態持續時間",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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            "negate"
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        "string": "左戒指欄位：減少 {0}% 你身上異常狀態持續時間",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "local_left_ring_slot_cold_damage_taken_%_as_fire"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
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        "string": "左戒指欄位：承受來自擊中的 {0}% 冰冷傷害視為火焰傷害",
        "reminder_text": null,
        "is_markup": null
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  },
  {
    "English": null,
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      "local_left_ring_slot_curse_effect_on_self_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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            "max": null,
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        "format": [
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        "index_handlers": [
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        "string": "左戒指欄位：增加 {0}% 你身上的詛咒效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        "string": "左戒指欄位：減少 {0}% 你身上的詛咒效果",
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    "English": null,
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "string": "左戒指欄位：承受來自擊中的 {0}% 火焰傷害視為閃電傷害",
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    "French": null,
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    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "index_handlers": [
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        "string": "左戒指欄位：承受來自擊中的 {0}% 閃電傷害視為冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
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  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "左戒指欄位：每秒回復 {0} 魔力",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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        "string": "左戒指欄位：增加 {0}% 魔力回復率",
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        "is_markup": null
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  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_minion_damage_taken_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "左戒指欄位：召喚物增加承受 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        "string": "左戒指欄位：召喚物減少承受 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_skill_effect_duration_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        "string": "左戒指欄位：增加 {0}% 技能效果持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "左戒指欄位：減少 {0}% 技能效果持續時間",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_base_all_ailment_duration_on_self_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "右戒指欄位：增加 {0}% 你身上異常狀態持續時間",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "右戒指欄位：減少 {0}% 你身上異常狀態持續時間",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_cold_damage_taken_%_as_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "右戒指欄位：承受來自擊中的 {0}% 冰冷傷害視為閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_curse_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "右戒指欄位：增加 {0}% 你身上的詛咒效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "右戒指欄位：減少 {0}% 你身上的詛咒效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_fire_damage_taken_%_as_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "右戒指欄位：承受來自擊中的 {0}% 火焰傷害視為冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_lightning_damage_taken_%_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "右戒指欄位：承受來自擊中的 {0}% 閃電傷害視為火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_minion_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "右戒指欄位：召喚物增加承受 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "右戒指欄位：召喚物減少承受 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_skill_effect_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "右戒指欄位：增加 {0}% 技能效果持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "右戒指欄位：減少 {0}% 技能效果持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_maximum_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "左戒指欄位： {0} 最大魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "左戒指欄位：{0} 最大能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "no_energy_shield_recharge_or_regeneration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能回復能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "extra_critical_rolls"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "幸運的暴擊率",
        "reminder_text": "(幸運令各種隨機數值計算兩次，並取高值做為結果。)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不幸的暴擊率",
        "reminder_text": "(幸運令各種隨機數值計算兩次，並取高值做為結果。)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+1%_per_X_evasion_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 {0} 閃避值增加 1% 移動速度，最多 75%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_killed_by_elemental_reflect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不會被元素傷害反射殺死",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_freeze_shock_ignite_on_critical"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的暴擊不能冰凍、感電或點燃敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "no_critical_strike_multiplier"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的暴擊不造成額外傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "onslaught_on_crit_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "暴擊後獲得 {0} 秒的猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "zombie_scale_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 殭屍體積",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 殭屍體積",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "zombie_physical_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 殭屍物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 殭屍物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "zombie_explode_on_kill_%_fire_damage_to_deal"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被殭屍擊殺的敵人會爆炸，造成 {0}% 它們生命的火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "weapon_elemental_damage_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個暴擊球增加 {0}% 武器元素傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個暴擊球減少 {0}% 武器元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_cast_curses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你不能施放詛咒法術",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_attacks_usable_without_mana_cost"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "魔力不足仍然可以使用近戰攻擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_modifiers_apply_to_attack_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術傷害加成也會套用在攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additive_spell_damage_modifiers_apply_to_attack_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "對法術傷害的增幅與減益也會套用在攻擊上",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additive_spell_damage_modifiers_apply_to_attack_damage_at_150%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加和減少法術傷害同時以 150% 它們的數值套用至攻擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additive_spell_damage_modifiers_apply_to_attack_damage_at_%_value_while_wielding_wand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "持法杖時增加和減少法術傷害同時套用至攻擊",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持法杖時增加和減少法術傷害同時以 {0}% 它們的數值套用至攻擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additive_vaal_skill_damage_modifiers_apply_to_all_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加或減少瓦爾技能的傷害同時影響非瓦爾技能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "vaal_attack_rage_cost_instead_of_souls_per_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你使用的瓦爾技能消耗盛怒而不是靈魂",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_aura_base_chaos_damage_to_deal_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_0dp"
          ]
        ],
        "string": "每秒對附近敵人造成 {0} 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "deaths_oath_debuff_on_kill_duration_ms",
      "deaths_oath_debuff_on_kill_base_chaos_damage_to_deal_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_0dp"
          ],
          [
            "per_minute_to_per_second_0dp"
          ]
        ],
        "string": "殺死敵人後 {0} 秒內持續承受 {1} 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "killed_monster_dropped_item_quantity_+%_when_frozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺冰凍敵人後增加 {0}% 物品數量",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "擊殺冰凍敵人後減少 {0}% 物品數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "killed_monster_dropped_item_rarity_+%_when_frozen_or_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺被冰凍或感電的敵人增加 {0}% 掉落物品稀有度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "擊殺被冰凍或感電的敵人減少 {0}% 掉落物品稀有度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "killed_monster_dropped_item_rarity_+%_when_shocked"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺感電敵人後增加 {0}% 物品稀有度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "擊殺感電敵人後減少 {0}% 物品稀有度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "killed_monster_dropped_item_rarity_+%_when_frozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冰凍的敵人增加 {0}% 掉落物品稀有度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_counts_as_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "視同雙持武器",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_damage_removed_from_mana_before_life_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "生命值所受的 {0}% 傷害由魔力扣除",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_aura_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你跟友方增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_aura_curse_effect_on_self_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "附近敵人增加 {0}% 被詛咒的效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_ignite_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火焰傷害的攻擊有 {0}% 機率點燃敵人",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "火焰傷害的攻擊點燃敵人",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "projectile_ignite_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "投射物有 {0}% 機率點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
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      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "投射物點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "projectile_freeze_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "投射物有 {0}% 機率冰凍",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
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      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "投射物冰凍",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "projectile_shock_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "投射物有 {0}% 機率感電",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "投射物感電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "explode_on_kill_%_fire_damage_to_deal"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "被攻擊或法術擊中擊殺的敵人會爆炸，造成 {0}% 它們生命的火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_damage_taken_%_to_deal_to_attacker"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "{0}% 近戰攻擊傷害反射",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_gained_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "{0} 被擊中回復魔力",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_reflect_damage_taken_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 反射元素傷害",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 反射元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_reflect_damage_taken_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 反射物理傷害",
        "reminder_text": null,
        "is_markup": null
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      "local_left_ring_slot_elemental_reflect_damage_taken_+%"
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      {
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    "Japanese": null,
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    "German": null,
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      {
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    "German": null,
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      "global_critical_strike_mulitplier_+_per_green_socket_on_item"
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        "string": "每個白色插槽增加 {0}% 物品數量",
        "reminder_text": null,
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    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
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        "format": [
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        "string": "每個白色插槽使召喚物轉化 {0}% 物理傷害為混沌傷害",
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        "is_markup": null
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    "English": null,
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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      {
        "condition": [
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        "format": [
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        ],
        "string": "每個白色插槽增加 {0}% 物品稀有度",
        "reminder_text": null,
        "is_markup": null
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    ]
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  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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        "string": "每個白色插槽增加 {0}% 全域防禦",
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        "is_markup": null
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      {
        "condition": [
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            "negate"
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        "string": "每個白色插槽減少 {0}% 全域防禦",
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        "is_markup": null
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  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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        ],
        "string": "每個白色插槽 {0} 米近戰打擊距離",
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        "string": "每個白色插槽 {0} 米近戰打擊距離",
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    "ids": [
      "cannot_block_while_no_energy_shield"
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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    "English": null,
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      "damage_+%_when_currently_has_no_energy_shield"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        "string": "當能量護盾歸零時增加 {0}% 傷害",
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    "English": null,
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    "trade_stats": null,
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    "French": null,
    "German": null,
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    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "string": "當你沒有能量護盾時增加 {0}% 全域護甲值",
        "reminder_text": null,
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        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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          "#"
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      }
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "string": "你沒有能量護盾時獲得不潔之力",
        "reminder_text": "（不潔之力將提供等同100%物理傷害的額外混沌傷害與25%擊中時施加凋零的機率）",
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    "English": null,
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      "spell_damage_+%_per_5%_block_chance"
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
            "max": null,
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        "string": "每 5% 攻擊傷害格擋率增加 {0}% 法術傷害",
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  {
    "English": null,
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      "spell_damage_+%_per_10_int"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "min": null,
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            "min": null,
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      {
        "condition": [
          {
            "min": null,
            "max": null,
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            "min": null,
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      {
        "condition": [
          {
            "min": null,
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      "flask_effect_+%"
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
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        "string": "作用於你的藥劑增加 {0}% 效果",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "index_handlers": [
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        "string": "作用於你的藥劑減少 {0}% 效果",
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    "English": null,
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      {
        "condition": [
          {
            "min": 1,
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        "format": [
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        "string": "套用至你的魔法功能藥劑增加 {0}% 效果",
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    "English": null,
    "ids": [
      "non_unique_flask_effect_+%"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "作用於你的非傳奇藥劑增加 {0}% 效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        "string": "作用於你的非傳奇藥劑減少 {0}% 效果",
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        "is_markup": null
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    ]
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    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 10,
            "max": 10,
            "negated": null
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        ],
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        ],
        "string": "{0} 米武器距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
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        ],
        "string": "{0} 米武器距離",
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    "English": null,
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    "trade_stats": null,
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    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "string": "增加 {0}% 武器物理傷害",
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    "English": null,
    "ids": [
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    "hidden": null,
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    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "string": "{0}% 最大暴擊率",
        "reminder_text": null,
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    ]
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    "ids": [
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    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
          "#"
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        "string": "增加 {0}% 承受的近戰技能攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
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        "format": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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        "string": "增加 {0}% 承受來自投射物擊中的傷害",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
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        "string": "減少 {0}% 承受來自投射物擊中的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_on_stun_duration_ms"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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            "milliseconds_to_seconds"
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        ],
        "string": "暈眩敵人時獲得 {0} 秒猛攻",
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  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
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        "condition": [
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            "min": 1,
            "max": 99,
            "negated": null
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        "format": [
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        "string": "被擊中時 {0}% 機率獲得耐力球",
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            "max": null,
            "negated": null
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        "string": "被擊中時獲得耐力球",
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    "ids": [
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "string": "達到最大耐力球時失去所有耐力球",
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    "ids": [
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    "trade_stats": null,
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "string": "達到最大耐力球時獲得 {0} 秒猛攻",
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    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
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    "ids": [
      "flasks_dispel_burning"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "ignore"
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        "string": "使用藥劑時驅散燃燒",
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      }
    ]
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    "English": null,
    "ids": [
      "item_rarity_+%_while_using_flask"
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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          "#"
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        ],
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        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
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        "string": "任何藥劑效果持續時間內，減少 {0}% 掉落物品稀有度",
        "reminder_text": null,
        "is_markup": null
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      "elemental_damage_with_attack_skills_+%_while_using_flask"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "string": "任何藥劑效果持續時間內，增加 {0}% 攻擊技能的元素傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "任何藥劑效果持續時間內，減少 {0}% 攻擊技能的元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
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    "English": null,
    "ids": [
      "weapon_elemental_damage_+%_while_using_flask"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "任何藥劑效果持續時間內，增加 {0}% 武器的元素傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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            "negate"
          ]
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        "string": "任何藥劑效果持續時間內，增加 {0}% 武器的元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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  {
    "English": null,
    "ids": [
      "supported_active_skill_gem_level_+"
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      {
        "condition": [
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            "min": null,
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        "string": "被輔助的技能寶石等級 {0}",
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      }
    ]
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    "ids": [
      "physical_damage_reduction_rating_per_level"
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    "hidden": null,
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        "condition": [
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            "min": null,
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        "format": [
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      "maximum_life_per_10_levels"
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            "min": null,
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      }
    ]
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      "resist_all_elements_%_per_10_levels"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "每 10 等級 {0}% 全部元素抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "chance_to_gain_random_curse_when_hit_%_per_10_levels"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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      }
    ]
  },
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    "English": null,
    "ids": [
      "damage_taken_+%_vs_demons"
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    "trade_stats": null,
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "增加 {0}% 承受的惡魔的傷害",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
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        "format": [
          "#"
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            "negate"
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        "is_markup": null
      }
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    "English": null,
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      "damage_+%_vs_demons"
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    "hidden": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
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        "format": [
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      },
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            "min": null,
            "max": -1,
            "negated": null
          }
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        "format": [
          "#"
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            "negate"
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        ],
        "string": "擊中惡魔時減少 {0}% 傷害",
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        "is_markup": null
      }
    ]
  },
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    "ids": [
      "chilled_monsters_take_+%_burning_damage"
    ],
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
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        "string": "敵人被冰緩增加 {0}% 燃燒傷害",
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      "unique_ignite_chance_%_when_in_main_hand"
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        "string": "在主手 {0}% 機率點燃",
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      },
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            "min": 100,
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            "negated": null
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        "string": "在主手總是點燃",
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    "ids": [
      "unique_chill_duration_+%_when_in_off_hand"
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
        ],
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            "min": null,
            "max": -1,
            "negated": null
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "在副手減少 {0}% 對敵人冰緩持續時間",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_endurance_charge_on_melee_stun",
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    "French": null,
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      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
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          {
            "min": 0,
            "max": 99,
            "negated": null
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        ],
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      },
      {
        "condition": [
          {
            "min": 0,
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            "min": 100,
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        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
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          {
            "min": null,
            "max": null,
            "negated": null
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        ],
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          "ignore"
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        ],
        "string": "當你使用近戰擊中暈眩敵人時，獲得 1 顆耐力球",
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        "is_markup": null
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    "ids": [
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    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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      {
        "condition": [
          {
            "min": null,
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        "is_markup": null
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      {
        "condition": [
          {
            "min": null,
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        "string": "擊暈時有 {0}% 機率獲得暴擊球",
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      }
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  },
  {
    "English": null,
    "ids": [
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      "movement_speed_+%_on_throwing_trap"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          },
          {
            "min": 0,
            "max": 0,
            "negated": null
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        ],
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        ],
        "string": "投擲陷阱後 {0} 秒內增加 30% 移動速度",
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      {
        "condition": [
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            "min": null,
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            "min": 1,
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          "#"
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        ],
        "string": "投擲陷阱後 {0} 秒內增加 {1}% 移動速度",
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  {
    "English": null,
    "ids": [
      "poison_on_melee_critical_strike_%"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        "string": "近戰暴擊 {0}% 機率使敵人中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
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      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
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        "format": [
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        "index_handlers": [
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        ],
        "string": "近戰暴擊使敵人中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shocks_reflected_to_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "感電反射回自己",
        "reminder_text": "(感電增加15%承受傷害，持續2秒)",
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    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_shock"
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    "trade_stats": null,
    "hidden": null,
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        "string": "{0}% 機率使敵人冰凍、感電與點燃",
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        "string": "總是使敵人冰凍、感電與點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "點燃時增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "點燃時減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_rating_while_frozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "冰凍時 {0} 點護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_+%_while_frozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冰凍時增加 {0}% 受到的物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冰凍時減少 {0}% 受到的物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_while_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "被點燃時增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被點燃時減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_per_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電時增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "感電時減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_rare_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中稀有怪物增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "擊中稀有怪物減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_vs_enemies_on_low_life_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "對貧血的敵人增加 {0}% 擊中傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_vs_enemies_on_low_life_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "對貧血的敵人有 {0}% 更多擊中和異常狀態傷害",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_enemies_on_low_life_per_frenzy_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "擊中貧血敵人，每顆狂怒球增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
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          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "擊中對貧血敵人，每顆狂怒球減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_blinded_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "擊中和異常狀態對致盲敵人增加 {0}% 傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "擊中和異常狀態對致盲敵人減少 {0}% 傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shrine_buff_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 神殿效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 神殿效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shrine_effect_duration_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 神殿效果持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 神殿效果持續時間",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "shock_X_nearby_enemies_for_2_s_on_killing_shocked_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "當你擊殺一名感電敵人，對附近敵人造成相同的感電效果",
        "reminder_text": "(感電增加15%承受傷害，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ignite_X_nearby_enemies_for_4_s_on_killing_ignited_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "當你擊殺一名點燃敵人，對附近敵人造成相同的點燃效果",
        "reminder_text": "(點燃造成火焰持續傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_rare_monster_mods_on_kill_ms"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊殺稀有怪物時，獲得它的詞綴 60 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_rating_+%_while_not_ignited_frozen_shocked"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當沒被點燃、冰凍、感電時增加 {0}% 護甲",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當沒被點燃、冰凍、感電時減少 {0}% 護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "aura_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "你的技能增加 {0}% 光環效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你的技能減少 {0}% 光環效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "supported_active_skill_gem_quality_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "被輔助的技能寶石品質 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "phase_through_objects"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "迷蹤效果",
        "reminder_text": "( 當你進入迷蹤狀態時，你將不會被敵人所阻擋 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_support_gem_max_skill_level_requirement_to_support"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
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          "#"
        ],
        "index_handlers": [
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        ],
        "string": "這顆寶石只輔助需求等級 {0} 或以下的技能寶石",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "projectiles_return",
      "projectile_return_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#"
        ],
        "index_handlers": [
          [],
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        ],
        "string": "投射物有 {1}% 機率返回你",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "投射物返回你",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": true
          },
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "投射物返回你",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_projectiles_return"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊投射物返回你",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_critical_strike_chance_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "更多 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "更少 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_lose_all_endurance_charges_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊中時你失去所有的耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_gain_onslaught_when_hit_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "被擊中時你得到 {0} 秒猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "add_endurance_charge_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺時你獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_counter_strike_when_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊中時有 {0}% 機率反擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "leech_X_life_per_spell_cast"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你施放的法術偷取 {0} 生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "regenerate_X_life_over_1_second_on_cast"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你施放法術後在 1 秒內回復 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "regenerate_%_armour_as_life_over_1_second_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "格擋時每秒回復等同 {0}% 護甲的生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_defences_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 全域防禦",
        "reminder_text": "(護甲、閃避和能量護盾是標準防禦)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 全域防禦",
        "reminder_text": "(護甲、閃避和能量護盾是標準防禦)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "zero_elemental_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "零元素抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "culling_strike_on_burning_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "撲殺燃燒中的敵人",
        "reminder_text": "( 對生命等於或少於 10% 最大生命的敵人可以造成撲殺，敵人將直接死亡 )",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_if_attack_ignites"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當攻擊使怪物點燃時，獲得 1 個狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_10_levels"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 級增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 10 級減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_taken_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0} 承受的混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_map_final_boss_drops_higher_level_gear"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "最終頭目掉落更高等級物品",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_map_boss_gives_experience_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "傳奇頭目給予 {0}% 更多經驗值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_gain_onslaught_when_hit_duration_ms_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "被擊中時每個耐力球獲得 {0} 秒的猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "被擊中時每個耐力球獲得 {0} 秒的猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "support_slower_projectiles_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "輔助的投射物技能造成 {0}% 更多投射物傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "輔助的投射物技能造成 {0}% 更少投射物傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_line_strength_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 釣魚線強度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 釣魚線強度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_pool_consumption_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 釣魚池消耗量",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 釣魚池消耗量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_lure_type"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "恐喙鳥羽毛魚餌",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "海妖蟲魚餌",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "圖騰木魚餌",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 4,
            "max": 4,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "奇術魚餌",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_hook_type"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "卡魯石魚鉤",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "艾澤麥殼魚鉤",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "瓦爾魂魚鉤",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 4,
            "max": 4,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "永恆鐵魚鉤",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_range_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 釣魚範圍",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 釣魚範圍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fish_quantity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 釣魚數量",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 釣魚數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fish_rarity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 釣魚稀有度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 釣魚稀有度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_spread_poison_to_nearby_enemies_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺中毒的敵人可使附近敵人中毒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_spread_poison_to_nearby_allies_as_200_life_regeneration_per_second_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺中毒的敵人時，附近友方每秒回復 200 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_spread_poison_to_nearby_allies_as_regeneration_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺中毒的敵人時，附近友方回復血量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_ring_duplicate_other_ring"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "映像你的其他戒指",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "can_catch_exotic_fish"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你可以捕獲外來魚種",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "can_catch_corrupted_fish"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你可以捕獲汙染魚",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_fire_damage_shocks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的火焰傷害可以感電但不能點燃",
        "reminder_text": "(感電根據擊中的閃電傷害總量，增加至多50%承受傷害，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_cold_damage_ignites"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的冰冷傷害可以點燃但不能冰凍或冰緩",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_lightning_damage_freezes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的閃電傷害可以冰凍但不能感電",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "all_damage_can_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中的所有傷害都可以冰緩",
        "reminder_text": "(冰緩依據擊中的冰冷傷害總量減少敵人行動速度，至多30%，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "all_damage_taken_can_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "來自擊中的全部傷害可以冰緩你",
        "reminder_text": "(冰緩依據擊中的冰冷傷害總量減少敵人行動速度，至多30%，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_all_damage_can_cause_elemental_ailments_you_are_suffering_from"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中的所有傷害都會造成你正承受的元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_cold_damage_can_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的冰冷傷害可以造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_fire_damage_can_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的火焰傷害可以造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_lightning_damage_can_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的閃電傷害可以造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_can_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的混沌傷害可以冰緩",
        "reminder_text": "(冰緩依據擊中的冰冷傷害總量減少敵人行動速度，至多30%，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_can_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的混沌傷害可以造成冰凍",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_can_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌傷害可以感電",
        "reminder_text": "(感電根據擊中的閃電傷害總量，增加至多50%承受傷害，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_can_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的冰冷傷害可以點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_can_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的冰冷傷害可以造成感電",
        "reminder_text": "(感電根據擊中的閃電傷害總量，增加至多50%承受傷害，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_can_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的元素傷害可以造成感電",
        "reminder_text": "(感電根據擊中的閃電傷害總量，增加至多50%承受傷害，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_damage_can_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你的火焰傷害可以造成冰緩",
        "reminder_text": "(冰緩依據擊中的冰冷傷害總量減少敵人行動速度，至多30%，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_damage_can_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你的火焰傷害可以造成冰凍",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_damage_can_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你的火焰傷害可以感電",
        "reminder_text": "(感電根據擊中的閃電傷害總量，增加至多50%承受傷害，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_can_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你的閃電傷害可以造成冰緩",
        "reminder_text": "(冰緩依據擊中的冰冷傷害總量減少敵人行動速度，至多30%，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_can_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你的閃電傷害可以點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_can_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "物理傷害可以冰緩",
        "reminder_text": "(冰緩依據擊中的冰冷傷害總量減少敵人行動速度，至多30%，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_can_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你的物理傷害可以造成冰凍",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_can_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的物理傷害造成感電",
        "reminder_text": "(感電根據擊中的閃電傷害總量，增加至多50%承受傷害，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_cold_damage_can_also_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你的冰冷傷害可以造成點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_can_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的閃電傷害可以冰凍",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_damage_cannot_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的火焰傷害不能點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_cannot_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你的冰冷傷害不能冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_cannot_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你的冰冷傷害不能冰緩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_can_ignite_chill_and_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "混沌傷害可以點燃、冰緩和感電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_cannot_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你的混沌傷害不能造成中毒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_cannot_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你的閃電傷害不能感電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_cannot_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你的物理傷害不能造成中毒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "supported_active_skill_gem_expereince_gained_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "被輔助的技能寶石，增加 {0}% 經驗",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "被輔助的技能寶石，減少 {0}% 經驗",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "freeze_as_though_dealt_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "冰凍敵人如同你造成 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "冰凍敵人如同你造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chill_prevention_ms_when_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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          ]
        ],
        "string": "在被冰緩後你有 {0} 秒不會被冰緩",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "milliseconds_to_seconds"
          ]
        ],
        "string": "在被冰緩後你有 {0} 秒不會被冰緩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_immune_to_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "免疫冰緩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "freeze_prevention_ms_when_frozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "在被冰凍後你有 {0} 秒不會被冰凍",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 1,
            "max": null,
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        ],
        "format": [
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        ],
        "string": "在被冰凍後你有 {0} 秒不會被冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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            "milliseconds_to_seconds"
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        ],
        "string": "在被點燃後你有 {0} 秒不會點燃",
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        "is_markup": null
      },
      {
        "condition": [
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        ],
        "index_handlers": [
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        ],
        "string": "在被點燃後你有 {0} 秒不會點燃",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shock_prevention_ms_when_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "在被感電後你有 {0} 秒不會被感電",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 1,
            "max": null,
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
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        ],
        "string": "在被感電後你有 {0} 秒不會被感電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_shocked_while_frozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你冰凍時不會被感電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "grant_X_frenzy_charges_to_nearby_allies_on_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你死亡時給予友方 {0} 狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_gain_power_charge_on_non_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "非暴擊時獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_lose_all_power_charges_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時失去所有暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "flask_minion_heal_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 生命藥劑恢復套用至召喚物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物有 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_additional_spell_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物有 {0}% 格擋法術傷害機率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_physical_damage_reduction_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物有 {0} 點護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_aura_damage_+%_allies_only"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近友方獲得增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚物減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚物減少 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "old_do_not_use_minion_life_leech_from_any_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "old_leech_permyriad"
          ]
        ],
        "string": "召喚物偷取 {0}% 生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_life_leech_from_any_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "召喚物偷取 {0}% 生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_life_regeneration_rate_per_minute_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "召喚物每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_elemental_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物有 {0}% 全部元素抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_chaos_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物有 {0}% 混沌抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_unholy_might"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不潔之力",
        "reminder_text": "（不潔之力將提供等同100%物理傷害的額外混沌傷害與25%擊中時施加凋零的機率）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_unholy_might_for_2_seconds_on_melee_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近戰暴擊時獲得不潔之力 2 秒",
        "reminder_text": "（不潔之力將提供等同100%物理傷害的額外混沌傷害與25%擊中時施加凋零的機率）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_unholy_might_for_2_seconds_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時獲得不潔之力 2 秒",
        "reminder_text": "（不潔之力將提供等同100%物理傷害的額外混沌傷害與25%擊中時施加凋零的機率）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_unholy_might_for_4_seconds_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時獲得不潔之力 4 秒",
        "reminder_text": "（不潔之力將提供等同100%物理傷害的額外混沌傷害與25%擊中時施加凋零的機率）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_unholy_might_on_kill_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "殺敵時召喚物獲得不潔之力持續 {0} 秒",
        "reminder_text": "（不潔之力將提供等同100%物理傷害的額外混沌傷害與25%擊中時施加凋零的機率）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "onslaught_on_vaal_skill_use_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "使用瓦爾技能時獲得猛攻持續 {0} 秒",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "phase_on_vaal_skill_use_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "使用瓦爾技能時獲得迷蹤效果 {0} 秒",
        "reminder_text": "( 當你進入迷蹤狀態時，你將不會被敵人所阻擋 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_ignite_%_while_using_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "任何藥劑效果持續時間內，有 {0}% 機率造成點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_freeze_%_while_using_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "任何藥劑效果持續時間內，有 {0}% 機率造成冰凍",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_shock_%_while_using_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "任何藥劑效果持續時間內，有 {0}% 機率造成感電",
        "reminder_text": "(感電根據擊中的閃電傷害總量，增加至多50%承受傷害，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_voltaxic_rift_shock_as_though_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "感電敵人如同造成 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "感電敵人如同造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_chance_to_shock_frozen_enemies_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的法術有 {0}% 機率對冰凍的敵人造成感電",
        "reminder_text": "(感電根據擊中的閃電傷害總量，增加至多50%承受傷害，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stun_threshold_reduction_+%_while_using_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "任何藥劑效果持續時間內，減少敵人 {0}% 暈眩門檻",
        "reminder_text": "(造成暈眩所需的傷害量代表暈眩門檻)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_+_vs_beasts"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被動物擊中時承受 {0} 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_attacks_with_this_weapon_elemental_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "這個武器攻擊會增加 {0}% 元素傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "這個武器攻擊會減少 {0}% 元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "承受每個狂怒球的傷害增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "承受每個狂怒球的傷害減少 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個狂怒球增加 {0}% 閃電傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個狂怒球減少 {0}% 閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_gained_on_enemy_death_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個狂怒球 {0} 擊殺回復生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_%_gained_on_kill_if_spent_life_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有消耗生命，擊殺時恢復 {0}% 生命",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "transfer_hexes_to_X_nearby_enemies_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當被咒術的敵人死亡時，咒術轉移至 3 米內的全部敵人",
        "reminder_text": "(來自光環或詛咒地面的咒術不能被轉移)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "weapon_physical_damage_%_to_add_as_random_element"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得 {0}% 武器物理傷害的額外一種元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_add_as_random_element"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得等同 {0}% 物理傷害的一個隨機元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_add_power_charge_on_melee_knockback_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近戰傷害擊退敵人時有 {0}% 的機率獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近戰傷害擊退敵人時獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_power_charge_when_throwing_trap_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投擲陷阱時有 {0}% 的機率獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投擲陷阱時獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_per_8_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 8 點力量增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_while_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被點燃時增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被點燃時減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_while_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被點燃時增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被點燃時減少 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_ignite_%_while_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被點燃時，攻擊有 {0}% 機率造成敵方點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被點燃時，攻擊必然造成敵方點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "wand_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 法杖傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 法杖傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_attacks_with_this_weapon_physical_damage_+%_per_250_evasion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用此武器攻擊時，每 250 閃避值增加 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "使用此武器攻擊時，每 250 閃避值減少 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_per_450_evasion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 450 閃避值增加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 450 閃避值減少加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_be_frozen_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "{0}% 機率被冰凍",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_be_ignited_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}% 機率被點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_be_shocked_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率受到感電",
        "reminder_text": "(感電增加15%承受傷害，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_be_frozen_shocked_ignited_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        "string": "{0}% 機率被冰凍、感電和點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "claw_steal_power_frenzy_endurance_charges_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持爪擊中時，有 {0}% 機率偷取暴擊、狂怒和耐力球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "持爪擊中時，偷取暴擊、狂怒和耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bow_steal_power_frenzy_endurance_charges_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持弓擊中時，有 {0}% 機率偷取暴擊、狂怒和耐力球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "持弓擊中時，偷取暴擊、狂怒和耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_ignited_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對點燃的敵人增加 {0}% 擊中和異常狀態傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "對點燃的敵人減少 {0}% 擊中和異常狀態傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_on_rampage_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "暴怒時恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dispel_status_ailments_on_rampage_threshold"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "暴怒時解除元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_physical_damage_immunity_on_rampage_threshold_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "暴怒狀態時免疫物理傷害 {0} 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_X_vaal_souls_on_rampage_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴怒狀態時為瓦爾技能補充 {0} 個靈魂",
        "reminder_text": "(迅速擊殺多隻怪物將獲得暴怒加成)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_chance_to_blind_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率導致敵人致盲",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值，持續4秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_vs_poisoned_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對中毒的敵人增加 {0}% 物理擊中和異常狀態傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對中毒的敵人減少 {0}% 物理擊中和異常狀態傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "block_causes_monster_flee_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "格擋時有 {0}% 機率造成怪物逃跑",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "每等級每秒回復 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每等級增加 {0}% 全域暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每等級減少 {0}% 全域暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每等級增加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每等級減少 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每等級增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每等級減少 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recharge_flasks_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "暴擊時獲得 1 點藥劑充能",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "暴擊時獲得 {0} 點藥劑充能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bleeding_monsters_movement_velocity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "被你造成出血狀態的敵人增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被你造成出血狀態的敵人減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ground_smoke_on_rampage_threshold_ms"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "暴怒狀態時創造一團煙霧",
        "reminder_text": "( 站在迷霧中的敵人被致盲 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "phasing_on_rampage_threshold_ms"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "暴怒時無視敵人碰撞 {0} 秒",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "暴怒時無視敵人碰撞 {0} 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_on_full_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "能量護盾全滿時增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "能量護盾全滿時減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_chaos_damage_to_reflect_to_self_on_attack_%_chance",
      "unique_minimum_chaos_damage_to_reflect_to_self_on_attack",
      "unique_maximum_chaos_damage_to_reflect_to_self_on_attack"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          },
          {
            "min": null,
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          },
          {
            "min": null,
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        ],
        "format": [
          "#",
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          [],
          []
        ],
        "string": "你攻擊的敵人有 {0}% 機率對你反射 {1} 至 {2} 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
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          "#",
          "#"
        ],
        "index_handlers": [
          [],
          [],
          []
        ],
        "string": "你攻擊的敵人對你反射 {1} 至 {2} 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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    "English": null,
    "ids": [
      "life_gained_on_enemy_death_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每等級每次擊殺獲得 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_gained_on_enemy_death_per_level"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
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        ],
        "string": "每等級每次擊殺獲得 {0} 魔力",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_gained_on_enemy_death_per_level"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "每等級每次擊殺獲得 {0} 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_blinded"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "不會被致盲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
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      "gain_unholy_might_on_rampage_threshold_ms"
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    "trade_stats": null,
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    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
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          "#"
        ],
        "index_handlers": [
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            "milliseconds_to_seconds"
          ]
        ],
        "string": "暴怒狀態時獲得不潔之力 {0} 秒",
        "reminder_text": "（不潔之力將提供等同100%物理傷害的額外混沌傷害與25%擊中時施加凋零的機率）",
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "elemental_damage_+%_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每等級增加 {0}% 元素傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "每等級減少 {0}% 元素傷害",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "chaos_damage_+%_per_level"
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    "trade_stats": null,
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    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        ],
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        ],
        "string": "每等級增加 {0}% 混沌傷害",
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      },
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        "condition": [
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            "min": null,
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        ],
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        "index_handlers": [
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            "negate"
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        "string": "每等級減少 {0}% 混沌傷害",
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      }
    ]
  },
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    "English": null,
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      "enemy_phys_reduction_%_penalty_vs_hit"
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    "Japanese": null,
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    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "鎮壓 {0}% 物理傷害減免",
        "reminder_text": "( 物理傷害減免對鎮壓之擊來說較低，但不能為負數 )",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "impale_phys_reduction_%_penalty"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "對被你穿刺敵人所造成的穿刺傷害鎮壓 {0}% 物理傷害減免",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "reduce_enemy_elemental_resistance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "max": null,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "傷害穿透 {0}% 元素抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "base_reduce_enemy_fire_resistance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
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        ],
        "string": "傷害穿透 {0}% 火焰抗性",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你的擊中將火焰抗性視為比實際值高 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_reduce_enemy_cold_resistance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "傷害穿透 {0}% 冰冷抗性",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你的擊中將冰冷抗性視為比實際值高 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_reduce_enemy_lightning_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "傷害穿透 {0}% 閃電抗性",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你的擊中將閃電抗性視為比實際值高 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_on_block_level_5_vulnerability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "格擋時使敵人被脆弱詛咒",
        "reminder_text": "(脆弱為咒術，增加 15% 承受物理傷害，使擊中對目標 +25% 流血機率。脆弱持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "格擋時使敵人被易燃詛咒",
        "reminder_text": "(易燃為咒術，-17% 火焰抗性，並使擊中目標 +25% 點燃機率。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_on_melee_block_level_15_punishment"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "當你格擋敵人的近戰傷害時，使敵人被懲戒詛咒，無視詛咒上限",
        "reminder_text": "(懲戒為咒術，使貧血的目標增加 30% 承受傷害，且當他們被擊中時被虛弱 2 秒)",
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      }
    ]
  },
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    "English": null,
    "ids": [
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    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "當你格擋敵人的投射物攻擊傷害時，使敵人被時空鎖鏈詛咒，無視詛咒上限",
        "reminder_text": "(時空鎖鏈為咒術，減少 15% 行動速度或 9% 對稀有或傳奇目標，並且使目標上的效果比平常慢 40% 失效。對玩家有 50% 更少效果並持續 5 秒)",
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  },
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    "English": null,
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "當你格擋敵人的法術傷害時，使敵人被元素要害詛咒，無視詛咒上限",
        "reminder_text": "(元素要害為咒術，減少 15% 全部元素抗性。持續 8 秒)",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_map_has_oxygen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "一段時間後此區域將會變得致命",
        "reminder_text": null,
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    ]
  },
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    "English": null,
    "ids": [
      "unique_nearby_allies_recover_permyriad_max_life_on_death"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "附近友方在你死亡時會恢復等同你最大生命 {0}% 的生命",
        "reminder_text": null,
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    ]
  },
  {
    "English": null,
    "ids": [
      "base_steal_power_frenzy_endurance_charges_on_hit_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "擊中時有 {0}% 機率偷取暴擊、狂怒和耐力球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時偷取暴擊、狂怒和耐力球。",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_onslaught_on_kill_%",
      "onslaught_time_granted_on_kill_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "擊殺時 {0}% 機率獲得 4 秒猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "擊殺時獲得 4 秒猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "擊殺時 {0}% 機率獲得 {1} 秒猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#"
        ],
        "index_handlers": [
          [],
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "擊殺時獲得 {1} 秒猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "onslaught_time_granted_on_killing_shocked_enemy_ms"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "當殺死被感電的敵人時獲得 {0} 秒猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "penetrate_elemental_resistance_per_frenzy_charge_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個暴擊球穿透 {0}% 元素抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_vs_enemies_on_full_life_per_power_charge_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆暴擊球對滿血的敵人增加 {0}% 擊中傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆暴擊球對滿血的敵人減少 {0}% 擊中傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_vs_enemies_on_low_life_per_power_charge_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中貧血敵人，每顆暴擊球增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "擊中貧血敵人，每顆暴擊球減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_all_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近敵人有 {0}% 全部抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shapers_seed_unique_aura_life_regeneration_rate_per_minute_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "附近友方獲得每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dominance_additional_block_%_on_nearby_allies_per_100_strength"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 100 點你的力量，使附近友方有 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dominance_defences_+%_on_nearby_allies_per_100_strength"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近友方根據你每 100 點力量增加 {0}% 防禦",
        "reminder_text": "(護甲、閃避和能量護盾是標準防禦)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "附近友方根據你每 100 點力量減少 {0}% 防禦",
        "reminder_text": "(護甲、閃避和能量護盾是標準防禦)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dominance_critical_strike_multiplier_+_on_nearby_allies_per_100_dexterity"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近友方根據你每 100 點敏捷 {0}% 暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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  {
    "English": null,
    "ids": [
      "dominance_cast_speed_+%_on_nearby_allies_per_100_intelligence"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近友方根據你每 100 點智會增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "附近友方根據你每 100 點智會減少 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "shapers_seed_unique_aura_mana_regeneration_rate_+%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近的友軍獲得 {0}% 魔力回復",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          {
            "min": null,
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        ],
        "format": [
          "#",
          "#"
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        "index_handlers": [
          [],
          []
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        "string": "每個紅色插槽使你和附近友方附加 {0} 至 {1} 火焰傷害",
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        "is_markup": null
      }
    ]
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  {
    "English": null,
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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          {
            "min": null,
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        "format": [
          "#",
          "#"
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        "index_handlers": [
          [],
          []
        ],
        "string": "每個綠色插槽使你和附近友方附加 {0} 至 {1} 冰冷傷害",
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      }
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    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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          []
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        "string": "每個藍色插槽使你和附近友方附加 {0} 至 {1} 閃電傷害",
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    "English": null,
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "min": null,
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        "index_handlers": [
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          []
        ],
        "string": "每個白色插槽使你和附近友方附加 {0} 至 {1} 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regen_per_minute_per_endurance_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "每個耐力球增加 {0} 每秒生命回復",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    ],
    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "不能擊退敵人",
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  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊暈時所有攻擊傷害造成冰緩",
        "reminder_text": "(冰緩依據擊中的冰冷傷害總量減少敵人行動速度，至多30%，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_map_contains_grandmasters"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "有永生化的元帥\nPvP 傷害調整生效中",
        "reminder_text": null,
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  },
  {
    "English": null,
    "ids": [
      "gain_x_life_when_endurance_charge_expires_or_consumed"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你失去 1 顆耐力球時回復 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_vs_cursed_enemies_per_enemy_curse_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "敵人身上每個詛咒增加擊中和異常狀態 {0}% 傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "敵人身上每個詛咒減少擊中和異常狀態 {0}% 傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "no_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大暴擊球為 0",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemy_knockback_direction_is_reversed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊退方向顛倒",
        "reminder_text": "(擊退將會把擊中的敵人向後推)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_ally_buff_auras"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "不能獲得友方光環效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "allow_2_active_banners"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你同時可以有兩個不同的鬥旗",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "buff_auras_dont_affect_allies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "光環效果對友方沒有作用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "hits_can_only_kill_frozen_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你的攻擊或法術命中時只能撃殺被冰凍的敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_life_taken_as_physical_damage_on_minion_death_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你的召喚物死亡時承受 {0}% 你最大生命的物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_es_taken_as_physical_damage_on_minion_death_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你的召喚物死亡時承受 {0}% 你最大能量護盾的物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_skill_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚物減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_regeneration_%_per_minute_while_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "當你感電時每秒回復 {0}% 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "charge_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 耐力球、狂怒球、以及暴擊球的持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 耐力球、狂怒球、以及暴擊球的持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_on_minion_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你的召喚物死亡時承受 {0} 點物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "onslaught_buff_duration_on_culling_strike_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "使用撲殺時獲得猛攻 {0} 秒",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_during_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "猛攻持續時間內，增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "猛攻持續時間內，減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_avoid_chill_%_while_have_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "猛攻持續時間內，{0}% 機率避免被冰緩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_poisons"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你的混沌傷害使敵人中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_chance_to_poison_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "你的混沌傷害有 {0}% 機率造成敵人中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你的混沌傷害造成敵人中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mine_extra_uses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "地雷可以被觸發額外 1 次",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "地雷可以被處發額外 {0} 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_fire_damage_heals"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你承受的治療會被轉化為承受火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_cold_damage_heals"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "你承受的治療會被轉化為承受冰冷傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_lightning_damage_heals"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你承受的治療會被轉化為承受閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_elemental_damage_heals"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你承受的治療會被轉化為承受元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_freeze_chill_ignite_%_while_have_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "猛攻持續時間內，{0}% 機率避免被點燃、冰緩或冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ignites_reflected_to_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你造成的點燃會被反射回自身",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sword_physical_damage_%_to_add_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得等同 {0}% 劍物理傷害的額外火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_when_ignited_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "被點燃時獲得猛攻 {0} 秒",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "被點燃時獲得猛攻 {0} 秒",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "blind_nearby_enemies_when_ignited_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被點燃時有 {0}% 機率致盲附近敵人",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值，持續4秒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被點燃時致盲附近敵人",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值，持續4秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_non_unique_equipment_drops_as_sell_price"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "此區域掉落的非傳奇裝備改為掉落通貨",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_items_drop_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "阿茲里之息",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_weapons_drop_animated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "幻靈武器",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_unholy_might_on_block_%",
      "chance_to_gain_unholy_might_on_block_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "格擋時有 {0}% 機率獲得 3 秒不潔之力",
        "reminder_text": "（不潔之力將提供等同100%物理傷害的額外混沌傷害與25%擊中時施加凋零的機率）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "格擋獲得 3 秒不潔之力",
        "reminder_text": "（不潔之力將提供等同100%物理傷害的額外混沌傷害與25%擊中時施加凋零的機率）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "格擋時有 {0}% 機率獲得 {1} 秒不潔之力",
        "reminder_text": "（不潔之力將提供等同100%物理傷害的額外混沌傷害與25%擊中時施加凋零的機率）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#"
        ],
        "index_handlers": [
          [
            "canonical_stat"
          ],
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "格擋獲得 {1} 秒不潔之力",
        "reminder_text": "（不潔之力將提供等同100%物理傷害的額外混沌傷害與25%擊中時施加凋零的機率）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_nearby_passives_str_to_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "將範圍內天賦所賦予的力量轉換成敏捷",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_nearby_passives_str_to_int"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "將範圍內天賦所賦予的力量轉換成智慧",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_nearby_passives_dex_to_str"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "將範圍內天賦所賦予的敏捷轉換成力量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_nearby_passives_dex_to_int"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "將範圍內天賦所賦予的敏捷轉換成智慧",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_nearby_passives_int_to_str"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "將範圍內天賦所賦予的智慧轉換成力量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_nearby_passives_int_to_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "將範圍內天賦所賦予的智慧轉換成敏捷",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "skill_area_of_effect_when_unarmed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "空手時增加 {0}% 範圍效果",
        "reminder_text": "( 你未裝備武器時就是空手 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "空手時減少 {0}% 範圍效果",
        "reminder_text": "( 你未裝備武器時就是空手 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_when_corpse_destroyed_or_consumed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你消耗屍體時，恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_totem_life_+X%_per_10_str_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範圍內每配置 10 力量增加 {0}% 圖騰生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "範圍內每配置 10 力量減少 {0}% 圖騰生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_with_4_notables_gain_X_random_rare_monster_mods_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範圍內配置 4 個核心天賦，當你擊殺稀有怪物時，你會獲得它其中 {0} 個詞綴 20 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_X_random_rare_monster_mods_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊殺稀有怪物時，你會獲得它其中 {0} 個詞綴 20 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_of_maximum_life_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你格擋時，恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_recover_%_of_maximum_life_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當召喚物格擋時，他們恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totems_cannot_be_stunned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "圖騰不能被擊暈",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "偷取時增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "偷取時減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_bow_range_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "{0} 米弓箭射程",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "{0} 米弓箭射程",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_melee_applies_to_bow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範圍內近戰和近戰武器加成轉換成弓類武器加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_X_dexterity_per_1_dexterity_allocated_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範圍內每 1 點配置敏捷為 {0} 敏捷",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_X_intelligence_per_1_intelligence_allocated_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範圍內每 1 點配置智慧為 {0} 智慧",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_X_strength_per_1_strength_allocated_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範圍內每 1 點配置力量為 {0} 力量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_chaos_damage_+%_per_10_int_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範圍內每配置 10 智慧增加 {0}% 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "範圍內每配置 10 智慧減少 {0}% 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_passives_in_radius_applied_to_minions_instead"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範圍內配置的天賦能力值由你的召喚物獲得",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "passive_applies_to_minions"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "此天賦能力由你的招喚物獲得",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_gained_on_hit_per_enemy_status_ailment"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中有元素常狀態的敵人時，獲得 {0} 生命",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_gained_on_spell_hit_per_enemy_status_ailment"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用法術擊中敵人時，根據他們身上每個元素異常狀態獲得 {0} 生命",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "使用法術擊中敵人時，根據他們身上每個元素異常狀態失去 {0} 生命",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_+%_while_es_full"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "能量護盾全滿時增加 {0}% 生命回復",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "能量護盾全滿時減少 {0}% 生命回復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_with_x_int_in_radius_+1_curse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內已配置至少 {0} 點智慧，你可以施放 1 個額外詛咒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_while_unarmed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "空手時 {0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "空手時 {0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_equipped_magic_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每件裝備的的魔法物品增加 {0}% 傷害",
        "reminder_text": "(藥劑和珠寶不視為裝備)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每件裝備的的魔法物品減少 {0}% 傷害",
        "reminder_text": "(藥劑和珠寶不視為裝備)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_while_es_full"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "能量護盾全滿時增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "能量護盾全滿時減少 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totem_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "圖騰發射額外 {0} 投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_unholy_might_on_melee_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近戰擊殺時有 {0}% 機率獲得不潔之力 4 秒",
        "reminder_text": "（不潔之力將提供等同100%物理傷害的額外混沌傷害與25%擊中時施加凋零的機率）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_while_no_mana_reserved"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "無魔力保留時增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "無魔力保留時增減少 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_while_not_low_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "非貧魔時增加 {0}% 法術傷害",
        "reminder_text": "(魔力低於50%時為貧魔狀態)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "非貧魔時減少 {0}% 法術傷害",
        "reminder_text": "(魔力低於50%時為貧魔狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_cost_+%_while_not_low_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "非貧魔時增加 {0}% 魔力消耗",
        "reminder_text": "(魔力低於50%時為貧魔狀態)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "非貧魔時減少 {0}% 魔力消耗",
        "reminder_text": "(魔力低於50%時為貧魔狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "all_attributes_+%_per_assigned_keystone"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每配置 1 核心天賦增加 {0}% 屬性",
        "reminder_text": "(能力值是指力量、敏捷和智慧)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每配置 1 核心天賦減少 {0}% 屬性",
        "reminder_text": "(能力值是指力量、敏捷和智慧)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_clones"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "魅影射擊和閃現射擊額外 {0} 個分身",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "object_inherent_attack_skills_damage_+%_final_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊技能根據每顆狂怒球造成 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "攻擊技能根據每顆狂怒球造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "skill_effect_duration_per_100_int"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "每 100 智慧額外增加 {0} 秒基礎持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_intelligence_per_unallocated_node_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範圍內每個未配置的天賦點 {0} 智慧",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_with_70_dex_physical_damage_to_add_as_chaos_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內配置 70 點敏捷以上，獲得物理傷害 {0}% 的額外混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_with_70_str_life_recovery_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內配置 70 點力量以上, 增加 {0}% 生命恢復率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_cursed_with_silence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你不會被沉默",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "vaal_skill_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 瓦爾技能傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 瓦爾技能傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_dead"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "死亡時減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_life_+%_per_equipped_corrupted_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每件裝備的已汙染物品增加 {0}% 最大生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每件裝備的已汙染物品減少 {0}% 最大生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_es_+%_per_equipped_corrupted_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每件裝備的已汙染物品增加 {0}% 最大能量護盾",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每件裝備的已汙染物品減少 {0}% 最大能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_+%_per_equipped_corrupted_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每件裝備的已汙染物品時增加 {0}% 混沌傷害",
        "reminder_text": "(藥劑和珠寶不視為裝備)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每件裝備的已汙染物品時減少 {0}% 混沌傷害",
        "reminder_text": "(藥劑和珠寶不視為裝備)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_speed_+%_per_equipped_corrupted_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每件裝備的已汙染物品，增加 {0}% 生命偷取的每秒總恢復",
        "reminder_text": "(藥劑和珠寶不視為裝備)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "每件裝備的已汙染物品，減少 {0}% 生命偷取的每秒總恢復",
        "reminder_text": "(藥劑和珠寶不視為裝備)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_for_each_equipped_uncorrupted_item"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "每件裝備的未汙染物品，每秒回復 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_leech_speed_+%_per_equipped_corrupted_item"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每件裝備的已汙染物品，增加 {0}% 魔力偷取的每秒總恢復",
        "reminder_text": "(藥劑和珠寶不視為裝備)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每件裝備的已汙染物品，減少 {0}% 魔力偷取的每秒總恢復",
        "reminder_text": "(藥劑和珠寶不視為裝備)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "all_resistances_%_per_equipped_corrupted_item"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每件裝備的已汙染物品 {0}% 全部抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_vaal_soul_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺時有 {0}% 機率額外獲得 1 個瓦爾靈魂",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "vaal_skill_effect_duration_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 瓦爾技能持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 瓦爾技能持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "vaal_skill_soul_gain_preventation_duration_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 停止獲得靈魂持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 停止獲得靈魂持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "vaal_skill_critical_strike_chance_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 瓦爾技能暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 瓦爾技能暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "vaal_skill_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 瓦爾技能暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_vaal_soul_on_enemy_shatter_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊碎敵人時有 {0}% 機率額外獲得 1 個瓦爾靈魂",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_cost_+%_on_totemified_aura_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 會召喚圖騰光環技能的消耗",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 會召喚圖騰光環技能的消耗",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "corrupted_gem_experience_gain_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 被汙染寶石經驗獲得",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 被汙染寶石經驗獲得",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_uses_chaos_damage_when_X_corrupted_items_equipped"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "裝備 {0} 個已汙染物品時：生命偷取只以造成的混沌傷害計算",
        "reminder_text": "(藥劑和珠寶不視為裝備)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "half_physical_bypasses_es_half_chaos_damages_es_when_X_corrupted_items_equipped"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "裝備 {0} 個已汙染物品時：50% 承受的混沌傷害不會無視能量護盾，且 50% 承受的物理傷害無視能量護盾",
        "reminder_text": "(藥劑和珠寶不視為裝備)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_soul_eater_with_equipped_corrupted_items_on_vaal_skill_use_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "裝備 5 個已汙染物品時，瓦爾技能獲得 {0} 秒噬魂者",
        "reminder_text": "(藥劑和珠寶不視為裝備)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spend_energy_shield_for_costs_before_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "優先使用能量護盾代替魔力消耗",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_protects_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "能量護盾從生命護盾變成魔力護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemy_extra_damage_rolls_while_affected_by_vulnerability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你被脆弱詛咒時，來自敵人的傷害很幸運",
        "reminder_text": "(幸運令各種隨機數值計算兩次，並取高值做為結果。)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你被脆弱詛咒時，來自敵人的傷害很不幸",
        "reminder_text": "(不幸令各種隨機數值計算兩次，並取低值做為結果。)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "no_energy_shield_recovery"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能獲得能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "you_count_as_full_life_while_affected_by_vulnerability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你被脆弱詛咒時，你視為滿血",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "you_count_as_low_life_while_affected_by_vulnerability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你被脆弱詛咒時視為貧血",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_curse_self_with_punishment_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺時使你被懲戒詛咒",
        "reminder_text": "(懲戒為咒術，使貧血的目標增加 30% 承受傷害，且當他們被擊中時被虛弱 2 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺時有 {0}% 機率使你被懲戒詛咒",
        "reminder_text": "(懲戒為咒術，使貧血的目標增加 30% 承受傷害，且當他們被擊中時被虛弱 2 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "self_cursed_with_level_x_vulnerability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你被脆弱詛咒",
        "reminder_text": "(脆弱為咒術，增加 15% 承受物理傷害，使擊中對目標 +25% 流血機率。脆弱持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_evasion_rating_+%_per_X_dex_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範圍內配置每 {0} 敏捷增加 1% 閃避值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_claw_physical_damage_+%_per_X_dex_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範圍內配置每 {0} 敏捷增加爪類武器 1% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_damage_increases_applies_to_fire_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範圍內其他傷害類型的增減轉換成火焰傷害",
        "reminder_text": "( 傷害種類分為物理、火焰、冰冷、閃電，和混沌 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_physical_damage_increases_applies_to_cold_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範圍內物理傷害的增減轉換成冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_cold_damage_increases_applies_to_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範圍內冰冷傷害的增減轉換成物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_energy_shield_increases_applies_to_armour_doubled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範圍內能量護盾的增減轉換成 200% 的護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_life_increases_applies_to_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "範圍內生命的增減轉換成能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_enemy_critical_strike_chance_+%_against_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對你的擊中增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對你的擊中減少 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemy_additional_critical_strike_chance_against_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "對你的擊中有 {0}% 額外暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemy_critical_strike_chance_+%_against_self_20_times_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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    "German": null,
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        "string": "範圍內來自天賦的敏捷和智慧轉為力量近戰傷害加成",
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        "string": "範圍內每配置 {0} 點智慧增加 1% 火焰傷害",
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        "string": "範圍內每配置 {0} 點智慧增加 1% 冰冷傷害",
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    "trade_stats": null,
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        "string": "範圍內每配置 {0} 點敏捷增加 1% 物理傷害",
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    "English": null,
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    "trade_stats": null,
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    "German": null,
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    "English": null,
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
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        "condition": [
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        "string": "範圍內每 10 點配置敏捷增加 {0}% 移動速度",
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      {
        "condition": [
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        "index_handlers": [
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        "string": "範圍內每 10 點配置敏捷減少 {0}% 移動速度",
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        "is_markup": null
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
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    "Thai": null,
    "Traditional_Chinese": []
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
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    "Traditional_Chinese": [
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        "string": "擊中時使目標中毒",
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        "string": "擊中時使目標中毒",
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        "string": "召喚物擊中時有 {0}% 機率使敵人中毒",
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        "string": "攻擊擊中時有 {0}% 機率使目標中毒",
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    "ids": [
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    "Traditional_Chinese": [
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            "min": 1,
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        "format": [
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        "index_handlers": [
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        "string": "承受 {0}% 的擊中火焰傷害視為冰冷傷害",
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
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        "string": "承受 {0}% 的擊中火焰傷害視為閃電傷害",
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    "Korean": null,
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        "condition": [
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        ],
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      "life_leech_applies_to_enemies_%"
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    "Russian": null,
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            "min": null,
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        "condition": [
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        "condition": [
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            "min": 1,
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      "damage_+%_while_fortified"
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    "French": null,
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      "damage_+%_per_endurance_charge"
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    "trade_stats": null,
    "hidden": null,
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    "ids": [
      "restore_life_and_mana_on_warcry_%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "min": 1,
            "max": null,
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        "string": "當你使用戰吼時恢復 {0}% 生命和魔力",
        "reminder_text": null,
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    ]
  },
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    "English": null,
    "ids": [
      "restore_life_on_warcry_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        "string": "當你使用戰吼時恢復 {0}% 生命",
        "reminder_text": null,
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    ]
  },
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    "English": null,
    "ids": [
      "warcry_duration_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 戰吼持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 戰吼持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期內你若有被擊中，增加 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期內你若有被擊中，減少 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_when_not_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "非貧血狀態下增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "非貧血狀態下減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_totem_active"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你有圖騰存在時，增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當你有圖騰存在時，減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_added_as_fire_damage_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期內有擊殺，獲得等同 {0}% 物理傷害的額外火焰傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_on_placing_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期內你若有召喚圖騰，增加 {0}% 攻擊和施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期內你若有召喚圖騰，減少 {0}% 攻擊和施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_to_rare_and_unique_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中稀有怪和傳奇怪增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "擊中稀有怪和傳奇怪減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_on_overkill_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 滿溢的傷害轉為生命偷取",
        "reminder_text": "(擊殺怪物時超出怪物生命的傷害為溢出傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "偷取時增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "偷取時減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_does_not_stop_at_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當未保留生命滿時，生命偷取效果不會被移除",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "生命偷取時不能被暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "armour_and_evasion_on_low_life_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "貧血時增加 {0}% 護甲和閃避值",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "貧血時減少 {0}% 護甲和閃避值",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "taunted_enemies_chance_to_be_stunned_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受到你嘲諷的敵人增加 {0}% 被你暈眩的機率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受到你嘲諷的敵人減少 {0}% 被你暈眩的機率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "taunted_enemies_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受到你嘲諷的敵人增加 {0}% 承受的傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受到你嘲諷的敵人減少 {0}% 承受的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_while_fortified_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "護體時增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "護體時減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "block_chance_on_damage_taken_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期被擊中傷害，有 {0}% 攻擊傷害格擋率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_while_no_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期內你若沒有被擊中受到傷害，增加 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期內你若沒有被擊中受到傷害，減少 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_on_block_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去 10 秒內你每次格擋增加 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "過去 10 秒內你每次格擋減少 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_when_hit_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期內你若有被擊中，增加 {0}% 攻擊和施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期內你若有被擊中，減少 {0}% 攻擊和施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_damage_+%_to_blinded_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中和異常狀態對致盲敵人增加 {0}% 火焰傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "擊中和異常狀態對致盲敵人減少 {0}% 火焰傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_taken_+%_from_blinded_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加承受來自致盲敵人 {0}% 的法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少承受來自致盲敵人 {0}% 的法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totems_gain_%_of_players_armour"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "圖騰有你 {0}% 的護甲值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_while_not_hit_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期內若你沒有被擊中，增加 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期內若你沒有被擊中，減少 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_life_and_mana_leech_on_kill_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "近期內你若有擊殺，{0}% 造成的傷害偷取生命和魔力",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_glacial_hammer_item_rarity_on_shattering_enemy_+%_with_50_strength_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內含 40 點力量，被冰霜之錘擊碎的敵人增加 {0}% 物品稀有度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_spectral_throw_damage_for_each_enemy_hit_with_spectral_weapon_+%_with_50_dexterity_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內含 40 點敏捷，靈體投擲每次擊中時增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_double_strike_chance_to_trigger_on_kill_effects_an_additional_time_%_with_50_dexterity_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內含 40 點敏捷，雙重打擊有 {0}% 機率觸發擊殺效果兩次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_viper_strike_attack_damage_per_poison_on_enemy_+%_with_50_dexterity_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範圍內至少有 40 點敏捷時，毒蛇打擊根據敵人身上每個中毒增加 {0}% 擊中和中毒傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_heavy_strike_chance_to_deal_double_damage_%_with_50_strength_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內含 40 點力量，沉重之擊有 {0}% 機率造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "glacial_hammer_item_rarity_on_shattering_enemy_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被冰霜之錘擊碎的敵人增加 {0}% 物品稀有度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spectral_throw_damage_for_each_enemy_hit_with_spectral_weapon_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "靈體投擲每次擊中敵人時，增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "double_strike_chance_to_trigger_on_kill_effects_an_additional_time_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雙重打擊有 {0}% 機率觸發擊殺效果兩次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "viper_strike_attack_damage_per_poison_on_enemy_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒蛇打擊根據敵人身上每個中毒增加 {0}% 擊中和中毒傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heavy_strike_chance_to_deal_double_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "沉重之擊有 {0}% 機率造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enchantment_boots_mana_costs_when_hit_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期內你若有被擊中，增加 {0}% 技能的魔力消耗",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期內你若有被擊中，減少 {0}% 技能的魔力消耗",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enchantment_boots_stun_avoid_%_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期內你若有擊殺，獲得 {0}% 機率避免被暈眩",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_if_taken_spell_damage_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有承受法術傷害，\n{0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enchantment_boots_attack_and_cast_speed_+%_for_4_seconds_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期內你若有擊殺，增加 {0}% 攻擊和施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enchantment_boots_added_cold_damage_when_hit_minimum",
      "enchantment_boots_added_cold_damage_when_hit_maximum"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "近期內你若有被擊中則附加 {0} 至 {1} 冰冷傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enchantment_boots_minimum_added_lightning_damage_when_you_havent_killed_for_4_seconds",
      "enchantment_boots_maximum_added_lightning_damage_when_you_havent_killed_for_4_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "近期內你若沒有擊殺則附加 {0} 至 {1} 閃電傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enchantment_boots_life_leech_on_kill_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "若你近期有擊殺，{0}% 傷害偷取生命",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enchantment_boots_minimum_added_fire_damage_on_kill_4s",
      "enchantment_boots_maximum_added_fire_damage_on_kill_4s"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "近期內你若有擊殺，短時間內附加 {0} 至 {1} 火焰傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enchantment_boots_movement_speed_+%_when_not_hit_for_4_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期內你若沒有被擊中，增加 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
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        "condition": [
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            "min": 1,
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        "string": "若近期你沒有暴擊，有 {0}% 機率造成冰凍、感電，和點燃",
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        "condition": [
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            "min": 1,
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        "string": "若你近期受到暴擊，你減少承受 {0}% 來自暴擊的額外傷害",
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    "English": null,
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        "condition": [
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            "min": 1,
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        "condition": [
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            "min": 1,
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        "string": "使用戒備打擊擊中護體你和附近友方 {0} 秒",
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            "negate"
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        "condition": [
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        "condition": [
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    "English": null,
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        "string": "若範圍內含 40 點力量，\n裂地之擊在暈眩敵人時獲得耐力球",
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    "English": null,
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        "string": "若範圍內含 40 點敏捷，彈幕的第一次和最後一次攻擊附加一個額外的投射物",
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          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "彈幕的第一次和最後一次攻擊附加一個額外的投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "彈幕的第一次和最後一次攻擊附加 {0} 個額外的投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "never_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能格擋",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_no_block_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "沒有格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_cost_-%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個耐力球減少 {0}% 魔力消耗",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_rampage_while_at_maximum_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "耐力球達到上限時獲得暴怒",
        "reminder_text": "(迅速擊殺多隻怪物將獲得暴怒加成)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lose_endurance_charges_on_rampage_end"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴怒狀態結束時失去所有耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "virtual_number_of_ranged_animated_weapons_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "幻化武器可以幻化最多 {0} 把遠程武器",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stun_threshold_based_on_%_mana_instead_of_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的暈眩門檻由生命改為以 {0}% 魔力作為基礎",
        "reminder_text": "(造成暈眩所需的傷害量代表暈眩門檻)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stun_threshold_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 暈眩門檻",
        "reminder_text": "(造成暈眩所需的傷害量代表暈眩門檻)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 暈眩門檻",
        "reminder_text": "(造成暈眩所需的傷害量代表暈眩門檻)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_attack_and_cast_speed_+%_per_active_skeleton"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個你控制的骷髏增加 {0}% 召喚物傷害和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個你控制的骷髏減少 {0}% 召喚物傷害和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_duration_+%_per_active_zombie"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每隻殭屍復甦增加 {0}% 召喚物持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每隻殭屍復甦減少 {0}% 召喚物持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_damage_+%_per_active_spectre"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個你擁有的幽魂增加 {0}% 召喚物傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個你擁有的幽魂減少 {0}% 召喚物傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_life_regeneration_per_minute_per_active_raging_spirit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "每個你擁有的憤怒狂靈讓你的召喚物每秒回復 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "warcry_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 戰吼施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 戰吼施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_her_blessing_for_3_seconds_on_ignite_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "點燃敵人時有 {0}% 機率獲得她的祝福 3 秒",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "點燃敵人時獲得她的祝福 3 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "blind_nearby_enemies_when_gaining_her_blessing_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得她的祝福時有 {0}% 機率致盲附近敵人",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值，持續4秒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得她的祝福時致盲附近敵人",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值，持續4秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_freeze_chill_ignite_%_with_her_blessing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "有她的祝福時，{0}% 機率避免被點燃、冰緩或冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_movement_speed_+%_with_her_blessing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得她的祝福時增加 {0}% 攻擊速度和移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "獲得她的祝福時減少 {0}% 攻擊速度和移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_+_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個暴擊球 {0}% 暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "apply_poison_on_hit_vs_bleeding_enemies_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中流血敵人時有 {0}% 機率使其中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中流血敵人時使其中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_from_blinded_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加承受來自致盲敵人的 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少承受來自致盲敵人的 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個狂怒球增加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個狂怒球減少 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆狂怒球增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆狂怒球減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arcane_surge_effect_on_self_+%_per_caster_abyss_jewel_up_to_+40%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆影響你的催眠之眼珠寶，增加 {0}% 你身上秘能波動的效果，最多 40%",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆影響你的催眠之眼珠寶，減少 {0}% 你身上秘能波動的效果，最多 40%",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arcane_surge_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加你身上秘能波動 {0}% 效果",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少你身上秘能波動 {0}% 效果",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arcane_surge_effect_+%_per_200_mana_spent_recently_up_to_50%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期每消耗 200 魔力，\n增加你身上秘能波動 {0}% 效果，最多 50%",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期每消耗 200 魔力，\n減少你身上秘能波動 {0}% 效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "onslaught_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 你身上的猛攻效果",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 你身上的猛攻效果",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_while_onslaught_active"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "猛攻狀態下增加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "猛攻狀態下減少 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_vs_poisoned_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對中毒敵人增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對中毒敵人減少 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 承受的元素傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 承受的元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_from_traps_and_mines_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加承受 {0}% 來自陷阱或地雷擊中的傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少承受 {0}% 來自陷阱或地雷擊中的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maim_on_hit_%_vs_poisoned_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中中毒的敵人有 {0}% 機率使其癱瘓",
        "reminder_text": "( 被癱瘓的敵人減少 30% 移動速度 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 99,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中中毒的敵人使其癱瘓",
        "reminder_text": "( 被癱瘓的敵人減少 30% 移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "raider_passive_evade_melee_attacks_while_onslaughted_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "猛攻狀態下有額外 {0}% 機率閃避近戰攻擊",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "猛攻狀態下有 {0}% 更少機率閃避近戰攻擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "raider_passive_evade_projectile_attacks_while_onslaughted_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "猛攻狀態下有額外 {0}% 機率閃避投射物攻擊",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "猛攻狀態下有 {0}% 更少機率閃避投射物攻擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dispel_status_ailments_on_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當使用藥劑時移除元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_status_ailments_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "任何藥劑效果持續時間內，{0}% 機率避免元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "任何藥劑效果持續時間內，增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "任何藥劑效果持續時間內，減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_resistance_+_while_using_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "任何藥劑效果持續時間內，{0}% 混沌抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poison_on_hit_during_flask_effect_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "任何藥劑效果持續時間內，擊中時有 {0}% 機率造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "任何藥劑效果持續時間內，擊中時造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "explode_on_kill_%_chaos_damage_to_deal"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被攻擊或法術擊中擊殺的敵人會爆炸，造成 {0}% 它們生命的混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "explode_enemies_for_10%_life_as_physical_on_kill_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你擊殺的敵人有 {0}% 機率爆炸，造成他們最大生命十分之一的物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "explode_enemies_for_25%_life_as_chaos_on_kill_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你擊殺的敵人有 {0}% 機率爆炸，造成等同四分之一其最大生命的混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "explode_cursed_enemies_for_25%_life_as_chaos_on_kill_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你或你的召喚物擊殺受詛咒的敵人有 {0}% 機率爆炸，並造成他們 1/4 最大生命的混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enchantment_boots_damage_penetrates_elemental_resistance_%_while_you_havent_killed_for_4_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期內你若沒有擊殺，傷害穿透 {0}% 敵人元素抗性",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enchantment_boots_physical_damage_%_added_as_elements_in_spells_that_hit_you_in_past_4_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期內每個你被法術傷害所擊中的元素增加你 {0}% 額外物理傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enchantment_boots_minimum_added_chaos_damage_for_4_seconds_when_crit_4s",
      "enchantment_boots_maximum_added_chaos_damage_for_4_seconds_when_crit_4s"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "近期內你若有受到暴擊，短時間内附加 {0} 至 {1} 混沌傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_not_affected_by_status_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "無元素異常狀態時增加 {0}% 移動速度",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stacking_spell_damage_+%_when_you_or_your_totems_kill_an_enemy_for_2_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去 2 秒內若你或你的圖騰有擊殺，增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_permyriad_from_elemental_damage_against_enemies_with_elemental_status_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "對元素異常狀態敵人造成 {0}% 元素傷害生命偷取",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totems_explode_for_%_of_max_life_as_fire_damage_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "你的圖騰貧血時爆炸，造成等同 {0}% 最大生命的火焰傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "guardian_warcry_grant_attack_cast_and_movement_speed_to_you_and_nearby_allies_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有戰吼，你和附近友方增加 {0}% 攻擊、施放和移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_avoid_stun_%_aura_while_wielding_a_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持長杖時有 {0}% 機率使你和你的友軍避免被擊暈",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "持長杖時你和你的友軍不會被擊暈",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_from_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加承受來自流血的敵人 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少承受來自流血的敵人 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maim_bleeding_enemies_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中流血中的敵人時有 {0}% 機率造成癱瘓",
        "reminder_text": "( 被癱瘓的敵人減少 30% 移動速度 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中流血中的敵人時造成癱瘓",
        "reminder_text": "( 被癱瘓的敵人減少 30% 移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "one_handed_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持單手武器時增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持單手武器時減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_for_4_seconds_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去 10 秒內你每次格擋增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "過去 10 秒內你每次格擋減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_fortified"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "護體時增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "護體時減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_taken_+%_at_maximum_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "耐力球達到上限時，增加 {0}% 受到的元素傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "耐力球達到上限時，減少 {0}% 受到的元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "status_ailments_removed_at_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "貧血時解除身上元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_main_hand_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "主手武器擊殺時有 {0}% 機率獲得狂怒球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "主手武器擊殺時獲得狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_endurance_charge_on_main_hand_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "主手武器擊殺時有 {0}% 機率獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "主手武器擊殺時獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_for_4_seconds_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有擊殺，增加 {0}% 承受的傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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          "#"
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        "index_handlers": [
          [
            "negate"
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        ],
        "string": "若你近期有擊殺，減少 {0}% 承受的傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_stun_%_for_4_seconds_on_kill"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "index_handlers": [
          []
        ],
        "string": "若你近期有擊殺，{0}% 機率避免暈眩",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "you_and_your_totems_gain_an_endurance_charge_on_burning_enemy_kill_%"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你或你的圖騰擊殺了燃燒中的敵人，\n你和你的圖騰有 {0}% 機率各獲得 1 顆耐力球",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": 100,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "當你或你的圖騰擊殺了燃燒中的敵人，\n你和你的圖騰各獲得 1 顆耐力球",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
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      "minions_grant_owner_and_owners_totems_gains_endurance_charge_on_burning_enemy_kill_%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "當你的圖騰擊殺燃燒中的敵人，你和你的圖騰有 {0}% 機率獲得 1 顆耐力球",
        "reminder_text": null,
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      {
        "condition": [
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            "min": 100,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "當你的圖騰擊殺燃燒中的敵人，你和你的圖騰獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
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  {
    "English": null,
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      "warcry_cooldown_speed_+%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 戰吼冷卻恢復速度",
        "reminder_text": null,
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        "condition": [
          {
            "min": null,
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        ],
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          "#"
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        "index_handlers": [
          [
            "negate"
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        "string": "減少 {0}% 戰吼冷卻恢復速度",
        "reminder_text": null,
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      }
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  {
    "English": null,
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      "golem_skill_cooldown_recovery_+%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "index_handlers": [
          []
        ],
        "string": "魔像技能增加 {0}% 冷卻恢復速度",
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      },
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        "condition": [
          {
            "min": null,
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        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
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        "string": "魔像技能減少 {0}% 冷卻恢復速度",
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    "English": null,
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      "golem_cooldown_recovery_+%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          []
        ],
        "string": "召喚的魔像增加 {0}% 冷卻時間恢復速度",
        "reminder_text": null,
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      },
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        "condition": [
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            "min": null,
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            "negate"
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        "string": "召喚的魔像減少 {0}% 冷卻時間恢復速度",
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      }
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    "English": null,
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      "always_stun_enemies_that_are_on_full_life"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "ignore"
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        "string": "擊中滿血的敵人並造成傷害時必造成暈眩",
        "reminder_text": null,
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      }
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    "English": null,
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      "stun_duration_+%_vs_enemies_that_are_on_full_life"
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    "Traditional_Chinese": [
      {
        "condition": [
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        "string": "對滿血的敵人增加 {0}% 暈眩時間",
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    "English": null,
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      "stun_duration_+%_vs_enemies_that_are_on_low_life"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
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        ],
        "string": "對貧血的敵人增加 {0}% 暈眩時間",
        "reminder_text": null,
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      },
      {
        "condition": [
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        "index_handlers": [
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        "string": "對貧血的敵人減少 {0}% 暈眩時間",
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      }
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    "English": null,
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      "damage_+%_with_one_handed_weapons"
    ],
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
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        ],
        "string": "持單手武器時增加 {0}% 傷害",
        "reminder_text": null,
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      {
        "condition": [
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            "min": null,
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        "format": [
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      }
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    "English": null,
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      "damage_+%_with_two_handed_weapons"
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      {
        "condition": [
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            "min": 1,
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        "format": [
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        "string": "持雙手武器時增加 {0}% 傷害",
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      },
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      }
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    "English": null,
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      "damage_reduction_rating_from_body_armour_doubled"
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      {
        "condition": [
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            "min": 1,
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        ],
        "format": [
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        "string": "來自裝備胸甲的護甲為 2 倍",
        "reminder_text": null,
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      }
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    "English": null,
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      "damage_reduction_rating_%_with_active_totem"
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      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        ],
        "string": "1 個召喚圖騰有 {0}% 額外物理傷害減免",
        "reminder_text": null,
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      }
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  },
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    "English": null,
    "ids": [
      "local_display_cast_level_x_manifest_dancing_dervish"
    ],
    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
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        "string": "暴怒時觸發等級 {0} 的幻化狂舞德爾維希",
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      }
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    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "幻化狂舞德爾維希使你主手和副手武器裝備欄失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "local_display_manifest_dancing_dervish_destroy_on_end_rampage"
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        "condition": [
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        "format": [
          "ignore"
        ],
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          []
        ],
        "string": "幻化狂舞德爾維希在暴怒結束時死亡",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
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      "local_display_minions_grant_onslaught"
    ],
    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "string": "召喚物賦予你猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
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  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_while_frozen"
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      {
        "condition": [
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        ],
        "format": [
          "#"
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        ],
        "string": "被冰凍時增加 {0}% 全域物理攻擊",
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      },
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            "negate"
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        ],
        "string": "被冰凍時減少 {0}% 全域物理攻擊",
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      }
    ]
  },
  {
    "English": null,
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      {
        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "範圍內至少有 40 點力量，使用劈砍擊中護體",
        "reminder_text": "( 每 1 層護體承受 1% 更少擊中傷害。最大 20 層護體。護體持續 5 秒)",
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      }
    ]
  },
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    "English": null,
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "若範圍內含 40 點力量，附近每個敵人\n使劈砍 +0.1 米範圍，最多 +1 米",
        "reminder_text": null,
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  },
  {
    "English": null,
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      "local_unique_jewel_ethereal_knives_number_of_additional_projectiles_with_50_dex_in_radius"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "若範圍內含 40 點敏捷，\n虛空匕首額外發射 1 枚投射物",
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      {
        "condition": [
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        "format": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "string": "堅定增加 {0}% 光環效果",
        "reminder_text": null,
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            "min": null,
            "max": -1,
            "negated": null
          }
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "堅定減少 {0}% 光環效果",
        "reminder_text": null,
        "is_markup": null
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  {
    "English": null,
    "ids": [
      "discipline_aura_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "紀律增加 {0}% 光環效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
          }
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        "index_handlers": [
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            "negate"
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        "string": "紀律減少 {0}% 光環效果",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_poisoned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
          }
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        "string": "不會中毒",
        "reminder_text": null,
        "is_markup": null
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  {
    "English": null,
    "ids": [
      "chance_to_be_poisoned_%"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "string": "{0}% 機率被中毒",
        "reminder_text": null,
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      "avoid_physical_damage_%"
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    "Japanese": null,
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    "Portuguese": null,
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      {
        "condition": [
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            "max": 99,
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        "format": [
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        "string": "{0}% 機率避免來自擊中的物理傷害",
        "reminder_text": "( 避免傷害機率不會超過 75% )",
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      },
      {
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        "format": [
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        "string": "避免來自擊中的物理傷害",
        "reminder_text": "( 避免傷害機率不會超過 75% )",
        "is_markup": null
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    ]
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    "English": null,
    "ids": [
      "avoid_elemental_damage_%_per_frenzy_charge"
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    "trade_stats": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
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        "string": "每顆狂怒球有 {0}% 機率避免來自擊中的元素傷害",
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      },
      {
        "condition": [
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            "negated": null
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        "string": "當你有狂怒球時避免來自擊中的元素傷害",
        "reminder_text": "( 避免傷害機率不會超過 75% )",
        "is_markup": null
      }
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  {
    "English": null,
    "ids": [
      "avoid_fire_damage_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        "format": [
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        "string": "{0}% 機率避免來自擊中的火焰傷害",
        "reminder_text": "( 避免傷害機率不會超過 75% )",
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      },
      {
        "condition": [
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            "min": 100,
            "max": null,
            "negated": null
          }
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        "format": [
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        "index_handlers": [
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        "string": "避免來自擊中的火焰傷害",
        "reminder_text": "( 避免傷害機率不會超過 75% )",
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      }
    ]
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  {
    "English": null,
    "ids": [
      "avoid_cold_damage_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        "format": [
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        "index_handlers": [
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        ],
        "string": "{0}% 機率避免來自擊中的冰冷傷害",
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        "is_markup": null
      },
      {
        "condition": [
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            "min": 100,
            "max": null,
            "negated": null
          }
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        "format": [
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        "string": "避免來自擊中的冰冷傷害",
        "reminder_text": "( 避免傷害機率不會超過 75% )",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_lightning_damage_%"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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        "string": "{0}% 機率避免來自擊中的閃電傷害",
        "reminder_text": "( 避免傷害機率不會超過 75% )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
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        "format": [
          "ignore"
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        "string": "避免來自擊中的閃電傷害",
        "reminder_text": "( 避免傷害機率不會超過 75% )",
        "is_markup": null
      }
    ]
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  {
    "English": null,
    "ids": [
      "avoid_chaos_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
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        "format": [
          "#"
        ],
        "index_handlers": [
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        "string": "{0}% 機率避免來自擊中的混沌傷害",
        "reminder_text": "( 避免傷害機率不會超過 75% )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "避免來自擊中的混沌傷害",
        "reminder_text": "( 避免傷害機率不會超過 75% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_unholy_might_on_kill_for_3_seconds_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "擊殺時有 {0}% 機率獲得不潔之力 3 秒",
        "reminder_text": "（不潔之力將提供等同100%物理傷害的額外混沌傷害與25%擊中時施加凋零的機率）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "擊殺時獲得不潔之力 3 秒",
        "reminder_text": "（不潔之力將提供等同100%物理傷害的額外混沌傷害與25%擊中時施加凋零的機率）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_unholy_might_on_kill_for_4_seconds_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        "format": [
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        "index_handlers": [
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        ],
        "string": "擊殺時有 {0}% 機率獲得不潔之力 4 秒",
        "reminder_text": "（不潔之力將提供等同100%物理傷害的額外混沌傷害與25%擊中時施加凋零的機率）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
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        "format": [
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        "index_handlers": [
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        ],
        "string": "擊殺時獲得不潔之力 4 秒",
        "reminder_text": "（不潔之力將提供等同100%物理傷害的額外混沌傷害與25%擊中時施加凋零的機率）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_gain_unholy_might_on_kill_for_4_seconds_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "召喚物擊殺時有 {0}% 機率獲得不潔之力 4 秒",
        "reminder_text": "（不潔之力將提供等同100%物理傷害的額外混沌傷害與25%擊中時施加凋零的機率）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "召喚物擊殺時獲得不潔之力 4 秒",
        "reminder_text": "（不潔之力將提供等同100%物理傷害的額外混沌傷害與25%擊中時施加凋零的機率）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_onslaught_on_kill_for_4_seconds_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        ],
        "format": [
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        ],
        "string": "擊殺時有 {0}% 機率獲得 4 秒猛攻效果",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
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        "format": [
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        "index_handlers": [
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        ],
        "string": "擊殺時獲得 4 秒猛攻效果",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_gain_onslaught_on_kill_for_4_seconds_%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        "format": [
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        "index_handlers": [
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        ],
        "string": "召喚物擊殺時有 {0}% 機率獲得猛攻 4 秒",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
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        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "召喚物擊殺時獲得猛攻 4 秒",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_grant_nearby_enemies_onslaught_on_kill_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺時有 {0}% 機率給予附近敵人猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "擊殺時給予附近敵人猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_grant_nearby_enemies_old_unholy_might_on_kill_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
          []
        ],
        "string": "擊殺時有 {0}% 機率給予附近敵人混沌之力",
        "reminder_text": "（混沌之力將提供等同30%物理傷害的額外混沌傷害）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "擊殺時給予附近敵人混沌之力",
        "reminder_text": "（混沌之力將提供等同30%物理傷害的額外混沌傷害）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_grant_power_charge_to_nearby_allies_on_kill_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺時有 {0}% 機率給予附近友方 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺時給予附近友方 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_grant_frenzy_charge_to_nearby_allies_on_hit_%"
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            "max": 99,
            "negated": null
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      "remove_corrupted_blood_when_you_use_a_flask"
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    "Traditional_Chinese": [
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        "condition": [
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    "English": null,
    "ids": [
      "gain_flask_chance_on_crit_%"
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        "condition": [
          {
            "min": 1,
            "max": 99,
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            "negated": null
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        "string": "暴擊時獲得 1 點藥劑充能",
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      "virtual_base_maximum_energy_shield_to_grant_to_you_and_nearby_allies"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        "string": "你 {0} 的能量護盾分享給附近友方",
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      "number_of_additional_shrapnel_ballistae_per_200_strength"
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        "condition": [
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            "min": 1,
            "max": null,
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        ],
        "string": "每 200 點力量使彈片砲塔 +{0} 召喚圖騰的最大數量",
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    "English": null,
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      "number_of_additional_siege_ballistae_per_200_dexterity"
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            "min": null,
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        ],
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      "local_display_nearby_enemies_are_blinded"
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    "Traditional_Chinese": [
      {
        "condition": [
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        "condition": [
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            "min": null,
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        "string": "附近敵人被壓碎",
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      "local_display_nearby_enemies_have_malediction"
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        "string": "非暴擊有 {0}% 機率獲得 1 顆暴擊球",
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        "string": "非暴擊獲得 1 顆暴擊球",
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        "index_handlers": [
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        "string": "對致盲的敵人減少 {0}% 暴擊率",
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    "ids": [
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    "trade_stats": null,
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    "Traditional_Chinese": [
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冰凍敵人時，有 {0}% 機率製造冰緩地面",
        "reminder_text": "(站立於冰冷地面將使你受到冰緩)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冰凍敵人時，製造冰緩地面",
        "reminder_text": "(站立於冰冷地面將使你受到冰緩)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrate_ground_on_kill_%_for_3_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊殺敵人時有 {0}% 機率製造奉獻地面",
        "reminder_text": "( 站在奉獻地面上的友方每秒回復他們最大生命的百分比，且減少 50% 他們身上的詛咒效果 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊殺敵人時製造奉獻地面",
        "reminder_text": "( 站在奉獻地面上的友方每秒回復他們最大生命的百分比，且減少 50% 他們身上的詛咒效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "frost_blades_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 冰霜之刃的傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 冰霜之刃的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "frost_blades_projectile_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 冰霜之刃的投射物速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 冰霜之刃的投射物速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "frost_blades_number_of_additional_projectiles_in_chain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冰霜之刃附加額外一次連鎖",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冰霜之刃附加額外 {0} 次連鎖",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summoned_raging_spirit_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚憤怒狂靈增加 {0}% 持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚憤怒狂靈減少 {0}% 持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summoned_raging_spirit_chance_to_spawn_additional_minion_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "召喚憤怒狂靈有 {0}% 機率召喚 1 個額外召喚物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "discharge_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 解放的傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 解放的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "discharge_radius_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 解放的範圍半徑",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 解放的範圍半徑",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "discharge_chance_not_to_consume_charges_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "解放有 {0}% 機率在造成傷害時不移除能量球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "解放造成傷害時不移除能量球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "anger_mana_reservation_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "憤怒增加 {0}% 保留",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "憤怒減少 {0}% 保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_trap_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 閃電陷阱的傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 閃電陷阱的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_trap_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "增加閃電陷阱 1 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加閃電陷阱 {0} 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_trap_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "閃電陷阱增加 {0}% 冷卻時間恢復速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "閃電陷阱減少 {0}% 冷卻時間恢復速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "piercing_attacks_cause_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "穿透的攻擊造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recharges_on_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你格擋時，有 {0}% 機率開始充能能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recharges_on_suppress_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你壓抑法術傷害時，有 {0}% 機率開始充能能量護盾",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你壓抑法術傷害時，開始充能能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_gain_rare_monster_mods_on_kill_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "玩家獲得被擊殺的稀有怪物詞綴，持續 {0} 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "soul_eater_on_rare_kill_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "milliseconds_to_seconds"
          ]
        ],
        "string": "殺死稀有怪物時獲得噬魂者 {0} 秒",
        "reminder_text": "（具有噬魂者效果時，吸收附近死亡生物的靈魂，每有一個靈魂即提高 5% 攻擊和施放速度。若未繼續吸收靈魂，則每 0.5 秒失去 1 個靈魂。最多消耗45個靈魂）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_gain_soul_eater_on_rare_kill_ms"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "milliseconds_to_seconds"
          ]
        ],
        "string": "殺死稀有怪物時獲得噬魂者 {0} 秒",
        "reminder_text": "（具有噬魂者效果時，吸收附近死亡生物的靈魂，每有一個靈魂即提高 5% 攻擊和施放速度。若未繼續吸收靈魂，則每 0.5 秒失去 1 個靈魂。最多消耗45個靈魂）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_soul_eater_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "在任何藥劑效果持續時間內獲得噬魂者",
        "reminder_text": "（具有噬魂者效果時，吸收附近死亡生物的靈魂，每有一個靈魂即提高 5% 攻擊和施放速度。若未繼續吸收靈魂，則每 0.5 秒失去 1 個靈魂。最多消耗45個靈魂）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lose_soul_eater_souls_on_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用藥劑時，失去全部吞噬靈魂",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totemified_skills_taunt_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "圖騰所使用的技能擊中時有 {0}% 機率嘲諷敵人",
        "reminder_text": "（被你嘲諷敵人只能以你為目標，並對其他人造成 10% 較少傷害。嘲諷持續 3 秒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_taunt_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率嘲諷敵人",
        "reminder_text": "（被你嘲諷敵人只能以你為目標，並對其他人造成 10% 較少傷害。嘲諷持續 3 秒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_attacks_chance_to_taunt_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中時召喚物有 {0}% 機率造成嘲諷",
        "reminder_text": "（被你嘲諷敵人只能以你為目標，並對其他人造成 10% 較少傷害。嘲諷持續 3 秒）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中時召喚物造成嘲諷",
        "reminder_text": "（被你嘲諷敵人只能以你為目標，並對其他人造成 10% 較少傷害。嘲諷持續 3 秒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_for_4_seconds_on_killing_taunted_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期內你若有擊殺受到嘲諷的敵人，增加 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期內你若有擊殺受到嘲諷的敵人，減少 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_multiplier_vs_enemies_on_full_life_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對滿血的敵人增加 {0}% 暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ambush_passive_critical_strike_chance_vs_enemies_on_full_life_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對滿血的敵人有 {0}% 更多暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對滿血的敵人有 {0}% 更少暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "blind_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 致盲持續時間",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值，持續4秒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 致盲持續時間",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值，持續4秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "assassinate_passive_critical_strike_chance_vs_enemies_on_low_life_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對貧血的敵人有 {0}% 更多暴擊率",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對貧血的敵人有 {0}% 更少暴擊率",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "crits_have_culling_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的暴擊擁有撲殺能力",
        "reminder_text": "( 對生命等於或少於 10% 最大生命的敵人可以造成撲殺，敵人將直接死亡 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "caustic_cloud_on_death_maximum_life_per_minute_to_deal_as_chaos_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "你死亡時擴散腐蝕地面，每秒造成 {0}% 你最大生命的混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_caustic_cloud_on_death_maximum_life_per_minute_to_deal_as_chaos_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "你的召喚物死亡時擴散腐蝕地面，每秒造成 {0}% 他們最大生命的混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "storm_cloud_charge_count"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴風雲在當你在範圍內使用 {0} 個閃電技能時充能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "storm_cloud_charged_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "充能的暴風雲造成 {0} 更多傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_life_leech_from_any_damage_permyriad_as_life_for_4_seconds_if_taken_savage_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "近期內你若受到了殘暴打擊，{0}% 傷害偷取生命",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_damage_+%_for_4_seconds_if_taken_savage_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期內你若受到了殘暴打擊，增加 {0}% 傷害",
        "reminder_text": "( 當一個一次性的擊中傷害使目標失去 15% 最大生命以上的傷害時，該傷害視為殘暴之擊 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_attack_speed_+%_for_4_seconds_if_taken_savage_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期內你若受到了殘暴打擊，增加 {0}% 攻擊速度",
        "reminder_text": "( 當一個一次性的擊中傷害使目標失去 15% 最大生命以上的傷害時，該傷害視為殘暴之擊 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_burning_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中和異常狀態對燃燒敵人增加 {0}% 傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "擊中和異常狀態對燃燒敵人減少 {0}% 傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "endurance_charge_on_off_hand_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "副手武器擊殺時有 {0}% 機率獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "副手武器擊殺時獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "aura_melee_physical_damage_+%_per_10_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 點力量增加你和附近友方 {0}% 近戰物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_apply_as_aura"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的咒術詛咒法術以光環施放",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strikes_ignore_elemental_resistances"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "造成暴擊時無視敵人的元素抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_for_4_seconds_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期內若有造成暴擊，增加 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期內若有造成暴擊，減少 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_for_4_seconds_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期內若有造成擊殺，增加 {0}% 暴擊率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_and_minion_damage_+%_for_4_seconds_on_consume_corpse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有消耗屍體，你和你的召喚物增加 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_and_minion_physical_damage_reduction_%_per_raised_zombie"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每隻殭屍復甦給予你和你的召喚物 {0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spectre_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加幽魂 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少幽魂 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "auras_grant_damage_+%_to_you_and_your_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的技能光環給予你和友方增加 {0}% 傷害",
        "reminder_text": "( 光環只能給予他們影響之物加成 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "auras_grant_additional_physical_damage_reduction_%_to_you_and_your_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的技能光環給予你和友方 {0}% 物理傷害減免",
        "reminder_text": "( 光環只能給予他們影響之物加成 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "auras_grant_attack_and_cast_speed_+%_to_you_and_your_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的技能光環給予你和友方增加 {0}% 攻擊和施放速度",
        "reminder_text": "( 光環只能給予他們影響之物加成 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "placing_traps_cooldown_recovery_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 陷阱冷卻恢復速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 陷阱冷卻恢復速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_enemies_affected_by_status_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中元素異常狀態的敵人增加 {0}% 傷害",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "warcries_are_instant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "戰吼立即施放",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "aura_grant_shield_defences_to_nearby_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾牌的防禦同時套用在附近友方身上",
        "reminder_text": "(護甲、閃避和能量護盾是標準防禦)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "phasing_for_4_seconds_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺時有 {0}% 機率獲得 4 秒迷蹤效果",
        "reminder_text": "( 當你進入迷蹤狀態時，你將不會被敵人所阻擋 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺時獲得 4 秒迷蹤效果",
        "reminder_text": "( 當你進入迷蹤狀態時，你將不會被敵人所阻擋 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_active_trap"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個陷阱增加你 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "skill_area_of_effect_+%_per_active_mine"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個地雷增加你 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_status_ailments_while_phased"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "在迷蹤效果時免疫元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_critical_strike_chance_permyriad_while_at_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "當獲得最大暴擊球時 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_gain_as_chaos_while_at_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當獲得最大暴擊球時，獲得 {0}% 物理攻擊的額外混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_skills_cost_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動技能不消耗魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_for_4_seconds_on_movement_skill_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期內你若有使用移動技能，增加 {0}% 攻擊和施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期內你若有使用移動技能，減少 {0}% 攻擊和施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lose_10%_of_maximum_mana_on_skill_use_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用技能時，有 {0}% 機率失去 10% 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_10%_of_maximum_mana_on_skill_use_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用技能時，有 {0}% 機率恢復 10% 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mine_laying_speed_+%_for_4_seconds_on_detonation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有引爆地雷，增加 {0}% 地雷投擲速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_for_4_seconds_on_detonation"
    ],
    "trade_stats": null,
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        "string": "增加 {0}% 空手攻擊傷害",
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            "min": 1,
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        "string": "{0}% 更多元素傷害",
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        "reminder_text": null,
        "is_markup": null
      },
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        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你的陷阱被敵人觸發時獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
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        "reminder_text": null,
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      },
      {
        "condition": [
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        "string": "當你的陷阱被敵人觸發時獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
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    "English": null,
    "ids": [
      "add_power_charge_on_hit_%"
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
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        "format": [
          "#"
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      {
        "condition": [
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      {
        "condition": [
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        "string": "在 4 秒內每個擊中你的元素增加你 {0}% 該元素傷害",
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      },
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            "min": 1,
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    "English": null,
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    ]
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        "format": [
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        ],
        "string": "使用元素傷害擊殺敵人時有 {0}% 機率召喚一個小型魔像",
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    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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        "condition": [
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            "min": 1,
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        "format": [
          "#"
        ],
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        ],
        "string": "當你擊殺敵人時有 {0}% 機率獲得元素匯流 4 秒",
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        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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        "condition": [
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            "min": 10,
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        ],
        "format": [
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        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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            "min": 10,
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  {
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    "trade_stats": null,
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    "trade_stats": null,
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    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
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          {
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            "negate"
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        "string": "減少 {0}% 幻化武器的傷害",
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      "burning_arrow_damage_+%"
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    "trade_stats": null,
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          "#"
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        "string": "增加 {0}% 燃燒箭矢傷害",
        "reminder_text": null,
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        "condition": [
          {
            "min": null,
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        "reminder_text": null,
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    ]
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  {
    "English": null,
    "ids": [
      "cleave_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
          }
        ],
        "format": [
          "#"
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        "string": "增加 {0}% 劈砍傷害",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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        "index_handlers": [
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            "negate"
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        "string": "減少 {0}% 劈砍傷害",
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    ]
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    "ids": [
      "double_strike_damage_+%"
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "增加 {0}% 雙重打擊傷害",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "negate"
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        "string": "減少 {0}% 雙重打擊傷害",
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    ]
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    "English": null,
    "ids": [
      "dual_strike_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "string": "增加 {0}% 雙持打擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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            "negate"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "string": "增加 {0}% 火焰陷阱傷害",
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    ]
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    "trade_stats": null,
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        "string": "減少 {0}% 裂地之擊傷害",
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        ],
        "string": "增加 {0}% 沉重之擊傷害",
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    "English": null,
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            "negate"
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        "string": "減少 {0}% 電能釋放傷害",
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        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "glacial_cascade_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 冰川之刺傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 冰川之刺傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ice_crash_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 寒冰衝擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 寒冰衝擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "kinetic_blast_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 力量爆破傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 力量爆破傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shock_nova_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 閃電新星傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 閃電新星傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shockwave_totem_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 震波圖騰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 震波圖騰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "wild_strike_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 野性打擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 野性打擊傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "detonate_dead_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 屍體爆破傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "減少 {0}% 屍體爆破傷害",
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        "is_markup": null
      }
    ]
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    "English": null,
    "ids": [
      "caustic_arrow_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "增加 {0}% 腐蝕箭矢傷害",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "減少 {0}% 腐蝕箭矢傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "caustic_arrow_withered_on_hit_%",
      "caustic_arrow_withered_base_duration_ms"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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          {
            "min": 1000,
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            "negated": null
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          "#"
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      {
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            "min": 1000,
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            "negated": null
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          "#"
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        "string": "腐蝕箭矢擊中時造成凋零，有 {1} 秒基礎持續時間",
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          "#"
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        "string": "腐蝕箭矢擊中時有 {0}% 機率造成凋零，有 {1} 秒基礎持續時間",
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        "condition": [
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          "#"
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    "ids": [
      "base_number_of_golems_allowed"
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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        "string": "{0} 魔像最大上限",
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    "Traditional_Chinese": [
      {
        "condition": [
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        "string": "你不能有非魔像的召喚物",
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    ]
  },
  {
    "English": null,
    "ids": [
      "golem_scale_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "min": 1,
            "max": null,
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            "min": null,
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        "index_handlers": [
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            "negate"
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    ]
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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          "#"
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            "min": null,
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            "negate"
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        "string": "減少 {0}% 巨石魔像的傷害",
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  {
    "English": null,
    "ids": [
      "flame_golem_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
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          "#"
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        ],
        "string": "增加 {0}% 烈焰魔像的傷害",
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      {
        "condition": [
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            "min": null,
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          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "減少 {0}% 烈焰魔像的傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ice_golem_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "增加 {0}% 寒冰魔像的傷害",
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        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "減少 {0}% 寒冰魔像的傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_golem_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 雷電魔像的傷害",
        "reminder_text": null,
        "is_markup": null
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      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "減少 {0}% 雷電魔像的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_golem_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 混沌魔像的傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "減少 {0}% 混沌魔像的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_if_golem_summoned_in_past_8_seconds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚魔像後 8 秒內傷害增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚魔像後 8 秒內傷害減少 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "golem_damage_+%_if_summoned_in_past_8_seconds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "English": null,
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      "siege_ballista_damage_+%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
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        "string": "攻城砲塔增加 {0}% 傷害",
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        "index_handlers": [
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            "negate"
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        "string": "攻城砲塔減少 {0}% 傷害",
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    ]
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    "English": null,
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      "blight_damage_+%"
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        "string": "大地震擊增加 {0}% 傷害",
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        "string": "召喚物生命回復的加成同時套用在你身上",
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  },
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    "English": null,
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    "English": null,
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    "English": null,
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        "string": "當你身上沒有狂怒球時增加 {0}% 傷害",
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            "negate"
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        ],
        "string": "當你身上沒有狂怒球時減少 {0}% 傷害",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_against_enemies_on_full_life_+%"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "對滿血的敵人增加 {0}% 暴擊率",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對滿血的敵人減少 {0}% 暴擊率",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
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      "attack_critical_strike_damage_life_leech_permyriad"
    ],
    "trade_stats": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
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        ],
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            "divide_by_one_hundred"
          ]
        ],
        "string": "暴擊時 {0}% 攻擊傷害偷取生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_attack_minimum_added_physical_damage",
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          },
          {
            "min": null,
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        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "召喚物附加 {0} 至 {1} 攻擊物理傷害",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_global_minimum_added_chaos_damage",
      "minion_global_maximum_added_chaos_damage"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          },
          {
            "min": null,
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        ],
        "format": [
          "#",
          "#"
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        "index_handlers": [
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          []
        ],
        "string": "召喚物造成額外 {0} 至 {1} 混沌傷害",
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      }
    ]
  },
  {
    "English": null,
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      "minion_global_minimum_added_cold_damage",
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          {
            "min": null,
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        ],
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        ],
        "index_handlers": [
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        ],
        "string": "召喚物造成額外 {0} 至 {1} 冰冷傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_global_minimum_added_fire_damage",
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          {
            "min": null,
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        ],
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          "#"
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        "index_handlers": [
          [],
          []
        ],
        "string": "召喚物造成額外 {0} 至 {1} 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "minion_global_minimum_added_lightning_damage",
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          {
            "min": null,
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        "format": [
          "#",
          "#"
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        "index_handlers": [
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        ],
        "string": "召喚物造成額外 {0} 至 {1} 閃電傷害",
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      }
    ]
  },
  {
    "English": null,
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      "minion_global_minimum_added_physical_damage",
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    "French": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          {
            "min": null,
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        ],
        "format": [
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          "#"
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        "index_handlers": [
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        ],
        "string": "召喚物造成額外 {0} 至 {1} 物理傷害",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "attack_physical_damage_%_to_add_as_fire"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        "string": "獲得 {0}% 物理攻擊傷害的額外火焰傷害",
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  {
    "English": null,
    "ids": [
      "attack_physical_damage_%_to_add_as_cold"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "獲得 {0}% 物理傷害的額外冰冷傷害",
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    ]
  },
  {
    "English": null,
    "ids": [
      "attack_physical_damage_%_to_add_as_lightning"
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "獲得 {0}% 物理攻擊傷害的額外閃電傷害",
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    ]
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    "English": null,
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      "maximum_energy_shield_+_per_5_strength"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "string": "每 5 力量增加 {0} 最大能量護盾",
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  },
  {
    "English": null,
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      "attack_always_crit"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        "string": "攻擊永遠暴擊",
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      }
    ]
  },
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    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        "string": "可視為所有類型的單手近戰武器",
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    "English": null,
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      "guardian_auras_grant_life_regeneration_per_minute_%"
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      {
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    "English": null,
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      {
        "condition": [
          {
            "min": null,
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        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "附近敵人不能獲得暴擊、狂怒或耐力球",
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  },
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    "English": null,
    "ids": [
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      {
        "condition": [
          {
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        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "賦予你和附近友方等同你 {0}% 生命保留的額外護甲",
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    "English": null,
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      {
        "condition": [
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        "format": [
          "#"
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        "string": "你和附近友方獲得等同你保留魔力 {0}% 的護甲",
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    "English": null,
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        "string": "賦予你和附近友方等同你 {0}% 魔力保留的額外能量護盾",
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    "English": null,
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      {
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        "format": [
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        "string": "每 4 秒，移除你身上的詛咒和元素異常狀態",
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    "English": null,
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    "English": null,
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        "string": "被擊中時對附近敵人造成等同你 {0}% 最大生命的火焰傷害",
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    "English": null,
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        "condition": [
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    "English": null,
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        "condition": [
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        "string": "每個狂怒球賦予 {0}% 更多攻擊速度",
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  {
    "English": null,
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        "condition": [
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          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "在你圖騰附近敵人造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totem_aura_enemy_fire_and_physical_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "在你圖騰附近敵人增加 {0}% 承受的物理和火焰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "在你圖騰附近敵人減少 {0}% 承受的物理和火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "trap_damage_buildup_damage_+%_final_when_first_set"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "若近期有放置陷阱，則陷阱擊中和異常狀態造成 {0}% 更多傷害",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "若近期有放置陷阱，則陷阱擊中和異常狀態造成 {0}% 更少傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "trap_damage_buildup_damage_+%_final_after_4_seconds"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "近期內未裝置過的陷阱，造成 {0}% 更多擊中和異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "近期內未裝置過的陷阱，造成 {0}% 更少擊中和異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
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  {
    "English": null,
    "ids": [
      "base_attack_skill_cost_life_instead_of_mana_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "攻擊技能 {0}% 的魔力消耗，改為消耗生命",
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    "English": null,
    "ids": [
      "local_weapon_crit_chance_is_100"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "ignore"
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        "string": "此武器的暴擊率為 100%",
        "reminder_text": null,
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    ]
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    "English": null,
    "ids": [
      "trap_and_mine_minimum_added_physical_damage",
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          {
            "min": null,
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          "#"
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          []
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        "string": "陷阱及地雷造成 {0} 至 {1} 額外物理傷害",
        "reminder_text": null,
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    "English": null,
    "ids": [
      "trap_%_chance_to_trigger_twice"
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    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        "format": [
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        "string": "陷阱有 {0}% 機率額外觸發一次",
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            "min": 100,
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        "string": "陷阱額外觸發一次",
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    "English": null,
    "ids": [
      "physical_damage_over_time_per_10_dexterity_+%"
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    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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          []
        ],
        "string": "每 10 敏捷增加 {0}% 持續性物理傷害",
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          {
            "min": null,
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        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
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        "string": "每 10 敏捷減少 {0}% 持續性物理傷害",
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        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "bleed_duration_per_12_intelligence_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          "#"
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        "string": "每 12 智慧增加 {0}% 流血持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 12 智慧減少 {0}% 流血持續時間",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "%_chance_to_cause_bleeding_enemies_to_flee_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
          "#"
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        "string": "擊中流血中敵人時有 {0}% 機率使敵人逃跑",
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  {
    "English": null,
    "ids": [
      "melee_ancestor_totem_grant_owner_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
          "#"
        ],
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        ],
        "string": "先祖衛士圖騰作用時給增加你 {0}% 攻擊速度",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        "string": "先祖衛士圖騰作用時給減少你 {0}% 攻擊速度",
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      }
    ]
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  {
    "English": null,
    "ids": [
      "slash_ancestor_totem_grant_owner_physical_damage_added_as_fire_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "先祖大劍師圖騰作用時給予你等同 {0}% 物理傷害的額外火焰傷害",
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    ]
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  {
    "English": null,
    "ids": [
      "slam_ancestor_totem_grant_owner_melee_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
          "#"
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        ],
        "string": "先祖戰士長圖騰作用時增加你 {0}% 近戰傷害",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "先祖戰士長圖騰作用時減少你 {0}% 近戰傷害",
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    "English": null,
    "ids": [
      "gain_cannot_be_stunned_aura_for_4_seconds_on_block_radius"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
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        ],
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        "index_handlers": [
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            "locations_to_metres"
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        "string": "若你過去 10 秒有格擋，你\n和 {0} 米內的友方不會被暈眩",
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    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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        "format": [
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        "index_handlers": [
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        "string": "增加 {0}% 劈砍範圍",
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        "string": "減少 {0}% 劈砍範圍",
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    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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        "format": [
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        "string": "增加 {0}% 裂地之擊範圍",
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        "string": "減少 {0}% 裂地之擊範圍",
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    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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        "format": [
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        "string": "增加 {0}% 煉獄之擊範圍",
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "增加 {0}% 電能釋放範圍",
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      },
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        "condition": [
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            "min": null,
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        "index_handlers": [
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        "string": "減少 {0}% 電能釋放範圍",
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
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        ],
        "string": "增加 {0}% 熔岩翻騰範圍",
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      {
        "condition": [
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        ],
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        "index_handlers": [
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            "negate"
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        "string": "減少 {0}% 熔岩翻騰範圍",
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  {
    "English": null,
    "ids": [
      "reave_radius_+%"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "閃電打擊發射 {0} 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "molten_strike_num_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "熔岩之擊有 1 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "熔岩之擊有 {0} 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spark_num_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "電球發射 1 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "電球發射 {0} 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "split_arrow_num_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "分裂箭矢發射 1 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "分裂箭矢發射 {0} 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "barrage_num_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "彈幕發射 1 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "彈幕發射 {0} 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tornado_shot_num_of_secondary_projectiles",
      "quality_display_tornado_shot_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "龍捲射擊發射 1 個額外二段投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "龍捲射擊發射 {0} 個額外二段投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "magma_orb_num_of_additional_projectiles_in_chain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加熔岩翻騰 1 次額外連鎖",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加熔岩翻騰 {0} 次額外連鎖",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arc_num_of_additional_projectiles_in_chain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加電弧額外 1 次連鎖",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加電弧額外 {0} 次連鎖",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "flame_totem_num_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "神聖火舌圖騰發射 1 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "神聖火舌圖騰發射 {0} 個額外投射物s",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_strike_additional_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "閃電打擊穿透一個額外目標",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "閃電打擊穿透 {0} 個額外目標",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_trap_additional_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "閃電陷阱穿透一個額外目標",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "閃電陷阱穿透 {0} 個額外目標",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "burning_arrow_ignite_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃燒箭矢必定點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃燒箭矢有 {0}% 機率點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "burning_arrow_physical_damage_%_to_add_as_fire_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得等同 {0}% 燃燒箭矢物理傷害的額外火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "infernal_blow_physical_damage_%_to_add_as_fire_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得等同 {0}% 煉獄之擊物理傷害的額外火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_trap_burning_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 火焰陷阱燃燒傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 火焰陷阱燃燒傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fireball_ignite_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "火球必定點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火球有 {0}% 機率點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "glacial_hammer_freeze_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冰霜之錘必定冰凍",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冰霜之錘有 {0}% 機率冰凍",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ice_nova_freeze_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冰霜新星必定冰凍",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冰霜新星有 {0}% 機率冰凍",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "reave_attack_speed_per_reave_stack_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每一層衝擊波堆疊次數增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每一層衝擊波堆疊次數減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spectral_throw_projectile_deceleration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加靈體投擲 {0}% 投射物減速度",
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      }
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      "flicker_strike_damage_+%_per_frenzy_charge"
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
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          "#"
        ],
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        "string": "每個狂怒球增加閃現打擊 {0}% 傷害",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
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            "negate"
          ]
        ],
        "string": "每個狂怒球減少閃現打擊 {0}% 傷害",
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      }
    ]
  },
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      "puncture_maim_on_hit_%_chance"
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        "string": "放血擊中時有 {0}% 機率造成癱瘓",
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    "English": null,
    "ids": [
      "arc_shock_chance_%"
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    "German": null,
    "Japanese": null,
    "Korean": null,
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      {
        "condition": [
          {
            "min": 100,
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        "string": "電弧必定感電",
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      },
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    "English": null,
    "ids": [
      "fire_nova_mine_num_of_additional_repeats"
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          "#"
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        "string": "火焰新星地雷額外施放 {0} 次",
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    ]
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  {
    "English": null,
    "ids": [
      "firestorm_explosion_area_of_effect_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "增加 {0}% 烈炎風暴爆炸範圍效果",
        "reminder_text": null,
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      },
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            "min": null,
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        "reminder_text": null,
        "is_markup": null
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    "English": null,
    "ids": [
      "flame_surge_damage_+%_vs_burning_enemies"
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    "Japanese": null,
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    "Russian": null,
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": 1,
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      },
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  {
    "English": null,
    "ids": [
      "ice_spear_%_chance_to_gain_power_charge_on_critical_strike"
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        "string": "冰矛暴擊時有 {0}% 機率獲得 1 顆暴擊球",
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    ]
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  {
    "English": null,
    "ids": [
      "power_siphon_%_chance_to_gain_power_charge_on_kill"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          "#"
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        ],
        "string": "使用力量抽取擊殺敵人時有 {0}% 機率獲得 1 個額外的暴擊球",
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        "is_markup": null
      }
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  },
  {
    "English": null,
    "ids": [
      "melee_ancestor_totem_placement_speed_+%"
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    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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          "#"
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        "string": "增加 {0}% 先祖衛士圖騰放置速度",
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      },
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  {
    "English": null,
    "ids": [
      "searing_bond_totem_placement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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          "#"
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        "string": "增加 {0}% 灼熱連結放置速度",
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      },
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            "min": null,
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            "negate"
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        "string": "減少 {0}% 灼熱連結放置速度",
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  {
    "English": null,
    "ids": [
      "sweep_knockback_chance_%"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "+#"
        ],
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        "string": "{0}% 橫掃擊退機率",
        "reminder_text": null,
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    "English": null,
    "ids": [
      "frenzy_damage_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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          "#"
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            "negate"
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        "string": "每個狂怒球減少 {0}% 狂怒傷害",
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      }
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  {
    "English": null,
    "ids": [
      "frenzy_%_chance_to_gain_additional_frenzy_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "狂怒狀態時有 {0}% 獲得一個額外的狂怒球",
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  {
    "English": null,
    "ids": [
      "elemental_hit_chance_to_freeze_shock_ignite_%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "string": "元素打擊擊中必定造成冰凍、感電、點燃",
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      },
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    "Traditional_Chinese": [
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
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    "English": null,
    "ids": [
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    "hidden": null,
    "French": null,
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    "Japanese": null,
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        "string": "巨石魔像 {0}% 元素抗性",
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    "English": null,
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      "animate_guardian_elemental_resistances_%"
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    "Korean": null,
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        "string": "爆裂箭雨發射 1 支額外箭矢",
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    "Japanese": null,
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    "Japanese": null,
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        "condition": [
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        "format": [
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    "ids": [
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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            "max": null,
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        "format": [
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        "index_handlers": [
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        "string": "增加 {0}% 盜獵者印記的詛咒效果",
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    "ids": [
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "max": null,
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        "index_handlers": [
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  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
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        "condition": [
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        "format": [
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        "string": "增加 {0}% 時空鎖鏈的詛咒效果",
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          "#"
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            "negate"
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    "English": null,
    "ids": [
      "frostbite_mana_reservation_+%"
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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          []
        ],
        "string": "凍傷若以光環施放增加 {0}% 保留",
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      },
      {
        "condition": [
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            "min": null,
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          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "凍傷若以光環施放減少 {0}% 保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "temporal_chains_mana_reservation_+%"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "string": "時空鎖鏈若以光環施放增加 {0}% 保留",
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        "condition": [
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            "negate"
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      "vulnerability_mana_reservation_+%"
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        "condition": [
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      {
        "condition": [
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          {
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        "format": [
          "#"
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    ]
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        "string": "若近期內你有受到殘暴打擊，減少 {0}% 攻擊和施放速度",
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      "berserker_damage_+%_final"
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        "string": "{0}% 更多傷害",
        "reminder_text": null,
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      {
        "condition": [
          {
            "min": 1,
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        "format": [
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        "string": "對元素異常狀態敵人 \n增加 {0}% 暴擊率",
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      },
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        "condition": [
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        "string": "對元素異常狀態敵人 \n減少 {0}% 暴擊率",
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      {
        "condition": [
          {
            "min": 1,
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      {
        "condition": [
          {
            "min": null,
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        ],
        "string": "擊殺稀有或傳奇怪物時獲得 {0} 秒元素匯流",
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      {
        "condition": [
          {
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        "string": "受到你詛咒的敵人 {0}% 混沌抗性",
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        "string": "若你近期內有擊殺被詛咒的敵人，增加 {0}% 傷害",
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      },
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            "min": null,
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        "condition": [
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        "condition": [
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            "min": null,
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      {
        "condition": [
          {
            "min": null,
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        "format": [
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        ],
        "string": "你和附近友方 {0}% 攻擊傷害格擋率",
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
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        "string": "獲得等同你混沌抗性一半的額外元素傷害減免",
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
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        "format": [
          "#"
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        "string": "你和附近友方增加 {0}% 攻擊和施放速度",
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        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "你和附近友方減少 {0}% 攻擊和施放速度",
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    ]
  },
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        "condition": [
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            "min": 1,
            "max": null,
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        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "你和附近友方增加 {0}% 攻擊、施放和移動速度",
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        "condition": [
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        "index_handlers": [
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        "string": "你和附近友方減少 {0}% 攻擊、施放和移動速度",
        "reminder_text": null,
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      }
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  },
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    "English": null,
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        "condition": [
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        "format": [
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        "index_handlers": [
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        "string": "你和附近友方 {0}% 混沌抗性",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
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    "trade_stats": null,
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        "string": "你的元素魔像免疫元素傷害",
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      "unique_primordial_tether_golem_life_+%_final"
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        "condition": [
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    "ids": [
      "base_stone_golem_granted_buff_effect_+%"
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    "French": null,
    "German": null,
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
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      {
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            "min": null,
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      "base_fire_golem_granted_buff_effect_+%"
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    "Portuguese": null,
    "Russian": null,
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      {
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      "base_ice_golem_granted_buff_effect_+%"
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      "base_lightning_golem_granted_buff_effect_+%"
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          {
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      "base_chaos_golem_granted_buff_effect_+%"
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      "base_cold_immunity"
    ],
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    "Japanese": null,
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            "min": 1,
            "max": null,
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        "condition": [
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            "min": null,
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        "string": "爆裂箭雨有 {0}% 機率發射 1 支額外箭矢",
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        "string": "爆裂箭雨發射 1 支額外箭矢",
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    "trade_stats": null,
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        "format": [
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        "string": "煙霧地雷額外增加 {0}% 移動速度",
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      },
      {
        "condition": [
          {
            "min": null,
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        "index_handlers": [
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            "negate"
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        "string": "煙霧地雷額外減少 {0}% 移動速度",
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    ]
  },
  {
    "English": null,
    "ids": [
      "enduring_cry_buff_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
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        "string": "增加 {0}% 堅決戰吼增益效果",
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            "negate"
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        "condition": [
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            "min": 1,
            "max": 1,
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        ],
        "format": [
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            "min": 2,
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        "string": "動能爆破有 {0} 次額外爆破",
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    "English": null,
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      "lightning_tendrils_critical_strike_chance_+%"
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            "min": 1,
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        "format": [
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        "string": "增加 {0}% 電能釋放暴擊率",
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            "negate"
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        "string": "減少 {0}% 電能釋放暴擊率",
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    ]
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    "English": null,
    "ids": [
      "righteous_fire_spell_damage_+%"
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
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        "string": "正義之火增加 {0}% 法術傷害",
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            "min": null,
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            "negate"
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        "string": "正義之火減少 {0}% 法術傷害",
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  {
    "English": null,
    "ids": [
      "rallying_cry_buff_effect_+%"
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        "string": "增加 {0}% 激勵戰吼增益效果",
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        "condition": [
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            "min": null,
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        "string": "減少 {0}% 激勵戰吼增益效果",
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    "English": null,
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      "melee_ancestor_totem_elemental_resistance_%"
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    "French": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "string": "先祖衛士 {0}% 元素抗性",
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    "English": null,
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      "kinetic_blast_%_chance_for_additional_blast"
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    "trade_stats": null,
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      {
        "condition": [
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            "min": null,
            "max": 99,
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        "string": "力量爆破有 {0}% 機率增加一次爆破",
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        "string": "力量爆破增加一次爆破",
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      "guardian_nearby_allies_share_charges"
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    "hidden": null,
    "French": null,
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    "Japanese": null,
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      {
        "condition": [
          {
            "min": null,
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        "string": "你和附近友方互相分享耐力、狂怒、暴撃球",
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      "phase_run_skill_effect_duration_+%"
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      {
        "condition": [
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            "min": 1,
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    "ids": [
      "searing_totem_elemental_resistance_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "string": "增加 {0}% 灼熱連結的元素抗性",
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            "min": null,
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    "English": null,
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "string": "骸骨奉獻給予額外 {0}% 攻擊傷害格擋率",
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    "English": null,
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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      {
        "condition": [
          {
            "min": 1,
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        "string": "褻瀆產生 1 個額外屍體",
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            "min": 1,
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        "string": "增加 {0}% 血肉奉獻提供的召喚物攻擊速度",
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      "ice_spear_second_form_critical_strike_chance_+%"
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        "string": "閃電箭矢擊中 {0} 個額外敵人",
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        "string": "閃電箭矢擊中 {0} 個額外敵人",
        "reminder_text": null,
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        "condition": [
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            "max": 99,
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        "string": "當你擊碎冰凍的敵人有 {0}% 機率製造奉獻地面",
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        "string": "當你擊碎冰凍的敵人製造奉獻地面",
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
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        "string": "在有傳奇魚出沒的區域會發出光芒",
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  },
  {
    "English": null,
    "ids": [
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        "format": [
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        "string": "攻擊有額外一次連鎖",
        "reminder_text": null,
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      {
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            "min": 2,
            "max": null,
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        "format": [
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        "string": "攻擊有額外 {0} 次連鎖",
        "reminder_text": null,
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    ]
  },
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    "English": null,
    "ids": [
      "explosive_arrow_attack_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "爆炸箭矢增加 {0}% 攻擊速度",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": null,
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        ],
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        "index_handlers": [
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            "negate"
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        ],
        "string": "爆炸箭矢減少 {0}% 攻擊速度",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_+%_per_10_intelligence"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Korean": null,
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            "max": null,
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            "min": null,
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        "string": "你或你的圖騰撃殺敵人時有 {0}% 機率獲得 1 個暴撃球",
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        "string": "對感電的敵人必定暴撃",
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        "string": "你不能對未感電敵人造成暴擊",
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            "min": 1,
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        "string": "增加 {0}% 漩渦傷害",
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            "min": null,
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        "string": "增加 {0}% 先祖戰士長圖騰傷害",
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        "string": "增加 {0}% 先祖大劍師傷害",
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        "string": "增加 {0}% 先祖大劍師圖騰範圍效果",
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        "string": "寒冰彈冰凍機率 {0}%",
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        "condition": [
          {
            "min": 1,
            "max": null,
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      "elemental_resistance_%_per_stackable_unique_jewel"
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    "English": null,
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      "minion_critical_strike_multiplier_+_per_stackable_unique_jewel"
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    ]
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      "damage_+%_per_abyss_jewel_type"
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      "lightning_damage_%_taken_from_mana_before_life"
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        "string": "每 1 個耐力球增加 {0}% 近戰傷害",
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    "English": null,
    "ids": [
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    "trade_stats": null,
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            "negated": null
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個召喚圖騰使圖騰 {0}% 全部元素抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_life_regeneration_%_per_second_for_1_second_if_taken_savage_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若過去 1 秒內有遭受殘暴打撃，獲得 {0}% 生命回復",
        "reminder_text": "( 當一個一次性的擊中傷害使目標失去 15% 最大生命以上的傷害時，該傷害視為殘暴之擊 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_shocked_while_at_maximum_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你在最大耐力球時不會被感電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_used_a_warcry_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期內有使用戰吼，增加 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_attack_damage_permyriad_vs_poisoned_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "對中毒敵人有 {0}% 攻擊傷害偷取生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_leech_from_attack_damage_permyriad_vs_poisoned_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "對中毒敵人所造成傷害 {0}% 偷取魔力",
        "reminder_text": "(吸魔效果所吸取的魔量將會隨著時間恢復。多個吸魔效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totems_spells_cast_speed_+%_per_active_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個召喚圖騰使圖騰增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個召喚圖騰使圖騰減少 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_skills_mana_cost_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 位移技能魔力消耗",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 位移技能魔力消耗",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_when_in_main_hand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "裝備於主手時增加 {0}% 全域暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_block_chance_%_when_in_off_hand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當在副手時 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spirit_offering_physical_damage_%_to_add_as_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "靈魂奉獻給予等同 {0}% 物理傷害的額外混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_if_not_hit_recently_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期未被擊中，承受 {0}% 更多傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若近期未被擊中，承受 {0}% 更少傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "evasion_+%_if_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期內有被擊中，增加 {0}% 閃避值",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若近期內有被擊中，減少 {0}% 閃避值",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "block_chance_%_vs_taunted_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對被嘲諷的敵人 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_cold_damage_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物有 {0}% 冰冷抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_physical_damage_%_to_add_as_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物獲得等同 {0}% 物理傷害的額外冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "armour_and_evasion_rating_+%_if_killed_a_taunted_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期內有撃殺被嘲諷的敵人，增加 {0}% 護甲和閃避值",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若近期內有撃殺被嘲諷的敵人，減少 {0}% 護甲和閃避值",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_for_each_level_the_enemy_is_higher_than_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人每高過你一等，增加 {0}% 擊中傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "敵人每高過你一等，減少 {0}% 擊中傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totems_attack_speed_+%_per_active_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個召喚圖騰使圖騰增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個召喚圖騰使圖騰減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_num_of_additional_chains_when_in_main_hand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "裝備於主手時，攻擊額外連鎖 1 次",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "裝備於主手時，攻擊額外連鎖 {0} 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊發射 1 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊發射 {0} 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_number_of_additional_projectiles_when_in_off_hand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "副手攻擊時發射 1 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "副手攻擊時發射 {0} 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "counter_attacks_minimum_added_physical_damage",
      "counter_attacks_maximum_added_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "復仇技能附加 {0} 至 {1} 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "golem_damage_+%_per_active_golem_type"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你所召喚的每一種魔像為你的魔像增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你所召喚的每一種魔像為你的魔像減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "golem_damage_+%_per_active_golem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每隻召喚魔像增加 {0}% 魔像傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每隻召喚魔像減少 {0}% 魔像傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_+%_with_no_corrupted_equipped_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "所有裝備的物品無已汙染時增加 {0}% 最大生命",
        "reminder_text": "(藥劑和珠寶不視為裝備)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_with_no_corrupted_equipped_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "所有裝備的物品無已汙染時每秒回復 {0} 生命",
        "reminder_text": "(藥劑和珠寶不視為裝備)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recharge_rate_per_minute_with_all_corrupted_equipped_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "所有裝備的物品皆為已汙染時每秒回復 {0} 能量護盾",
        "reminder_text": "(藥劑和珠寶不視為裝備)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_take_X_chaos_damage_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近敵人每秒受到 {0} 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "counter_attacks_minimum_added_cold_damage",
      "counter_attacks_maximum_added_cold_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "復仇技能附加 {0} 至 {1} 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_pierced_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期你有造成穿刺，增加 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若近期你有造成穿刺，減少 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poison_cursed_enemies_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中被詛咒的敵人時造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_poison_%_vs_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中被詛咒的敵人有 {0}% 機率造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中被詛咒的敵人造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "item_found_rarity_+%_if_wearing_a_normal_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "裝備 1 件普通物品時增加 {0}% 物品稀有度",
        "reminder_text": "(藥劑和珠寶不視為裝備)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "裝備 1 件普通物品時減少 {0}% 物品稀有度",
        "reminder_text": "(藥劑和珠寶不視為裝備)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "item_found_quantity_+%_if_wearing_a_magic_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "裝備 1 件魔法物品時增加 {0}% 物品數量",
        "reminder_text": "(藥劑和珠寶不視為裝備)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "裝備 1 件魔法物品時減少 {0}% 物品數量",
        "reminder_text": "(藥劑和珠寶不視為裝備)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_for_X_ms_on_killing_rare_or_unique_monster"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "擊殺稀有或傳奇敵人時獲得猛攻 {0} 秒",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "kill_enemy_on_hit_if_under_15%_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "血量等於低於 15% 的敵人被你的技能擊中時將被擊殺",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "kill_enemy_on_hit_if_under_20%_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "血量等於低於 20% 的敵人被你的技能擊中時將被擊殺",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "免疫流血",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_cannot_gain_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "流血對你沒有影響",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_avoid_bleed_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率避免流血",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_bleeding_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你偷取時免疫流血",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_if_enemy_killed_recently_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期內你有造成擊殺，{0}% 更多傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若近期內你有造成擊殺，{0}% 更少傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "skill_area_of_effect_+%_if_enemy_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有擊殺，增加 {0}% 範圍效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有擊殺，減少 {0}% 範圍效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "max_charged_attack_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "刀鋒亂舞的最大引導層數額外增加 1 層",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "刀鋒亂舞的最大引導層數額外增加 {0} 層",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "skill_effect_duration_+%_if_killed_maimed_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期內擊殺癱瘓的敵人增加 {0}% 技能效果持續時間",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若近期內擊殺癱瘓的敵人減少 {0}% 技能效果持續時間",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_if_taunted_an_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期內你有成功嘲諷敵人，增加 {0}% 承受的傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若近期內你有成功嘲諷敵人，減少 {0}% 承受的傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_if_taunted_an_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "若近期內你有成功嘲諷敵人，每秒回復 {0}% 生命",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_elemental_status_ailments_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "任何藥劑效果持續時間內，免疫元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "在任何藥劑效果持續時間內，增加 {0}% 元素傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "在任何藥劑效果持續時間內，減少 {0}% 元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_freeze_shock_ignite_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "任何藥劑效果持續時間內，有 {0}% 機率造成冰凍、感電和點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "任何藥劑效果持續時間內，造成冰凍、感電和點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "es_and_mana_regeneration_rate_per_minute_%_while_on_consecrated_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "當站在奉獻地面上時，每秒回復 {0}% 魔力和能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_while_on_consecrated_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "在奉獻地面增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "在奉獻地面減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mine_arming_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 地雷組裝速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 地雷組裝速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "flasks_%_chance_to_not_consume_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率使你使用藥劑時不消耗充能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_for_4_seconds_when_you_block_a_unique_enemy_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若過去 10 秒內你有格擋傳奇敵人的攻擊，增加 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若過去 10 秒內你有格擋傳奇敵人的攻擊，減少 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_consecrated_ground_grants_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你製造的奉獻地面增加你與友方 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_enemy_not_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期內沒有擊殺增加 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若近期內沒有擊殺減少 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_while_at_maximum_frenzy_charges_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大狂怒球時造成 {0}% 更多物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "最大狂怒球時造成 {0}% 更少物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_+%_while_at_maximum_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大耐力球時增加 {0}% 受到的物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "最大耐力球時減少 {0}% 受到的物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mine_damage_leeched_as_life_to_you_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "你偷取等同 {0}% 你地雷造成的傷害之生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totem_damage_leeched_as_life_to_you_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "你偷取等同 {0}% 你圖騰造成的傷害之生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_per_200_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 150 命中值增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 150 命中值減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_maximum_endurance_charges_on_endurance_charge_gained_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得耐力球時有 {0}% 機率直接獲得你的最大上限耐力球數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elementalist_skill_area_of_effect_+%_for_4_seconds_every_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 秒增加 {0}% 範圍效果 4 秒",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 10 秒減少 {0}% 範圍效果 4 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_add_as_chaos_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對流血的敵人獲得等同 {0}% 物理傷害的額外混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "phasing_%_for_3_seconds_on_trap_triggered_by_an_enemy",
      "phasing_on_trap_triggered_by_an_enemy_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "陷阱被敵人觸發時有 {0}% 機率獲得 3 秒迷蹤效果",
        "reminder_text": "( 當你進入迷蹤狀態時，你將不會被敵人所阻擋 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "陷阱被敵人觸發時獲得 3 秒迷蹤效果",
        "reminder_text": "( 當你進入迷蹤狀態時，你將不會被敵人所阻擋 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [
            "canonical_stat"
          ],
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "陷阱被敵人觸發時有 {0}% 機率獲得 {1} 秒迷蹤效果",
        "reminder_text": "( 當你進入迷蹤狀態時，你將不會被敵人所阻擋 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#"
        ],
        "index_handlers": [
          [],
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "陷阱被敵人觸發時獲得 {1} 秒迷蹤效果",
        "reminder_text": "( 當你進入迷蹤狀態時，你將不會被敵人所阻擋 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_x_life_on_trap_triggered_by_an_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的陷阱被敵人觸發時恢復 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_x_es_on_trap_triggered_by_an_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的陷阱被敵人觸發時恢復 {0} 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_skills_additional_ballista_totems_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊技能使召喚砲塔圖騰最大數量 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_skills_additional_totems_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊技能 {0} 召喚圖騰的最大數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poison_from_critical_strikes_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你暴擊造成的中毒造成 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你暴擊造成的中毒造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bleed_damage_+%_vs_maimed_enemies_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你對癱瘓敵人造成的流血造成 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你對癱瘓敵人造成的流血造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "flask_charges_+%_from_enemies_with_status_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺受元素異常狀態影響的敵人\n增加 {0}% 藥劑充能",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "擊殺受元素異常狀態影響的敵人\n減少 {0}% 藥劑充能",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "armour_and_evasion_+%_while_fortified"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "護體時增加 {0}% 護甲和閃避值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "護體時減少 {0}% 護甲和閃避值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_damage_+%_while_fortified"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "護體時增加 {0}% 近戰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "護體時減少 {0}% 近戰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "desecrate_creates_X_additional_corpses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "褻瀆產生 1 個額外屍體",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "褻瀆產生 {0} 個額外屍體",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_if_you_have_consumed_a_corpse_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有消耗屍體，增加 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有消耗屍體，減少 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_per_corpse_consumed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "近期每個消耗屍體，增加 {0}% 攻擊和施放速度，最多 200%",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "近期每個消耗屍體，減少 {0}% 攻擊和施放速度，最多 200%",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "permanently_intimidate_enemies_you_hit_on_full_life"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "擊中滿血敵人將使它們永久受到威嚇",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "taunted_enemies_damage_+%_final_vs_non_taunt_target"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你嘲諷的敵人對其他目標造成 {0}% 更多擊中和異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被你嘲諷的敵人對其他目標造成 {0}% 更少擊中和異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_life_leech_on_kill_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "若近期內有擊殺 {0}% 造成傷害偷取生命",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poison_on_melee_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "近戰攻擊擊中造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_poison_on_melee_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近戰攻擊命中時 {0}% 機率造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近戰攻擊命中造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_permyriad_vs_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "對受詛咒的敵人 {0}% 造成傷害偷取生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_enemy_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期內有擊殺增加 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若近期內有擊殺減少 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "weapon_physical_damage_%_to_add_as_each_element"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得 {0}% 武器物理傷害的額外每種元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_added_as_fire_damage_if_enemy_killed_recently_by_you_or_your_totems"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期內你或你的圖騰有造成擊殺，獲得等同 {0}% 物理傷害的額外火焰傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_critical_strike_multiplier_while_dual_wielding_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雙持時 {0}% 暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_critical_strike_chance_while_dual_wielding_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雙持時增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "雙持時減少 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_physical_damage_reduction_and_evasion_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0} 護甲和閃避值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_penetration_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "任何藥劑效果持續時間內，傷害穿透 {0}% 元素抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "在任何藥劑效果持續時間內，有 {0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "reflect_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 受到的反射傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 受到的反射傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "power_charge_on_block_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "格擋時有 {0}% 機率獲得暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_chilled_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "當你格擋時冰緩附近敵人",
        "reminder_text": "(冰緩減少敵人 10% 行動速度，持續2秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "當你格擋時冰緩附近敵人",
        "reminder_text": "(冰緩減少敵人 10% 行動速度，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "from_self_minimum_added_cold_damage_taken_per_frenzy_charge",
      "from_self_maximum_added_cold_damage_taken_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "對你的擊中根據每顆狂怒球附加 {0} 至 {1} 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minimum_added_cold_damage_per_frenzy_charge",
      "maximum_added_cold_damage_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "每顆狂怒球附加 {0} 至 {1} 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "在任何藥劑效果持續時間內，增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "在任何藥劑效果持續時間內，減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minimum_added_fire_damage_if_blocked_recently",
      "maximum_added_fire_damage_if_blocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "若你近期有格擋，短時間內附加 {0} 至 {1} 火焰傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stun_threshold_based_on_energy_shield_instead_of_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的暈眩門檻由生命改為以能量護盾作為基礎",
        "reminder_text": "(造成暈眩所需的傷害量代表暈眩門檻)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_leech_life_from_critical_strikes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊不能吸血",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "%_chance_to_blind_on_critical_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊有 {0}% 機率致盲敵人",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值，持續4秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bleed_on_melee_critical_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近戰暴擊造成流血效果",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_elusive_on_crit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時有 {0}% 機率獲得靈巧",
        "reminder_text": "( 靈巧初始給予 15% 機率避免全部擊中傷害、增加 30% 移動速度。增益效果隨著時間流逝，直到 0% 效果。若你已經有靈巧效果，則不能再獲得靈巧 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時獲得靈巧",
        "reminder_text": "( 靈巧初始給予 15% 機率避免全部擊中傷害、增加 30% 移動速度。增益效果隨著時間流逝，直到 0% 效果。若你已經有靈巧效果，則不能再獲得靈巧 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_elusive_on_kill_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺時有 {0}% 機率獲得靈巧",
        "reminder_text": "( 靈巧初始給予 15% 機率避免全部擊中傷害、增加 30% 移動速度。增益效果隨著時間流逝，直到 0% 效果。若你已經有靈巧效果，則不能再獲得靈巧 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺時獲得靈巧",
        "reminder_text": "( 靈巧初始給予 15% 機率避免全部擊中傷害、增加 30% 移動速度。增益效果隨著時間流逝，直到 0% 效果。若你已經有靈巧效果，則不能再獲得靈巧 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_packs_have_pop_up_traps"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域中有許多衛士陷阱",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_defiance_when_lose_life_to_hit_once_per_x_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "敵人擊中而失去生命時獲得抗爭 10 秒，每 {0} 秒不會超過一次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "armour_+%_per_defiance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每層抗爭增加 {0}% 護甲",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每層抗爭減少 {0}% 護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_total_life_recovery_per_second_from_leech_+%_while_have_defiance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你有抗爭時，增加 {0}% 來自偷取的每秒最大總生命恢復",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你有抗爭時，減少 {0}% 來自偷取的每秒最大總生命恢復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lose_all_defiance_and_take_max_life_as_damage_on_reaching_x_defiance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "抗爭 {0} 層時，承受等同最大生命的反射物理傷害，接著失去所有抗爭",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "self_take_no_extra_damage_from_critical_strikes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不會受到暴擊產成的額外暴擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_you_shock_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你感電的敵人增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被你感電的敵人减少 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_you_shock_movement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你感電的敵人增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被你感電的敵人减少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_normal_monster_life_regeneration_rate_per_minute_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "此區域的普通怪物秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_magic_monster_life_regeneration_rate_per_minute_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "此區域的魔法怪物每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_rare_monster_life_regeneration_rate_per_minute_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "此區域的稀有怪物每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "siege_and_shrapnel_ballista_attack_speed_+%_per_maximum_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個最大召喚圖騰，增加 {0}% 攻城和彈片砲塔攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個最大召喚圖騰，減少 {0}% 攻城和彈片砲塔攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "memory_line_number_of_shrines"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域含有 1 個額外神殿",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域含有 {0} 個額外神殿",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "memory_line_number_of_pantheon_shrines"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域含有 1 個額外被眾神怪物守衛的神殿",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域含有 {0} 個額外被眾神怪物守衛的神殿",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_incursion_memory_line_monster_life_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "穿越怪物有 {0}% 更多最大生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "穿越怪物有 {0}% 更少最大生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_incursion_memory_line_monster_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "穿越怪物造成 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "穿越怪物造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "burning_damage_+%_if_ignited_an_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期你若有點燃敵人，短時間内增加 {0}% 燃燒傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期你若有點燃敵人，短時間内減少 {0}% 燃燒傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_on_enemy_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你點燃敵人時，恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_physical_damage_+%_vs_ignited_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對點燃的敵人增加 {0}% 近戰物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對點燃的敵人減少 {0}% 近戰物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_for_forking_arrows"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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            "min": 1,
            "max": null,
            "negated": null
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      },
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      "arrows_that_pierce_cause_bleeding"
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      "arrows_that_pierce_chance_to_bleed_25%"
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  {
    "English": null,
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      "arrows_always_pierce_after_chaining"
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    "trade_stats": null,
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    "French": null,
    "German": null,
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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      {
        "condition": [
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      "spells_number_of_additional_projectiles"
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        "string": "法術發射 1 個額外投射物",
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      "minion_damage_increases_and_reductions_also_affects_you"
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    "Traditional_Chinese": [
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        "condition": [
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        "string": "召喚物傷害的增減同時套用在你身上",
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        "condition": [
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      "wake_of_destruction_ground_lightning_duration_ms"
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      {
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      "essence_display_elemental_damage_taken_while_not_moving_+%"
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        "string": "站立時，有額外 {0}% 物理傷害減免",
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        "string": "站立時，承受 {0}% 物理傷害",
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    ]
  },
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    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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        "string": "站立時 {0} 護甲值",
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      }
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    "Traditional_Chinese": [
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        "string": "移動時增加 {0}% 受到的物理傷害",
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      },
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            "min": null,
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        "string": "移動時減少 {0}% 受到的物理傷害",
        "reminder_text": null,
        "is_markup": null
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    ]
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    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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            "negated": null
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        ],
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        "string": "站立時減少 {0}% 魔力回復率",
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    "English": null,
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        "string": "投射物攻擊技能增加 {0}% 暴擊率",
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        "index_handlers": [
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        "string": "投射物攻擊技能減少 {0}% 暴擊率",
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    ]
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    "trade_stats": null,
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    "Traditional_Chinese": [
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        "string": "當你有凶猛的召喚物時，投射物攻擊有 {0}% 機率造成流血",
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      }
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        "string": "當你有凶猛的召喚物時，投射物攻擊有 {0}% 機率擊中時癱瘓",
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  },
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    "Traditional_Chinese": [
      {
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        "string": "當你有凶猛的召喚物時，投射物攻擊有 {0}% 機率中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
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      }
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    "Traditional_Chinese": [
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        "condition": [
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        ],
        "string": "你有凶猛的召喚物時，附加 {0} 至 {1} 攻擊物理傷害",
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    "trade_stats": null,
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    "Traditional_Chinese": [
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        "condition": [
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    "trade_stats": null,
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        ],
        "string": "你有凶猛的召喚物時，增加 {0}% 攻擊速度和移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_if_other_ring_is_shaper_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若另一個戒指為塑者之物，增加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若另一個戒指為塑者之物，減少 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_if_other_ring_is_elder_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若另一個戒指為尊師之物，增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若另一個戒指為尊師之物，減少 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_by_spells_if_other_ring_is_shaper_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若另一個戒指為塑者之物則不能被法術暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_by_attacks_if_other_ring_is_elder_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若另一個戒指為尊師之物則不能被攻擊暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_life_per_equipped_elder_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每件尊師之物 {0} 最大生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ailment_damage_+%_per_equipped_elder_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每件裝備的尊師之物增加 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每件裝備的尊師之物減少 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ailment_dot_multiplier_+_per_equipped_elder_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每件裝備的的尊師之物 {0}% 異常狀態持續傷害加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_damaging_ailment_effect_+%_on_self_while_you_have_arcane_surge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你有秘能波動時，增加 {0}% 你身上非傷害型異常狀態的效果",
        "reminder_text": "(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當你有秘能波動時，減少 {0}% 你身上非傷害型異常狀態的效果",
        "reminder_text": "(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_damaging_ailment_effect_+%_per_equipped_elder_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每件裝備的尊師之物，增加 {0}% 非傷害型異常狀態效果",
        "reminder_text": "(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每件裝備的尊師之物，減少 {0}% 非傷害型異常狀態效果",
        "reminder_text": "(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "skill_mana_cost_+_for_each_equipped_corrupted_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每件裝備的已汙染物品 {0} 技能總魔力消耗",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_%_to_add_as_chaos_per_shaper_item_equipped"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每件裝備的的塑者之物獲得 {0}% 元素傷害的額外混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_siphoning_charges_per_elder_or_shaper_item_equipped"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每件裝備的尊師或塑者之物 {0} 最大虹吸能量球數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_siphoning_charge_on_skill_use_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用技能時有 {0}% 機率獲得 1 顆虹吸能量球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用技能時獲得 1 顆虹吸能量球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_spell_minimum_added_physical_damage_per_siphoning_charge",
      "attack_and_spell_maximum_added_physical_damage_per_siphoning_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "每顆虹吸能量球使攻擊和法術附加 {0} 至 {1} 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_chaos_damage_%_to_add_as_chaos_damage_per_siphoning_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆虹吸能量球獲得 {0}% 非混沌傷害的額外混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_against_hits_%_per_siphoning_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆虹吸能量球使被擊中有 {0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_any_damage_permyriad_per_siphoning_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "每顆虹吸能量球 {0}% 的傷害偷取生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_per_minute_per_siphoning_charge_if_have_used_a_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "若你近期有使用技能，每秒每顆虹吸能量球承受 {0} 物理傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_on_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用藥劑時恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_on_mana_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用魔力藥劑時，恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_instant_mana_recovery_from_flasks_also_recovers_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "非立即透過藥劑恢復魔力也會恢復生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_cost_+%_per_200_mana_spent_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期每消耗 200 總魔力，增加 {0}% 技能消耗",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期每消耗 200 總魔力，減少 {0}% 技能消耗",
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  },
  {
    "English": null,
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        "string": "使用此武器攻擊被點燃的敵人增加 {0}% 傷害",
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      "local_hit_damage_+%_vs_shocked_enemies"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
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      },
      {
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          {
            "min": null,
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          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "使用此武器攻擊被感電的敵人減少 {0}% 傷害",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
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      "life_regeneration_per_minute_if_you_have_at_least_500_maximum_energy_shield"
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      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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            "per_minute_to_per_second"
          ]
        ],
        "string": "若你至少有 500 最大能量護盾，每秒回復 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "life_regeneration_per_minute_if_you_have_at_least_1000_maximum_energy_shield"
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    "trade_stats": null,
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    "French": null,
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      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        ],
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            "per_minute_to_per_second"
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        ],
        "string": "若你至少有 1000 最大能量護盾，每秒回復 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
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          ]
        ],
        "string": "若你至少有 1500 最大能量護盾，每秒回復 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "area_of_effect_+%_per_25_rampage_stacks"
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    "trade_stats": null,
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      {
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          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "每 25 層暴怒擊殺增加 {0}% 範圍效果",
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      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
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          [
            "negate"
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        "string": "每 25 層暴怒擊殺減少 {0}% 範圍效果",
        "reminder_text": null,
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      "add_frenzy_charge_every_50_rampage_stacks"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "string": "每 50 層暴怒擊殺獲得 1 顆狂怒球",
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      {
        "condition": [
          {
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          "#"
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            "divide_by_one_hundred"
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        ],
        "string": "若裝備的的盾牌至少有 30% 格擋率，{0}% 的法術傷害偷取生命",
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    "English": null,
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      "maximum_energy_shield_+_per_5_armour_on_shield"
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        "condition": [
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            "min": null,
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        "string": "裝備的盾牌每 5 點護甲 {0} 最大能量護盾",
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      "physical_damage_reduction_rating_per_5_evasion_on_shield"
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        "string": "裝備的盾牌每 5 點閃避 {0} 點護甲",
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      {
        "condition": [
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            "min": null,
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        "format": [
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        "string": "每顆你身上的深淵珠寶 {0} 最大靈體能量球數量",
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        "condition": [
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        "format": [
          "#"
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        "string": "增加 {0}% 快行技能冷卻時間恢復速度",
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            "min": null,
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        "string": "每秒獲得 1 顆靈體能量球",
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        "condition": [
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            "min": 1,
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        "string": "擊殺時獲得 1 顆靈體能量球",
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        "condition": [
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        "format": [
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        "string": "當你受到殘暴打擊時，失去所有靈體能量球",
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        "condition": [
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            "min": null,
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        "format": [
          "#"
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        "string": "當你失去 1 顆靈體能量球時，恢復 {0}% 能量護盾",
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    "English": null,
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      {
        "condition": [
          {
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        "format": [
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        "string": "{0} 最大神聖充能",
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      {
        "condition": [
          {
            "min": 1,
            "max": 99,
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        "format": [
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        "string": "擊中時有 {0}% 機率獲得 1 層神聖充能",
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        "condition": [
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            "min": 100,
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        "format": [
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        "string": "擊中時獲得 1 層神聖充能",
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    "English": null,
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        "string": "每層神聖充能增加 {0}% 元素傷害",
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        "index_handlers": [
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        "string": "每層神聖充能減少 {0}% 元素傷害",
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        "condition": [
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        "string": "神聖充能到達最大疊層時，你獲得神聖 {0} 秒\n當你獲得神聖時失去所有神聖充能",
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    "English": null,
    "ids": [
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    "Traditional_Chinese": [
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        "condition": [
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            "min": 1,
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        "format": [
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        "index_handlers": [
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        "string": "每顆耐力球 {0} 護體上限",
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    "English": null,
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
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        "string": "每顆狂怒球增加快行技能 {0}% 冷卻時間恢復速度",
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      {
        "condition": [
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            "min": null,
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        "format": [
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        "index_handlers": [
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        "string": "每顆狂怒球減少快行技能 {0}% 冷卻時間恢復速度",
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        "is_markup": null
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  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆暴擊球增加 {0}% 靈巧效果",
        "reminder_text": "( 靈巧初始給予 15% 機率避免全部擊中傷害、增加 30% 移動速度。增益效果隨著時間流逝，直到 0% 效果。若你已經有靈巧效果，則不能再獲得靈巧 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆暴擊球減少 {0}% 靈巧效果",
        "reminder_text": "( 靈巧初始給予 15% 機率避免全部擊中傷害、增加 30% 移動速度。增益效果隨著時間流逝，直到 0% 效果。若你已經有靈巧效果，則不能再獲得靈巧 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lose_a_frenzy_charge_on_travel_skill_use_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用快行技能，有 {0}% 機率失去 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用快行技能，失去 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lose_an_endurance_charge_on_fortify_gain_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你獲得護體時，有 {0}% 機率失去 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你獲得護體時，失去 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lose_a_power_charge_when_you_gain_elusive_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你獲得靈巧，有 {0}% 機率失去 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你獲得靈巧，失去 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "withered_on_hit_for_2_seconds_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率造成凋零，持續 2 秒",
        "reminder_text": "(凋零增加 6% 承受混沌傷害，至多可以堆疊 15 次)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時造成凋零，持續 2 秒",
        "reminder_text": "(凋零增加 6% 承受混沌傷害，至多可以堆疊 15 次)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_withered_by_you_take_+%_increased_elemental_damage_from_your_hits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "根據你套用在敵人身上的每層凋零，\n使敵人增加承受 {0}% 來自你的元素傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "根據你套用在敵人身上的每層凋零，\n使敵人減少承受 {0}% 來自你的元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_gain_fragile_growth_each_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "每秒獲得 1 層脆弱再生",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_maximum_fragile_regrowth"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最多 {0} 層脆弱再生",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_per_fragile_regrowth"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_1dp"
          ]
        ],
        "string": "每層脆弱再生使每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lose_all_fragile_regrowth_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊中時失去所有脆弱再生",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_maximum_life_%_to_convert_to_maximum_energy_shield_per_1%_chaos_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物每 1% 混沌抗性，\n將他們 {0}% 的最大生命轉化為最大能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_chaos_damage_does_not_bypass_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "承受的混沌傷害不會無視召喚物的能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_energy_shield_delay_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物比平常快 {0}% 回復能量護盾",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "召喚物比平常慢 {0}% 回復能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_hits_ignore_enemy_elemental_resistances_while_has_energy_shield"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物有能量護盾時，他們的擊中無視怪物的元素抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arrows_from_first_firing_point_always_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "從初始發射位置發射的箭矢一定穿透",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arrows_from_second_firing_point_fork"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "從第 2 個發射點發射的箭矢會分裂",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arrows_from_third_firing_point_return"
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    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "從第 3 個發射點發射的箭矢會返回你",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arrows_from_fourth_firing_point_additional_chains"
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    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "+#"
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        "index_handlers": [
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        ],
        "string": "從第 4 個發射點發射的箭矢 {0} 次連鎖",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": 2,
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        ],
        "format": [
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        ],
        "string": "從第 4 個發射點發射的箭矢 {0} 次連鎖",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_withered_on_hit_for_2_seconds_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "使用此武器擊中時，有 {0}% 機率造成凋零 2 秒",
        "reminder_text": "(凋零增加 6% 承受混沌傷害，至多可以堆疊 15 次)",
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      },
      {
        "condition": [
          {
            "min": 100,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用此武器擊中時，造成凋零 2 秒",
        "reminder_text": "(凋零增加 6% 承受混沌傷害，至多可以堆疊 15 次)",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "你主手為此武器時，召喚骷髏戰士和士兵持此武器",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_grant_skeleton_warriors_triple_damage_on_hit"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "若你近期有使用此武器擊中，召喚的骷髏戰士和士兵使用此武器造成 3 倍傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mirage_archers_do_not_attach"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "幻影射手不會附著於你",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_max_mirage_archers"
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    "trade_stats": null,
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    "Spanish": null,
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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      "cannot_summon_mirage_archer_if_near_mirage_archer_radius"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "ignore"
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        "string": "靠近你的幻影射手時不能召喚幻影射手",
        "reminder_text": null,
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  {
    "English": null,
    "ids": [
      "damage_+%_per_fire_adaptation"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        ],
        "string": "每個火焰適應增加 {0}% 傷害",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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    "English": null,
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      "attack_and_cast_speed_+%_per_cold_adaptation"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "每個冰冷適應增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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        "string": "每個冰冷適應減少 {0}% 攻擊和施放速度",
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      "critical_strike_chance_+%_per_lightning_adaptation"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "string": "每個閃電適應增加 {0}% 暴擊率",
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        "condition": [
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        "string": "每個閃電適應減少 {0}% 暴擊",
        "reminder_text": null,
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    "English": null,
    "ids": [
      "magic_utility_flasks_cannot_be_used"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "string": "魔法功能藥劑不能使用",
        "reminder_text": null,
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    "English": null,
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      "num_magic_utility_flasks_always_apply"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        ],
        "string": "最左邊 {0} 的魔法功能藥劑持續套用它的藥劑效果至你身上",
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        "condition": [
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            "min": null,
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        "string": "最左邊 {0} 的魔法功能藥劑持續套用它的藥劑效果至你身上",
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      }
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    "English": null,
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      "magic_utility_flasks_cannot_be_removed"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "string": "魔法功能藥劑效果不能被移除",
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      {
        "condition": [
          {
            "min": 1,
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        "format": [
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        ],
        "string": "當你承受暴擊時，你獲得 1 層緩速藤蔓",
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      },
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        "condition": [
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            "min": 2,
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        "string": "當你承受暴擊時，你獲得 {0} 層緩速藤蔓",
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    "English": null,
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      "local_display_nearby_stationary_enemies_gain_a_grasping_vine_every_x_ms"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
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            "negated": null
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        "format": [
          "ignore"
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        ],
        "string": "附近站立的敵人每秒獲得 1 層緩速藤蔓",
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        "condition": [
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            "min": null,
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    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        ],
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      },
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            "min": 2,
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        ],
        "string": "對身上至少有 {0} 層緩速藤蔓的敵人，造成的全部傷害造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
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      "extra_damage_taken_from_crit_+%_from_cursed_enemy"
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      {
        "condition": [
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            "min": 1,
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          "#"
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        ],
        "string": "你增加承受 {0}% 來自被詛咒敵人暴擊的額外傷害",
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      {
        "condition": [
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            "min": null,
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          "#"
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        "index_handlers": [
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            "negate"
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        "string": "你減少承受 {0}% 來自被詛咒敵人暴擊的額外傷害",
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    "English": null,
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      "extra_damage_taken_from_crit_+%_from_poisoned_enemy"
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        "format": [
          "#"
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        ],
        "string": "你增加承受 {0}% 來自中毒敵人暴擊的額外傷害",
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      },
      {
        "condition": [
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            "min": null,
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          "#"
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        "index_handlers": [
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            "negate"
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        "string": "你減少承受 {0}% 來自中毒敵人暴擊的額外傷害",
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      }
    ]
  },
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    "English": null,
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      "pathfinder_skills_consume_x_charges_from_a_bismuth_diamond_or_amethyst_flask"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
        ],
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        ],
        "string": "如果可能的話，消耗下列類型藥劑 {0} 充能，\n給予你使用的非引導技能加成",
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      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
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          "#"
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      }
    ]
  },
  {
    "English": null,
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    "trade_stats": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
          "#"
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        ],
        "string": "若消耗寶鑽藥劑充能，增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        "string": "若消耗寶鑽藥劑充能，減少 {0}% 暴擊率",
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      }
    ]
  },
  {
    "English": null,
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      "pathfinder_skills_penetrate_elemental_resistances_%_if_charges_consumed_from_bismuth_flask"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若消耗灰岩藥劑充能，穿透 {0}% 元素抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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  {
    "English": null,
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      "pathfinder_skills_physical_damage_%_to_add_as_chaos_if_charges_consumed_from_amethyst_flask"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
        ],
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        ],
        "string": "若消耗紫晶藥劑充能，有 {0}% 物理傷害的額外混沌傷害",
        "reminder_text": null,
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      }
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  },
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    "English": null,
    "ids": [
      "maximum_life_+_per_empty_red_socket"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "+#"
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        "index_handlers": [
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        "string": "裝備中每個空的紅色插槽，{0} 最大生命",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "accuracy_rating_+_per_empty_green_socket"
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    "trade_stats": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "+#"
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        "string": "裝備中每個空的綠色插槽，{0} 命中值",
        "reminder_text": null,
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      }
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    "English": null,
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      "maximum_mana_+_per_empty_blue_socket"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "+#"
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        "index_handlers": [
          []
        ],
        "string": "裝備中每個空的藍色插槽，{0} 最大魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_resistance_%_per_empty_white_socket"
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    "trade_stats": null,
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      {
        "condition": [
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            "min": null,
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        "format": [
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        ],
        "string": "裝備中每個空的白色插槽，{0}% 全部元素抗性",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
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        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
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        "string": "你有猛攻時，減少 {0}% 命中值",
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        "is_markup": null
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      "accuracy_rating_+%_if_enemy_not_killed_recently"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "若近期沒有擊殺，增加 {0}% 命中值",
        "reminder_text": "( 近期內意指 4 秒內 )",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
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        "string": "若近期沒有擊殺，減少 {0}% 命中值",
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "若你過去 8 秒有造成暴擊，增加 {0}% 命中值",
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        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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            "negate"
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        "string": "若你過去 8 秒有造成暴擊，減少 {0}% 命中值",
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    "English": null,
    "ids": [
      "accuracy_rating_while_at_maximum_frenzy_charges"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "獲得最大狂怒球時 {0} 命中值",
        "reminder_text": null,
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    "English": null,
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "string": "被迅捷影響時，增加 {0}% 行動速度",
        "reminder_text": null,
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        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        "string": "被迅捷影響時，減少 {0}% 行動速度",
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    "trade_stats": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        "string": "若你過去 10 秒有施放時空鎖鏈，行動速度不能被降低至基礎值以下",
        "reminder_text": null,
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  {
    "English": null,
    "ids": [
      "action_speed_-%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "減少 {0}% 行動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "增加 {0}% 行動速度",
        "reminder_text": null,
        "is_markup": null
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    "English": null,
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        "string": "雙持擊殺時有 {0}% 機率獲得 1 顆狂怒球",
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    "English": null,
    "ids": [
      "add_frenzy_charge_when_hit_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "被擊中時 {0}% 機率獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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    "English": null,
    "ids": [
      "add_power_charge_on_hit_while_poisoned_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        "format": [
          "#"
        ],
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        ],
        "string": "中毒時擊中有 {0}% 機率獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
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        "format": [
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        ],
        "string": "中毒時擊中獲得 1 顆暴擊球",
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        "is_markup": null
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    "ids": [
      "add_x_grasping_vines_on_hit"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        "format": [
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        ],
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        ],
        "string": "擊中時造成 {0} 層緩速藤蔓",
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      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "擊中時造成 {0} 層緩速藤蔓",
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        "is_markup": null
      }
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    "English": null,
    "ids": [
      "additional_attack_block_%_if_used_shield_skill_recently"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "若你近期有使用或觸發盾牌技能，{0}% 格擋攻擊傷害率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_attack_block_%_per_endurance_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "每顆耐力球 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_attack_block_%_per_frenzy_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "每顆狂怒球 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_attack_block_%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
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        ],
        "string": "每顆暴擊球 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_attack_block_%_per_summoned_skeleton"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "每隻召喚骷髏 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_block_%_against_frontal_attacks"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
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        ],
        "string": "你對前方有額外 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        ],
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          ]
        ],
        "string": "你對前方減少 {0}% 攻擊傷害格擋率",
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        "is_markup": null
      }
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  },
  {
    "English": null,
    "ids": [
      "additional_block_%_if_you_have_crit_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "若你近期有造成暴擊，{0}% 攻擊傷害格擋率",
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      }
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  {
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    "ids": [
      "additional_block_%_per_endurance_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "每顆耐力球 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_block_%_per_hit_you_have_blocked_in_past_10_seconds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
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        ],
        "string": "過去 10 秒你每次格擋 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_block_%_while_not_cursed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "沒有被詛咒時 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_block_%_while_on_consecrated_ground"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "在奉獻地面上時 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_block_%_with_5_or_more_nearby_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "若附近至少有 5 個敵人，{0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_chaos_damage_to_spells_equal_to_%_maximum_life"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "法術附加等同 {0}% 你最大生命的混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_critical_strike_chance_per_10_shield_maximum_energy_shield_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "盾牌上每 10 點最大能量護盾 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_critical_strike_chance_per_power_charge_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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            "divide_by_one_hundred"
          ]
        ],
        "string": "每顆暴擊球 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_critical_strike_chance_permyriad_per_poison_on_enemy_up_to_2%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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            "divide_by_one_hundred"
          ]
        ],
        "string": "每層對敵人造成的中毒，{0}% 暴擊率，最多 +2.0%，",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_critical_strike_chance_permyriad_while_affected_by_hatred"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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            "divide_by_one_hundred"
          ]
        ],
        "string": "被憎恨影響時 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_critical_strike_chance_permyriad_with_herald_skills"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "{0}% 捷技能的暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_dexterity_per_allocated_mastery"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "每個已配置的專精天賦 {0} 敏捷",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_intelligence_per_allocated_mastery"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "每個已配置的專精天賦 {0} 智慧",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_max_number_of_dominated_magic_monsters"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "霸氣之擊可以召喚 1 個額外魔法統御哨兵",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "霸氣之擊可以召喚 {0} 個額外魔法統御哨兵",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_max_number_of_dominated_rare_monsters"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "霸氣之擊可以召喚 1 個額外稀有統御哨兵",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "霸氣之擊可以召喚 {0} 個額外稀有統御哨兵",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_maximum_all_elemental_resistances_%_if_killed_cursed_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有擊殺被詛咒的敵人，{0}% 全部最大元素抗性",
        "reminder_text": "(最大抗性無法提升超過 90%)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_maximum_all_elemental_resistances_%_if_suppressed_spell_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有壓抑法術傷害，",
        "reminder_text": "(最大抗性無法提升超過 90%)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_maximum_all_elemental_resistances_%_while_affected_by_purity_of_elements"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被元素淨化影響時，{0}% 全部最大元素抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_maximum_all_elemental_resistances_%_with_reserved_life_and_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你有保存生命和魔力，{0}% 全部最大元素抗性",
        "reminder_text": "(最大抗性無法提升超過 90%)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_maximum_all_elemental_resistances_%_if_all_equipment_grants_armour"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若裝備的頭盔、胸甲、手套和鞋子都有護甲，{0}% 全部最大元素抗性",
        "reminder_text": "(最大抗性無法提升超過 90%)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_maximum_all_resistances_%_while_poisoned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當中毒時 {0}% 全部抗性",
        "reminder_text": "(最大抗性無法提升超過 90%)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_maximum_all_resistances_%_at_devotion_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你至少有 150 個奉獻，{0}% 全部最大抗性",
        "reminder_text": "(最大抗性無法提升超過 90%)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_maximum_all_resistances_%_with_no_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當身上不存在耐力球時，增加 {0}% 所有屬性的最大抗性",
        "reminder_text": "(最大抗性無法提升超過 90%)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_number_of_brands_to_create"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "製造烙印的技能製造 1 個額外烙印",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "製造烙印的技能製造 {0} 個額外烙印",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_off_hand_critical_strike_chance_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "{0}% 副手暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_off_hand_critical_strike_chance_while_dual_wielding"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "雙持時 {0}% 副手暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_%_chance_to_evade_attacks_if_you_have_taken_a_savage_hit_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期承受殘暴打擊，\n{0}% 閃避攻擊擊中機率",
        "reminder_text": "( 當一個一次性的擊中傷害使目標失去 15% 最大生命以上的傷害時，該傷害視為殘暴之擊 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_if_warcried_in_past_8_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你過去 8 秒有戰吼，有 {0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_during_focus"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "專注時有 {0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_during_life_or_mana_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "任何生命或魔力藥劑持續期間，有 {0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_if_not_damaged_by_a_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期沒有被擊中傷害，減少 {0}% 額外物理傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_per_keystone"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆關鍵天賦 {0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_per_minion_up_to_10%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每隻召喚物有 {0}% 額外物理傷害減免，最多 10%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_per_summoned_sentinel_of_purity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個召喚的純淨護衛有 {0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_vs_abyssal_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對深淵怪物獲得 {0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_while_affected_by_determination"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被堅定影響時，有 {0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_while_affected_by_guard_skill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被守護技能增益效果影響時，{0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_while_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "流血時 {0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "引導施放時有 {0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_while_frozen"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被冰凍時有 {0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_physical_damage_reduction_%_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動時有 {0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_spectres_per_ghastly_eye_jewel"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "插槽中每有 1 顆極懼之眼珠寶，最大幽魂數量便 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_spell_block_%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆暴擊球 {0}% 法術傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_spell_block_%_if_havent_blocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期沒有格擋，{0}% 法術傷害格擋率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_spell_block_%_while_cursed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被詛咒時 {0}% 法術傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_strength_per_allocated_mastery"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個已配置的專精天賦 {0} 力量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_stun_threshold_based_on_%_of_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你能量護盾的 {0}% 附加到你的暈眩門檻",
        "reminder_text": "(造成暈眩所需的傷害量代表暈眩門檻)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additive_armour_modifiers_apply_to_energy_shield_recharge_rate_at_%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加和減少護甲同時套用至能量護盾充能率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加和減少護甲同時以 {0}% 它們的值套用至能量護盾充能率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additive_cast_speed_modifiers_apply_to_trap_throwing_speed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加和減少施放速度同時影響陷阱投擲速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additive_energy_shield_modifiers_apply_to_spell_damage_at_30%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "靈體扭曲",
        "reminder_text": "( 增加和減少最大能量護盾同時\n以它們 30% 的數值影響法術傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additive_life_modifiers_apply_to_attack_damage_at_30%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "肉體扭曲",
        "reminder_text": "( 增加和減少最大生命同時以它們 30% 的數值影響攻擊傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additive_mana_modifiers_apply_to_damage_at_30%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "意志扭曲",
        "reminder_text": "( 增加和減少最大魔力同時以它們 30% 的數值影響傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additive_mana_modifiers_apply_to_shock_effect_at_30%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加和減少最大魔力同時以 30% 它們的值套用至感電效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additive_minion_damage_modifiers_apply_to_you_at_150%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加和減少召喚物傷害同時以他們數值的 150% 影響你",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "aggravate_bleeding_older_than_ms_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "milliseconds_to_seconds"
          ]
        ],
        "string": "攻擊擊中會加劇目標身上任何持續時間大於 {0} 秒的流血",
        "reminder_text": "（加劇的流血效果宛如對方在移動一樣，總是會造成更高的傷害）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "攻擊擊中會加劇目標身上任何持續時間大於 {0} 秒的流血",
        "reminder_text": "（加劇的流血效果宛如對方在移動一樣，總是會造成更高的傷害）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "aggravate_bleeding_on_attack_crit_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊造成暴擊時有 {0}% 機率加劇目標身上的流血",
        "reminder_text": "（加劇的流血效果宛如對方在移動一樣，總是會造成更高的傷害）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_aggravate_bleeding_on_attack_hit_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中時有 {0}% 機率加劇目標身上的流血",
        "reminder_text": "（加劇的流血效果宛如對方在移動一樣，總是會造成更高的傷害）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "aggravate_bleeding_on_attack_knockback_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中造成擊退時有 {0}% 機率加劇目標身上的流血",
        "reminder_text": "（加劇的流血效果宛如對方在移動一樣，總是會造成更高的傷害）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "aggravate_bleeding_on_attack_stun_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中造成擊暈時有 {0}% 機率加劇目標身上的流血",
        "reminder_text": "（加劇的流血效果宛如對方在移動一樣，總是會造成更高的傷害）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "aggravate_bleeding_on_exerted_attack_hit_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "竭盡攻擊擊中時有 {0}% 機率加劇目標身上的流血",
        "reminder_text": "（加劇的流血效果宛如對方在移動一樣，總是會造成更高的傷害）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "aggravate_inflicted_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你造成的流血為加劇",
        "reminder_text": "（加劇的流血效果宛如對方在移動一樣，總是會造成更高的傷害）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "agony_crawler_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "苦痛毒蛛蠍增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "苦痛毒蛛蠍減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ailment_bearer_all_damage_can_inflict_elemental_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "無縛狀態下所有傷害都能造成所有元素異常狀態",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ailment_bearer_always_freeze_shock_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "無縛狀態下你的擊中必定會造成冰凍、感電和點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ailment_bearer_elemental_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "無縛狀態下，增加 {0}% 元素傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "無縛狀態下，減少 {0}% 元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ailment_bearer_ignite_freeze_shock_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "無縛狀態下，增加 {0}% 冰凍、感電和點燃持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "無縛狀態下，減少 {0}% 冰凍、感電和點燃持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ailment_bearer_scorch_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "無縛狀態下，增加 {0}% 焦灼效果",
        "reminder_text": "(焦灼的敵人減少至多 30% 元素抗性，根據擊中的火焰傷害，持續 4 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "無縛狀態下，減少 {0}% 焦灼效果",
        "reminder_text": "(焦灼的敵人減少至多 30% 元素抗性，根據擊中的火焰傷害，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "alchemists_mark_curse_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 煉金術士印記的詛咒效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 煉金術士印記的詛咒效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "all_damage_can_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "所有傷害可以造成冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "all_damage_can_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "所有傷害可以造成點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "all_damage_can_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全部來自擊中的傷害可以造成中毒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "all_damage_can_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "所有傷害可以造成感電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "all_damage_from_mace_and_sceptre_also_chills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "錘和權杖的所有傷害可以造成冰緩",
        "reminder_text": "(冰緩依據擊中的冰冷傷害總量減少敵人行動速度，至多30%，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "all_damage_taken_can_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "承受來自擊中的全部傷害可以點燃你",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "all_damage_taken_can_sap"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全部來自擊中的傷害可以殘喘你",
        "reminder_text": "(焦灼的敵人減少至多 30% 元素抗性，根據擊中的火焰傷害，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "all_damage_taken_can_scorch"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "全部來自擊中的傷害可以焦灼你",
        "reminder_text": "(焦灼的敵人減少至多 30% 元素抗性，根據擊中的火焰傷害，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "all_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全部技能寶石等級 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "all_skill_gem_quality_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全部技能寶石品質 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "allow_hellscaping_unique_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "血腥匣盒可以轉化傳奇裝備",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "allow_multiple_offerings"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你可以擁有每種奉獻效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "always_frostburn_while_affected_by_hatred"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被憎恨影響時，必定造成易碎",
        "reminder_text": "( 根據造成易碎的冰冷傷害，擊中易碎的敵人至多 +15% 暴擊率，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "always_ignite_while_burning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃燒時造成點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "always_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物穿透全部目標",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "always_pierce_burning_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物穿透全部燃燒的敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "always_sap_while_affected_by_wrath"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被雷霆影響時，必定造成殘喘",
        "reminder_text": "( 根據擊中的閃電傷害，殘喘的敵人造成至多 20% 更少傷害，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "always_scorch_while_affected_by_anger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被憤怒影響時，必定造成焦灼",
        "reminder_text": "(焦灼的敵人減少至多 30% 元素抗性，根據擊中的火焰傷害，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "always_take_critical_strikes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "對你的擊中必定暴擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ambush_buff_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被伏擊竭盡的攻擊 {0}% 暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ambush_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 伏擊冷卻時間恢復速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 伏擊冷卻時間恢復速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestor_totem_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 從你先祖圖騰獲得的增益效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 從你先祖圖騰獲得的增益效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestor_totem_buff_linger_time_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "來自啟動先祖圖騰的增益停留 {0} 秒",
        "reminder_text": "(增益在先祖圖騰停止啟動後，仍會套用至你)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "來自啟動先祖圖騰的增益停留 {0} 秒",
        "reminder_text": "(增益在先祖圖騰停止啟動後，仍會套用至你)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestor_totem_damage_leeched_as_energy_shield_to_you_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "先祖圖騰造成的 {0}% 傷害偷取為你的能量護盾",
        "reminder_text": "(偷取的能量護盾隨著時間回復。多個偷取可同時發生，直到最大回復率)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestor_totem_parent_activation_range_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "先祖圖騰增加 {0}% 啟動距離",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "先祖圖騰減少 {0}% 啟動距離",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestral_chance_for_no_respawn_timer_on_death_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時有 {0}% 機率立即復活",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestral_channelling_damage_+%_against_totems"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "驅逐對祖靈圖騰增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "驅逐對祖靈圖騰減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestral_channelling_interrupt_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 對驅逐祖靈圖騰敵人的干擾持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 對驅逐祖靈圖騰敵人的干擾持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestral_cry_attacks_exerted_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "先祖戰吼竭盡額外 {0} 次攻擊",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "先祖戰吼竭盡額外 {0} 次攻擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestral_cry_exerted_attack_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "先祖戰吼竭盡的攻擊增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestral_cry_minimum_power"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "先祖戰吼有最小 {0} 強度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestral_defensive_teammates_gain_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "防禦手隊員每 6 秒獲得 1 顆耐力、狂怒或暴擊球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "防禦手隊員每 6 秒獲得 {0} 顆耐力、狂怒或暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestral_life_regeneration_rate_per_minute_%_while_channelling_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_2dp_if_required"
          ]
        ],
        "string": "驅逐祖靈圖騰時，每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_2dp_if_required"
          ]
        ],
        "string": "驅逐祖靈圖騰時，每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestral_maximum_life_+%_on_respawn"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當復活時，增加 {0}% 最大生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestral_monster_respawn_timer_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 復活時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 復活時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestral_offensive_teammates_gain_adrenaline_for_x_ms_on_match_start"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "攻擊手隊員產生時獲得腎上腺素 1 秒",
        "reminder_text": "( 腎上腺素提供增加 100% 傷害，增加 25% 攻擊、施放和移動速度、和 10% 額外物理傷害減免。若已經有腎上腺素將不會再獲得一次 )",
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      },
      {
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          {
            "min": null,
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            "negated": null
          }
        ],
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          "#"
        ],
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            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "攻擊手隊員產生時獲得腎上腺素 {0} 秒",
        "reminder_text": "( 腎上腺素提供增加 100% 傷害，增加 25% 攻擊、施放和移動速度、和 10% 額外物理傷害減免。若已經有腎上腺素將不會再獲得一次 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestral_slain_enemies_respawn_timer_+"
    ],
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊殺的敵人 +1 秒它們復活的時間",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
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          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "被擊殺的敵人 +{0} 秒它們復活的時間",
        "reminder_text": null,
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      }
    ]
  },
  {
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      "ancestral_stun_nearby_enemies_on_respawn"
    ],
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "當你復活時，暈眩附近的敵人",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
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      "ancestral_totem_being_channelled_doesnt_prevent_your_respawn_timer"
    ],
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    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你的祖靈圖騰被驅逐時，不會使你的復活時間暫停",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestral_totem_cannot_recover_life_while_being_channelled"
    ],
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    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的祖靈圖騰被驅逐時不會恢復生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestral_totem_life_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 祖靈圖騰的生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 祖靈圖騰的生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestral_totem_life_regeneration_rate_per_minute_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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            "per_minute_to_per_second_2dp_if_required"
          ]
        ],
        "string": "祖靈圖騰每秒回復 {0}% 生命",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
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          "#"
        ],
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            "per_minute_to_per_second_2dp_if_required"
          ]
        ],
        "string": "祖靈圖騰每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestral_totem_periodically_freezes_nearby_enemies"
    ],
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    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你的祖靈圖騰持續冰凍附近敵人",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動)",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ancestral_totem_trigger_enduring_cry_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "祖靈圖騰貧血時觸發堅決戰吼",
        "reminder_text": "(血量低於50%時為貧血狀態)",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "anger_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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          [
            "double"
          ]
        ],
        "string": "憤怒減少 {0}% 魔力保留效用",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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          "#"
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        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "憤怒增加 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "anger_mana_reservation_efficiency_+%"
    ],
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    "hidden": null,
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    "German": null,
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "憤怒增加 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "憤怒減少 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "anger_reserves_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "憤怒無保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "animate_guardian_damage_+%_per_animated_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "每個幻化武器增加 {0}% 幻化守衛造成傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
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          "#"
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            "negate"
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        ],
        "string": "每個幻化武器減少 {0}% 幻化守衛造成傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "animated_ethereal_blades_have_additional_critical_strike_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "幻化剩餘武器 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "animated_guardian_damage_taken_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "幻化守衛承受 {0}% 更多傷害",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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          [
            "negate"
          ]
        ],
        "string": "幻化守衛承受 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "animated_minions_melee_splash"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "幻化召喚物的近戰攻擊對目標附近造成擴散傷害",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "aoe_+%_per_second_while_stationary_up_to_50"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "根據你站立的時間，每秒增加 {0}% 範圍效果，最多 50%",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "根據你站立的時間，每秒減少 {0}% 範圍效果，最多 50%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "apply_covered_in_ash_to_attacker_on_hit_%_vs_rare_or_unique_enemy"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "擊中稀有或傳奇敵人時，有 {0}% 機率使他們餘燼纏身 10 秒",
        "reminder_text": "(被餘燼纏身的敵人20%更少移動速度並增加承受20%火焰傷害)",
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      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "擊中稀有或傳奇敵人時，使他們餘燼纏身 10 秒",
        "reminder_text": "(被餘燼纏身的敵人20%更少移動速度並增加承受20%火焰傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "apply_covered_in_ash_to_attacker_when_hit_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "被擊中時有 {0}% 機率使敵人餘燼纏身",
        "reminder_text": "(被餘燼纏身時20%更少移動速度並增加承受20%火焰傷害，持續 4 秒)",
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      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "被擊中時使敵人餘燼纏身",
        "reminder_text": "(被餘燼纏身時20%更少移動速度並增加承受20%火焰傷害，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "apply_maximum_wither_stacks_%_chance_when_you_apply_withered"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你造成凋零時有 {0}% 機率改為造成最多 15 凋零減益效果",
        "reminder_text": "(凋零增加 6% 承受混沌傷害，至多可以堆疊 15 次)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "apply_scorch_instead_of_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "造成點燃的擊中改為造成焦灼",
        "reminder_text": "(焦灼的敵人減少至多 30% 元素抗性，根據擊中的火焰傷害，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arc_and_crackling_lance_added_cold_damage_%_mana_cost_if_payable"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若魔力消耗沒有高於你最大消耗，電弧和碎雷電閃附加等同 {0}% 魔力消耗的冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arc_and_crackling_lance_base_cost_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 電弧和碎雷電閃的消耗",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 電弧和碎雷電閃的消耗",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arc_damage_+%_per_chain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每次電弧連鎖時增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arcane_cloak_consume_%_of_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "祕能披風消耗額外 {0}% 現有魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arcane_cloak_gain_%_of_consumed_mana_as_life_regenerated_per_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "祕能披風獲得等同 {0}% 魔力消耗的每秒生命回復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arcane_surge_effect_+%_while_affected_by_clarity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被清晰影響時，增加 {0}% 你身上秘能波動的效果",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被清晰影響時，減少 {0}% 你身上秘能波動的效果",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arcane_surge_effect_+%_per_active_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個召喚的圖騰，增加 {0}% 你身上秘能波動的效果",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個召喚的圖騰，減少 {0}% 你身上秘能波動的效果",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arcane_surge_on_you_spell_damage_+%_final_from_hierophant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你獲得的秘能波動有 {0}%更多法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你獲得的秘能波動有 {0}%更少法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arcane_surge_to_you_and_allies_on_warcry_with_effect_+%_per_5_power_up_to_50%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "戰吼給予你和友方秘能波動，每 5 強度增加 {0}% 秘能波動效果，最多 50%",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arcanist_brand_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "奧術烙印增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "奧術烙印增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arcanist_brand_unnerve_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被奧術烙印觸發的法術擊中敵人時，造成膽怯 4 秒",
        "reminder_text": "( 膽怯的敵人增加 10% 承受法術傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "archnemesis_cannot_recover_life_or_energy_shield_above_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "生命或能量護盾不能恢復超過 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arctic_armour_chill_when_hit_duration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "被擊中時冰緩敵人 {0} 秒，減少 30% 他們的行動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1001,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "被擊中時冰緩敵人 {0} 秒，減少 30% 他們的行動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arctic_armour_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "極地裝甲減少 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "極地裝甲增加 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arctic_armour_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "極地裝甲增加 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "極地裝甲減少 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arctic_armour_no_reservation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "極地裝甲沒有保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arctic_breath_chilling_area_movement_velocity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "寒霜滲透的冰緩地區增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "寒霜滲透的冰緩地區減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_damage_+%_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 個奉獻增加 {0}% 範圍傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 10 個奉獻減少 {0}% 範圍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_damage_+%_per_12_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 12 點力量增加 {0}% 範圍傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 12 點力量減少 {0}% 範圍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gladiator_area_of_effect_+%_final_while_wielding_mace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持錘或權杖時，範圍效果增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持錘或權杖時，範圍效果減少 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_if_below_100_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若智慧低於 100，增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若智慧低於 100，減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_for_you_and_minions_if_consumed_corpse_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有消耗屍體，你和你的召喚物增加 {0}% 範圍效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有消耗屍體，你和你的召喚物減少 {0}% 範圍效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_if_culled_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有造成撲殺，增加 {0}% 範圍效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有造成撲殺，減少 {0}% 範圍效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_if_enemy_stunned_with_two_handed_melee_weapon_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有使用雙手近戰武器暈眩敵人，增加 {0}% 範圍效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有使用雙手近戰武器暈眩敵人，減少 {0}% 範圍效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_if_have_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有造成暴擊，增加 {0}% 範圍效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有造成暴擊，減少 {0}% 範圍效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_if_have_stunned_an_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期有暈眩敵人，增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若近期有暈眩敵人，減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_if_killed_at_least_5_enemies_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期擊殺至少 5 個敵人，增加 {0}% 範圍效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期擊殺至少 5 個敵人，減少 {0}% 範圍效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_if_you_have_blocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期有格擋，增加 {0}% 範圍效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若近期有格擋，減少 {0}% 範圍效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_per_50_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 50 點力量增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 50 點力量減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_per_active_herald_of_light_minion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個召喚的純淨護衛增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個召喚的純淨護衛減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆耐力球增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆耐力球減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_per_enemy_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期每個擊殺敵人增加 {0}% 範圍效果，最多 50%",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期每個擊殺敵人減少 {0}% 範圍效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_while_fortified"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當有護體時增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當有護體時減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_while_totem_active"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你有圖騰時增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當你有圖騰時減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_while_wielding_bow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持弓時增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持弓時減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_while_wielding_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持長杖時增加 {0}% 範圍效果",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持長杖時減少 {0}% 範圍效果",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_while_you_have_arcane_surge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你有秘能波動時增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當你有秘能波動時減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "area_of_effect_+%_with_500_or_more_strength"
    ],
    "trade_stats": null,
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      {
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        "string": "若至少有 500 點力量，減少 {0}% 範圍效果",
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        "string": "若你近期沒有被擊中，減少 {0}% 護甲",
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        "string": "每 10 未保留的最大魔力 {0} 護甲",
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        "format": [
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        "string": "若裝備的手套、頭盔和鞋子都有護甲和能量護盾，\n減少 {0}% 護甲和能量護盾",
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        "string": "猛攻期間增加 {0}% 護甲和閃避值",
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        ],
        "string": "護甲被超過上限的火焰抗性增加",
        "reminder_text": "(不將抗性上限列入計算的抗性絕對值)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "armour_+_per_1_helmet_maximum_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "裝備頭盔上每 1 最大能量護盾 {0} 護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "armour_+_while_affected_by_determination"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被堅定影響時 {0} 護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "armour_+_while_affected_by_guard_skill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被守護技能增益效果影響時 {0} 護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "armour_+_while_you_have_fortify"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "護體時 {0} 護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "armour_+%_if_enemy_not_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期沒有擊殺，增加 {0}% 護甲",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若近期沒有擊殺，減少 {0}% 護甲",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "armour_+%_per_50_str"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 50 力量增加 {0}% 護甲",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 50 力量減少 {0}% 護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "armour_+%_per_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每層盛怒增加 {0}% 護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "armour_+%_per_red_socket_on_main_hand_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "主手武器上每顆紅色插槽，增加 {0}% 護甲",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "主手武器上每顆紅色插槽，減少 {0}% 護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "armour_+%_per_second_while_stationary_up_to_100"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "根據你站立的時間，每秒增加 {0}% 護甲，最多 100%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "根據你站立的時間，每秒減少 {0}% 護甲，最多 100%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "armour_+%_while_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "流血時增加 {0}% 護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "armour_+%_while_stationary"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "站立時，增加 {0}% 護甲",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "站立時，減少 {0}% 護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arrow_critical_strike_chance_+%_max_as_distance_travelled_increases"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "隨著箭矢飛行越遠獲得暴擊率，最多增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arrow_damage_+%_vs_pierced_targets"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "箭矢對穿透的目標增加 {0}% 擊中和異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "箭矢對穿透的目標減少 {0}% 擊中和異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arrow_damage_+50%_vs_pierced_targets"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "箭矢對穿透的目標增加 50% 擊中和異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arrow_damage_+%_max_as_distance_travelled_increases"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "箭矢隨著飛行越遠獲得傷害，對目標最多增加 {0}% 擊中傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minimum_arrow_fire_damage_added_for_each_pierce",
      "maximum_arrow_fire_damage_added_for_each_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "箭矢每次穿透時，附加 {0} 至 {1} 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arrow_speed_additive_modifiers_also_apply_to_bow_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加和減少投射物速度同時套用至弓的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arrows_always_pierce_after_forking"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "箭矢分裂後穿透所有目標",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arrows_pierce_additional_target"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "箭矢穿透一個額外目標",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "arrows_that_pierce_also_return"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "穿透的箭矢會返回",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "artillery_ballista_cross_strafe_pattern"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "火砲砲塔投射物改為垂直降落的兩條線",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "artillery_ballista_fire_pen_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火砲砲塔傷害穿透 {0}% 火焰抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "artillery_ballista_num_additional_arrows"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "火砲砲塔發射 1 支額外箭矢",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火砲砲塔發射 {0} 支額外箭矢",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ascendancy_pathfinder_chaos_damage_with_attack_skills_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊技能造成 {0}% 更多混沌傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "攻擊技能造成 {0}% 更少混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "aspect_of_the_avian_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 飛羽祝福效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少{0}% 飛羽祝福效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "aspect_of_the_avian_grants_avians_might_and_avians_flight_to_nearby_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "飛羽祝福使附近友方也獲得飛羽意志和飛羽飄翔",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "aspect_of_the_cat_base_secondary_duration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "傲貓姣捷的持續時間 {0} 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "aspect_of_the_spider_web_count_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒蛛祝福可以對敵人額外造成 1 次蛛網",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒蛛祝福可以對敵人額外造成 {0} 次蛛網",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_additional_critical_strike_chance_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "攻擊有 {0}% 機率造成暴擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊技能增加 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "攻擊技能減少 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雙持武器時攻擊技能增加 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "雙持武器時攻擊技能減少 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_axe"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持斧時攻擊技能增加 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持斧時攻擊技能減少 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_bow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持弓時攻擊技能增加 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持弓時攻擊技能減少 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_claw"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持爪時攻擊技能增加 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持爪時攻擊技能增加 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_dagger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持匕首時攻擊技能增加 {0}% 異常狀態傷害",
        "reminder_text": "( 符紋匕首視為匕首 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持匕首時攻擊技能減少 {0}% 異常狀態傷害",
        "reminder_text": "( 符紋匕首視為匕首 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_mace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持錘或權杖時，增加 {0}% 攻擊技能的異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持錘或權杖時，減少 {0}% 攻擊技能的異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_melee_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持近戰武器時攻擊技能增加 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持近戰武器時攻擊技能減少 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_one_handed_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持單手武器時攻擊技能增加 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持單手武器時攻擊技能減少 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持長杖時攻擊技能增加 {0}% 異常狀態傷害",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持長杖時攻擊技能減少 {0}% 異常狀態傷害",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_sword"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持劍時攻擊技能增加 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持劍時攻擊技能減少 {0}% 異常狀態傷",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_two_handed_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持雙手武器時攻擊技能增加 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持雙手武器時攻擊技能減少 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_ailment_damage_+%_while_wielding_wand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持法杖時攻擊技能增加 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持法杖時攻擊技能減少 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_per_alive_packmate"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物群中每隻存活的怪物使攻擊和施放速度增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "怪物群中每隻存活的怪物使攻擊和施放速度增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_to_grant_packmate_on_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時怪物群成員攻擊和施放速度增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "死亡時怪物群成員攻擊和施放速度增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_while_affected_by_a_mana_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "任何魔力藥劑效果期間，增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "任何魔力藥劑效果期間，減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_while_affected_by_elusive"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "靈巧時增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "靈巧時減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_while_not_near_ancestral_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近沒有祖靈圖騰時，增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "附近沒有祖靈圖騰時，減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_per_ghost_dance_stack_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個幽魂屍布增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個幽魂屍布減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_for_3_seconds_on_attack_every_9_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你攻擊時，每 3 秒增加 {0}% 攻擊和施放速度，每 9 秒最多 1 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_if_enemy_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有擊中敵人，增加 {0}% 攻擊和施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有擊中敵人，減少 {0}% 攻擊和施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_if_havent_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期沒有被擊中，增加 {0}% 攻擊和施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期沒有被擊中，減少 {0}% 攻擊和施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆耐力球增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆耐力球減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆暴擊球增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆暴擊球減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_per_summoned_raging_spirit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每隻召喚憤怒狂靈增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每隻召喚憤怒狂靈減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_while_affected_by_a_herald"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被捷光環影響時，增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被捷光環影響時，減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "引導施放時，增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "引導施放時，減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_while_focused"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "專注時增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "專注時減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_while_leeching_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "偷取能量護盾時，增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "偷取能量護盾時，減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_while_you_have_depleted_physical_aegis"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當物理聖盾被耗盡時，增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當物理聖盾被耗盡時，減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_with_channelling_skills"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "引導施放技能增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
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      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "引導施放技能減少 {0}% 攻擊和施放速度",
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        "is_markup": null
      }
    ]
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  {
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    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "混沌技能增加 {0}% 攻擊和施放速度",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "混沌技能減少 {0}% 攻擊和施放速度",
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    ]
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    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_with_cold_skills"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "冰冷技能增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "冰冷技能減少 {0}% 攻擊和施放速度s",
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        "is_markup": null
      }
    ]
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    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_with_elemental_skills"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "元素技能增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
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        "string": "元素技能減少 {0}% 攻擊和施放速度",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_with_fire_skills"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "火焰技能增加 {0}% 攻擊和施放速度",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "火焰技能減少 {0}% 攻擊和施放速度",
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        "is_markup": null
      }
    ]
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    "English": null,
    "ids": [
      "attack_and_cast_speed_+%_with_lightning_skills"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "閃電技能增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "閃電技能減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
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      "attack_and_cast_speed_+%_with_physical_skills"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        "string": "物理技能增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        "index_handlers": [
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            "negate"
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        "string": "物理技能減少 {0}% 攻擊和施放速度",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
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      "attack_and_cast_speed_+%_with_shield_skills"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        "string": "增加 {0}% 盾牌技能的攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "減少 {0}% 盾牌技能的攻擊和施放速度",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "attack_and_movement_speed_+%_final_per_challenger_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "每顆挑戰球有 {0}% 更多攻擊和移動速度",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
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    "English": null,
    "ids": [
      "attack_area_of_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        "string": "增加攻擊技能 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "减少攻擊技能 {0}% 範圍效果",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "attack_block_%_per_200_fire_hit_damage_taken_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        "string": "近期每承受來自擊中的 200 火焰傷害，{0}% 格擋攻擊傷害率",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "attack_block_%_if_blocked_a_spell_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        "string": "若你近期有格擋法術傷害，{0}% 攻擊傷害格擋率",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "attack_block_%_while_at_max_endurance_charges"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
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        "format": [
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      }
    ]
  },
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    "English": null,
    "ids": [
      "attack_cast_and_movement_speed_+%_during_onslaught"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "string": "你有猛攻時，增加 {0}% 攻擊、施放和移動速度",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "index_handlers": [
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            "negate"
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        ],
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      }
    ]
  },
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    "ids": [
      "attack_cast_movement_speed_+%_if_taken_a_savage_hit_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "string": "如果近期受到殘暴打擊，增加 {0}% 攻擊速度、施放速度和移動速度",
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        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        "index_handlers": [
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            "negate"
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        ],
        "string": "如果近期受到殘暴打擊，減少 {0}% 攻擊速度、施放速度和移動速度",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "attack_chance_to_blind_on_hit_%_vs_bleeding_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "string": "攻擊擊中流血的敵人，有 {0}% 機率致盲",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "attack_chance_to_maim_on_hit_%_vs_blinded_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "string": "攻擊擊中致盲的敵人，有 {0}% 機率癱瘓",
        "reminder_text": "( 被癱瘓的敵人減少 30% 移動速度 )",
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    ]
  },
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    "English": null,
    "ids": [
      "attack_cost_+%_if_you_have_at_least_20_rage"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "string": "當你至少有 20 層盛怒時，增加 {0}% 攻擊消耗",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "你至少有 20 層盛怒時，減少 {0}% 攻擊消耗",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "attack_critical_strike_chance_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "攻擊增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "攻擊減少 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_critical_strike_chance_+%_per_200_accuracy_rating"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每 200 點命中值增加 {0}% 攻擊暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 200 點命中值減少 {0}% 攻擊暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_critical_strikes_ignore_elemental_resistances"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊暴擊無視敵人怪物元素抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_per_5%_block_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 5% 攻擊傷害格擋率，增加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 5% 攻擊傷害格擋率，減少 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_per_500_maximum_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 500 魔力增加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 500 魔力減少 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_per_explicit_map_mod_affecting_area"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個影響該地區地圖道具的詞綴，增加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_while_in_blood_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "血腥姿態時，增加 {0}% 攻擊傷害",
        "reminder_text": "(預設為血腥姿態)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "血腥姿態時，減少 {0}% 攻擊傷害",
        "reminder_text": "(預設為血腥姿態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_while_you_have_at_least_20_fortification"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你至少有 20 層護體時，增加 {0}% 攻擊技能傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你至少有 20 層護體時，減少 {0}% 攻擊技能傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_lucky_if_blocked_in_past_20_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若過去 20 秒你有格擋，攻擊傷害很幸運",
        "reminder_text": "(幸運令各種隨機數值計算兩次，並取高值做為結果。)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_lucky_if_blocked_in_past_20_seconds_while_dual_wielding"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若過去 20 秒你有格擋，雙持的攻擊傷害很幸運",
        "reminder_text": "(幸運令各種隨機數值計算兩次，並取高值做為結果。)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+1%_per_300_of_min_of_armour_or_evasion"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "護甲與閃避值兩者較低的數值每 200 點增加 1% 攻擊傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_per_16_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 16 點力量增加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 16 點力量減少 {0}% 攻擊傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_per_450_physical_damage_reduction_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 450 護甲增加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_per_75_armour_or_evasion_on_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "盾牌上每 75 護甲或閃避值增加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盾牌上每 75 護甲或閃避值減少 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_vs_maimed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對癱瘓的敵人增加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對癱瘓的敵人減少 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_when_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "滿血時增加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "滿血時減少 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_while_affected_by_precision"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被精準影響時，增加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被精準影響時，減少 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "引導施放時增加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "引導施放時減少 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "偷取時增加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "偷取時減少 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_while_you_have_fortify"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "護體時增加 {0}% 攻擊技能傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "護體時減少 {0}% 攻擊技能傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_damage_+%_with_channelling_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "引導施放技能時，增加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "引導施放技能時，減少 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_lightning_damage_%_to_convert_to_chaos"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}% 攻擊技能閃電傷害轉化至混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_mana_cost_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 攻擊的魔力消耗",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 攻擊的魔力消",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_fire_damage_per_10_strength",
      "attack_maximum_added_fire_damage_per_10_strength"
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
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          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "使用此武器攻擊，每 10 點力量附加 {0} 至 {1} 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_minimum_added_fire_damage_vs_bleeding_enemies",
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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          {
            "min": null,
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        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "使用此武器攻擊流血的敵人，附加 {0} 至 {1} 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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      "attack_maximum_added_lightning_damage_per_10_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
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          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "使用此武器攻擊，每 10 點敏捷附加 {0} 至 {1} 閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_lightning_damage_per_10_int",
      "attack_maximum_added_lightning_damage_per_10_int"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
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            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
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          []
        ],
        "string": "使用此武器攻擊，每 10 點智慧附加 {0} 至 {1} 閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_lightning_damage_per_200_accuracy_rating",
      "attack_maximum_added_lightning_damage_per_200_accuracy_rating"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
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            "min": null,
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        ],
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        "index_handlers": [
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          []
        ],
        "string": "每 200 命中值附加 {0} 至 {1} 攻擊閃電傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_if_have_crit_recently",
      "attack_maximum_added_physical_damage_if_have_crit_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
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        ],
        "format": [
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          "#"
        ],
        "index_handlers": [
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          []
        ],
        "string": "若你近期有造成暴擊，附加 {0} 至 {1} 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_per_25_strength",
      "attack_maximum_added_physical_damage_per_25_strength"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
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        ],
        "format": [
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          "#"
        ],
        "index_handlers": [
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          []
        ],
        "string": "每 25 點力量附加 {0} 至 {1} 物理傷害至攻擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_minimum_added_physical_damage_per_level",
      "attack_maximum_added_physical_damage_per_level"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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            "min": null,
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        "index_handlers": [
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        ],
        "string": "每個等級為你的攻擊附加 {0} 至 {1} 物理傷害",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "使用此武器攻擊被點燃的敵人附加 {0} 至 {1} 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "attack_physical_damage_%_to_convert_to_cold"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}% 攻擊物理傷害轉換為冰冷傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_physical_damage_%_to_convert_to_fire"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "{0}% 攻擊物理傷害轉換為火焰傷害",
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        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "attack_physical_damage_%_to_convert_to_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "{0}% 攻擊物理傷害轉換為閃電傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_projectiles_fork"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "來自攻擊的投射物會分裂",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "attack_projectiles_fork_additional_times"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
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        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "來自攻擊的投射物可以額外分裂 {0} 次",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "來自攻擊的投射物可以額外分裂 {0} 次",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "attack_skill_additional_num_projectiles_while_wielding_claws_daggers"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "持爪或匕首時，攻擊技能發射 1 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "#"
        ],
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        ],
        "string": "持爪或匕首時，攻擊技能發射 {0} 個額外投射物",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
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    "English": null,
    "ids": [
      "attack_skill_ailment_damage_+%_while_wielding_axes_swords"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "持斧或劍時，攻擊技能增加 {0}% 異常狀態傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "持斧或劍時，攻擊技能減少 {0}% 異常狀態傷害",
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        "is_markup": null
      }
    ]
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "攻擊技能附加等於同 {0}% 最大魔力的閃電傷害",
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        "is_markup": null
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    ]
  },
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    "English": null,
    "ids": [
      "attack_speed_+%_per_enemy_in_close_range"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        ],
        "string": "每個近距離的敵人，增加 {0}% 攻擊速度",
        "reminder_text": "( 近距離最遠 2 米 )",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個近距離的敵人，減少 {0}% 攻擊速度",
        "reminder_text": "( 近距離最遠 2 米 )",
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      }
    ]
  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
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        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "每個影響該地區地圖道具的詞綴，增加 {0}% 攻擊速度",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_per_fortification"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每層護體增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_while_in_sand_stance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "沙戮姿態時，增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "沙戮姿態時，減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_final_per_blitz_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每顆閃電球有 {0}% 更多攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆閃電球有 {0}% 更少攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_cast_a_mark_spell_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有施放印記法術，增加 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有施放印記法術，減少 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_enemy_hit_with_main_hand_weapon_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期使用主手武器擊中，增加 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期使用主手武器擊中，減少 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_enemy_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有擊殺，增加 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有擊殺，減少 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_have_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有被擊中，增加 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有被擊中，減少 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_have_blocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期有格擋，增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若近期有格擋，減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_have_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期有造成暴擊，增加 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若近期有造成暴擊，減少 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_havent_cast_dash_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期沒有施放幻步，增加 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期沒有施放幻步，減少 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_not_gained_frenzy_charge_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期沒有獲得狂怒球，增加 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期沒有獲得狂怒球，減少 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_rare_or_unique_enemy_nearby"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當附近有稀有或傳奇敵人時，增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當附近有稀有或傳奇敵人時，減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_you_have_at_least_600_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你至少有 600 點力量，增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你至少有 600 點力量，減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_per_25_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 25 點敏捷增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_per_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每層盛怒增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_while_affected_by_precision"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被精準影響時，增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被精準影響時，減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_while_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被冰緩時增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被冰緩時減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_while_not_on_low_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "不是瀕魔時，增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "不是瀕魔時，減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "迷蹤時增加 {0}% 攻擊速度",
        "reminder_text": "( 當你進入迷蹤狀態時，你將不會被敵人所阻擋 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "迷蹤時減少 {0}% 攻擊速度",
        "reminder_text": "( 當你進入迷蹤狀態時，你將不會被敵人所阻擋 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_with_channelling_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "引導施放技能增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "引導施放技能減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "steel_ammo_consumed_per_use_with_attacks_that_fire_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "會發射投射物的攻擊消耗最多 {0} 個額外鋼鐵碎片",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "會發射投射物的攻擊消耗最多 {0} 個額外鋼鐵碎片",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_bleed_on_hit_while_you_have_cat_stealth"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你有傲貓隱身時攻擊造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_cause_bleeding_vs_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中受詛咒的敵人時造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_chance_bleed_on_hit_%_vs_ignited_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用此武器攻擊被點燃的敵人有 {0}% 機率造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_chance_to_bleed_25%_vs_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當攻擊擊中被詛咒的敵人時有 25% 機率造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_chance_to_bleed_on_hit_%_vs_taunted_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中被嘲諷的敵人時有 {0}% 機率造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_chance_to_blind_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中時有 {0}% 機率造成致盲",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值，持續4秒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中時造成致盲",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值，持續4秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_chance_to_taunt_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中時有 {0}% 機率嘲諷敵人",
        "reminder_text": "（被你嘲諷敵人只能以你為目標，並對其他人造成 10% 較少傷害。嘲諷持續 3 秒）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中時嘲諷敵人",
        "reminder_text": "（被你嘲諷敵人只能以你為目標，並對其他人造成 10% 較少傷害。嘲諷持續 3 秒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_corrosion_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中時有 {0}% 機率造成腐蝕",
        "reminder_text": "(每層腐蝕 -5000護甲和 -1000 閃避值。腐蝕持續 4 秒並刷新現有腐蝕的持續時間)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_impale_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中時有 {0}% 機率穿刺敵人",
        "reminder_text": "( 當被穿刺的敵人被擊中，穿刺會反射 10% 穿刺之擊所造成的物理傷害至敵人。穿刺持續 5 次擊中 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中時穿刺敵人",
        "reminder_text": "( 當被穿刺的敵人被擊中，穿刺會反射 10% 穿刺之擊所造成的物理傷害至敵人。穿刺持續 5 次擊中 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_inflict_unnerve_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時的攻擊可造成 4 秒膽怯",
        "reminder_text": "( 膽怯的敵人增加 10% 承受法術傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_intimidate_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中時，有 {0}% 機率威嚇敵人 4 秒",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中時，威嚇敵人 4 秒",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_with_this_weapon_maximum_es_%_to_add_as_cold_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "將你最大能量護盾的 {0}% 轉換為冰冷傷害附加至此武器的攻擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_with_this_weapon_maximum_mana_%_to_add_as_fire_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "將你最大法力的 {0}% 轉換為火焰傷害附加至此武器的攻擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_with_this_weapon_minimum_added_chaos_damage_per_10_of_your_lowest_attribute",
      "attacks_with_this_weapon_maximum_added_chaos_damage_per_10_of_your_lowest_attribute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "每 10 點你最低的能力值，使此武器附加 {0} 至 {1} 攻擊混沌傷害",
        "reminder_text": "(能力值是指力量、敏捷和智慧)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_with_this_weapon_minimum_added_cold_damage_per_10_dexterity",
      "attacks_with_this_weapon_maximum_added_cold_damage_per_10_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "每 10 點敏捷，使用此武器攻擊附加 {0} 至 {1} 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_with_two_handed_weapons_impale_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用雙手武器擊中時，有 {0}% 機率穿刺敵人",
        "reminder_text": "( 當被穿刺的敵人被擊中，穿刺會反射 10% 穿刺之擊所造成的物理傷害至敵人。穿刺持續 5 次擊中 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "aura_effect_on_self_from_skills_+%_per_herald_effecting_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個影響你的捷光環，\n增加 {0}% 你身上來自你技能的光環效果，最多 40%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個影響你的捷光環，\n減少 {0}% 你身上來自你技能的光環效果，最多 40%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "auras_grant_life_mana_es_recovery_rate_+%_to_you_and_your_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "來自你技能的光環，\n使你和友方增加 {0}% 生命、魔力和能量護盾恢復率",
        "reminder_text": "( 光環只能給予他們影響之物加成 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "來自你技能的光環，\n使你和友方減少 {0}% 生命、魔力和能量護盾恢復率",
        "reminder_text": "( 光環只能給予他們影響之物加成 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avians_flight_duration_ms_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "{0} 秒飛羽飄翔持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avians_might_duration_ms_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "{0} 秒飛羽意志持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_ailments_%_from_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率避免來自暴擊的異常狀態",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_ailments_%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "持盾時，{0}% 機率避免元素異常狀態",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_all_elemental_ailment_%_per_summoned_golem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每隻魔像有 {0}% 機率避免元素異常狀態",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_chained_projectile_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 避免連鎖投射物傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "避免連鎖投射物傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_chill_freeze_while_casting_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "施放法術時，{0}% 機率避免被冰緩或冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_corrupted_blood_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率避免腐化之血",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_elemental_ailments_%_while_affected_by_elusive"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你有靈巧時有 {0}% 機率避免元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_elemental_ailments_%_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "迷蹤時有 {0}% 機率避免元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_elemental_damage_chance_%_during_soul_gain_prevention"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "停止獲得靈魂期間，{0}% 機率避免來自擊中的元素傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_elemental_damage_while_phasing_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當迷蹤時，{0}% 機率避免元素傷害擊中",
        "reminder_text": "( 避免傷害機率不會超過 75% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_freeze_and_chill_%_if_you_have_used_a_fire_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有使用火焰技能，{0}% 機率避免被冰緩或冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_impale_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率避免被穿刺",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你不會被穿刺",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_maim_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率避免癱瘓",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你不能被癱瘓",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_non_damaging_ailments_%_per_missing_barkskin_stack"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "每層低於上限的木質，有 {0}% 避免你身上非傷害型異常狀態",
        "reminder_text": "(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_physical_damage_%_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "迷蹤時，{0}% 機率避免來自擊中的物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_projectiles_%_chance_if_taken_projectile_damage_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有承受投射物傷害，有 {0}% 機率避免投射物",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_projectiles_while_phasing_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "迷蹤效果下有 {0}% 機率避免投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_shock_%_while_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被冰緩時，{0}% 機率避免被感電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_stun_35%_per_active_herald"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個影響你的捷光環增益效果有 35% 機率避免被暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_stun_%_while_channeling_snipe"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "引導施放狙擊時，有 {0}% 機率避免被暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_stun_%_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "引導施放時，{0}% 機率避免被暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avoid_stun_%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "持盾時，{0}% 機率避免被暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "axe_mastery_hit_and_ailment_damage_+%_final_vs_enemies_on_low_life"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "對貧血敵人造成 {0}% 更多擊中和異常狀態傷害",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "對貧血敵人造成 {0}% 更少擊中和異常狀態傷害",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "azmeri_primalist_wisps_found_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 翠綠荒林掉落原始妖精的數量",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 翠綠荒林掉落原始妖精的數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "azmeri_voodoo_shaman_wisps_found_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 在翠綠荒林野性妖精掉落的數量",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 在翠綠荒林野性妖精掉落的數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "azmeri_warden_wisps_found_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 翠綠荒林掉落靈現妖精的數量",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 翠綠荒林掉落靈現妖精的數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ball_lightning_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "天雷之珠發射 1 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "天雷之珠發射 {0} 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "banner_affected_enemies_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "在你鬥旗附近的敵人增加 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "在你鬥旗附近的敵人減少 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "banner_affected_enemies_explode_for_10%_life_as_physical_on_kill_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "在你鬥旗附近的敵人被擊殺時有 {0}% 機率爆炸，造成它們最大生命十分之一的物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "banner_affected_enemies_maimed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "在你鬥旗附近的敵人被癱瘓",
        "reminder_text": "( 被癱瘓的敵人減少 30% 移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "banner_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鬥旗技能增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "鬥旗技能減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "banner_buff_lingers_for_X_seconds_after_leaving_area"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "離開區域後，鬥旗增益效果會多留存 {0} 秒",
        "reminder_text": "（離開鬥旗的範圍之後，增益效果仍會套用在你身上）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "banner_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "鬥旗技能增加 {0}% 持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "鬥旗技能減少 {0}% 持續時間",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "banner_gain_X_endurance_charges_when_placed_with_max_resources"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "消耗最大勇氣放置鬥旗時獲得 {0} 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "消耗最大勇氣放置鬥旗時獲得 {0} 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "banner_gain_X_frenzy_charges_when_placed_with_max_resources"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "消耗最大勇氣放置鬥旗時獲得 {0} 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "消耗最大勇氣放置鬥旗時獲得 {0} 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "banner_gain_X_resources_on_warcry"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "戰吼時，如果可以則獲得 {0} 勇氣",
        "reminder_text": "（預設情況下，近戰擊殺，或近戰擊中稀有或傳奇敵人可獲得 1 勇氣，每 0.5 秒不超過 1 次，最多獲得 50 勇氣）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "戰吼時，如果可以則獲得 {0} 勇氣",
        "reminder_text": "（預設情況下，近戰擊殺，或近戰擊中稀有或傳奇敵人可獲得 1 勇氣，每 0.5 秒不超過 1 次，最多獲得 50 勇氣）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "banner_mana_reservation_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 鬥旗技能的保留",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 鬥旗技能的保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "banner_recover_X%_life_when_placed_per_5_resources"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每消耗 5 勇氣放置戰旗，恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "banner_remove_random_ailment_when_placed_with_X_resources"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你至少消耗 {0} 勇氣放置鬥旗時，移除你身上的 1 個隨機異常狀態",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "banner_resist_all_elements_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "鬥旗也會使你和友方獲得 {0}% 全部元素抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "banner_resource_gained_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 獲得勇氣",
        "reminder_text": "（預設情況下，近戰擊殺，或近戰擊中稀有或傳奇敵人可獲得 1 勇氣，每 0.5 秒不超過 1 次，最多獲得 50 勇氣）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 獲得勇氣",
        "reminder_text": "（預設情況下，近戰擊殺，或近戰擊中稀有或傳奇敵人可獲得 1 勇氣，每 0.5 秒不超過 1 次，最多獲得 50 勇氣）",
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "banner_resource_maximum_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "{0} 最大勇氣",
        "reminder_text": "（預設情況下，近戰擊殺，或近戰擊中稀有或傳奇敵人可獲得 1 勇氣，每 0.5 秒不超過 1 次，最多獲得 50 勇氣）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "banner_skills_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "減少 {0}% 烙印技能的魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "增加 {0}% 烙印技能的魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "banner_skills_mana_reservation_efficiency_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 鬥旗技能的魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 鬥旗技能的魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "banner_skills_reserve_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "鬥旗技能沒有保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "barrage_and_frenzy_critical_strike_chance_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆耐力球使彈幕和狂怒增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "每顆耐力球使彈幕和狂怒減少 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "basalt_flask_armour_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 更多護甲",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "{0}% 更少護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_ailment_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_all_ailment_duration_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 你身上的異常狀態持續時間",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 你身上的異常狀態持續時間",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_always_inflict_elemental_ailments_you_are_suffering_from"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "擊中的所有傷害都會造成你正承受的元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_armour_%_applies_to_chaos_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}% 護甲同時套用至承受擊中的混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_armour_applies_to_chaos_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "護甲同時套用至承受擊中的混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_armour_applies_to_lightning_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "護甲同時承受來自擊中的閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_arrows_always_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "箭矢穿透所有目標",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_attack_block_luck"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "攻擊傷害格擋率很幸運",
        "reminder_text": "(幸運令各種隨機數值計算兩次，並取高值做為結果。)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊傷害格擋率很不幸",
        "reminder_text": "(不幸令各種隨機數值計算兩次，並取低值做為結果。)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_avoid_projectiles_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}% 機率避免投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "避免投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_bleed_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 流血持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 流血持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_block_luck"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "格擋率很幸運",
        "reminder_text": "(幸運令各種隨機數值計算兩次，並取高值做為結果。)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "格擋率很不幸",
        "reminder_text": "(不幸令各種隨機數值計算兩次，並取低值做為結果。)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_block_%_damage_taken"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你承受 {0}% 來自格擋擊中的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_bone_golem_granted_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 你食腐魔像提供的增益效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 你食腐魔像提供的增益效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_cannot_gain_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能獲得耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_cannot_leech_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能偷取能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_chance_to_deal_triple_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}% 機率造成 3 倍傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "造成 3 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_chaos_damage_can_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的混沌傷害可以點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_chaos_damage_damages_energy_shield_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 承受的混沌傷害不會無視能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_charge_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 能量球持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 能量球持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 冷卻恢復速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 冷卻恢復速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_damage_bypass_ward_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 承受的傷害無視保護",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_deal_no_chaos_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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          []
        ],
        "string": "不能造成混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
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  {
    "English": null,
    "ids": [
      "base_deal_no_fire_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
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          []
        ],
        "string": "不能造成火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_deal_no_lightning_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能造成閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_energy_shield_leech_from_chaos_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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            "divide_by_one_hundred"
          ]
        ],
        "string": "{0}% 混沌傷害偷取能量護盾",
        "reminder_text": "(偷取的能量護盾隨著時間回復。多個偷取可同時發生，直到最大回復率)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_energy_shield_leech_from_cold_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "{0}% 冰冷傷害偷取能量護盾",
        "reminder_text": "(偷取的能量護盾隨著時間回復。多個偷取可同時發生，直到最大回復率)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_energy_shield_leech_from_elemental_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "{0}% 元素傷害偷取能量護盾",
        "reminder_text": "(偷取的能量護盾隨著時間回復。多個偷取可同時發生，直到最大回復率)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_energy_shield_leech_from_fire_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "{0}% 火焰傷害偷取能量護盾",
        "reminder_text": "(偷取的能量護盾隨著時間回復。多個偷取可同時發生，直到最大回復率)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_energy_shield_leech_from_lightning_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "{0}% 閃電傷害偷取能量護盾",
        "reminder_text": "(偷取的能量護盾隨著時間回復。多個偷取可同時發生，直到最大回復率)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_energy_shield_leech_from_physical_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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            "divide_by_one_hundred"
          ]
        ],
        "string": "{0}% 物理傷害偷取能量護盾",
        "reminder_text": "(偷取的能量護盾隨著時間回復。多個偷取可同時發生，直到最大回復率)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_extra_damage_rolls"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中的傷害很幸運",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "擊中的傷害很不幸",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_frozen_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 你身上的冰凍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 你身上的冰凍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_immune_to_cold_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "免疫冰冷異常狀態",
        "reminder_text": "(冰冷異常狀態為冰緩、冰凍和易碎)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_immune_to_freeze"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "免疫冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_immune_to_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "免疫點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_immune_to_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "免疫感電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_inflict_cold_exposure_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率造成冰冷曝曬",
        "reminder_text": "(冰冷曝曬 -10 冰冷抗性，持續 4 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時造成冰冷曝曬",
        "reminder_text": "(冰冷曝曬 -10 冰冷抗性，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_inflict_fire_exposure_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率造成火焰曝曬",
        "reminder_text": "(火焰曝曬 -10 火焰抗性，持續 4 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時造成火焰曝曬",
        "reminder_text": "(火焰曝曬 -10 火焰抗性，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_inflict_lightning_exposure_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "擊中時有 {0}% 機率造成閃電曝曬",
        "reminder_text": "(閃電曝曬 -10 閃電抗性，持續 4 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時造成閃電曝曬",
        "reminder_text": "(閃電曝曬 -10 閃電抗性，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_life_leech_applies_recovery_to_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "生命偷取效果轉為恢復能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_main_hand_maim_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用主手擊中時有 {0}% 機率癱瘓敵人",
        "reminder_text": "( 被癱瘓的敵人減少 30% 移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_max_fortification"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "{0} 最大護體",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_minion_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 召喚物持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 召喚物持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_non_chaos_damage_bypass_energy_shield_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 承受的非混沌傷害無視能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_number_of_champions_of_light_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0} 純淨護衛最大數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_number_of_herald_scorpions_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最多召喚 {0} 個苦痛潛伏者",
        "reminder_text": null,
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        "string": "增加 {0}% 戰法戰吼增益效果",
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            "max": null,
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        "reminder_text": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "增加 {0}% 刀鋒陷阱傷害",
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            "min": null,
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            "negate"
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        "string": "減少 {0}% 刀鋒陷阱傷害e",
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    "English": null,
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        "string": "增加 {0}% 刀鋒陷阱範圍效果",
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            "negated": null
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        "format": [
          "#"
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        "string": "刀鋒陷阱有 {0}% 更多範圍效果",
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        "string": "刀鋒陷阱有 {0}% 更少範圍效果",
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    "English": null,
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    "Japanese": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "旋天劍舞增加 {0}% 傷害",
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            "negated": null
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        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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            "min": 0,
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            "min": null,
            "max": null,
            "negated": null
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            "min": null,
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        "string": "旋天劍舞同時上限 {0}",
        "reminder_text": null,
        "is_markup": null
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        ],
        "string": "沙戮風暴增加 {0}% 移動速度",
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            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        "string": "沙戮風暴減少 {0}% 移動速度",
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        "is_markup": null
      }
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      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        "string": "爆裂箭雨和火砲砲塔的全部傷害擊中可以中毒",
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            "min": null,
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            "negated": null
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  },
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    "English": null,
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            "max": null,
            "negated": null
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        "format": [
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        "string": "熾熱魔炮增加 {0}% 傷害",
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            "max": -1,
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        "index_handlers": [
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            "negate"
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        "string": "熾熱魔炮減少 {0}% 傷害",
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            "max": 1,
            "negated": null
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        "format": [
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        "index_handlers": [
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        "string": "熾熱魔炮發射 1 個額外投射物",
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        "condition": [
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            "min": 2,
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            "negated": null
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        "string": "熾熱魔炮發射 {0} 個額外投射物",
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        "is_markup": null
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    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "熾熱魔炮投射物在穿越烈焰之牆時分裂",
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    "ids": [
      "bleed_damage_+%_per_endurance_charge"
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    "trade_stats": null,
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            "min": 1,
            "max": null,
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        "format": [
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        "string": "每顆耐力球增加 {0}% 流血傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "每顆耐力球減少 {0}% 流血傷害",
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        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "bleed_dot_multiplier_+_per_impale_on_enemy"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        "index_handlers": [
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        "string": "敵人身上每層穿刺 {0}% 持續傷害加成",
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        "is_markup": null
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  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Traditional_Chinese": [
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          }
        ],
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        "string": "持斧時每層盛怒也會給予流血 {0}% 持續傷害加成",
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    "Traditional_Chinese": [
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        ],
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        ],
        "string": "對癱瘓敵人增加 {0}% 你造成的流血傷害",
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      },
      {
        "condition": [
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            "min": null,
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        ],
        "string": "對癱瘓敵人減少 {0}% 你造成的流血傷害",
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      },
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      }
    ]
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    "English": null,
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          }
        ],
        "format": [
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        ],
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        ],
        "string": "每顆狂怒球 {0}% 流血的持續傷害加成",
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        "is_markup": null
      }
    ]
  },
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "string": "每顆耐力球 {0}% 流血持續傷害加成",
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      }
    ]
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          "#"
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        ],
        "string": "對中毒的敵人你所造成的流血 +{0}% 持續傷害加成",
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      },
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            "negate"
          ]
        ],
        "string": "對中毒的敵人你所造成的流血 -{0}% 持續傷害加成",
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      }
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        "string": "移動時，你身上的流血加速 {0}% 失效",
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      },
      {
        "condition": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "移動時，你身上的流血減緩 {0}% 失效",
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      }
    ]
  },
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    "English": null,
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      "bleeding_reflected_to_self"
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      {
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        "string": "你造成的流血會反射到你身上",
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      }
    ]
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      "bleeding_stacks_up_to_x_times"
    ],
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        "string": "你可造成敵人流血，最多 {0} 次\n當敵人移動時你的流血不能造成額外的傷害",
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      }
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  },
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      "blight_arc_tower_additional_chains"
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      {
        "condition": [
          {
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          "#"
        ],
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        ],
        "string": "你的電弧塔有 {0} 次額外連鎖",
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      }
    ]
  },
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      {
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          {
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          "#"
        ],
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        "string": "你的電弧塔額外重複 {0} 次",
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      }
    ]
  },
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      "blight_arc_tower_chance_to_sap_%"
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      {
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        "string": "你的電弧塔有 {0}% 機率造成殘喘",
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      }
    ]
  },
  {
    "English": null,
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      "blight_arc_tower_damage_+%"
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      {
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        ],
        "string": "你的電弧塔增加 {0}% 傷害",
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      },
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        "condition": [
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            "negate"
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        "string": "你的電弧塔減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
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      {
        "condition": [
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        "string": "你的電弧塔增加 {0}% 範圍",
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      },
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        "condition": [
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            "negate"
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        "string": "你的電弧塔減少 {0}% 範圍",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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    "Japanese": null,
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      {
        "condition": [
          {
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        "string": "你每秒引導施放凋落，增加 {0}% 範圍效果，最多 200%",
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      }
    ]
  },
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    "English": null,
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      "blight_cast_speed_+%"
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    "Traditional_Chinese": [
      {
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      }
    ]
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      {
        "condition": [
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          "#"
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        ],
        "string": "你的冰緩塔增加 {0}% 冰緩效果",
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        "string": "你的冰緩塔減少 {0}% 冰緩效果",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
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          "#"
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        ],
        "string": "你的冰緩塔增加 {0}% 傷害",
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      },
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        "condition": [
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        "index_handlers": [
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            "negate"
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        "string": "你的冰緩塔減少 {0}% 傷害",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
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      "blight_chilling_tower_duration_+%"
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    "Traditional_Chinese": [
      {
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        ],
        "string": "你的冰緩塔增加 {0}% 持續時間",
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      },
      {
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            "negate"
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        "string": "你的冰緩塔減少 {0}% 持續時間",
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      }
    ]
  },
  {
    "English": null,
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      "blight_chilling_tower_freeze_for_ms"
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    "Traditional_Chinese": [
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        ],
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        ],
        "string": "當敵人被冰緩射線影響時，你的冰緩塔冰凍敵人 {0} 秒",
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      }
    ]
  },
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    "English": null,
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        "string": "你的冰緩塔增加 {0}% 範圍",
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        "index_handlers": [
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        "string": "你的冰緩塔減少 {0}% 範圍",
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      }
    ]
  },
  {
    "English": null,
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    "Traditional_Chinese": [
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        "string": "你寒冰牢籠製造的牢籠比平常大 {0}%",
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        "string": "你的哨兵塔召喚 1 個額外召喚物",
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      {
        "condition": [
          {
            "min": 1,
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        "string": "你哨兵塔召喚的召喚物增加 {0}% 傷害",
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        "string": "你哨兵塔召喚的召喚物增加 {0}% 生命",
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        "format": [
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        "string": "你的閃電新星塔增加 {0}% 傷害",
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            "negate"
          ]
        ],
        "string": "你的時空塔減少 {0}% 效果",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
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      "blight_temporal_tower_grant_you_action_speed_-%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        "string": "你的時空塔同時減少你 {0}% 行動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "index_handlers": [
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            "negate"
          ]
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        "string": "你的時空塔同時增加你 {0}% 行動速度",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "blight_temporal_tower_grants_stun_immunity"
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      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "你的時空塔同時給予暈眩免疫",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "blight_temporal_tower_range_+%"
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    "German": null,
    "Japanese": null,
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    "Russian": null,
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "你的時空塔增加 {0}% 範圍",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "你的時空塔減少 {0}% 範圍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "blight_temporal_tower_tick_speed_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
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        "string": "你的時空塔效果逝去加速 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "你的時空塔效果逝去減緩 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "blight_tertiary_skill_effect_duration"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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            "milliseconds_to_seconds"
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        ],
        "string": "萎滅造成 {0} 秒凋零",
        "reminder_text": null,
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      }
    ]
  },
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      "blight_tower_arc_damage_+%"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "你的電弧塔增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
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        "string": "你的電弧塔減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
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      "blight_tower_chilling_cost_+%"
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
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        "format": [
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        "index_handlers": [
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        "string": "你的冰緩塔增加 {0}% 範圍",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "你的冰緩塔減少 {0}% 範圍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "blight_tower_damage_per_tower_type_+%"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        "string": "每種啟動的防守塔，使你的防守塔增加 {0}% 傷害",
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      }
    ]
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    "English": null,
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        "format": [
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        "index_handlers": [
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        "string": "你的火球塔發射 1 個額外投射物",
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      },
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        "condition": [
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            "min": 2,
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        "string": "你的火球塔發射 {0} 個額外投射物",
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        "is_markup": null
      }
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      "blighted_map_chest_reward_lucky_count"
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    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "{0} 個凋落保險箱內含的物品種類很幸運",
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      }
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    "English": null,
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        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
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        "string": "防守塔造成 {0}% 更多傷害",
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        "is_markup": null
      },
      {
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            "min": null,
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        "index_handlers": [
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            "negate"
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        "string": "防守塔造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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      "blind_chilled_enemies_on_hit_%"
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    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
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            "negated": null
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        "format": [
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        "string": "擊中冰緩的敵人時使其致盲",
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      },
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            "min": null,
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        "is_markup": null
      }
    ]
  },
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    "ids": [
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        "string": "致盲不影響你擊中的機率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "ids": [
      "blind_does_not_affect_light_radius"
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        "condition": [
          {
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        ],
        "format": [
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        ],
        "string": "致盲不影響你的光線範圍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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    "trade_stats": null,
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      {
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      {
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            "min": null,
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    ]
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
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        ],
        "string": "當敵人擊中你時，他們有 {0}% 機率被致盲",
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      }
    ]
  },
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    "English": null,
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      "blind_enemies_when_hit_while_affected_by_grace_%_chance"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        "format": [
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        ],
        "string": "被優雅影響時，有 {0}% 機率致盲擊中你的敵人",
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        "is_markup": null
      },
      {
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            "min": 100,
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        "format": [
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        ],
        "string": "被優雅影響時致盲擊中你的敵人",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "blind_reflected_to_self"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "你造成的致盲反射回你",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值，持續4秒 )",
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      }
    ]
  },
  {
    "English": null,
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      "blink_and_mirror_arrow_cooldown_speed_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "閃現射擊和魅影射擊增加 {0}% 冷卻時間恢復速度",
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        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "閃現射擊和魅影射擊減少 {0}% 冷卻時間恢復速度",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "block_and_stun_+%_recovery_per_fortification"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "每層護體，增加 {0}% 暈眩和格擋恢復",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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          }
        ],
        "format": [
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        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "每層護體，減少 {0}% 暈眩和格擋恢復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "block_chance_%_vs_cursed_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "來自被詛咒的敵人 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "block_chance_from_equipped_shield_is_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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      {
        "condition": [
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      "block_%_damage_taken_from_elemental"
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    "Traditional_Chinese": [
      {
        "condition": [
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        "format": [
          "#"
        ],
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        "string": "你承受來自格擋擊中 {0}% 的元素傷害",
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    ]
  },
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      "block_%_if_blocked_an_attack_recently"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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          }
        ],
        "format": [
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        ],
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        ],
        "string": "若你近期有格擋攻擊傷害，{0}% 攻擊傷害格擋率",
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    ]
  },
  {
    "English": null,
    "ids": [
      "block_%_while_affected_by_determination"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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        ],
        "format": [
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        ],
        "string": "被堅定影響時 {0}% 攻擊傷害格擋率",
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      }
    ]
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    "English": null,
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      "block_spells_chance_%_while_holding_shield"
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    "Korean": null,
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        "condition": [
          {
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        ],
        "format": [
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        "string": "持盾時 {0}% 法術傷害格擋率",
        "reminder_text": null,
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      }
    ]
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    "English": null,
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      "blood_sand_armour_mana_reservation_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "血肉骸骨增加 {0}% 保留",
        "reminder_text": null,
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      },
      {
        "condition": [
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        "format": [
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            "negate"
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        "string": "血肉骸骨減少 {0}% 保留",
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    "English": null,
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      "blood_sand_mana_reservation_efficiency_-2%_per_1"
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    "French": null,
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "血腥沙戮減少 {0}% 魔力保留效用",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": null,
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            "negate_and_double"
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        "string": "血腥沙戮增加 {0}% 魔力保留效用",
        "reminder_text": null,
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  {
    "English": null,
    "ids": [
      "blood_sand_mana_reservation_efficiency_+%"
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    "trade_stats": null,
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    "French": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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        ],
        "index_handlers": [
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        "string": "血腥沙戮增加 {0}% 魔力保留效用",
        "reminder_text": null,
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      {
        "condition": [
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            "min": null,
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "血腥沙戮減少 {0}% 魔力保留效用",
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    ]
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    "English": null,
    "ids": [
      "blood_sand_stance_buff_effect_+%"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
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        "string": "血腥殺戮增加 {0}% 增益效果",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": null,
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        "format": [
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            "negate"
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        "string": "血腥殺戮減少 {0}% 增益效果",
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  {
    "English": null,
    "ids": [
      "blood_spears_area_of_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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            "max": null,
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        "format": [
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        ],
        "index_handlers": [
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        "string": "裂地刺穿增加 {0}% 範圍效果",
        "reminder_text": null,
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      {
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        ],
        "format": [
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        ],
        "index_handlers": [
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            "negate"
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        "string": "裂地刺穿減少 {0}% 範圍效果",
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      }
    ]
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    "English": null,
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      "blood_spears_base_number_of_spears",
      "quality_display_perforate_is_gem"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          {
            "min": null,
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        "format": [
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        "index_handlers": [
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        "string": "裂地刺穿製造 {0} 個尖刺",
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      {
        "condition": [
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            "min": 2,
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            "min": null,
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    "English": null,
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      "blood_spears_damage_+%"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": null,
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        "condition": [
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            "min": 1,
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        "string": "裂地刺穿增加 {0}% 傷害",
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      {
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            "min": null,
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "裂地刺穿減少 {0}% 傷害",
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    "English": null,
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      "bloodreap_damage_+%"
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
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        ],
        "string": "收割增加 {0}% 傷害",
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      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "收割減少 {0}% 傷害",
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    "ids": [
      "bloodreap_skill_area_of_effect_+%"
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    "German": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        "format": [
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        "string": "增加 {0}% 收割的範圍效果",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "index_handlers": [
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        "string": "減少 {0}% 收割的範圍效果",
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    "English": null,
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    "trade_stats": null,
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    "French": null,
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    "Traditional_Chinese": [
      {
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        ],
        "format": [
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        "string": "若裝備中的胸甲沒有鑲嵌寶石，胸甲的護甲為 2 倍",
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    "hidden": null,
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    "German": null,
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        "condition": [
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            "max": null,
            "negated": null
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        "format": [
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        "string": "增加 {0}% 你胸甲的閃避值",
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            "min": null,
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        "format": [
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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        "format": [
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        "string": "每 {0} 點敏捷，承受 1% 更少傷害",
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    "English": null,
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            "max": null,
            "negated": null
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        "string": "每 {0} 點智慧，承受 1% 更少傷害",
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    "English": null,
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    "German": null,
    "Japanese": null,
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    "Portuguese": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        "string": "每 {0} 點力量，承受 1% 更少傷害",
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  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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            "milliseconds_to_seconds"
          ]
        ],
        "string": "每 {0} 秒獲得 1 顆耐力球",
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    ]
  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Traditional_Chinese": [
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        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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            "milliseconds_to_seconds"
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        ],
        "string": "每 {0} 秒獲得 1 顆狂怒球",
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  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
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        "index_handlers": [
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            "milliseconds_to_seconds"
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        ],
        "string": "每 {0} 秒獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        "string": "召喚食腐魔像增加 {0}% 傷害",
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      {
        "condition": [
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            "max": -1,
            "negated": null
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        "format": [
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚食腐魔像減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bone_golem_elemental_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚食腐魔像 {0}% 全部元素抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bone_lance_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 屍術矢施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 屍術矢施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bone_lance_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 屍術矢傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 屍術矢傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "boneshatter_chance_to_gain_+1_trauma"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "碎骨有 {0}% 機率 +1 創傷",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "boneshatter_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 碎骨傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 碎骨傷害e",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "boneshatter_stun_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 碎骨暈眩持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 碎骨暈眩持續時間n",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "boots_implicit_accuracy_rating_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "更多 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "更少 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "boots_implicit_ground_brittle_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "移動時留下易碎地面，持續 {0} 秒",
        "reminder_text": "( 在你易碎地面上的敵人為易碎。對他們的擊中 +2% 暴擊率 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "boots_implicit_ground_sapping_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "移動時留下殘喘地面，持續 {0} 秒",
        "reminder_text": "( 在你殘喘地面上的敵人為殘喘。他們造成 6% 更少傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "boots_implicit_ground_scorched_duration_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "移動時留下焦灼地面，持續 {0} 秒",
        "reminder_text": "( 在你焦灼地面上的敵人為焦灼。他們 -10% 元素抗性 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "boss_maximum_life_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 更多生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "{0}% 更少生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "bow_attacks_have_culling_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "弓攻擊有撲殺",
        "reminder_text": "( 對生命等於或少於 10% 最大生命的敵人可以造成撲殺，敵人將直接死亡 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "brand_activation_rate_+%_final_during_first_20%_of_active_duration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "烙印附著持續時間過去 20% 前，烙印有 {0}% 更多啟動頻率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "brand_activation_rate_+%_final_during_last_20%_of_active_duration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若烙印附著持續時間過去 75%，烙印有 {0}% 更多啟動頻率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "brand_area_of_effect_+%_if_50%_attached_duration_expired"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若烙印附著持續時間過去 50%，烙印增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "brands_reattach_on_activation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "每次烙印啟動時會附著至新的敵人，每 0.3 秒不超過 1 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "breachstone_commanders_%_drop_additional_fragments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "稀有裂痕怪物有 {0}% 機率掉落 1 個額外地圖碎片",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "breachstone_commanders_%_drop_additional_maps"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "稀有裂痕怪物有 {0}% 機率掉落 1 張額外地圖",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "breachstone_commanders_%_drop_additional_scarabs"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "稀有裂痕怪物有 {0}% 機率掉落 1 個額外聖甲蟲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "breachstone_commanders_%_drop_additional_unique_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "稀有裂痕怪物有 {0}% 機率掉落 1 個額外傳奇物品",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "breachstone_commanders_drop_additional_currency_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "稀有裂痕怪物掉落額外通貨",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "breachstone_commanders_drop_additional_divination_cards"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "稀有裂痕怪物掉落 1 個額外命運卡",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "稀有裂痕怪物掉落 {0} 個額外命運卡",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "buff_effect_+%_on_low_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "瀕能量護盾時增加 {0}% 增益效果",
        "reminder_text": "(能量護盾低於50%時為貧能量護盾狀態)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "瀕能量護盾時減少 {0}% 增益效果",
        "reminder_text": "(能量護盾低於50%時為貧能量護盾狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "buff_time_passed_+%_only_buff_category"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你身上的增益加速 {0}% 失效",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你身上的增益減緩 {0}% 失效",
        "reminder_text": "( 效果無法減緩至低於它們正常消逝速度的 25% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "buff_time_passed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你身上的增益加速 {0}% 失效",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你身上的增益減緩 {0}% 失效",
        "reminder_text": "( 效果無法減緩至低於它們正常消逝速度的 25% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "burning_and_explosive_arrow_shatter_on_killing_blow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用燃燒箭矢或爆裂箭矢擊殺之擊，像冰凍那樣粉碎敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "burning_arrow_debuff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃燒箭矢增加 {0}% 減益效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "燃燒箭矢減少 {0}% 減益效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "burning_damage_+%_per_non_shocked_enemy_shocked_recently_up_to_120%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期每次你感電未被感電的敵人，增加 {0}% 燃燒傷害，最多 120%",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期每次你感電未被感電的敵人，減少 {0}% 燃燒傷害，最多 120%",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "can_apply_additional_scorch"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你可以對每個敵人造成 1 次額外的焦灼",
        "reminder_text": "(焦灼的敵人減少至多 30% 元素抗性，根據擊中的火焰傷害，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "can_apply_additional_tincture"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你可以額外啟用 1 個萃取物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "can_catch_scourged_fish"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你可以捕抓災魘魚",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "can_only_have_one_ancestor_totem_buff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "一次最多 1 個來自啟動先祖圖騰的增益",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "can_trigger_summon_elemental_relic_on_nearby_ally_kill_or_on_hit_rare_or_unique"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你或附近友方擊殺敵人或擊中稀有或傳奇敵人時，有 25% 機率觸發等級 20 的召喚元素聖物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_adapt_to_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能適應冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_adapt_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能適應火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_adapt_to_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能適應閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_bled_by_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "流血的敵人不能對你造成流血",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_blinded_while_affected_by_precision"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被精準影響時不能被致盲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_chilled_or_frozen_while_ice_golem_summoned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你有召喚寒冰魔像時不會被冰緩或冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_chilled_or_frozen_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動時不能被冰緩或冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_chilled_while_at_maximum_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "達到最大狂怒球時不能被冰緩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_chilled_while_burning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "燃燒時不能被冰緩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_crit_if_you_have_been_stunned_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有被暈眩，對你的擊中不會造成暴擊",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_frozen_if_energy_shield_recharge_has_started_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若能量護盾近期開始充能，則不能被冰凍",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_frozen_if_you_have_been_frozen_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "如果你近期被冰凍，你將不會再被冰凍",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_frozen_with_dex_higher_than_int"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若敏捷高於智慧則不會被冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_ignited_by_ignited_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "點燃的敵人不能點燃你",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_ignited_if_you_have_been_ignited_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有被點燃，你不能被點燃",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_ignited_while_at_maximum_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "達到最大耐力球時不能被點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_ignited_while_flame_golem_summoned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你有召喚烈焰魔像時不會被點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_ignited_with_strength_higher_than_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若力量高於敏捷則不會被點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_inflicted_by_corrupted_blood"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "腐化之血對你沒有影響",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_poisoned_if_x_poisons_on_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你身上至少有 {0} 層中毒，則你不能被中毒",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你身上至少有 {0} 層中毒，則你不能被中毒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_poisoned_while_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "流血時不會中毒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_shocked_if_you_have_been_shocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期被感電，你不能被感電",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_shocked_or_ignited_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動時不能被感電或點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_shocked_while_at_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "達到最大暴擊球時不能被感電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_shocked_while_lightning_golem_summoned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你有召喚閃電魔像時不會被感電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_shocked_with_int_higher_than_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若智慧高於力量則不會被感電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_by_blocked_hits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你格擋的攻擊不能暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_by_hits_of_only_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不會被只有物裡傷害的擊中暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_by_suppressed_spell_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不會被壓抑的法術傷害暈眩",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_if_have_been_stunned_or_blocked_stunning_hit_in_past_2_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若過去 2 秒你被暈眩或是格擋暈眩一擊，你將不能再被暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_if_have_not_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期沒有被擊中則不能被暈眩",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_if_you_have_been_stunned_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "如果你近期被暈眩，你將不能再被暈眩",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_if_you_have_blocked_a_stun_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期有格擋暈眩一擊，你將不能再被暈眩",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_if_you_have_ghost_dance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你有幽魂屍布時不能被暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_while_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "流血時不會被暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_while_fortified"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "護體時不會被暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_while_using_chaos_skill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌技能無視暈眩的中斷",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_block_spells"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能格擋法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_cast_spells"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能施放法術",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_critical_strike_with_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊不能造成暴擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_fish_from_water"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "站在水中時不能釣魚",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_gain_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能獲得充能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_gain_corrupted_blood_while_you_have_at_least_5_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你身上至少有 5 層腐化之血減益效果，則不能對你造成腐化之血",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_gain_damaging_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "傷害行異常狀態不會作用於你",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_gain_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能獲得暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_gain_rage_during_soul_gain_prevention"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "停止獲得靈魂持續時間你不能獲得盛怒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_have_energy_shield_leeched_from"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人不能偷取你的能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_have_more_than_1_damaging_ailment"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你已經有傷害型異常狀態時，不會再對你造成傷害型異常狀態",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_have_more_than_1_non_damaging_ailment"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你已經有非傷害型異常狀態時，不會再對你造成非傷害型異常狀態",
        "reminder_text": "(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_penetrate_or_ignore_elemental_resistances"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的擊中不能穿透或無視元素抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_receive_elemental_ailments_from_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被詛咒的敵人不能對你造成元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_recharge_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能充能能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_regenerate_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能自動回復能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_take_reflected_elemental_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不會承受反射的元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_take_reflected_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不會承受反射的物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_taunt_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能嘲諷敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_use_flask_in_fifth_slot"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能使用第 5 欄位的藥劑",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "carrion_golem_impale_on_hit_if_same_number_of_summoned_chaos_golems"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你的召喚食腐魔像和召喚魔像數量相同，食腐魔像擊中時穿刺",
        "reminder_text": "( 當被穿刺的敵人被擊中，穿刺會反射 10% 穿刺之擊所造成的物理傷害至敵人。穿刺持續 5 次擊中 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_a_socketed_spell_on_channel_with_blade_flurry_or_charged_dash"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "引導施放刀鋒亂舞或雷霆衝鋒時，每秒觸發插槽中的法術",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_blink_arrow_on_attack_with_mirror_arrow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用魅影射擊攻擊時，觸發等級 20 的閃現射擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_body_swap_on_detonate_dead_cast"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用屍體爆破引爆屍體時，觸發等級 20 的屍術傳送",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_bone_corpses_on_stun_with_heavy_strike_or_boneshatter"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用沉重之擊或碎骨暈眩敵人時，觸發等級 20 的骨骸",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_gravity_sphere_on_cast_from_storm_burst_or_divine_ire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你施放風爆或聖怒時，觸發等級 20 的重力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_hydrosphere_while_channeling_winter_orb"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你引導施放凜冬之球時，觸發等級 20 的水弒界",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_ice_nova_on_final_burst_of_glacial_cascade"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你施放冰川之刺的最終爆發位置觸發等級 20 的冰霜新星",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_mirror_arrow_on_attack_with_blink_arrow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用閃現射擊攻擊時，觸發等級 20 的魅影射擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_per_num_unique_spells_cast_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期你施放每個不同的非立即法術，增加 {0}% 施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期你施放每個不同的非立即法術，減少 {0}% 施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_speed_for_brand_skills_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 烙印技能施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 烙印技能施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_speed_for_elemental_skills_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "元素技能增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "元素技能減少 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "在任何藥劑效果持續時間內，增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "在任何藥劑效果持續時間內，減少 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_if_enemy_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有擊殺，增加 {0}% 施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有擊殺，減少 {0}% 施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_if_have_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期有造成暴擊，增加 {0}% 施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若近期有造成暴擊，減少 {0}% 施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_if_player_minion_has_been_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期有召喚物被擊殺，增加 {0}% 施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若近期有召喚物被擊殺，減少 {0}% 施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_per_corpse_consumed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期每個消耗的屍體增加 {0}% 施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期每個消耗的屍體減少 {0}% 施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_while_affected_by_zealotry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被狂熱影響時，增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被狂熱影響時，減少 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_speed_+%_while_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被冰緩時增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被冰緩時減少 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_stance_change_on_attack_from_perforate_or_lacerate"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用裂地刺穿或破空斬攻擊時，觸發等級 20 的姿態轉化",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_summon_spectral_wolf_on_crit_with_cleave_or_reave"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "劈砍或衝擊波暴擊時，觸發等級 20 的召喚幽魂狼",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cast_tornado_on_attack_with_split_arrow_or_tornado_shot"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用分裂箭矢或龍捲射擊時，觸發等級 20 的龍捲風",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cat_aspect_reserves_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "傲貓祝福無保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cats_stealth_duration_ms_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "{0} 秒傲貓隱身持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "caustic_and_scourge_arrow_number_of_projectiles_+%_final_from_skill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "腐蝕箭矢和天譴之箭發射 {0}% 更少投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "腐蝕箭矢和天譴之箭發射 {0}% 更多投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "caustic_arrow_chance_to_poison_%_vs_enemies_on_caustic_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "腐蝕箭矢擊中在腐蝕地面上的敵人有 {0}% 機率造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "caustic_arrow_damage_over_time_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "腐蝕箭矢增加 {0}% 持續傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "腐蝕箭矢減少 {0}% 持續傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "caustic_arrow_hit_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "腐蝕箭矢增加 {0}% 擊中傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "腐蝕箭矢減少 {0}% 擊中傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chain_hook_and_shield_charge_attack_speed_+%_per_10_rampage_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 暴怒連殺，重盾衝鋒和奪魂勾索增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 10 暴怒連殺，重盾衝鋒和奪魂勾索減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chain_strike_cone_radius_+_per_12_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "奪魂勾索每 12 層盛怒 {0} 米範圍",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "奪魂勾索每 12 層盛怒 {0} 米範圍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chain_strike_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "奪魂勾索增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "奪魂勾索減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chain_strike_gain_rage_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若奪魂勾索擊中敵人，獲得 1 層盛怒",
        "reminder_text": "（僅每 0.5 秒擊中一次可使你獲得盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaining_range_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 連鎖範圍",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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    "English": null,
    "ids": [
      "chance_%_to_drop_additional_scarab_torment_rusted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_1dp_if_required"
          ]
        ],
        "string": "{0}% 機率掉落 1 個額外聖甲蟲：鏽蝕苦痛",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_%_to_drop_additional_scarab_ultimatum"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_1dp_if_required"
          ]
        ],
        "string": "{0}% 機率掉落 1 個額外通牒聖甲蟲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_%_to_drop_additional_scarab_uniques"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_1dp_if_required"
          ]
        ],
        "string": "{0}% 機率掉落 1 個額外泰坦聖甲蟲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_%_to_drop_additional_scarab_uniques_gilded"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_1dp_if_required"
          ]
        ],
        "string": "{0}% 機率掉落 1 個額外聖甲蟲：鍍金聖物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_%_to_drop_additional_scarab_uniques_polished"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_1dp_if_required"
          ]
        ],
        "string": "{0}% 機率掉落 1 個額外聖甲蟲：圓滑聖物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_%_to_drop_additional_scarab_uniques_rusted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_1dp_if_required"
          ]
        ],
        "string": "{0}% 機率掉落 1 個額外聖甲蟲：鏽蝕聖物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_%_to_drop_additional_tangled_currency"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_1dp_if_required"
          ]
        ],
        "string": "{0}% 機率掉落 1 個額外異能靈液通貨",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_%_to_drop_additional_tangled_influenced_item"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_1dp_if_required"
          ]
        ],
        "string": "{0}% 機率額外掉落有 1 個吞噬天地固定詞綴的物品",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_%_to_drop_additional_unique"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_1dp_if_required"
          ]
        ],
        "string": "{0}% 機率掉落 1 個額外傳奇物品",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_be_hindered_when_hit_by_spells_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術擊中有 {0}% 機率阻礙你",
        "reminder_text": "(受阻礙的敵人減少 30% 移動速度 4 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術擊中阻礙你",
        "reminder_text": "(受阻礙的敵人減少 30% 移動速度 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_be_maimed_when_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中有 {0}% 機率癱瘓你 4 秒",
        "reminder_text": "( 被癱瘓的敵人減少 30% 移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_be_sapped_when_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊中時有 {0}% 機率殘喘",
        "reminder_text": "( 根據擊中的閃電傷害，殘喘的敵人造成至多 20% 更少傷害，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_be_scorched_when_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊中時有 {0}% 機率焦灼",
        "reminder_text": "(焦灼的敵人減少至多 30% 元素抗性，根據擊中的火焰傷害，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_block_attack_damage_if_not_blocked_recently_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期沒有格擋，+{0}% 攻擊傷害格擋率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_block_attack_damage_if_stunned_an_enemy_recently_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有暈眩敵人，+{0}% 攻擊傷害格擋率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_block_attack_damage_if_used_retaliation_recently_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有使用復仇技能，有 {0}% 攻擊傷害格擋率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_block_attack_damage_per_5%_chance_to_block_on_equipped_shield_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 5% 裝備盾牌上的格擋率，+{0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_block_attacks_%_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "引導施放時 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_block_spells_%_if_used_retaliation_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有使用復仇技能，有 {0}% 法術傷害格擋率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_block_spells_%_if_cast_a_spell_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有施放法術，{0}% 法術傷害格擋率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_block_spells_%_if_damaged_by_a_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有被擊中傷害，{0}% 法術傷害格擋率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_block_spells_%_while_affected_by_discipline"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被紀律影響時 {0}% 法術傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_block_spells_%_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "引導施放時 {0}% 法術傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_create_consecrated_ground_on_melee_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近戰擊殺時有 {0}% 機率製造奉獻地面，持續 4 秒",
        "reminder_text": "( 站在奉獻地面上的友方每秒回復他們最大生命的百分比，且減少 50% 他們身上的詛咒效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_crush_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率壓碎",
        "reminder_text": "( 壓碎降低 15% 物理傷害減免，持續 4 秒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時壓碎",
        "reminder_text": "( 壓碎降低 15% 物理傷害減免，持續 4 秒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率壓碎",
        "reminder_text": "( 壓碎降低 15% 物理傷害減免，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_attack_damage_%_if_attack_time_longer_than_1_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若攻擊時間超過 1 秒，攻擊有 {0}% 機率造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_%_while_at_least_200_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你至少有 200 點力量時，有 {0}% 機率造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_for_3_seconds_on_spell_cast_every_9_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你施放法術時，有 {0}% 機率造成 2 倍傷害持續 3 秒，每 9 秒最多 1 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_%_if_crit_with_two_handed_melee_weapon_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有使用雙手近戰武器造成暴擊，有 {0}% 機率造成 2 倍傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_%_if_have_stunned_an_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有暈眩敵人，有 {0}% 機率造成 2 倍傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_%_if_used_a_warcry_in_past_8_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你過去 8 秒有戰吼，有 {0}% 機率造成  2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_%_per_4_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 4 層盛怒也會給予 {0}% 造成雙倍傷害的機率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_%_per_500_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 500 點力量有 {0}% 機率造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_%_while_focused"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "專注時有 {0}% 機率造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "專注時造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_+%_if_cast_vulnerability_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你過去 10 秒有施放過脆弱，有 {0}% 機率造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_while_on_full_life_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "滿血時你有 {0}% 機率造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_triple_damage_%_while_at_least_400_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你至少有 400 點力量時，有 {0}% 機率造成 3 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_defend_with_150%_armour_%_per_5%_missing_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 5% 失去的能量護盾，有 {0}% 機率使用 150% 護甲防禦",
        "reminder_text": "( 護甲被視為其實際價值的百分比，僅用於計算減傷 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_double_armour_effect_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率使用 200% 護甲防禦",
        "reminder_text": "( 護甲被視為其實際價值的百分比，僅用於計算減傷 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_double_armour_effect_on_hit_%_per_enemy_hit_taken_recently_capped"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期每次被敵人擊中，\n有 {0}% 機率以雙倍護甲防禦，最高 30%",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_evade_attacks_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 閃避攻擊擊中率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_evade_attacks_%_if_havent_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期沒有被擊中，{0}% 閃避攻擊擊中率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_evade_attacks_%_while_affected_by_grace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被優雅影響時， {0}% 閃避攻擊擊中率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_evade_%_while_you_have_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你有能量護盾時，{0}% 閃避率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_fork_extra_projectile_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物分裂時有 {0}% 機率有 1 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_fortify_on_melee_stun_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近戰擊中造成暈眩有 {0}% 機率護體",
        "reminder_text": "( 每 1 層護體承受 1% 更少擊中傷害。最大 20 層護體。護體持續 5 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近戰擊中造成暈眩護體",
        "reminder_text": "( 每 1 層護體承受 1% 更少擊中傷害。最大 20 層護體。護體持續 5 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_freeze_enemies_for_1_second_when_hit_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人擊中你時有 {0}% 機率冰凍它們 1 秒",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_freeze_shock_ignite_%_while_affected_by_a_herald"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被捷光環影響時，{0}% 機率造成冰凍、感電和點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_200_life_on_hit_with_attacks_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中時有 {0}% 機率獲得 200 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_3_additional_exerted_attacks_%"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "戰吼有 {0}% 機率竭盡 3 次額外攻擊",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_adrenaline_for_2_seconds_on_leech_removed_by_filling_unreserved_life_%"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        "string": "當偷取被填滿未保留生命移除時，有 {0}% 機率獲得腎上腺素 2 秒",
        "reminder_text": "( 腎上腺素提供增加 100% 傷害，增加 25% 攻擊、施放和移動速度、和 10% 額外物理傷害減免。若已經有腎上腺素將不會再獲得一次 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_elusive_when_you_block_while_dual_wielding_%"
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      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你雙持格擋時，有 {0}% 機率獲得靈巧",
        "reminder_text": "( 靈巧初始給予 15% 機率避免全部擊中傷害、增加 30% 移動速度。增益效果隨著時間流逝，直到 0% 效果。若你已經有靈巧效果，則不能再獲得靈巧 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_endurance_charge_on_hit_%_vs_bleeding_enemy"
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "當擊中流血的敵人時，有 {0}% 機率獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_endurance_charge_when_you_stun_enemy_%"
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你暈眩敵人時，有 {0}% 機率獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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  {
    "English": null,
    "ids": [
      "chance_to_gain_endurance_charge_when_you_taunt_enemy_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你嘲諷敵人時，有 {0}% 機率獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_frenzy_charge_on_block_attack_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你格擋攻擊傷害時，有 {0}% 機率獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你格擋攻擊傷害時，獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "chance_to_gain_frenzy_charge_on_block_%"
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    "trade_stats": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "當你格擋時有 {0}% 機率獲得 1 顆狂怒球",
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        "is_markup": null
      },
      {
        "condition": [
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            "negated": null
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        "format": [
          "ignore"
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        ],
        "string": "當你格擋時獲得 1 顆狂怒球",
        "reminder_text": null,
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    ]
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  {
    "English": null,
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      "chance_to_gain_frenzy_charge_on_stun_%"
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      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
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        ],
        "string": "暈眩敵人時有 {0}% 機率獲得一顆狂怒球",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
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      "chance_to_gain_onslaught_for_4_seconds_on_leech_removed_by_filling_unreserved_life_%"
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        "condition": [
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            "min": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "當偷取被填滿未保留生命移除時，有 {0}% 機率獲得猛攻 4 秒",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_onslaught_on_flask_use_%"
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    "trade_stats": null,
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      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "當你使用藥劑時，有 {0}% 機率獲得猛攻",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "chance_to_gain_onslaught_on_hit_%_vs_rare_or_unique_enemy"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        ],
        "string": "當你擊中稀有或傳奇敵人時，有 {0}% 機率\n獲得猛攻 10 秒",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_onslaught_on_kill_for_10_seconds_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "擊殺時有 {0}% 機率獲得猛攻 10 秒",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
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      },
      {
        "condition": [
          {
            "min": 100,
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        "format": [
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        ],
        "string": "擊殺時獲得猛攻 10 秒",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_gain_power_charge_on_hitting_enemy_affected_by_spiders_web_%"
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    "trade_stats": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
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        "format": [
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        "string": "擊中被蛛網纏繞的敵人有 {0}% 機率獲得 1 顆暴擊球",
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        "is_markup": null
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    ]
  },
  {
    "English": null,
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    "trade_stats": null,
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    "Traditional_Chinese": [
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        "format": [
          "#"
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        ],
        "string": "當你擊中稀有或傳奇敵人時，有 {0}% 機率獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 100,
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        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "當你擊中稀有或傳奇敵人時，獲得 1 顆暴擊球",
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        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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    "French": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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        "format": [
          "#"
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        ],
        "string": "擊中時有 {0}% 機率獲得 1 顆暴擊球、狂怒球或耐力球",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "當你付出技能消耗時，有 {0}% 機率獲得等量的魔力",
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        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
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        ],
        "string": "暴擊時有 {0}% 機率獲得不潔之力 4 秒",
        "reminder_text": "（不潔之力將提供等同100%物理傷害的額外混沌傷害與25%擊中時施加凋零的機率）",
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      }
    ]
  },
  {
    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "擊殺時有 {0}% 機率獲得 10 秒混沌之力",
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      },
      {
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        "index_handlers": [
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        ],
        "string": "擊殺時獲得 10 秒混沌之力",
        "reminder_text": "（混沌之力將提供等同30%物理傷害的額外混沌傷害）",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "擊中時給予附近友方 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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        "format": [
          "#"
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        "index_handlers": [
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        "string": "擊中時有 {0}% 機率給予附近友方 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "擊殺時給予附近友方 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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        "format": [
          "#"
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        "index_handlers": [
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        "string": "擊殺時有 {0}% 機率給予附近友方 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_grant_power_charge_on_shocking_chilled_enemy_%"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "當你感電冰緩的敵人時，有 {0}% 機率獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_ignite_freeze_shock_and_poison_+%_vs_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "+{0}% 機率點燃、冰凍、感電和中毒被詛咒的敵人",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_ignore_hexproof_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "咒術有 {0}% 機率影響無咒的敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_inflict_additional_impale_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "有 {0}% 機率對你穿刺的敵人造成 1 次額外穿刺",
        "reminder_text": "( 當被穿刺的敵人被擊中，穿刺會反射 10% 穿刺之擊所造成的物理傷害至敵人。穿刺持續 5 次擊中 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "對你穿刺的敵人造成 1 次額外穿刺",
        "reminder_text": "( 當被穿刺的敵人被擊中，穿刺會反射 10% 穿刺之擊所造成的物理傷害至敵人。穿刺持續 5 次擊中 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_inflict_brittle_on_enemy_on_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你格擋敵人的傷害時，有 {0}% 機率對他們造成易碎",
        "reminder_text": "(對易碎敵人的擊中 +2% 暴擊率 4 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你格擋敵人的傷害時，對他們造成易碎",
        "reminder_text": "(對易碎敵人的擊中 +2% 暴擊率 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_inflict_cold_exposure_on_hit_with_cold_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冰冷傷害擊中時，有 {0}% 機率造成冰冷曝曬",
        "reminder_text": "(冰冷曝曬 -10 冰冷抗性，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_inflict_fire_exposure_on_hit_with_fire_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火焰傷害擊中時，有 {0}% 機率造成火焰曝曬",
        "reminder_text": "(火焰曝曬 -10 火焰抗性，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_inflict_lightning_exposure_on_hit_with_lightning_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "閃電傷害擊中時，有 {0}% 機率造成閃電曝曬",
        "reminder_text": "(閃電曝曬 -10 閃電抗性，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_inflict_sap_on_enemy_on_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你格擋敵人的傷害時，有 {0}% 機率對他們造成殘喘",
        "reminder_text": "(殘喘的敵人造成 6% 更少傷害 4 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你格擋敵人的傷害時，對他們造成殘喘",
        "reminder_text": "(殘喘的敵人造成 6% 更少傷害 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_inflict_scorch_on_enemy_on_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你格擋敵人的傷害時，有 {0}% 機率對他們造成焦灼",
        "reminder_text": "(焦灼的敵人減少 10% 他們的元素抗性 4 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你格擋敵人的傷害時，對他們造成焦灼",
        "reminder_text": "(焦灼的敵人減少 10% 他們的元素抗性 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_intimidate_nearby_enemies_on_melee_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近戰擊殺時有 {0}% 機率威嚇附近敵人 4 秒",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_intimidate_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率威嚇敵人 4 秒",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時威嚇敵人 4 秒",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_leave_2_ground_blades_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "會留下剩餘劍刃的技能，有 {0}% 機率留下 2 把而非 1 把",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_not_gain_tincture_toxicity_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "萃取物有 {0}% 機率不會造成魔力灼燒",
        "reminder_text": "（每層魔力灼燒使你每秒失去 1% 最大魔力）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_poison_on_hit_%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆暴擊球有 {0}% 機率造成中毒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_remove_1_tincture_toxicity_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺時有 {0}% 機率移除 1 層魔力灼燒",
        "reminder_text": "（每層魔力灼燒使你每秒失去 1% 最大魔力）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_sap_%_vs_enemies_in_chilling_areas"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率殘喘在冰緩地區的敵人",
        "reminder_text": "( 根據擊中的閃電傷害，殘喘的敵人造成至多 20% 更少傷害，持續 4 秒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "必定殘喘在冰緩地區的敵人",
        "reminder_text": "( 根據擊中的閃電傷害，殘喘的敵人造成至多 20% 更少傷害，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_shock_chilled_enemies_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率對被冰緩的敵人造成感電",
        "reminder_text": "(感電根據擊中的閃電傷害總量，增加至多50%承受傷害，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_start_energy_shield_recharge_%_on_linking_target"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你連結目標時，有 {0}% 機率開始充能能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_summon_two_totems_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚圖騰的技能有 {0}% 機率召喚 2 個圖騰",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_throw_4_additional_traps_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率投擲最多 4 個額外陷阱",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_unnerve_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率使敵人膽怯 4 秒",
        "reminder_text": "( 膽怯的敵人增加 10% 承受法術傷害 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人膽怯 4 秒",
        "reminder_text": "( 膽怯的敵人增加 10% 承受法術傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_unnerve_on_hit_with_spells_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術擊中時有 {0}% 機率使敵人膽怯 4 秒",
        "reminder_text": "( 膽怯的敵人增加 10% 承受法術傷害 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術擊中時使敵人膽怯 4 秒",
        "reminder_text": "( 膽怯的敵人增加 10% 承受法術傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "channelled_skill_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "引導施放技能增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "引導施放技能減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "channelled_skill_damage_+%_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 個奉獻，引導施放技能增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 10 個奉獻，引導施放技能減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_does_not_bypass_energy_shield_while_not_low_life"
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    "trade_stats": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "非貧血時，承受的混沌傷害不會無視能量護盾",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "extra_chaos_damage_rolls"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "擊中混沌傷害很幸運",
        "reminder_text": "(幸運令各種隨機數值計算兩次，並取高值做為結果。)",
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      },
      {
        "condition": [
          {
            "min": null,
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        ],
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          "ignore"
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        ],
        "string": "擊中混沌傷害很不幸",
        "reminder_text": "(不幸令各種隨機數值計算兩次，並取低值做為結果。)",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_over_time_heals_while_leeching_life"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "偷取生命時，承受混沌持續傷害改為治癒你",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_over_time_multiplier_+_per_4_chaos_resistance"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "+#"
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        ],
        "string": "每 4% 混沌抗性 {0}% 混沌持續傷害加成",
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    "English": null,
    "ids": [
      "additional_chaos_resistance_against_damage_over_time_%"
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
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        ],
        "string": "對持續傷害有 {0}% 混沌抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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  {
    "English": null,
    "ids": [
      "chaos_damage_per_minute_while_affected_by_flask"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_1dp"
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        ],
        "string": "藥劑效果期間每秒承受 {0} 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_%_taken_from_mana_before_life"
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    "trade_stats": null,
    "hidden": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "生命值所受的 {0}% 混沌傷害由魔力扣除",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 100,
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            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "生命值所受的混沌傷害由魔力扣除",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "chaos_damage_+%_per_100_max_mana_up_to_80"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每 100 最大魔力增加 {0}% 混沌傷害，最多 80%",
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        "is_markup": null
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    ]
  },
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    "English": null,
    "ids": [
      "chaos_damage_+%_while_affected_by_herald_of_agony"
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    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "被苦痛之捷影響時，增加 {0}% 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被苦痛之捷影響時，減少 {0}% 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_resistance_%_per_endurance_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "每顆耐力球 {0}% 混沌抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_resistance_is_doubled"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "混沌抗性加倍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_resistance_%_per_poison_stack"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你身上的每層中毒 {0}% 混沌抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_resistance_%_when_stationary"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "站立時 +{0}% 混沌抗性",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "站立時 {0}% 混沌抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_resistance_%_while_affected_by_herald_of_agony"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "被苦痛之捷影響時，{0}% 混沌抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_resistance_%_while_affected_by_purity_of_elements"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "被元素淨化影響時 {0}% 混沌抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_resisted_by_highest_resistance"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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        ],
        "format": [
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        ],
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        ],
        "string": "你擊中造成的混沌傷害改為被最高的抗性抵抗",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_resisted_by_lowest_resistance"
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    "trade_stats": null,
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    "German": null,
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "你擊中造成的混沌傷害改為被最低的抗性抵抗",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_taken_over_time_+%_while_in_caustic_cloud"
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    "Traditional_Chinese": [
      {
        "condition": [
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "當站在腐蝕地面上時，增加 {0}% 承受混沌持續傷害",
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      },
      {
        "condition": [
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        ],
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        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "當站在腐蝕地面上時，減少 {0}% 承受混沌持續傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_with_attack_skills_+%"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "攻擊技能增加 {0}% 混沌傷害",
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      },
      {
        "condition": [
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            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "攻擊技能減少 {0}% 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_damage_with_spell_skills_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "法術技能增加 {0}% 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "法術技能減少 {0}% 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
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    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        "string": "若你召喚混沌魔像和召喚巨石魔像數量相同，混沌魔像擊中時穿刺",
        "reminder_text": "( 當被穿刺的敵人被擊中，穿刺會反射 10% 穿刺之擊所造成的物理傷害至敵人。穿刺持續 5 次擊中 )",
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
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      {
        "condition": [
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            "min": null,
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        "string": "{0}% 承受的混沌傷害視為火焰傷害",
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        "format": [
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        "string": "{0}% 承受的混沌傷害視為閃電傷害",
        "reminder_text": null,
        "is_markup": null
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  },
  {
    "English": null,
    "ids": [
      "chaos_skill_chance_to_hinder_on_hit_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
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        "string": "混沌法術擊中時有 {0}% 機率阻礙敵人",
        "reminder_text": "(受阻礙的敵人減少 30% 移動速度 4 秒)",
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    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_skill_chance_to_ignite_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        "string": "混沌技能有 {0}% 機率點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chaos_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
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        "string": "全部混沌技能寶石等級 {0}",
        "reminder_text": null,
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      }
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "混沌技能增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
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      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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        "is_markup": null
      }
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    "English": null,
    "ids": [
      "charged_dash_movement_speed_+%_final"
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    "hidden": null,
    "French": null,
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        "condition": [
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            "max": null,
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        "format": [
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        "string": "雷霆衝鋒有 {0}% 更多移動速度",
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      },
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        "condition": [
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            "min": null,
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            "negated": null
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        "string": "雷霆衝鋒有 {0}% 更少移動速度",
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    "English": null,
    "ids": [
      "chest_drop_additional_corrupted_item_divination_cards"
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      {
        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        "string": "額外含有授予腐化道具的命運卡",
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      }
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  },
  {
    "English": null,
    "ids": [
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    "hidden": null,
    "French": null,
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "額外含有授予通貨的命運卡",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
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        "index_handlers": [
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        "string": "額外含有當前區域專屬的命運卡",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "額外含有相同牌組的命運卡",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
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        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        "string": "額外含有授予傳奇物品的命運卡",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
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        "condition": [
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            "max": null,
            "negated": null
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        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "額外含有 1 個海盜傳奇物品",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "string": "對敵人增加 {0}% 冰緩和冰凍期間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "對敵人減少 {0}% 冰緩和冰凍期間",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "min": 1,
            "max": 99,
            "negated": null
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        "format": [
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        "string": "格擋時有 {0}% 機率冰緩攻擊者 4 秒",
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      {
        "condition": [
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            "min": 100,
            "max": null,
            "negated": null
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        "format": [
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        ],
        "string": "格擋時冰緩攻擊者 4 秒",
        "reminder_text": "(冰緩減少敵人 10% 行動速度)",
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  {
    "English": null,
    "ids": [
      "chill_effect_+%_while_mana_leeching"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "index_handlers": [
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        "string": "偷取魔力時，增加 {0}% 你造成冰緩的效果",
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        "is_markup": null
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      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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        "index_handlers": [
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        "string": "偷取魔力時，減少 {0}% 你造成冰緩的效果",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chill_effect_is_reversed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "冰緩效果對你是相反的",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chill_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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        "string": "增加 {0}% 冰緩效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "減少 {0}% 冰緩效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 你暴擊所造成的冰緩效果",
        "reminder_text": null,
        "is_markup": null
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      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "減少 {0}% 你暴擊所造成的冰緩效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "你擊中造成的冰緩必定減少至少 {0}% 行動速度",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        "string": "當你專注時冰緩附近敵人，減少 30% 行動速度",
        "reminder_text": "(冰緩減少敵人行動速度，持續 2 秒)",
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    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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        "string": "增加 {0}% 冰緩地面的效果",
        "reminder_text": "(站立於冰冷地面將使你受到冰緩)",
        "is_markup": null
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      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        "string": "減少 {0}% 冰緩地面的效果",
        "reminder_text": "(站立於冰冷地面將使你受到冰緩)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chilled_ground_when_hit_with_attack_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "當攻擊擊中時，有 {0}% 機率製造冰緩地面",
        "reminder_text": "(站立於冰冷地面將使你受到冰緩)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
          []
        ],
        "string": "當攻擊擊中時，製造冰緩地面",
        "reminder_text": "(站立於冰冷地面將使你受到冰緩)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chilled_while_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你流血時被冰緩",
        "reminder_text": "(冰緩減少敵人 10% 行動速度，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chilled_while_poisoned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你中毒時你被冰緩",
        "reminder_text": "(冰緩減少敵人 10% 行動速度，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chilling_areas_also_grant_curse_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "在你冰緩區域上詛咒敵人，增加 {0}% 效果",
        "reminder_text": "(冰緩地面、寒霜滲透、寒霜護盾和漩渦為冰緩區域)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "在你冰緩區域上詛咒敵人，減少 {0}% 效果",
        "reminder_text": "(冰緩地面、寒霜滲透、寒霜護盾和漩渦為冰緩區域)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chilling_areas_also_grant_lightning_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "在你冰緩地區的敵人增加承受 {0}% 閃電傷害",
        "reminder_text": "(冰緩地面、寒霜滲透、寒霜護盾和漩渦為冰緩區域)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "在你冰緩地區的敵人減少承受 {0}% 閃電傷害",
        "reminder_text": "(冰緩地面、寒霜滲透、寒霜護盾和漩渦為冰緩區域)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chills_from_your_hits_cause_shattering"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你擊中而冰緩的敵人，可以像冰凍那樣被粉碎",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chronomancer_reserves_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "時空裂隙沒有保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "circle_of_power_critical_strike_chance_+%_per_stage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "咒符之力的增益效果，每層增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "咒符之力的增益效果，每層減少 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "circle_of_power_min_added_lightning_per_stage",
      "circle_of_power_max_added_lightning_per_stage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "咒符之力的增益效果，每層附加 {0} 至 {1} 閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "circle_of_power_upgrade_cost_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "咒符之力增加 {0}% 獲得層數所需消耗的魔力",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "咒符之力減少 {0}% 獲得層數所需消耗的魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "clarity_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "清晰減少 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "清晰增加 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "clarity_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "清晰增加 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "清晰減少 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "clarity_reserves_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "清晰無保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "claw_damage_against_enemies_on_low_life_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對貧血的敵人，增加 {0}% 爪的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "claw_damage_+%_while_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "貧血時增加 {0}% 爪的傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "貧血時減少 {0}% 爪的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cleave_fortify_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "劈砍擊中護體",
        "reminder_text": "( 每 1 層護體承受 1% 更少擊中傷害。最大 20 層護體。護體持續 5 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cleave_+1_base_radius_per_nearby_enemy_up_to_10"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近每個敵人使劈砍 +0.1 米範圍，最多 +1 米",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cobra_lash_and_venom_gyre_bleeding_damage_+100%_final_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用毒蛇鞭笞或猛毒迴旋造成的流血，有 {0}% 機率造成 100% 更多傷害",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cobra_lash_and_venom_gyre_skill_physical_damage_%_to_convert_to_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒蛇鞭笞和猛毒迴旋有 {0}% 物理傷害轉化至混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cobra_lash_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒蛇鞭笞增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "毒蛇鞭笞減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cobra_lash_number_of_additional_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒蛇鞭笞連鎖額外 1 次",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒蛇鞭笞連鎖額外 {0} 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cobra_lash_projectile_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "毒蛇鞭笞增加 {0}% 投射物速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "毒蛇鞭笞減少 {0}% 投射物速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_ailment_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 冰冷異常狀態持續時間",
        "reminder_text": "(冰冷異常狀態為冰緩、冰凍和易碎)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 冰冷異常狀態持續時間",
        "reminder_text": "(冰冷異常狀態為冰緩、冰凍和易碎)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_ailment_effect_+%_against_shocked_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 感電敵人身上你造成冰冷異常狀態的效果",
        "reminder_text": "(冰冷異常狀態為冰緩、冰凍和易碎)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 感電敵人身上你造成冰冷異常狀態的效果",
        "reminder_text": "(冰冷異常狀態為冰緩、冰凍和易碎)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_ailment_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 冰冷異常狀態效果",
        "reminder_text": "(冰冷異常狀態為冰緩、冰凍和易碎)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 冰冷異常狀態效果",
        "reminder_text": "(冰冷異常狀態為冰緩、冰凍和易碎)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_ailments_effect_+%_final_if_hit_highest_cold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你擊中的最高傷害類型為冰冷時，所造成的冰冷異常狀態有 {0}% 更多效果",
        "reminder_text": "(冰冷異常狀態為冰緩、冰凍和易碎)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你擊中的最高傷害類型為冰冷時，所造成的冰冷異常狀態有 {0}% 更少效果",
        "reminder_text": "(冰冷異常狀態為冰緩、冰凍和易碎)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_and_chaos_damage_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 冰冷和混沌抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_and_lightning_hit_and_dot_damage_%_taken_as_fire_while_affected_by_purity_of_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被火焰淨化影響時，承受 {0}% 的冰冷和閃電傷害視為火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_%_to_add_as_fire_per_1%_chill_effect_on_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "根據敵人身上每 1% 冰緩效果，獲得 {0}% 冰冷傷害的額外火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_%_to_add_as_fire_vs_frozen_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對被冰凍的敵人獲得 {0}% 冰冷傷害的額外火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_per_cold_resistance_above_75"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 1% 點超過 75% 的冰冷抗性，增加 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_%_to_add_as_chaos_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆狂怒球獲得 {0}% 冰冷傷害的額外混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_if_you_have_used_a_fire_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期有使用火焰技能 ，增加 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若近期有使用火焰技能 ，減少 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_per_25_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 25 點敏捷增加 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_per_25_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 25 點智慧增加 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_per_25_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 25 點力量增加 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆狂怒球增加 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆狂怒球減少 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_per_missing_cold_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 1% 失去的冰冷抗性增加 {0}% 冰冷傷害，最多 300%",
        "reminder_text": "(失去的抗性為你低於最大抗性的抗性總量)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 1% 失去的冰冷抗性減少 {0}% 冰冷傷害，最多 300%",
        "reminder_text": "(失去的抗性為你低於最大抗性的抗性總量)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_while_affected_by_hatred"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被憎恨影響時增加 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被憎恨影響時減少 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_while_affected_by_herald_of_ice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被冰霜之捷影響時，增加 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被冰霜之捷影響時，減少 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_+%_while_off_hand_is_empty"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "未裝備副手時，增加 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "未裝備副手時，減少 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_resistance_%_while_affected_by_herald_of_ice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被冰霜之捷影響時，{0}% 冰冷抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_taken_goes_to_life_over_4_seconds_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 承受的冰冷傷害補償為生命",
        "reminder_text": "(只有來自擊中的傷害可以被補償，在擊中後 4 秒內)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_taken_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊中時 {0} 承受冰冷傷害",
        "reminder_text": null,
        "is_markup": null
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        "string": "若近期內被擊中\n增加 {0}% 冰冷傷害",
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        "string": "法術技能減少 {0}% 冰冷傷害",
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      {
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          {
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        "string": "擊中時造成冰冷曝曬，{0}% 冰冷抗性",
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      "cold_projectile_mine_critical_multiplier_+"
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        "string": "冰雹地雷減少 {0}% 傷害",
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      {
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        "condition": [
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        "condition": [
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        "string": "若導電以光環施放則沒有保留",
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        "string": "你製造的奉獻地面，給予你和友方 {0}% 物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_allies_recover_es_as_well_as_life_from_life_regeneration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你製造的奉獻地面對你和友方恢復生命和能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_area_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 奉獻地面範圍",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 奉獻地面範圍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_damaging_ailment_duration_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你製造的奉獻地面也會使你身上的\n傷害性異常狀態持續時間縮短 {0}%",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你製造的奉獻地面也會使你身上的\n傷害性異常狀態持續時間延長 {0}%",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 你製造奉獻地面的效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 你製造奉獻地面的效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_enemy_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你製造的奉獻地面使敵人增加 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你製造的奉獻地面使敵人減少 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_enemy_damage_taken_+%_while_affected_by_zealotry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被狂熱影響時你製造的奉獻地面，使敵人增加 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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        ],
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        "index_handlers": [
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        ],
        "string": "被狂熱影響時你製造的奉獻地面，使敵人減少 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_immune_to_curses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
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        ],
        "index_handlers": [
          []
        ],
        "string": "你製造的奉獻地面給予你和友方免疫詛咒",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_immune_to_status_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你製造的奉獻地面給予你和友方\n免疫元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_effect_lingers_for_ms_after_leaving_the_area_while_affected_by_zealotry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "milliseconds_to_seconds"
          ]
        ],
        "string": "被狂熱影響時，你製造的奉獻地面效果持續 {0} 秒",
        "reminder_text": "(離開此區域後，這個地面效果仍然影響你、友方或敵人)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_on_death"
    ],
    "trade_stats": null,
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    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時有 {0}% 機率製造奉獻地面，持續 6 秒",
        "reminder_text": "( 站在奉獻地面上的友方每秒回復他們最大生命的百分比，且減少 50% 他們身上的詛咒效果 )",
        "is_markup": null
      },
      {
        "condition": [
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            "min": 100,
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            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時製造奉獻地面，持續 6 秒",
        "reminder_text": "( 站在奉獻地面上的友方每秒回復他們最大生命的百分比，且減少 50% 他們身上的詛咒效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率製造奉獻地面，持續 6 秒",
        "reminder_text": "( 站在奉獻地面上的友方每秒回復他們最大生命的百分比，且減少 50% 他們身上的詛咒效果 )",
        "is_markup": null
      },
      {
        "condition": [
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          }
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        "format": [
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        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時製造奉獻地面，持續 6 秒",
        "reminder_text": "( 站在奉獻地面上的友方每秒回復他們最大生命的百分比，且減少 50% 他們身上的詛咒效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_radius_on_hit_enemy_magic_rare_unique_every_3_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "當你擊中魔法、稀有或傳奇敵人時製造奉獻地面，持續 6 秒，每 3 秒最多 1 次",
        "reminder_text": "( 站在奉獻地面上的友方每秒回復他們最大生命的百分比，且減少 50% 他們身上的詛咒效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_while_stationary_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你站立時，你附近會有奉獻地面",
        "reminder_text": "( 站在奉獻地面上的友方每秒回復他們最大生命的百分比，且減少 50% 他們身上的詛咒效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrated_ground_while_stationary_radius_if_highest_attribute_is_strength"
    ],
    "trade_stats": null,
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    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "若力量是你最高的能力值，你站立時，你附近會有奉獻地面",
        "reminder_text": "( 站在奉獻地面上的友方每秒回復他們最大生命的百分比，且減少 50% 他們身上的詛咒效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrated_path_and_purifying_flame_create_profane_ground_instead_of_consecrated_ground"
    ],
    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "奉獻之路和淨化烈焰製造褻瀆地面，而不是奉獻地面",
        "reminder_text": "（對褻瀆地面上的敵人的擊中增加 100% 暴擊率，且詛咒對它們的效果增加 10%）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrated_path_and_purifying_flame_skill_fire_damage_%_to_convert_to_chaos"
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    "trade_stats": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "{0}% 奉獻之路和淨化烈焰的火焰傷害轉化至混沌傷害",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrated_path_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "奉獻之路增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
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        ],
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        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "奉獻之路減少 {0}% 範圍效果",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consecrated_path_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "奉獻之路增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "奉獻之路減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consume_all_impales_remaining_hits_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率移除敵人身上全部穿刺\n以此方式移除穿刺，會根據穿刺剩於擊中次數來乘算此擊中的反射傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "consume_nearby_corpse_every_3_seconds_to_recover_%_maximum_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 3 秒，消耗附近屍體恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
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            "min": 0,
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          {
            "min": 1,
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        "string": "當被影響的敵人被擊中時，有 {0}% 機率擴散",
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            "min": 100,
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      {
        "condition": [
          {
            "min": 1,
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            "min": null,
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            "negate"
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        "condition": [
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            "min": 1,
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        "condition": [
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  {
    "English": null,
    "ids": [
      "counterattacks_deal_double_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "復仇技能造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "counterattacks_debilitate_for_1_second_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "復仇技能擊中時虛弱敵人 1 秒",
        "reminder_text": "( 被虛弱的敵人有 20% 更少移動速度和造成 10% 更少傷害 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "復仇技能擊中時有 {0}% 機率虛弱敵人 1 秒",
        "reminder_text": "( 被虛弱的敵人有 20% 更少移動速度和造成 10% 更少傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cover_in_ash_for_x_seconds_when_igniting_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你點燃敵人時，餘燼纏身他們 {0} 秒",
        "reminder_text": "(被餘燼纏身的敵人20%更少移動速度並增加承受20%火焰傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cover_in_ash_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率使敵人餘燼纏身",
        "reminder_text": "(被餘燼纏身時20%更少移動速度並增加承受20%火焰傷害，持續 4 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人餘燼纏身",
        "reminder_text": "(被餘燼纏身時20%更少移動速度並增加承受20%火焰傷害，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cover_in_ash_on_hit_%_while_you_are_burning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你燃燒時擊中時有 {0}% 機率使敵人餘燼纏身",
        "reminder_text": "(被餘燼纏身時20%更少移動速度並增加承受20%火焰傷害，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cover_in_frost_for_x_seconds_when_freezing_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你冰凍敵人時，霜寒纏身他們 {0} 秒",
        "reminder_text": "( 被霜寒纏身的敵人有 50% 更少暴擊率和增加承受 20% 冰冷傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cover_in_frost_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時霜寒纏身敵人",
        "reminder_text": "( 被霜寒纏身的敵人有 50% 更少暴擊率和增加承受 20% 冰冷傷害，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cover_in_frost_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率使敵人霜寒纏身",
        "reminder_text": "( 被霜寒纏身的敵人有 50% 更少暴擊率和增加承受 20% 冰冷傷害，持續 4 秒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人霜寒纏身",
        "reminder_text": "( 被霜寒纏身的敵人有 50% 更少暴擊率和增加承受 20% 冰冷傷害，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_cover_nearby_enemies_in_ash_if_havent_moved_in_past_X_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若過去 1 秒你沒有移動，附近敵人被餘燼纏身",
        "reminder_text": "(被餘燼纏身的敵人20%更少移動速度並增加承受20%火焰傷害)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若過去 {0} 秒你沒有移動，附近敵人被餘燼纏身",
        "reminder_text": "(被餘燼纏身的敵人20%更少移動速度並增加承受20%火焰傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "crackling_lance_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "碎雷電閃增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "碎雷電閃減少 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "crackling_lance_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "碎雷電閃增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "碎雷電閃減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "create_additional_brand_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "製造烙印的技能有 {0}% 機率製造 1 個額外烙印",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "create_blighted_spore_on_killing_rare_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你的技能或召喚物擊殺稀有怪物時，製造 1 個凋落毒孢",
        "reminder_text": "( 凋落毒孢持續 10 秒並有個隨機光環 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "create_consecrated_ground_on_hit_%_vs_rare_or_unique_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你擊中稀有或傳奇敵人時有 {0}% 機率製造奉獻地面，持續 8 秒",
        "reminder_text": "( 站在奉獻地面上的友方每秒回復他們最大生命的百分比，且減少 50% 他們身上的詛咒效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "create_consecrated_ground_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊殺敵人時，有 {0}% 機率製造奉獻地面，持續 3 秒",
        "reminder_text": "( 站在奉獻地面上的友方每秒回復他們最大生命的百分比，且減少 50% 他們身上的詛咒效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "create_enemy_meteor_daemon_on_flask_use_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用藥劑時，有 {0}% 機率被隕石瞄準",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用藥劑時，被隕石瞄準",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "create_fungal_ground_instead_of_consecrated_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "製造毒菌地面而不是奉獻地面",
        "reminder_text": "（友方站在你的毒菌地面上獲得 +25% 混沌抗性。在你毒菌地面上的敵人 -10% 所有抗性）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_herald_of_thunder_storm",
      "create_herald_of_thunder_storm_on_shocking_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "當你感電敵人時，閃電之捷也會製造 1 個風暴",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "create_profane_ground_instead_of_consecrated_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "製造褻瀆地面，而不是奉獻地面",
        "reminder_text": "（對褻瀆地面上的敵人的擊中增加 100% 暴擊率，且詛咒對它們的效果增加 10%）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "create_smoke_cloud_on_kill_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺時有 {0}% 機率製造迷霧",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "creeping_frost_cold_snap_all_damage_can_sap"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "霜暴和寒霜滲透造成的全部傷害可以造成殘喘",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "creeping_frost_cold_snap_chance_to_sap_%_vs_enemies_in_chilling_areas"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
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        "string": "霜暴和寒霜滲透有 {0}% 機率對在冰緩區域的敵人造成殘喘",
        "reminder_text": "( 根據擊中的閃電傷害，殘喘的敵人造成至多 20% 更少傷害，持續 4 秒 )",
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      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
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            "negate"
          ]
        ],
        "string": "霜暴和寒霜滲透必定對在冰緩區域的敵人造成殘喘",
        "reminder_text": "( 根據擊中的閃電傷害，殘喘的敵人造成至多 20% 更少傷害，持續 4 秒 )",
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      }
    ]
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      "cremation_base_fires_projectile_every_x_ms"
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "milliseconds_to_seconds_1dp"
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        ],
        "string": "每 {0} 秒發射投射物",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
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      "critical_strike_chance_+%_vs_shocked_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "對感電的敵人增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對感電的敵人減少 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_multiplier_+%_per_10_max_es_on_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "盾牌上每 10 最大能量護盾 {0}% 暴擊加成",
        "reminder_text": null,
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      }
    ]
  },
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    "ids": [
      "critical_strike_chance_+%_final_while_affected_by_precision"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "被精準影響時，有 {0}% 更多暴擊率",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被精準影響時，有 {0}% 更少暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_vs_enemies_with_lightning_exposure"
    ],
    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "對有閃電曝曬的敵人，增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對有閃電曝曬的敵人，減少 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_against_cursed_enemies_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "增加 {0}% 對被詛咒敵人的暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 對被詛咒敵人的暴擊率",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_increased_by_lightning_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "暴擊率隨著閃電抗性增加",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_increased_by_overcapped_lightning_resistance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
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        ],
        "string": "超過上限的閃電抗性增加為暴擊率",
        "reminder_text": "(不將抗性上限列入計算的抗性絕對值)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_increased_by_spell_suppression_chance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        ],
        "string": "壓抑法術傷害率增加為暴擊率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_against_enemies_on_consecrated_ground_while_affected_by_zealotry"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "被狂熱影響時，對站在奉獻地面上的敵人增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_during_any_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "在任何藥劑效果期間增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "在任何藥劑效果期間減少 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_final_while_unhinged"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "瘋狂時有 {0}% 更多暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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            "negate"
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        "string": "瘋狂時有 {0}% 更少暴擊率",
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        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_for_spells_if_you_have_killed_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        ],
        "string": "若你近期有擊殺，增加 {0}% 法術暴擊率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
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      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
          [
            "negate"
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        ],
        "string": "若你近期有擊殺，減少 {0}% 法術暴擊率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_if_enemy_killed_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        ],
        "string": "若近期有擊殺，增加 {0}% 暴擊率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "若近期有擊殺，減少 {0}% 暴擊率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_if_have_been_shocked_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
        ],
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        ],
        "string": "若你近期被感電，增加 {0}% 暴擊率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "若你近期被感電，減少 {0}% 暴擊率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_if_have_not_crit_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "若近期沒有造成暴擊，增加 {0}% 暴擊率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "若近期沒有造成暴擊，減少 {0}% 暴擊率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_if_havent_blocked_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "若你近期沒有格擋，增加 {0}% 暴擊率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "若你近期沒有格擋，減少 {0}% 暴擊率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_if_not_gained_power_charge_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "若你近期沒有獲得暴擊球，增加 {0}% 暴擊率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期沒有獲得暴擊球，減少 {0}% 暴擊率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "critical_strike_chance_+%_per_10_strength"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 點力量增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 10 點力量減少 {0}% 暴擊率",
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        "is_markup": null
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        "condition": [
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            "min": 1,
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        ],
        "format": [
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        ],
        "string": "每 25 點智慧增加 {0}% 暴擊率",
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      }
    ]
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    "English": null,
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        "condition": [
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "每顆閃電球增加 {0}% 暴擊率",
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      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "每顆閃電球減少 {0}% 暴擊率",
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        "is_markup": null
      }
    ]
  },
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    "ids": [
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    "Traditional_Chinese": [
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        "condition": [
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        "format": [
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        "string": "每個烙印增加 {0}% 暴擊率",
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      },
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        "index_handlers": [
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            "negate"
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        ],
        "string": "每個烙印減少 {0}% 暴擊率",
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      }
    ]
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    "English": null,
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        "condition": [
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        ],
        "string": "每顆耐力球增加 {0}% 暴擊率",
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      },
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        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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        "string": "每顆耐力球減少 {0}% 暴擊率",
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      }
    ]
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    "English": null,
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            "negate"
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        "string": "每顆狂怒球減少 {0}% 暴擊率",
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      }
    ]
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      },
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        "string": "近期每個爆炸的地雷增加 {0}% 暴擊率，\n最多 100%",
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        "condition": [
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            "min": null,
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        "string": "若敏捷高於智慧，{0}% 暴擊加成",
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            "min": null,
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        "string": "若你近期有獲得暴擊球，{0}% 暴擊加成",
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        "condition": [
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        "string": "若你至少有引導施放 1 秒，{0}% 暴擊加成",
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        "format": [
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        "string": "雙持武器時，{0}% 法術暴擊加成",
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        "string": "若你過去 10 秒有施放過衰弱，+{0}% 暴擊加成",
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        "string": "使用爪或匕首時 {0}% 暴擊加成",
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    ]
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        "format": [
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        ],
        "string": "你的暴擊有 {0}% 機率造成 2 倍傷害",
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        ],
        "string": "你的暴擊擊退感電的敵人",
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      }
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        ],
        "string": "暴擊不能造成傷害",
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    ]
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    "English": null,
    "ids": [
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      {
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          {
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            "min": null,
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            "min": null,
            "max": null,
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        "string": "被狂熱影響時，暴擊穿透敵人 {0}% 元素抗性",
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    "English": null,
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      "critical_support_gem_level_+"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "string": "{0} 全部暴擊輔助寶石的等級",
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    "ids": [
      "cruelty_effect_+%"
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
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        "string": "增加 {0}% 殘酷的效果",
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      },
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            "min": null,
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        "format": [
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        "index_handlers": [
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      "crush_for_2_seconds_on_hit_%_chance"
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    "Traditional_Chinese": [
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        "condition": [
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            "min": 1,
            "max": 99,
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        "string": "擊中時有 {0}% 機率壓碎 2 秒",
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        "string": "擊中時壓碎 2 秒",
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        "condition": [
          {
            "min": 1,
            "max": null,
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        "string": "當敵人滿血時，你擊中時壓碎他們 {0} 秒",
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    "French": null,
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      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        "format": [
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        "string": "撲殺被盜獵者印記詛咒的敵人",
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    "trade_stats": null,
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    "French": null,
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      {
        "condition": [
          {
            "min": null,
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        "string": "對冰凍的敵人撲殺",
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    "trade_stats": null,
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        "string": "你對被詛咒的敵人有撲殺",
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    "ids": [
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        "string": "對被印記的敵人有撲殺",
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    "English": null,
    "ids": [
      "curse_aura_skill_area_of_effect_+%"
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    "trade_stats": null,
    "hidden": null,
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        "condition": [
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            "min": 1,
            "max": null,
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        "string": "增加 {0}% 詛咒光環技能的範圍效果",
        "reminder_text": null,
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            "min": null,
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        "condition": [
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            "min": 1,
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            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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        "is_markup": null
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    "English": null,
    "ids": [
      "curse_aura_skills_mana_reservation_efficiency_+%"
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    "trade_stats": null,
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        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "string": "增加 {0}% 詛咒光環技能的魔力保留效用",
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        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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    "English": null,
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        "string": "站在奉獻地面上時，增加 {0}% 你身上詛咒的效果",
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        "condition": [
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            "min": null,
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            "negated": null
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        ],
        "string": "在任何魔力藥劑效果持續時間內，增加 {0}% 你身上的詛咒效果",
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      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        "string": "在任何魔力藥劑效果持續時間內，減少 {0}% 你身上的詛咒效果",
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      {
        "condition": [
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            "max": null,
            "negated": null
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        "string": "若你近期總消耗 200 魔力，增加 {0}% 你的詛咒效果",
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      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
          ]
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        "string": "若你近期總消耗 200 魔力，減少 {0}% 你的詛咒效果",
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  },
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    "English": null,
    "ids": [
      "curse_mana_cost_+%"
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    "French": null,
    "German": null,
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        "string": "增加 {0}% 詛咒技能的魔力消耗",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "減少 {0}% 詛咒技能的魔力消耗",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "curse_skill_effect_duration_+%"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "index_handlers": [
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        ],
        "string": "詛咒技能增加 {0}% 技能效果持續時間",
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        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "詛咒技能減少 {0}% 技能效果持續時間",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
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    "English": null,
    "ids": [
      "curse_skill_gem_level_+"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "全部詛咒技能寶石等級{0}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curse_with_punishment_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率使用懲戒詛咒敵人",
        "reminder_text": "(懲戒為咒術，使貧血的目標增加 30% 承受傷害，且當他們被擊中時被虛弱 2 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使用懲戒詛咒敵人",
        "reminder_text": "(懲戒為咒術，使貧血的目標增加 30% 承受傷害，且當他們被擊中時被虛弱 2 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cursed_enemies_are_exorcised_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你擊殺被詛咒的敵人被摧毀",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cursed_enemies_%_chance_to_grant_endurance_charge_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被詛咒的敵人被擊中時獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被詛咒的敵人被擊中時有 {0}% 機率獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cursed_enemies_%_chance_to_grant_frenzy_charge_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被詛咒的敵人被擊中時獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被詛咒的敵人被擊中時有 {0}% 機率獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cursed_enemies_%_chance_to_grant_power_charge_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被詛咒的敵人被擊中時獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被詛咒的敵人被擊中時有 {0}% 機率獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cursed_with_silence_when_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊中時有 {0}% 機率詛咒你沉默",
        "reminder_text": "(沉默為咒術，無法施放法術或使用戰吼。持續 3 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊中時詛咒你沉默",
        "reminder_text": "(沉默為咒術，無法施放法術或使用戰吼。持續 3 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curses_have_no_effect_on_you_for_4_seconds_every_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 秒中有 4 秒 詛咒不能影響你",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curses_reflected_to_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你造成的詛咒會反射至你",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "curses_you_inflict_remain_after_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你造成的非光環詛咒不會從垂死的敵人移除",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cyclone_and_sweep_enemy_knockback_direction_is_reversed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "旋風斬和橫掃的擊退方向顛倒",
        "reminder_text": "(擊退將會把擊中的敵人向後推)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cyclone_and_sweep_melee_knockback"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "旋風斬和橫掃擊中敵人時擊退",
        "reminder_text": "(擊退將會把擊中的敵人向後推)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cyclone_max_stages_movement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大層時有 {0}% 更多移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "最大層時有 {0}% 更少移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_final_if_there_is_at_most_1_rare_or_unique_enemy_nearby"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當附近最多至有 1 個稀有或傳奇敵人，你造成 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當附近最多至有 1 個稀有或傳奇敵人，你造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_final_to_grant_packmate_on_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時怪物群成員傷害增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "死亡時怪物群成員傷害減少 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_final_to_you_and_nearby_allies_per_nearby_corpses_up_to_10%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "根據附近每個屍體，你和附近友方造成 {0}% 更多傷害，最多 10%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "根據附近每個屍體，你和附近友方造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_poison_stack"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你身上每層中毒增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你身上每層中毒減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_raised_zombie"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每隻殭屍復甦增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每隻殭屍復甦減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_with_bow_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 弓技能的傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 弓技能的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_cannot_be_reflected"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "傷害不能被反射",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_from_hits_always_and_only_bypasses_energy_shield_when_not_blocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "承受來自格擋的擊中傷害不會無視能量護盾\n承受來自未格擋的擊中傷害必定無視能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_over_time_multiplier_+_if_enemy_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有擊殺，{0}% 持續傷害加成",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
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  },
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        "index_handlers": [
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    "English": null,
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      "damage_over_time_+%_with_bow_skills"
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    "English": null,
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        "format": [
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        "condition": [
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            "min": 1,
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        "format": [
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        "format": [
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    "German": null,
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        "condition": [
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            "negated": null
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        "format": [
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        "string": "被閃電之捷影響時傷害穿透 {0}% 閃電抗性",
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      "damage_+%_against_enemies_marked_by_you"
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      "damage_+%_final_if_lost_endurance_charge_in_past_8_seconds"
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    "German": null,
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            "min": 1,
            "max": null,
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            "negated": null
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        "format": [
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            "negate"
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    ]
  },
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    "English": null,
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      "damage_+%_for_enemies_you_inflict_spiders_web_upon"
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    "French": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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            "min": null,
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            "negate"
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      "damage_+%_if_enemy_killed_recently"
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        "condition": [
          {
            "min": 1,
            "max": null,
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        "reminder_text": "( 近期內意指 4 秒內 )",
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            "negated": null
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            "negate"
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    ]
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    "English": null,
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      "damage_+%_if_enemy_shattered_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "string": "若你近期有粉碎敵人，增加 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
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      {
        "condition": [
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            "min": null,
            "max": -1,
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "若你近期有粉碎敵人，減少 {0}% 傷害",
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        "is_markup": null
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    ]
  },
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    "English": null,
    "ids": [
      "damage_+%_if_firing_atleast_7_projectiles"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "string": "若發射至少 7 個投射物，增加 {0}% 傷害",
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        "is_markup": null
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      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "若發射至少 7 個投射物，減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_if_have_been_ignited_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "若你近期被點燃，增加 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期被點燃，減少 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_if_have_crit_in_past_8_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你過去 8 秒有造成暴擊增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你過去 8 秒有造成暴擊減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_if_only_one_enemy_nearby"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近只有 1 個敵人增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "附近只有 1 個敵人減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_if_skill_costs_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "消耗生命的技能增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "消耗生命的技能減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_if_used_travel_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有使用快行技能，增加 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有使用快行技能，減少 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_if_you_have_frozen_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期你有使敵人冰凍則增加 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若近期你有使敵人冰凍則減少 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_if_you_have_shocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期有感電敵人，增加 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若近期有感電敵人，減少 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_100_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每 100 點敏捷增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 100 點敏捷減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_100_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 100 點智慧增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 100 點智慧減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_100_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 100 點力量增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 100 點力量減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_10_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 點敏捷增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_15_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 15 點敏捷增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_15_int"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 15 點智慧增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_15_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 15 點力量增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_1%_block_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 1% 攻擊傷害格擋率，增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 1% 攻擊傷害格擋率，減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_1%_increased_item_found_quantity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你的物品掉落數量同時影響你的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_5_of_your_lowest_attribute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每 5 點你最低的能力值，增加 {0}% 傷害",
        "reminder_text": "(能力值是指力量、敏捷和智慧)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 5 點你最低的能力值，減少 {0}% 傷害",
        "reminder_text": "(能力值是指力量、敏捷和智慧)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_active_golem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每個召喚魔像增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個召喚魔像減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_active_link"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每個連結目標增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個連結目標減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_frenzy_power_or_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆狂怒、暴擊或耐力球增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆狂怒、暴擊或耐力球減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_poison_up_to_75%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你身上每層中毒增加 {0}% 傷害，最多 75%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你身上每層中毒減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆暴擊球增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆暴擊球減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_warcry_used_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期每次你獲得戰吼增加 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期每次你獲得戰吼減少 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_per_your_aura_or_herald_skill_affecting_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個影響你的光環或捷技能，增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_abyssal_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對深淵怪物增加 {0}% 擊中和異常狀態傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對深淵怪物減少 {0}% 擊中和異常狀態傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_chilled_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中冰緩敵人增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "擊中冰緩敵人減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_magic_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對魔法怪物的擊中增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對魔法怪物的擊中減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_vs_taunted_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對被附身的敵人增加 {0}% 擊中和異常狀態傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對被附身的敵人減少 {0}% 擊中和異常狀態傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_on_full_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "滿能量護盾時，增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "滿能量護盾時，減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_when_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當滿血時增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當滿血時減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_affected_by_a_herald"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被捷光環影響時，增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被捷光環影響時，減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "引導施放時增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "引導施放時減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_in_blood_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "血腥姿態時增加 {0}% 傷害",
        "reminder_text": "(預設為血腥姿態)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "血腥姿態時減少 {0}% 傷害",
        "reminder_text": "(預設為血腥姿態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_wielding_bow_if_totem_summoned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你持弓和有 1 個圖騰時，增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當你持弓和有 1 個圖騰時，減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_wielding_two_different_weapon_types"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當持兩件不同武器類型時，增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當持兩件不同武器類型時，減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_while_you_have_a_summoned_golem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你召喚 1 隻魔像時，增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當你召喚 1 隻魔像時，減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_with_herald_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "捷技能增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "捷技能減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_with_hits_and_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 擊中和異常狀態傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 擊中和異常狀態傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_with_maces_sceptres_staves"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "錘、權杖或長仗增加 {0}% 傷害",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "錘、權杖或長仗減少 {0}% 傷害",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_with_non_vaal_skills_during_soul_gain_prevention"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "停止獲得靈魂持續時間，增加 {0}% 非瓦爾技能傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "停止獲得靈魂持續時間，減少 {0}% 非瓦爾技能傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_with_shield_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 盾牌技能傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 盾牌技能傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_+%_with_shield_skills_per_2%_attack_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 2% 格擋攻擊傷害率，增加 {0}% 盾牌技能傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 2% 格擋攻擊傷害率，減少 {0}% 盾牌技能傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_recouped_as_life_%_if_leech_removed_by_filling_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期若偷取被填滿未保留生命移除，{0}% 承受傷害補償為生命",
        "reminder_text": "(只有來自擊中的傷害可以被補償，在擊中後 4 秒內)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_removed_from_mana_before_life_%_while_affected_by_clarity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被清晰影響時，生命值所受的 {0}% 傷害由魔力扣除",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_removed_from_mana_before_life_%_while_focused"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "專注時，生命值所受的 {0}% 傷害由魔力扣除",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_removed_from_radiant_sentinel_before_life_or_es_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "來自擊中的 {0}% 傷害先從你的光輝護衛承受",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_removed_from_spectres_before_life_or_es_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊中時，生命值所受的 {0}% 傷害由你的幽魂扣除",
        "reminder_text": "( 他們承受的傷害會平均分擔給他們 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_removed_from_your_nearest_totem_before_life_or_es_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊中時，承受的 {0}% 傷害由最靠近你的圖騰生命扣除",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_final_if_used_retaliation_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有使用復仇技能，承受 {0}% 更多傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有使用復仇技能，承受 {0}% 更少傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_for_4_seconds_after_spending_200_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "在消耗總 200 魔力後，增加 {0}% 承受傷害，持續 4 秒",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "在消耗總 200 魔力後，減少 {0}% 承受傷害，持續 4 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_if_there_are_at_least_2_rare_or_unique_enemies_nearby"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當附近至少有 2 隻稀有或傳奇敵人，增加 {0}% 你承受傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當附近至少有 2 隻稀有或傳奇敵人，減少 {0}% 你承受傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_while_affected_by_elusive"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "靈巧時增加 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "靈巧時減少 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+_from_suppressed_hits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "受到壓抑擊中的每種傷害類型增加 {0} 承受傷害",
        "reminder_text": "( 傷害種類分為物理、火焰、冰冷、閃電，和混沌 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_from_suppressed_hits_is_unlucky"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "對你造成的壓抑法術傷害很不幸",
        "reminder_text": "(不幸令各種隨機數值計算兩次，並取低值做為結果。)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_goes_to_life_mana_es_over_4_seconds_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 承受的傷害補償為生命、魔力和能量護盾",
        "reminder_text": "(只有來自擊中的傷害可以被補償，在擊中後 4 秒內)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_goes_to_life_over_4_seconds_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "承受 {0}% 傷害補償為生命",
        "reminder_text": "(只有來自擊中的傷害可以被補償，在擊中後 4 秒內)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "承受 {0}% 傷害補償為生命",
        "reminder_text": "(只有來自擊中的傷害可以被補償，在擊中後 4 秒內。補償為負總量將會造成損失)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_goes_to_mana_over_4_seconds_%_while_affected_by_clarity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被清晰影響時，{0}% 承受的傷害補償為魔力",
        "reminder_text": "(只有來自擊中的傷害可以被補償，在擊中後 4 秒內)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_over_time_+%_final_during_life_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "任何生命藥劑效果期間，承受 {0}% 更多持續傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "任何生命藥劑效果期間，承受 {0}% 更少持續傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_per_250_dexterity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 250 點敏捷，增加 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 250 點敏捷，減少 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_per_250_intelligence_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 250 點智慧，增加 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 250 點智慧，減少 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_per_250_strength_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 250 點力量，增加 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 250 點力量，減少 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_per_ghost_dance_stack_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每個幽魂屍布增加 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個幽魂屍布減少 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_%_recovered_as_energy_shield_from_stunning_hits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "暈眩之擊造成的 {0}% 傷害，恢復為能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_%_recovered_as_life_from_stunning_hits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "暈眩之擊造成的 {0}% 傷害，恢復為生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_final_from_enemies_near_marked_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "承受 {0}% 更多來自靠近被你印記敵人的其他敵人的傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "承受 {0}% 更少來自靠近被你印記敵人的其他敵人的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_final_per_gale_force"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個颶風之力承受 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個颶風之力承受 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_final_per_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個召喚圖騰承受 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個召喚圖騰承受 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_if_have_been_frozen_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期被冰凍，增加承受 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期被冰凍，減少承受 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_if_have_not_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期沒有被擊中，增加 {0}% 承受傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期沒有被擊中，減少 {0}% 承受傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "滿血時增加承受 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "滿血時減少承受 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "貧血時，增加承受 {0}% 傷害",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "貧血時，減少承受 {0}% 傷害",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "偷取時增加 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "偷取時減少 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_taken_+%_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "迷蹤時，增加 {0}% 承受傷害",
        "reminder_text": "( 當你進入迷蹤狀態時，你將不會被敵人所阻擋 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "迷蹤時，減少 {0}% 承受傷害",
        "reminder_text": "( 當你進入迷蹤狀態時，你將不會被敵人所阻擋 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damage_vs_enemies_on_full_life_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對滿血的敵人增加 {0}% 擊中傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對滿血的敵人減少 {0}% 擊中傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "damaging_ailments_deal_damage_+%_faster"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "傷害型異常狀態造成傷害加速 {0}%",
        "reminder_text": "(在一小段時間後，他們會造成相同總傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dark_pact_minions_recover_%_life_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物擊中時恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dark_ritual_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "災厄增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "災厄減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dark_ritual_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "災厄增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "災厄減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dark_ritual_linked_curse_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 災厄套用的詛咒效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 災厄套用的詛咒效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "daytime_fish_caught_size_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "白天期間增加 {0}% 捕獲魚的大小",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "白天期間減少 {0}% 捕獲魚的大小",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "deadeye_accuracy_rating_+%_final_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆狂怒球有 {0}% 更多命中值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆狂怒球減少 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "deadeye_damage_taken_+%_final_from_marked_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "承受 {0}% 更多來自印記敵人的傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "承受 {0}% 更少來自印記敵人的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "deadeye_projectile_damage_+%_final_max_as_distance_travelled_increases"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物傷害隨著飛行距離而提升，\n最多造成 {0}% 更多擊中和異常狀態傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "deal_1000_chaos_damage_per_second_for_10_seconds_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你擊中造成腐化，每秒造成 700 混沌傷害，持續 8 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "deal_300%_of_physical_damage_as_random_ailment_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中有 {0}% 機率造成 300% 物理傷害的額外 1 種隨機元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "deal_chaos_damage_per_second_for_10_seconds_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你擊中造成腐化，每秒造成 {0} 混沌傷害，持續 8 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "deal_chaos_damage_per_second_for_8_seconds_on_curse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你使用咒術或印記技能詛咒敵人，對敵人造成腐敗，每秒造成 {0} 混沌傷害持續 8 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "deal_double_damage_to_enemies_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "對滿血的敵人造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "deal_no_damage_when_not_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "非貧血時，不會造成傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "deal_no_elemental_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能造成元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "deal_no_elemental_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能造成物理或元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "deal_no_non_chaos_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能造成非混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "deal_no_non_elemental_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能造成非元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "debilitate_enemies_for_1_second_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時虛弱敵人 1 秒",
        "reminder_text": "( 被虛弱的敵人有 20% 更少移動速度和造成 10% 更少傷害 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率虛弱敵人 1 秒",
        "reminder_text": "( 被虛弱的敵人有 20% 更少移動速度和造成 10% 更少傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "debilitate_enemies_for_x_milliseconds_when_suppressing_their_spell"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "當你壓抑敵人的法術傷害時，虛弱它們 {0} 秒",
        "reminder_text": "( 被虛弱的敵人有 20% 更少移動速度和造成 10% 更少傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "debilitate_when_hit_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "被擊中時，虛弱敵人 1 秒",
        "reminder_text": "( 被虛弱的敵人有 20% 更少移動速度和造成 10% 更少傷害 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "被擊中時，虛弱敵人 {0} 秒",
        "reminder_text": "( 被虛弱的敵人有 20% 更少移動速度和造成 10% 更少傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "debuff_time_passed_-%_while_affected_by_haste"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被迅捷影響時，你身上的減益效果消逝速度減慢 {0}%",
        "reminder_text": "( 效果無法減緩至低於它們正常消逝速度的 25% )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被迅捷影響時，你身上的減益效果消逝速度提高 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "debuff_time_passed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "加速減益效果失效 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減緩減益效果失效 {0}%",
        "reminder_text": "( 效果無法減緩至低於它們正常消逝速度的 25% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "decoy_rejuvenation_devouring_totem_totem_%_maximum_life_inflicted_as_aoe_fire_damage_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "誘餌圖騰、吞噬圖騰和回春圖騰被擊中時，反射 {0}% 它們最大生命的火焰傷害至附近敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "defences_+%_while_you_have_four_linked_targets"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你至少有 4 個連結目標時，增加 {0}% 防禦",
        "reminder_text": "(護甲、閃避和能量護盾是標準防禦)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你至少有 4 個連結目標時，減少 {0}% 防禦",
        "reminder_text": "(護甲、閃避和能量護盾是標準防禦)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "defences_are_zero"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "防禦為 0",
        "reminder_text": "(護甲、閃避和能量護盾是標準防禦)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "defences_from_animated_guardians_items_apply_to_animated_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "幻化守衛上附加的防禦道具也套用至幻化武器",
        "reminder_text": "(護甲、閃避和能量護盾是標準防禦)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "defences_+%_while_wielding_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持長杖時，增加 {0}% 防禦",
        "reminder_text": "(護甲、閃避和能量護盾是標準防禦)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持長杖時，增加 {0}% 防禦f",
        "reminder_text": "(護甲、閃避和能量護盾是標準防禦)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "defend_with_%_armour_against_ranged_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對投射物的攻擊，以 {0}% 護甲防禦",
        "reminder_text": "( 護甲被視為其實際價值的百分比，僅用於計算減傷 )",
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      }
    ]
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      "defend_with_%_of_armour_while_not_on_low_energy_shield"
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      {
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        "string": "非貧能量護盾時，以 {0}% 護甲防禦",
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    "ids": [
      "defiance_banner_aura_effect_+%"
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    "Japanese": null,
    "Korean": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
          "#"
        ],
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        "string": "反抗之旗增加 {0}% 光環效果",
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      "defiance_banner_mana_reservation_efficiency_+%"
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      {
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        "string": "反抗之旗增加 {0}% 魔力保留效用",
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          {
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      "delirium_aura_effect_+%"
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            "negate"
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        "string": "惡意減少 {0}% 光環效果",
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        "string": "惡意增加 {0}% 保留",
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      "delirium_reserves_no_mana"
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        "string": "惡意無保留",
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          {
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        "string": "怪物的投射物必定穿透",
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      }
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      "delve_boss_life_+%_final_from_biome"
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        "string": "傳奇頭目有 {0}% 更多最大生命",
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    "ids": [
      "desecrate_maximum_number_of_corpses"
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      {
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            "min": null,
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    "ids": [
      "despair_curse_effect_+%"
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      {
        "condition": [
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        "string": "增加 {0}% 絕望詛咒效果",
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            "min": null,
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      "despair_duration_+%"
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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      {
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        "string": "若絕望以光環施放沒有保留",
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            "min": 1,
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    "ids": [
      "discharge_area_of_effect_+%_final"
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        "string": "解放有 {0}% 更多範圍效果",
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        "string": "解放有 {0}% 更少範圍效果",
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  },
  {
    "English": null,
    "ids": [
      "discharge_cooldown_override_ms"
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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        "string": "解放冷卻時間為 {0} 毫秒",
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    "ids": [
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    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "string": "解放造成 {0}% 更多傷害",
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      {
        "condition": [
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            "min": null,
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        "string": "解放造成 {0}% 更少傷害",
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  {
    "English": null,
    "ids": [
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      {
        "condition": [
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            "min": 10,
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        ],
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        "string": "解放 {0} 米範圍",
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      {
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        "string": "解放 {0} 米範圍",
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        "format": [
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        "string": "被觸發時 {0}% 更多傷害",
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      {
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            "min": null,
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        "string": "被觸發時 {0}% 更少傷害",
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
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          ]
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        "string": "紀律減少 {0}% 魔力保留效用",
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      {
        "condition": [
          {
            "min": null,
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        "string": "紀律增加 {0}% 魔力保留效用",
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      }
    ]
  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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      {
        "condition": [
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            "min": 1,
            "max": null,
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        "string": "紀律增加 {0}% 魔力保留效用",
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      },
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        "condition": [
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            "min": null,
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "紀律減少 {0}% 魔力保留效用",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
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    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "紀律無保留",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
    "ids": [
      "disintegrate_secondary_beam_angle_+%"
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      {
        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "碎雷電閃增加 {0}% 分歧角度",
        "reminder_text": null,
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        "condition": [
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            "min": null,
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            "negated": null
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        "string": "碎雷電閃減少 {0}% 分歧角度",
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      }
    ]
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    "English": null,
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      "dispel_bleed_on_guard_skill_use"
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "當你使用守護技能時移除流血",
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        "is_markup": null
      }
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    "English": null,
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    "Japanese": null,
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "string": "當你使用守護技能時移除腐化之血",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_additive_damage_modifiers_in_large_radius_of_non_unique_jewels_instead_apply_to_fire_damage"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "ignore"
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        ],
        "string": "使大範圍增加和減少其它傷害類型的非傳奇珠寶，被轉化至套用火焰傷害",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "display_altar_chaos_aura"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "附近敵人獲得 {0}% 他們物理傷害的額外混沌傷害",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "condition": [
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            "min": 1,
            "max": null,
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      }
    ]
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      "display_altar_lightning_aura"
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    "Japanese": null,
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      {
        "condition": [
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            "min": 1,
            "max": null,
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        ],
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        "string": "附近敵人獲得 {0}% 他們物理傷害的額外閃電傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_altar_tangle_tentalces_daemon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "異能觸手",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_altleague_event"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你地圖中的罪魂可以附身玩家 20 秒\n你地圖中的罪魂不能附身怪物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你地圖中的凋落怪物，承受 75% 更少來自玩家和他們召喚物的傷害\n你地圖中的凋落塔和它們的召喚物，造成 300% 更多傷害",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你地圖中的戰亂事件沒有計時器\n打破處於靜止狀態的怪物和保險箱會導致碎裂\n你地圖中的戰亂事件開始於碎裂發生",
        "reminder_text": null,
        "is_markup": null
      },
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        "condition": [
          {
            "min": 4,
            "max": 4,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你地圖中的譫妄迷霧永不消散\n你的地圖不會掉落譫妄玉\n你的地圖不會掉落幻像斷片",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 5,
            "max": 5,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你地圖中的超越傳送門不能產生傳奇頭目\n你地圖中的超越傳送門，有 50% 更小合併範圍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "display_area_contains_alluring_vaal_side_area"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域含有 1 個誘人的瓦爾區域",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_area_contains_corrupting_tempest"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "區域被腐化風暴影響",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_area_contains_improved_labyrinth_trial"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "區域含有 1 個獎勵優化女神祭品的迷宮試煉",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "區域被燦爛風暴影響",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_cowards_trial_waves_of_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "含有幾波怪物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_cowards_trial_waves_of_undead_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "含有額外幾波不死怪物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_dark_ritual_curse_max_skill_level_requirement"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "只會從詛咒技能寶石造成咒術，該寶石等級需低於 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_heist_contract_lockdown_timer_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "封鎖前增加 {0}% 時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "封鎖前減少 {0}% 時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_item_quantity_increases_rewards_from_boss_by_x_percent_of_its_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "物品數量詞綴以它們 {0}% 的值，影響頭目掉落的總獎勵數量",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "物品數量詞綴影響頭目掉落的總獎勵數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_item_quantity_increases_rewards_from_encounter_by_x_percent_of_its_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "物品數量詞綴以它們 {0}% 的值，影響事件的總獎勵數量",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "物品數量詞綴影響事件的總獎勵數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_legion_uber_fragment_improved_rewards_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "優化 {0}% 獎勵",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_map_augmentable_boss"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "傳奇頭目被玩家的選擇增強",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_map_inhabited_by_lunaris_fanatics"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域內有許多月影神信徒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_map_inhabited_by_solaris_fanatics"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域內有許多日耀神信徒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_map_labyrinth_chests_fortune"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "帝王迷宮的獎勵變豐富了",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_map_labyrinth_enchant_belts"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "神聖之泉可以祝福腰帶",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_abyss_beyond_monsters_from_cracks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "區域含有額外深淵\n深淵已全部開啟\n深淵含有此領域的超越怪物",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_ambush_contains_standalone_map_boss"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域含有額外保險箱\n保險箱含有傳奇地圖頭目",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_ambush_strongbox_chain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域含有額外保險箱\n保險箱為連續出現\n當系列中的前個保險箱解鎖時，會接續解鎖",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_anarchy_rogue_exiles_equipped_with_unique_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "[DNT] Areas contain additional Rogue Exiles\nRogues Exiles are equipped Unique Items\nRogue Exiles drop their equipped Unique Items",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_anarchy_rogue_exiles_in_packs"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域含有許多盜賊流亡者\n盜賊流亡者會成群結隊\n盜賊流亡者會掉落破裂物品",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_bestiary_capturable_harvest_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "區域含有埃哈\n區域可以含有可捕捉的豐收野獸",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_bestiary_great_migration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "[DNT] Areas contain additional packs of Beasts instead of other Monsters",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_betrayal_constant_interventions"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "[DNT] Areas contain additional Betrayal Targets\nBetrayal Targets ambush players",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_breach_area_is_breached"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域為裂痕\n區域含有額外大型裂痕之手\n裂痕頭目有機率掉落 1 顆裂痕石",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_breach_miniature_flash_breaches"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域含有許多額外裂痕\n裂痕開啟和關閉更快",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_domination_multiple_modded_shrines"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域含有額外神殿\n神殿啟動時會獲獲得多種效果\n神殿怪物掉落通貨",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_domination_shrines_to_pantheon_gods"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域含有額外神殿\n區域含有被眾神殿怪物守衛的神殿",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_essence_multiple_rare_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "[DNT] Areas contain additional Essences\nEssences contain multiple Rare Monsters with Essences",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_essence_rogue_exiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域含有額外精髓\n精髓含有盜賊流亡者",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_harbinger_player_is_a_harbinger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域中玩家化身為神諭\n區域中掉落的物品被通貨碎片取代",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_harbinger_portals_everywhere"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域含有額外神諭傳送門\n神諭傳送門被摧毀時掉落額外通貨",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_harvest_larger_plot_with_premium_seeds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域含有聖殿密園\n作物更大\n作物含有高階種子",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_incursion_reverse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域含有額外穿越\n穿越傳送門的方向相反",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_torment_player_is_possessed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域中的玩家被附身\n區域中的玩家擊中怪物時觸碰",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_memory_line_torment_rares_uniques_are_possessed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域中的稀有和傳奇怪物被附身，且它們的召喚物被觸碰",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_monster_has_acceleration_shrine"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "迅速神殿",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_monster_has_adrenaline"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "腎上腺素",
        "reminder_text": "(腎上腺素增加 100% 傷害、增加 25% 攻擊、施放和移動速度和 10% 額外物理傷害減免。若你已經有腎上腺素則無法再次獲得。持續至被移除為止)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_monster_has_cannot_recover_life_aura"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近敵人不能恢復生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_monster_has_flask_gain_aura"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近友方玩家，每 3 秒獲得 1 藥劑充能",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近友方玩家，每 3 秒獲得 {0} 藥劑充能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_monster_has_hinder_daemon"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "阻礙附近敵人",
        "reminder_text": "(受阻礙的敵人減少 30% 移動速度)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_monster_has_lightning_thorns_daemon"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "閃電護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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  {
    "English": null,
    "ids": [
      "display_monster_has_periodic_freeze_daemon"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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          []
        ],
        "string": "持續冰凍附近敵人",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_monster_has_righteous_fire_daemon"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "string": "正義之火\n正義之火內的敵人 -10% 最大火焰抗性",
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    ]
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    "English": null,
    "ids": [
      "display_monster_has_shroud_walker_daemon"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "string": "迷霧之體",
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      }
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  },
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    "English": null,
    "ids": [
      "display_monster_has_tailwind_aura"
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    "trade_stats": null,
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "你和附近友方有流順之風",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_monster_no_drops"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "怪物不會掉落物品",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "display_passives_in_large_radius_of_non_unique_jewels_grant_additional_strength"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "string": "非傳奇珠寶使大範圍內小型和核心天賦，同時 {0} 力量",
        "reminder_text": "(天賦點不是指核心、專精、關鍵天賦或珠寶插槽，而是小的天賦點)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_reave_base_maximum_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "疊層上限 {0}",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_strongbox_drops_additional_shaper_or_elder_cards"
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      {
        "condition": [
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            "min": null,
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            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "含有額外給予塑者或尊師之物的命運卡",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "display_tattoo_grants_random_keystone"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "獲得 1 個隨機關鍵天賦",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "divine_tempest_beam_width_+%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "聖怒的光束增加 {0}% 寬度",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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            "negate"
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      }
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    "English": null,
    "ids": [
      "divine_tempest_damage_+%"
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
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        "string": "聖怒增加 {0}% 傷害",
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        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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        "string": "聖怒減少 {0}% 傷害",
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      }
    ]
  },
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    "English": null,
    "ids": [
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        "format": [
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        "string": "當獲得疊層時，盛怒攻擊 1 個附近額外敵人",
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        "string": "當獲得疊層時，盛怒攻擊 {0} 個附近額外敵人",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "doedre_aura_damage_+%_final"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        ],
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        "string": "{0}% 更多傷害",
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        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        ],
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            "negate"
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        "string": "{0}% 更少傷害",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "dominating_blow_and_absolution_additive_minion_damage_modifiers_apply_to_you_at_150%_value"
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
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        "index_handlers": [
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        ],
        "string": "增加和減少召喚物傷害同時以 150% 它們的值影響霸氣之擊和赦免",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dot_multiplier_+_if_crit_in_past_8_seconds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        "string": "若你過去 8 秒有造成暴擊，{0}% 持續傷害加成",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dot_multiplier_+_while_affected_by_malevolence"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        "index_handlers": [
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        ],
        "string": "被惡意影響時，{0}% 持續傷害加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dot_multiplier_+_with_bow_skills"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "min": 1,
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        ],
        "string": "弓技能 +{0}% 持續傷害加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "double_and_dual_strike_soul_eater_for_20_seconds_on_rare_or_unique_kill_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用雙重打擊或雙持打擊對稀有和傳奇敵人擊殺之擊時，獲得噬魂者 20 秒",
        "reminder_text": "（具有噬魂者效果時，吸收附近死亡生物的靈魂，每有一個靈魂即提高 5% 攻擊和施放速度。若未繼續吸收靈魂，則每 0.5 秒失去 1 個靈魂。最多消耗45個靈魂）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用雙重打擊或雙持打擊對稀有和傳奇敵人擊殺之擊時，有 {0}% 機率獲得噬魂者 20 秒",
        "reminder_text": "（具有噬魂者效果時，吸收附近死亡生物的靈魂，每有一個靈魂即提高 5% 攻擊和施放速度。若未繼續吸收靈魂，則每 0.5 秒失去 1 個靈魂。最多消耗45個靈魂）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "double_damage_chance_%_if_below_100_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若力量低於 100，有 {0}% 機率造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "double_damage_%_chance_while_wielding_mace_sceptre_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持錘、權杖或長仗有 {0}% 機率造成 2 倍傷害",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "double_slash_minimum_added_physical_damage_vs_bleeding_enemies",
      "double_slash_maximum_added_physical_damage_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "破空斬對流血的敵人附加 {0} 至 {1} 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "double_strike_chance_to_deal_double_damage_%_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雙重打擊對流血的敵人有 {0}% 機率造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "drain_x_flask_charges_over_time_on_hit_for_6_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人每 3 秒失去 {0} 藥劑充能且被擊中後不會獲得藥劑充能 6 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dread_banner_aura_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "恐懼之旗增加 {0}% 光環效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "恐懼之旗減少 {0}% 光環效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dread_banner_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "恐懼之旗增加 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "恐懼之旗減少 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dropped_items_are_converted_to_divination_cards"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "掉落的物品轉化為命運卡",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dropped_items_are_converted_to_maps"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "掉落的物品轉化為異界地圖",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dropped_items_are_converted_to_scarabs_based_on_rarity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "掉落的物品轉化為聖甲蟲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dual_strike_accuracy_rating_+%_while_wielding_sword"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持 1 把劍雙持打擊時，增加 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持 1 把劍雙持打擊時，減少 {0}% 命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dual_strike_attack_speed_+%_while_wielding_claw"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持 1 把爪雙持打擊時，增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持 1 把爪雙持打擊時，減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dual_strike_critical_strike_multiplier_+_while_wielding_dagger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持 1 把匕首雙持打擊時，{0}% 暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dual_strike_intimidate_on_hit_while_wielding_axe"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "雙持打擊持 1 把斧擊中時，威嚇敵人 4 秒",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dual_strike_main_hand_deals_double_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用主手武器雙持打擊，有 {0}% 機率造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用主手武器雙持打擊，造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dual_strike_melee_splash_while_wielding_mace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "持錘時，雙持打擊對附近目標造成擴散傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dual_strike_melee_splash_with_off_hand_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "雙持打擊對附近目標造成副手擴散傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dual_wield_inherent_attack_speed_is_doubled_while_dual_wielding_claws"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "雙持爪時，來自雙持固有的攻擊速度加成為 2 倍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "dual_wield_inherent_bonuses_are_doubled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "雙持武器的固有加成變為 2 倍",
        "reminder_text": "（雙持武器會固定賦予 +20% 格擋攻擊傷害機率與 10% 更多攻擊速度）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "duelist_hidden_ascendancy_attack_skill_final_repeat_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊技能的最後重複造成 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "攻擊技能的最後重複造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "duration_of_ailments_on_self_+%_per_fortification"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每層護體，增加 {0}% 你身上異常狀態的持續時間",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每層護體，減少 {0}% 你身上異常狀態的持續時間",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "earthquake_and_earthshatter_shatter_on_killing_blow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用震地和碎地重擊擊殺之擊時像冰凍那樣粉碎敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "earthquake_damage_+%_per_100ms_duration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 0.1 秒持續時間使震地增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 0.1 秒持續時間使震地減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "earthshatter_area_of_effect_+%"
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    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "碎地重擊增加 {0}% 範圍效果",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": null,
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "碎地重擊減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "earthshatter_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "碎地重擊增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "碎地重擊減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_ailment_duration_on_self_+%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "持盾時，增加 {0}% 你身上元素異常狀態持續時間",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持盾時，減少 {0}% 你身上元素異常狀態持續時間",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
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    "English": null,
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      "elemental_ailment_on_self_duration_+%_with_rare_abyss_jewel_socketed"
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "被稀有深淵珠寶影響時，增加 {0}% 你身上元素異常狀態的持續時間",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "被稀有深淵珠寶影響時，減少 {0}% 你身上元素異常狀態的持續時間",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
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      "elemental_ailments_on_you_proliferate_to_nearby_enemies_within_x_radius"
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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            "locations_to_metres"
          ]
        ],
        "string": "你身上的元素異常狀態擴散至 {0} 米內的敵人",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_ailments_reflected_to_self"
    ],
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你造成的元素異常狀態反射至你",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_per_different_enemy_elemental_ailment"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "敵人身上每種元素異常狀態，\n增加 {0}% 擊中和異常狀態元素傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "敵人身上每種元素異常狀態，\n減少 {0}% 擊中和異常狀態元素傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_additional_rolls_lucky_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你被感電時，擊中的元素傷害很幸運",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_final_per_righteous_charge"
    ],
    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "每顆啟發球有 {0}% 更多元素傷害",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "每顆啟發球有 {0}% 更少元素傷害",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_if_cursed_enemy_killed_recently"
    ],
    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "若你近期有擊殺被詛咒的敵人，增加 {0}% 元素傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有擊殺被詛咒的敵人，減少 {0}% 元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_if_enemy_chilled_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "若你近期有冰緩敵人，增加 {0}% 元素傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "若你近期有冰緩敵人，減少 {0}% 元素傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_if_enemy_ignited_recently"
    ],
    "trade_stats": null,
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    "French": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "若你近期有點燃敵人，增加 {0}% 元素傷害",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有點燃敵人，減少 {0}% 元素傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_if_enemy_shocked_recently"
    ],
    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "若你近期有感電敵人，增加 {0}% 元素傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "若你近期有感電敵人，減少 {0}% 元素傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_if_have_crit_recently"
    ],
    "trade_stats": null,
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    "French": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "若你近期有造成暴擊，增加 {0}% 元素傷害",
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        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "若你近期有造成暴擊，減少 {0}% 元素傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_if_used_a_warcry_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "若近期你有使用戰吼，增加 {0}% 元素傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每 10 個奉獻增加 {0}% 元素傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "每 10 個奉獻減少 {0}% 元素傷害",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_per_10_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "每 10 點敏捷增加 {0}% 元素傷害",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "每 10 點敏捷減少 {0}% 元素傷害",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_+%_per_12_int"
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    "Korean": null,
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        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
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        "string": "每 12 點智慧增加 {0}% 元素傷害",
        "reminder_text": null,
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        "condition": [
          {
            "min": null,
            "max": -1,
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "每 12 點智慧減少 {0}% 元素傷害",
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    "English": null,
    "ids": [
      "elemental_damage_+%_per_12_strength"
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    "trade_stats": null,
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    "French": null,
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    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "string": "每 12 點力量增加 {0}% 元素傷害",
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        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        "string": "每 12 點力量減少 {0}% 元素傷害",
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    "English": null,
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      "elemental_damage_+%_per_power_charge"
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        ],
        "string": "每顆暴擊球增加 {0}% 元素傷害",
        "reminder_text": null,
        "is_markup": null
      },
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        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "每顆暴擊球減少 {0}% 元素傷害",
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      }
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    "English": null,
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      "elemental_damage_+%_per_sextant_affecting_area"
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "string": "每個影響該地區的六分儀，增加 {0}% 元素傷害",
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            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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            "negate"
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        "string": "每個影響該地區的六分儀，減少 {0}% 元素傷害",
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    "English": null,
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      "elemental_damage_+%_while_affected_by_a_herald"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
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        "string": "被捷光環影響時，增加 {0}% 元素傷害",
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            "min": null,
            "max": -1,
            "negated": null
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        "string": "被捷光環影響時，減少 {0}% 元素傷害",
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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            "negate"
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    "English": null,
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      "elemental_damage_resistance_+%"
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    "German": null,
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        "condition": [
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            "min": 1,
            "max": null,
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        "condition": [
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            "min": null,
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        "string": "你擊中所造成的元素傷害改為最低元素抗性抵抗",
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    "English": null,
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      "elemental_damage_taken_+%_final_per_raised_zombie"
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        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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      },
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            "min": null,
            "max": -1,
            "negated": null
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            "negate"
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      "elemental_damage_taken_from_hits_+%_per_endurance_charge"
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            "min": 1,
            "max": null,
            "negated": null
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        "string": "每顆耐力球增加被擊中時承受 {0}% 元素傷害",
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            "negate"
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        "string": "每顆耐力球減少被擊中時承受 {0}% 元素傷害",
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            "min": 1,
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            "min": null,
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            "negated": null
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            "negate"
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            "min": 1,
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      },
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            "min": null,
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            "negated": null
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            "negate"
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        ],
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      }
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    "English": null,
    "ids": [
      "elemental_damage_taken_+%_if_you_have_an_endurance_charge"
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    "trade_stats": null,
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            "max": null,
            "negated": null
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        "string": "你有耐力球時增加承受 {0}% 元素傷害",
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      },
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            "min": null,
            "max": -1,
            "negated": null
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            "negate"
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        "string": "你有耐力球時減少承受 {0}% 元素傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_taken_+%_per_endurance_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
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        "format": [
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        ],
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        ],
        "string": "每顆耐力球增加 {0}% 承受元素傷害",
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        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "每顆耐力球減少 {0}% 承受元素傷害",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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        "condition": [
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            "min": 1,
            "max": null,
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        "format": [
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        "is_markup": null
      }
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    "English": null,
    "ids": [
      "elemental_damage_with_attack_skills_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        ],
        "string": "攻擊技能增加 {0}% 元素傷害",
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      },
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        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_damage_with_attack_skills_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
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        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        ],
        "string": "每顆暴擊球增加 {0}% 攻擊技能元素傷害",
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      },
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        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
          }
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        "format": [
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "每顆暴擊球減少 {0}% 攻擊技能元素傷害",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "召喚元素魔像的最大生命為 2 倍",
        "reminder_text": null,
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  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        "format": [
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        "string": "元素打擊和野性打擊擊中時，有 {0}% 機率造成焦灼、易碎和殘喘",
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      },
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          {
            "min": 100,
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            "negated": null
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          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 靈巧效果",
        "reminder_text": "( 靈巧初始給予 15% 機率避免全部擊中傷害、增加 30% 移動速度。增益效果隨著時間流逝，直到 0% 效果。若你已經有靈巧效果，則不能再獲得靈巧 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elusive_loss_rate_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "靈巧效果隨時間減少的速度減緩 {0}%",
        "reminder_text": "( 靈巧初始給予 15% 機率避免全部擊中傷害、增加 30% 移動速度。增益效果隨著時間流逝，直到 0% 效果。若你已經有靈巧效果，則不能再獲得靈巧 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "靈巧效果隨時間減少的速度加快 {0}%",
        "reminder_text": "( 靈巧初始給予 15% 機率避免全部擊中傷害、增加 30% 移動速度。增益效果隨著時間流逝，直到 0% 效果。若你已經有靈巧效果，則不能再獲得靈巧 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elusive_minimum_effect_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 效果時移除靈巧效果",
        "reminder_text": "( 靈巧初始給予 15% 機率避免全部擊中傷害、增加 30% 移動速度。增益效果隨著時間流逝，直到 0% 效果。若你已經有靈巧效果，則不能再獲得靈巧 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ember_projectile_spread_area_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "熾熱魔炮投射物增加 {0}% 落下範圍",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "熾熱魔炮投射物減少 {0}% 落下範圍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "empowered_attack_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "竭盡攻擊增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "竭盡攻擊減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "empowered_attack_double_damage_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "竭盡攻擊有 {0}% 機率造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enchantment_boots_mana_regeneration_rate_+%_if_cast_spell_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有施放魔法，增加 {0}% 魔力回復率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有施放魔法，減少 {0}% 魔力回復率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "endurance_charge_on_hit_%_vs_no_armour"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中沒有護甲的敵人有 {0}% 機率獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "endurance_charge_on_kill_percent_chance_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持盾時有 {0}% 機率在擊殺時獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "endurance_charge_on_melee_stun_damage_+%_final_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆耐力球造成 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆耐力球造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enduring_cry_grants_x_additional_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅決戰吼給予你和友方玩家 {0} 顆額外耐力球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅決戰吼給予你和友方玩家 {0} 顆額外耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_blinded_by_you_have_malediction"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你致盲的敵人有惡語術",
        "reminder_text": "( 惡語術減少 10% 傷害並增加 10% 承受傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_blinded_by_you_while_blinded_have_malediction"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你致盲時致盲的敵人有惡語術",
        "reminder_text": "( 惡語術減少 10% 傷害並增加 10% 承受傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_chilled_by_bane_and_contagion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被災厄或瘟疫影響的敵人被冰緩",
        "reminder_text": "(冰緩減少敵人 10% 行動速度)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_chilled_by_hits_deal_damage_lessened_by_chill_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你擊中而冰緩的敵人所造成的傷害減少，傷害減少效果為冰緩效果的一半。",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_chilled_by_hits_take_damage_increased_by_chill_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你擊中而冰緩的敵人增加承受冰緩效果的傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_chilled_by_your_hits_are_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你擊中冰緩的敵人被感電",
        "reminder_text": "(感電增加15%承受傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_cursed_by_you_have_life_regeneration_rate_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你詛咒的敵人增加 {0}% 生命回復率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你詛咒的敵人減少 {0}% 生命回復率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_explode_for_%_life_as_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你擊殺的敵人會爆炸，造成 {0}% 它們生命的物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_explode_on_death_by_attack_for_10%_life_as_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "被你攻擊擊中擊殺的怪物有 {0}% 爆炸，造成它們最大生命十分之一的物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_explode_on_death_by_wand_hit_for_25%_life_as_chaos_damage_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你法仗擊中擊殺的敵人有 {0}% 機率爆炸，造成它們生命四分之一的混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_explode_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你擊中擊殺的敵人被摧毀",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_explode_on_kill_while_unhinged"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "瘋狂時被你的擊中擊殺的敵人會被摧毀",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_extra_damage_rolls_with_lightning_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "來自敵人擊中你的閃電傷害很幸運",
        "reminder_text": "(幸運令各種隨機數值計算兩次，並取高值做為結果。)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_extra_damage_rolls_with_lightning_damage_while_you_are_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你被感電時，敵人的閃電傷害擊中你很幸運",
        "reminder_text": "(幸運令各種隨機數值計算兩次，並取高值做為結果。)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你被感電時，敵人的閃電傷害擊中你很不幸",
        "reminder_text": "(不幸令各種隨機數值計算兩次，並取低值做為結果。)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_hitting_you_drop_burning_ground_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人擊中你時有 {0}% 機率留下燃燒地面，每 2 秒不會超過 1 次",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人擊中你時留下燃燒地面，每 2 秒不會超過 1 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_hitting_you_drop_chilled_ground_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人擊中你時有 {0}% 機率留下冰緩地面，每 2 秒不會超過 1 次",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人擊中你時留下冰緩地面，每 2 秒不會超過 1 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_hitting_you_drop_shocked_ground_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人擊中你時有 {0}% 機率留下感電地面，每 2 秒不會超過 1 次",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人擊中你時留下感電地面，每 2 秒不會超過 1 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_ignited_by_you_have_physical_damage_%_converted_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你點燃的敵人所造成 {0}% 物理傷害轉化至火焰",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_in_presence_and_you_count_as_moving_when_affected_by_elemental_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "受到元素異常狀態時，你和你視線中的敵人被視為正在移動",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_killed_on_fungal_ground_explode_for_5%_chaos_damage_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你擊殺毒菌地面上的敵人時有 {0}% 機率爆炸，造成他們生命 5% 的混沌傷害",
        "reminder_text": "（友方站在你的毒菌地面上獲得 +25% 混沌抗性。在你毒菌地面上的敵人 -10% 所有抗性）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你擊殺毒菌地面上的敵人時爆炸，造成他們生命 5% 的混沌傷害",
        "reminder_text": "（友方站在你的毒菌地面上獲得 +25% 混沌抗性。在你毒菌地面上的敵人 -10% 所有抗性）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_near_corpses_created_recently_are_shocked_and_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人靠近你近期產生的屍體被冰緩和感電",
        "reminder_text": "(冰緩減少敵人 10% 行動速度)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_near_cursed_corpses_are_blinded_and_explode_on_death_for_%_life_as_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人靠近被你詛咒的屍體時被致盲\n敵人靠近被你詛咒的屍體被擊殺時爆炸，\n造成 {0}% 他們生命的物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_near_link_skill_target_have_exposure"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你連結目標附近敵人有火焰、冰冷和閃電曝曬",
        "reminder_text": "( 每個曝曬 -10% 對應的抗性 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_near_marked_enemy_are_blinded"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "靠近被你印記敵人的敵人被致盲",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_pacified_by_you_take_+%_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你平靜的敵人增加承受 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被你平靜的敵人減少承受 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_poisoned_by_you_cannot_deal_critical_strikes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你中毒的敵人不會造成暴擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_poisoned_by_you_cannot_regen_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你中毒的敵人不能回復生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_poisoned_by_you_chaos_resistance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你中毒影響的敵人 {0}% 混沌抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_shocked_by_you_have_physical_damage_%_converted_to_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你感電的敵人所造成 {0}% 物理傷害轉化至閃電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_shocked_by_your_hits_are_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你感電的敵人被冰緩",
        "reminder_text": "(冰緩減少敵人 10% 行動速度)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_taunted_by_warcry_explode_on_death_%_chance_dealing_8%_life_as_chaos_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你的戰吼嘲諷的敵人死亡時有 {0}% 機率爆炸，造成他們最大生命 8% 的混沌傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你的戰吼嘲諷的敵人死亡時爆炸，造成他們最大生命 8% 的混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_taunted_by_you_cannot_evade_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你嘲諷的敵人不能閃避攻擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_taunted_by_your_warcies_are_intimidated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你戰吼嘲諷的敵人被威嚇",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_taunted_by_your_warcries_are_unnerved"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你戰吼嘲諷的敵人被膽怯",
        "reminder_text": "( 膽怯的敵人增加 10% 承受法術傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_that_hit_you_inflict_temporal_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人的擊中對你造成時空鎖鏈",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_that_hit_you_with_attack_recently_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人近期攻擊有擊中你，增加 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "敵人近期攻擊有擊中你，減少 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_you_blind_have_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你致盲的敵人增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被你致盲的敵人減少 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_you_curse_are_intimidated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你詛咒的敵人被威嚇",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_you_curse_are_unnerved"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你詛咒的敵人被膽怯",
        "reminder_text": "( 膽怯的敵人增加 10% 承受法術傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_you_curse_cannot_recharge_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你詛咒的敵人不能充能能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_you_curse_have_15%_hinder"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你詛咒的敵人被阻礙，減少 15% 移動速度",
        "reminder_text": "(受阻礙的敵人減少移動速度)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_you_expose_have_self_elemental_status_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "敵人被你曝曬造成的元素異常狀態，增加 {0}% 持續時間",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "敵人被你曝曬造成的元素異常狀態，減少 {0}% 持續時間",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_you_hinder_have_life_regeneration_rate_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你阻礙的敵人增加 {0}% 生命回復率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被你阻礙的敵人減少 {0}% 生命回復率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_you_ignite_take_chaos_damage_from_ignite_instead"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你點燃的敵人承受來自點燃的傷害為混沌，而不是火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_you_ignite_wither_does_not_expire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你點燃的敵人身上的凋零不會失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_you_intimidate_have_stun_duration_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你威嚇的敵人，增加 {0}% 對他們的暈眩持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被你威嚇的敵人，減少 {0}% 對他們的暈眩持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_you_maim_have_damage_taken_over_time_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你癱瘓的敵人增加 {0}% 承受持續傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被你癱瘓的敵人減少 {0}% 承受持續傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_you_unnerve_have_enemy_spell_critical_strike_chance_+%_against_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對被你膽怯敵人的擊中，增加 {0}% 法術暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對被你膽怯敵人的擊中，減少 {0}% 法術暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemies_you_wither_have_all_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你凋零的敵人 {0}% 全部抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemy_evasion_+%_if_you_have_hit_them_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有擊中敵人，增加他們 {0}% 閃避值",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有擊中敵人，減少他們 {0}% 閃避值",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemy_extra_damage_rolls_if_magic_ring_equipped"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你有裝備 1 個魔法戒指時，敵人擊中你的傷害很幸運",
        "reminder_text": "(幸運令各種隨機數值計算兩次，並取高值做為結果。)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你有裝備 1 個魔法戒指時，敵人擊中你的傷害很不幸",
        "reminder_text": "(不幸令各種隨機數值計算兩次，並取低值做為結果。)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemy_extra_damage_rolls_when_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你滿血時，來自敵人擊中你的傷害很幸運",
        "reminder_text": "(幸運令各種隨機數值計算兩次，並取高值做為結果。)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你滿血時，來自敵人擊中你的傷害很不幸",
        "reminder_text": "(不幸令各種隨機數值計算兩次，並取低值做為結果。)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemy_hits_%_chance_to_treat_elemental_resistances_as_90%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "有 {0}% 機率使元素抗性以 90% 的值對抗敵人的擊中",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使元素抗性以 90% 的值對抗敵人的擊中",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemy_life_regeneration_rate_+%_for_4_seconds_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期你擊中的敵人增加 {0}% 生命回復率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期你擊中的敵人減少 {0}% 生命回復率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemy_zero_elemental_resistance_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當敵人擊中對你造成元素傷害，它們該元素的抗性變成 0，持續 4 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_+%_if_both_rings_have_evasion_mod"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若裝備中的 2 個戒指都有固定閃避詞綴，增加 {0}% 最大能量護盾",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若裝備中的 2 個戒指都有固定閃避詞綴，減少 {0}% 最大能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_+_per_8_evasion_on_boots"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "裝備鞋子上每 8 閃避 {0} 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_additive_modifiers_instead_apply_to_ward"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加和減少最大能量護盾改為套用至保護",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_delay_-%_while_affected_by_discipline"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被紀律影響時，提前 {0}% 開始充能能量護盾",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被紀律影響時，延後 {0}% 開始充能能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_from_gloves_and_boots_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 裝備的手套和鞋子的最大能量護盾",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 裝備的手套和鞋子的最大能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_from_helmet_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 裝備的頭盔的能量護盾",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "增加 {0}% 裝備的頭盔的能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_gain_per_target_hit_while_affected_by_discipline"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被紀律影響時，每擊中一個敵人獲得 {0} 能量護盾",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被紀律影響時，每擊中一個敵人失去 {0} 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_gain_when_you_hit_enemy_affected_by_spiders_web"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你每次擊中被蛛網纏繞的敵人獲得 {0} 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_leech_does_not_stop_on_full_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "當能量護盾滿時，能量護盾偷取效果不會被移除",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_leech_from_attacks_does_not_stop_on_full_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "滿能量護盾時，來自攻擊的能量護盾偷取效果不會移除",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_leech_from_lightning_damage_permyriad_while_affected_by_wrath"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "被雷霆影響時，{0}% 閃電傷害偷取能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_leech_if_hit_is_at_least_25_%_fire_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "divide_by_one_hundred"
          ]
        ],
        "string": "若技能至少造成 25% 火焰傷害，則它偷取 {0}% 所造成傷害的能量護盾",
        "reminder_text": "(偷取的能量護盾隨著時間回復。多個偷取可同時發生，直到最大回復率)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_leech_permyriad_vs_frozen_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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            "divide_by_one_hundred"
          ]
        ],
        "string": "對冰凍的敵人造成傷害的 {0}% 偷取能量護盾",
        "reminder_text": "(偷取的能量護盾隨著時間回復。多個偷取可同時發生，直到最大回復率)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_lost_per_minute_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "每秒失去 {0}% 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每級 {0} 最大能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_+%_per_10_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 點力量增加 {0}% 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆暴擊球增加 {0}% 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recharge_+%_if_amulet_has_evasion_mod"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若裝備中的項鍊有固定閃避詞綴，增加 {0}% 能量護盾充能率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若裝備中的項鍊有固定閃避詞綴，減少 {0}% 能量護盾充能率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recharge_rate_+%_per_different_mastery"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "根據你配置每個不同類型的專精，能量護盾充能率減少 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "根據你配置每個不同類型的專精，能量護盾充能率增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recharge_start_when_stunned"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你被暈眩時開始充能能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recharges_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊殺敵人時，有 {0}% 機率開始充能能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recharges_on_skill_use_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用技能時，有 {0}% 機率開始充能能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_recovery_rate_+%_if_havent_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期沒有擊殺，增加 {0}% 能量護盾恢復率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "若你近期沒有擊殺，減少 {0}% 能量護盾恢復率",
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      "energy_shield_recovery_rate_+%_if_not_hit_recently"
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "若你近期沒有被擊中，增加 {0}% 能量護盾恢復率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "若你近期沒有被擊中，減少 {0}% 能量護盾恢復率",
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    "English": null,
    "ids": [
      "energy_shield_recovery_rate_while_affected_by_discipline_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        "string": "被紀律影響時增加 {0}% 能量護盾恢復率",
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      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
          }
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        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        "string": "被紀律影響時減少 {0}% 能量護盾恢復率",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_regeneration_%_per_minute_if_enemy_cursed_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "per_minute_to_per_second"
          ]
        ],
        "string": "若你近期有詛咒敵人，每秒回復 {0}% 能量護盾",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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            "per_minute_to_per_second"
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        ],
        "string": "若你近期有擊殺敵人，每秒回復 {0}% 能量護盾",
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      }
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  },
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    "English": null,
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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            "per_minute_to_per_second"
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        ],
        "string": "當附近有稀有或傳奇敵人時，每秒回復 {0} 能量護盾",
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    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_regeneration_rate_per_minute_per_poison_stack"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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            "per_minute_to_per_second"
          ]
        ],
        "string": "你身上每層中毒，每秒回復 {0} 能量護盾，最多每秒回復 400",
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      }
    ]
  },
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    "English": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "若你近期有擊中敵人，每秒回復 {0}% 能量護盾",
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    "English": null,
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    "trade_stats": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        "string": "站在奉獻地面上時，每秒回復 {0} 能量護盾",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_regeneration_rate_per_second"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        "string": "每秒回復 {0} 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "energy_shield_regeneration_rate_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "增加 {0}% 能量護盾回復率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        "string": "減少 {0}% 能量護盾回復率",
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        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "enfeeble_no_reservation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        "string": "衰弱若以光環施放沒有保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ensnaring_arrow_area_of_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "誘捕箭矢增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "誘捕箭矢減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ensnaring_arrow_debuff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "誘捕箭矢增加 {0}% 減益效果",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
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        "string": "誘捕箭矢減少 {0}% 減益效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "envy_reserves_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "忌妒無保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ephemeral_edge_maximum_lightning_damage_from_es_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "string": "使用此武器攻擊附加等同 {0}% 玩家最大能量護盾的最大閃電傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "es_regeneration_per_minute_%_while_stationary"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "站立時，每秒回復 {0}% 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "essence_drain_soulrend_base_projectile_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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        "string": "增加 {0}% 靈魂吸取和靈體撕裂投射物速度",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        "string": "減少 {0}% 靈魂吸取和靈體撕裂投射物速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "靈魂吸取和靈體撕裂發射 1 個額外投射物",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "靈魂吸取和靈體撕裂發射 {0} 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": -1,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "虛空匕首減少 {0} 需要發射的投射物來留下每個剩餘劍刃",
        "reminder_text": "( 地面上剩餘的劍刃會殘存一段時間，並可被特定技能使用。若被幻化將視為匕首 )",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -2,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
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        ],
        "string": "虛空匕首減少 {0} 需要發射的投射物來留下每個剩餘劍刃",
        "reminder_text": "( 地面上剩餘的劍刃會殘存一段時間，並可被特定技能使用。若被幻化將視為匕首 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "虛空匕首需要額外 {0} 發射的投射物來留下每個剩餘劍刃",
        "reminder_text": "( 地面上剩餘的劍刃會殘存一段時間，並可被特定技能使用。若被幻化將視為匕首 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "虛空匕首需要額外 {0} 發射的投射物來留下每個剩餘劍刃",
        "reminder_text": "( 地面上剩餘的劍刃會殘存一段時間，並可被特定技能使用。若被幻化將視為匕首 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ethereal_knives_number_of_additional_projectiles"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "虛空匕首額外發射 1 枚投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "虛空匕首額外發射 {0} 枚投射物",
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      }
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    "English": null,
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      "ethereal_knives_projectile_base_number_of_targets_to_pierce"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "string": "虛空匕首穿透 1 個額外目標",
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            "min": 2,
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            "negated": null
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        "string": "虛空匕首穿透 {0} 個額外目標",
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  {
    "English": null,
    "ids": [
      "ethereal_knives_projectiles_nova"
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    "trade_stats": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
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        "string": "虛空匕首以圓形型式發射投射物",
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  {
    "English": null,
    "ids": [
      "evasion_rating_+%_if_energy_shield_recharge_started_in_past_2_seconds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "若能量護盾在 2 秒內開始充能，增加 {0}% 閃避值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        "index_handlers": [
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            "negate"
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        "string": "若能量護盾在 2 秒內開始充能，減少 {0}% 閃避值",
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        "is_markup": null
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  {
    "English": null,
    "ids": [
      "evasion_rating_+%_per_5_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "每 5 點智慧增加 {0}% 閃避值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 5 點智慧減少 {0}% 閃避值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "evasion_+%_per_10_intelligence"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每 10 點智慧增加 {0}% 閃避值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+%_during_focus"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "專注時增加 {0}% 閃避值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+%_per_500_maximum_mana_up_to_100%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "string": "每 500 最大魔力增加 {0}% 閃避值，最多 100%",
        "reminder_text": null,
        "is_markup": null
      }
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  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+_per_1_armour_on_gloves"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "裝備的手套上每 1 護甲 {0} 閃避值",
        "reminder_text": null,
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    ]
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  {
    "English": null,
    "ids": [
      "evasion_rating_from_helmet_and_boots_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "index_handlers": [
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        "string": "增加 {0}% 裝備的頭盔和鞋子的閃避值",
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      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "減少 {0}% 裝備的頭盔和鞋子的閃避值",
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        "is_markup": null
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  },
  {
    "English": null,
    "ids": [
      "evasion_rating_increased_by_overcapped_cold_resistance"
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    "trade_stats": null,
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    "French": null,
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": null,
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            "negated": null
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        "format": [
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        "string": "超過上限的冰冷抗性增加為閃避值",
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    "English": null,
    "ids": [
      "evasion_rating_%_as_life_regeneration_per_minute_during_focus"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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  {
    "English": null,
    "ids": [
      "evasion_rating_%_to_add_as_armour"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        "string": "獲得 {0}% 閃避值的額外護甲",
        "reminder_text": null,
        "is_markup": null
      }
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    "English": null,
    "ids": [
      "evasion_rating_+_if_you_have_hit_an_enemy_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "string": "若近期有擊中敵人，{0} 閃避值",
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      }
    ]
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  {
    "English": null,
    "ids": [
      "evasion_rating_+_while_phasing"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "string": "你有迷蹤時，+{0} 閃避值",
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        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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    "English": null,
    "ids": [
      "evasion_rating_+_while_you_have_tailwind"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "string": "當你有流順之風 {0} 閃避值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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    "English": null,
    "ids": [
      "evasion_rating_+%_if_have_cast_dash_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "reminder_text": "( 近期內意指 4 秒內 )",
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      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "若你近期有施放幻步，減少 {0}% 閃避值",
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        "is_markup": null
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    "English": null,
    "ids": [
      "evasion_rating_+%_if_have_not_been_hit_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": null,
            "max": -1,
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "若你近期沒有被擊中，減少 {0}% 閃避值",
        "reminder_text": null,
        "is_markup": null
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      {
        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        ],
        "string": "若你近期沒有被擊中，增加 {0}% 閃避值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+%_if_you_have_hit_an_enemy_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "若近期你有擊中敵人，增加 {0}% 閃避",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "若近期你有擊中敵人，減少 {0}% 閃避",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+%_per_green_socket_on_main_hand_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "主手武器上每顆綠色插槽，增加 {0}% 閃避值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "主手武器上每顆綠色插槽，減少 {0}% 閃避值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+%_when_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "滿血時增加 {0}% 全域閃避值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "滿血時減少 {0}% 全域閃避值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+%_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "偷取時增加 {0}% 閃避",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "偷取時減少 {0}% 閃避",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_+%_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "string": "移動時增加 {0}% 閃避值",
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        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
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        "format": [
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            "negate"
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        "string": "移動時減少 {0}% 閃避值",
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    "English": null,
    "ids": [
      "evasion_rating_+%_while_tincture_active"
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "string": "你有生效的萃取物時，增加 {0}% 閃避值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "index_handlers": [
          [
            "negate"
          ]
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        "string": "你有生效的萃取物時，減少 {0}% 閃避值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "evasion_rating_+%_while_you_have_energy_shield"
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "你有能量護盾時，增加 {0}% 閃避值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你有能量護盾時，減少 {0}% 閃避值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "every_4_seconds_%_chance_freeze_non_frozen_enemies_for_300ms"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        "string": "每 4 秒，有 {0}% 機率冰凍附近未被冰凍的敵人 0.4 秒",
        "reminder_text": null,
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      }
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    "English": null,
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      "every_4_seconds_regenerate_%_of_armour_and_evasion_as_life_over_1_second"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "string": "每 4 秒，在 1 秒內回復等同 {0}% 護甲和閃避值的生命",
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      "every_fourth_retaliation_used_is_a_critical_strike"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "string": "你使用的第四個復仇技能必定會暴擊",
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    "English": null,
    "ids": [
      "exerted_attack_knockback_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
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        "string": "竭盡攻擊擊中時擊退敵人",
        "reminder_text": "（瓦爾攻擊、引導施放攻擊、復仇攻擊和重複的攻擊不能被竭盡）",
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            "min": null,
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            "negated": null
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        "reminder_text": "（瓦爾攻擊、引導施放攻擊、復仇攻擊和重複的攻擊不能被竭盡）",
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    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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    "Korean": null,
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      {
        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "string": "燒毀增加 {0}% 範圍效果",
        "reminder_text": null,
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        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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            "negate"
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    "English": null,
    "ids": [
      "expedition_chest_logbook_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "增加 {0}% 發掘保險箱的探險日誌數量",
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            "min": null,
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            "negated": null
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    "ids": [
      "expedition_monsters_logbook_chance_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "增加 {0}% 魔符怪物掉落探險日誌的數量",
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            "min": null,
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            "negated": null
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        "string": "減少 {0}% 魔符怪物掉落探險日誌的數量",
        "reminder_text": null,
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      }
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    "English": null,
    "ids": [
      "explode_burning_enemies_for_10%_life_as_fire_on_kill_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        "format": [
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        "string": "你擊殺燃燒的敵人有 {0}% 機率爆炸，造成十分之一它們最大生命的火焰傷害",
        "reminder_text": null,
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      "explode_enemies_for_10%_life_as_fire_on_kill_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        ],
        "string": "你擊殺的敵人有 {0}% 機率爆炸，造成十分之一它們最大生命的火焰傷害",
        "reminder_text": null,
        "is_markup": null
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
          []
        ],
        "string": "你使用驕傲擊殺敵人時，敵人有 {0}% 機率爆炸並造成 10% 他們最大生命的物理傷害",
        "reminder_text": null,
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    "English": null,
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      "explode_enemies_for_500%_life_as_fire_on_kill_%_chance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "你或你圖騰擊殺的敵人有 {0}% 機率爆炸，造成 500% 它們最大生命的火焰傷害",
        "reminder_text": null,
        "is_markup": null
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    "English": null,
    "ids": [
      "explode_on_death_for_%_life_as_fire_damage"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
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        "index_handlers": [
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        "string": "死亡時爆炸，造成 {0}% 最大生命的火焰傷害",
        "reminder_text": null,
        "is_markup": null
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  {
    "English": null,
    "ids": [
      "explosive_arrow_duration_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
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        "condition": [
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            "min": 1,
            "max": null,
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        "format": [
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        "string": "爆炸箭矢增加 {0}% 持續時間",
        "reminder_text": null,
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        "condition": [
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            "min": null,
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            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "爆炸箭矢減少 {0}% 持續時間",
        "reminder_text": null,
        "is_markup": null
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    ]
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    "English": null,
    "ids": [
      "explosive_concoction_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "min": 1,
            "max": null,
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        "format": [
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        "string": "增加 {0}% 爆裂物傷害",
        "reminder_text": null,
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        "condition": [
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            "min": null,
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "減少 {0}% 爆裂物傷害",
        "reminder_text": null,
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    "English": null,
    "ids": [
      "explosive_concoction_flask_charges_consumed_+%"
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    "trade_stats": null,
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    "French": null,
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        "format": [
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        "string": "爆裂物增加 {0}% 藥劑充能使用",
        "reminder_text": null,
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      },
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        "condition": [
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            "min": null,
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "爆裂物減少 {0}% 藥劑充能使用s",
        "reminder_text": null,
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    "English": null,
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    "trade_stats": null,
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        "format": [
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        "index_handlers": [
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        "string": "增加 {0}% 爆裂物範圍效果",
        "reminder_text": null,
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        "condition": [
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        "index_handlers": [
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        "reminder_text": null,
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    "English": null,
    "ids": [
      "exposure_effect_+%"
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    "trade_stats": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
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        "string": "增加 {0}% 你身上的曝曬效果",
        "reminder_text": null,
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        "condition": [
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        "string": "減少 {0}% 你身上的曝曬效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "exposure_you_inflict_applies_extra_%_to_affected_resistance"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "你造成的曝曬額外 {0}% 至影響的抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "exposure_you_inflict_has_minimum_resistance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "你造成的曝曬至少套用 {0}% 被影響的抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "exsanguinate_additional_chain_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "抽血有 {0}% 機率連鎖額外1 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "exsanguinate_and_reap_skill_physical_damage_%_to_convert_to_fire"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "{0}% 抽血和收割的物理傷害轉化至火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "exsanguinate_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "抽血增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "抽血減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "exsanguinate_debuff_deals_fire_damage_instead_of_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "抽血減益效果每秒造成火焰傷害，改為每秒物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "exsanguinate_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 抽血持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 抽血持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "extinguish_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "擊中有 {0}% 機率熄滅敵人",
        "reminder_text": "( 被熄滅的敵人不會造成元素異常狀態。熄滅持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "extra_critical_rolls_during_focus"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "專注時，你的暴擊率很幸運",
        "reminder_text": "(幸運令各種隨機數值計算兩次，並取高值做為結果。)",
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      },
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            "min": null,
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            "negated": null
          }
        ],
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        ],
        "string": "專注時，你的暴擊率很不幸",
        "reminder_text": "(不幸令各種隨機數值計算兩次，並取低值做為結果。)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "extra_critical_rolls_while_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "貧血時你的暴擊率很幸運",
        "reminder_text": "(血量低於50%時為貧血狀態)",
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      },
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        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
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          "ignore"
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        ],
        "string": "貧血時你的暴擊率很不幸",
        "reminder_text": "(血量低於50%時為貧血狀態)",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "extra_damage_rolls_with_lightning_damage_on_non_critical_hits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "非暴擊的閃電傷害很幸運",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "extra_damage_taken_from_crit_+%_while_affected_by_determination"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "被堅定影響時，你增加承受 {0}% 暴擊的額外傷害",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "被堅定影響時，你減少承受 {0}% 暴擊的額外傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "extra_damage_taken_from_crit_while_no_power_charges_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "當你沒有暴擊球時，你增加承受 {0}% 暴擊的額外傷害",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "當你沒有暴擊球時，你減少承受 {0}% 暴擊的額外傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "extra_target_targeting_distance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "瞄準額外敵人的打擊技能可以從 {0}% 更遠的地方進行",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "eye_of_winter_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 凜冬之眼傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 凜冬之眼傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "eye_of_winter_projectile_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 凜冬之眼投射物速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 凜冬之眼投射物速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "eye_of_winter_spiral_fire_frequency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "凜冬之眼飛行期間增加 {0}% 頻率發射碎片投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "凜冬之眼飛行期間減少 {0}% 頻率發射碎片投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "faster_bleed_per_frenzy_charge_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆狂怒球使你造成的流血傷害加速 {0}%",
        "reminder_text": "(在一小段時間後，他們會造成相同總傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "faster_bleed_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你造成的流血傷害加速 {0}%",
        "reminder_text": "(在一小段時間後，他們會造成相同總傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "faster_poison_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你造成的中毒傷害加速 {0}%",
        "reminder_text": "(在一小段時間後，他們會造成相同總傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "final_pack_summons_nameless_seer"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "最終怪物群死亡時會產生無名先知",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "final_repeat_of_spells_area_of_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最終重複的法術增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "最終重複的法術減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_ailment_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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            "negated": null
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            "min": null,
            "max": -1,
            "negated": null
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            "negate"
          ]
        ],
        "string": "減少 {0}% 火焰異常狀態持續時間",
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
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        "string": "{0}% 火焰和混沌抗性",
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      "fire_and_cold_hit_and_dot_damage_%_taken_as_lightning_while_affected_by_purity_of_lightning"
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "被閃電淨化影響時，承受 {0}% 的火焰和冰冷傷害視為閃電傷害",
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      "fire_and_explosive_trap_number_of_additional_traps_to_throw_if_mined"
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "火焰陷阱和爆炸陷阱以地雷使用時，投擲 1 個額外陷阱",
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      },
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        "condition": [
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            "min": 2,
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            "negated": null
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        ],
        "string": "火焰陷阱和爆炸陷阱以地雷使用時，投擲 {0} 個額外陷阱",
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      }
    ]
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    "English": null,
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Portuguese": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "被冰霜淨化影響時，承受 {0}% 的火焰和閃電傷害視為冰冷傷害",
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    "English": null,
    "ids": [
      "fire_beam_cast_speed_+%"
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        "string": "增加熾灼奔流 {0}% 施法速度",
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      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "減少熾灼奔流 {0}% 施法速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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    "English": null,
    "ids": [
      "fire_beam_damage_+%"
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
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          "#"
        ],
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        "string": "增加熾灼奔流 {0}% 傷害",
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      },
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        "condition": [
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            "min": null,
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            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "減少熾灼奔流 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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      "fire_beam_degen_spread_to_enemies_in_radius_on_kill"
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
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    ]
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    "hidden": null,
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    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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      "fire_beam_enemy_fire_resistance_%_per_stack"
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    "hidden": null,
    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
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        ],
        "string": "熾灼奔流每層負面效果將附帶 {0}% 火焰抗性",
        "reminder_text": null,
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      }
    ]
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  {
    "English": null,
    "ids": [
      "fire_beam_length_+%"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "string": "增加熾灼奔流 {0}% 光束長度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "減少熾灼奔流 {0}% 光束長度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_damage_over_time_multiplier_+%_while_burning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "燃燒時 {0}% 火焰持續傷害加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
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    "ids": [
      "fire_damage_%_to_add_as_chaos_per_endurance_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "每顆耐力球獲得 {0}% 火焰傷害的額外混沌傷害",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "fire_damage_+%_if_you_have_been_hit_recently"
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    "hidden": null,
    "French": null,
    "German": null,
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
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        "string": "近期你若有被擊中則增加 {0}% 火焰傷害",
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      },
      {
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          {
            "min": null,
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            "negated": null
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        ],
        "format": [
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            "negate"
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        "string": "近期你若有被擊中則減少 {0}% 火焰傷害",
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        "is_markup": null
      }
    ]
  },
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      "fire_damage_+%_if_you_have_used_a_cold_skill_recently"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "若近期有使用冰冷技能，增加 {0}% 火焰傷害",
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        "is_markup": null
      },
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          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "若近期有使用冰冷技能，減少 {0}% 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "ids": [
      "fire_damage_+%_per_20_strength"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每 20 點力量增加 {0}% 火焰傷害",
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      },
      {
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            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "每 20 點力量減少 {0}% 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_damage_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每顆耐力球增加 {0}% 火焰傷害",
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      },
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            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "每顆耐力球減少 {0}% 火焰傷害",
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        "is_markup": null
      }
    ]
  },
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    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
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        ],
        "string": "每 1% 超過 75% 的火焰抗性，增加 {0}% 火焰傷害",
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      },
      {
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            "negate"
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        ],
        "string": "每 1% 超過 75% 的火焰抗性，減少 {0}% 火焰傷害",
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        "is_markup": null
      }
    ]
  },
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    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "每 1% 失去的火焰抗性增加 {0}% 火焰傷害，最多 300%",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "每 1% 失去的火焰抗性減少 {0}% 火焰傷害，最多 300%",
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        "is_markup": null
      }
    ]
  },
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    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "對流血的敵人增加 {0}% 擊中和異常狀態的火焰傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "對流血的敵人減少 {0}% 擊中和異常狀態的火焰傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "fire_damage_+%_while_affected_by_anger"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "被憤怒影響時增加 {0}% 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "被憤怒影響時減少 {0}% 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_damage_+%_while_affected_by_herald_of_ash"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被灰燼之捷影響時，增加 {0}% 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被灰燼之捷影響時，減少 {0}% 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_damage_resistance_%_while_affected_by_herald_of_ash"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被灰燼之捷影響時，{0}% 火焰抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_damage_taken_goes_to_life_over_4_seconds_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 承受的火焰傷害補償為生命",
        "reminder_text": "(只有來自擊中的傷害可以被補償，在擊中後 4 秒內)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_damage_taken_per_second_while_flame_touched"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "烈焰之觸時，每秒承受 {0} 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_damage_taken_+%_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動時增加 {0}% 承受火焰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "移動時減少 {0}% 承受火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_damage_taken_when_enemy_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你點燃敵人時受到 {0} 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_damage_to_return_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "格擋時反射 {0} 火焰傷害至攻擊者",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_damage_with_attack_skills_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊技能增加 {0}% 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "攻擊技能減少 {0}% 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_damage_with_spell_skills_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術技能增加 {0}% 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "法術技能減少 {0}% 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_exposure_on_hit_magnitude"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": -10,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時造成火焰曝曬，{0}% 火焰抗性",
        "reminder_text": "( 火焰曝曬減少火焰抗性 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_exposure_you_inflict_applies_extra_fire_resistance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你造成的火焰曝曬套用額外 {0}% 火焰抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_hit_and_dot_damage_%_taken_as_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 的火焰傷害承受為閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_penetration_%_if_you_have_blocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期若你有格擋則獲得 {0}% 火焰穿透",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_reflect_damage_taken_+%_while_affected_by_purity_of_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被火焰淨化影響時增加 {0}% 反射火焰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被火焰淨化影響時減少 {0}% 反射火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_resistance_cannot_be_penetrated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "火焰抗性無法被穿透",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_skill_chance_to_inflict_fire_exposure_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火焰技能擊中時有 {0}% 機率造成火焰曝曬",
        "reminder_text": "(火焰曝曬 -10 火焰抗性，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "全部火焰技能寶石等級 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_skills_chance_to_poison_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火焰技能擊中時有 {0}% 機率造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_spell_physical_damage_%_to_convert_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "火焰法術 {0}% 物理傷害轉化至火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_trap_burning_ground_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 火焰陷阱燃燒地面持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 火焰陷阱燃燒地面持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_trap_number_of_additional_traps_to_throw"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "火焰陷阱投擲最多 1 個額外陷阱",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火焰陷阱投擲最多 {0} 個額外陷阱",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fireball_and_rolling_magma_active_skill_area_of_effect_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火球和熔岩翻騰有 {0}% 更多範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "火球和熔岩翻騰有 {0}% 更少範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fireball_and_rolling_magma_modifiers_to_projectile_count_do_not_apply"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物數量詞綴不會套用至火球和熔岩翻騰",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fireball_cannot_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "火球不能點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fireball_chance_to_scorch_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "火球 {0}% 機率焦灼",
        "reminder_text": "(焦灼的敵人減少至多 30% 元素抗性，根據擊中的火焰傷害，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "firestorm_and_bladefall_chance_to_replay_when_finished_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "烈炎風暴和虛空刀雨結束時，有 {0}% 機率再次影響相同區域",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "first_X_stacks_of_tincture_toxicity_have_no_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "前 {0} 層施加在你身上的魔力燃燒沒有效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "前 {0} 層施加在你身上的魔力灼燒沒有效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "first_and_final_barrage_projectiles_return"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "彈幕的第一次和最後一次射擊會發射返回你的投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fish_rot_when_caught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "釣到魚腐爛",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_bestiary_lures_at_fishing_holes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "可以在釣魚洞使用獸獵誘餌",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_can_catch_divine_fish"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "可以釣到聖魚",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_chance_to_catch_boots_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加  {0}% 機率釣到鞋子",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少  {0}% 機率釣到鞋子",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_chance_to_catch_divine_orb_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加  {0}% 機率釣到 1 顆神聖石",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少  {0}% 機率釣到 1 顆神聖石",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_corrupted_fish_cleansed_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "已汙染的魚有 {0}% 機率被淨化",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "已汙染的魚被淨化",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_fish_always_tell_truth_with_this_rod"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用此釣竿釣到的魚必定說實話",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_ghastly_fisherman_cannot_spawn"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "靈魂釣手不會出現",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_ghastly_fisherman_spawns_behind_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "靈魂釣手必定出現在你身後",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_krillson_affection_per_fish_gifted_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每隻贈予的魚，增加 {0}% 克里爾森影響",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每隻贈予的魚，減少 {0}% 克里爾森影響",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_life_of_fish_with_this_rod_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 使用此釣竿釣到魚的生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 使用此釣竿釣到魚的生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_magmatic_fish_are_cooked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "從熔岩釣魚洞釣到的魚已經煮熟了",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_molten_one_confusion_+%_per_fish_gifted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每隻贈予的魚，增加 {0}% 熔炎混亂",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每隻贈予的魚，減少 {0}% 熔炎混亂",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_reeling_stability_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 收線穩定度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 收線穩定度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_tasalio_ire_per_fish_caught_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每隻釣到的魚，增加 {0}% 塔薩里奧的憤怒",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每隻釣到的魚，減少 {0}% 塔薩里奧的憤怒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_valako_aid_per_stormy_day_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個暴風天，增加 {0}% 瓦拉庫的援助",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個暴風天，減少 {0}% 瓦拉庫的援助",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_wish_effect_of_ancient_fish_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 古代魚給予的願望效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 古代魚給予的願望效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fishing_wish_per_fish_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每隻釣到的古代魚 +{0} 願望",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "flame_link_duration_+%"
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        "condition": [
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        ],
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      },
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            "min": null,
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    "English": null,
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "string": "烈焰之牆增加 {0}% 傷害",
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      }
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            "min": null,
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            "min": 1,
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            "min": 2,
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      },
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        "condition": [
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            "min": -1,
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            "negated": null
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        "string": "噴火陷阱、地裂陷阱和鋒雷陷阱有 {0} 冷卻使用次數",
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        "format": [
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        "string": "噴火陷阱增加 {0}% 施放速度",
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            "negate"
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    "English": null,
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        "format": [
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        "index_handlers": [
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            "negate"
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    "trade_stats": null,
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    "French": null,
    "German": null,
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            "min": 1,
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            "negated": null
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        "format": [
          "#"
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        "string": "噴火陷阱增加 {0}% 技能效果持續時間",
        "reminder_text": null,
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        "index_handlers": [
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            "negate"
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            "min": 1,
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            "negated": null
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        "string": "噴火陷阱有 1 道額外火焰",
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            "min": 2,
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        "string": "噴火陷阱有 {0} 道額外火焰",
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
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        "string": "增加 {0}% 噴火陷阱投擲速度",
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        "index_handlers": [
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            "negate"
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        "reminder_text": null,
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    "trade_stats": null,
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        "format": [
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        "string": "對燃燒的敵人造成 {0}% 更多擊中和異常狀態傷害",
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  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "string": "若易燃以光環施放沒有保留",
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    "ids": [
      "flask_charges_gained_+%_if_crit_recently"
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    "trade_stats": null,
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            "min": 1,
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        "string": "若你近期有造成暴擊，增加 {0}% 藥劑充能獲得",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        "index_handlers": [
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            "negate"
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        "string": "若你近期有造成暴擊，減少 {0}% 藥劑充能獲得",
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        "is_markup": null
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  },
  {
    "English": null,
    "ids": [
      "flask_charges_gained_from_kills_+%_final_from_unique"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
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        "index_handlers": [
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        "string": "擊殺時獲得 {0}% 更多藥劑充能",
        "reminder_text": null,
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        "condition": [
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        "string": "被印記的敵人使你增加 {0}% 藥劑充能",
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        "condition": [
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            "min": null,
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        "string": "被印記的敵人使你減少 {0}% 藥劑充能",
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    "English": null,
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        "condition": [
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        "string": "你身上每層魔力灼燒，增加 {0}% 獲得的藥劑充能",
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        "condition": [
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        "condition": [
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      "flask_life_and_mana_to_recover_+%"
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      "flask_life_recovery_+%_while_affected_by_vitality"
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        "string": "若魔力消耗沒有高於你最大消耗，禁忌儀式和暗夜血契附加等同 {0}% 魔力消耗的混沌傷害",
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        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 禁忌儀式傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 禁忌儀式傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "forbidden_rite_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "禁忌儀式發射 1 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "禁忌儀式發射 {0} 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "forbidden_rite_projectile_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 禁忌儀式投射物速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 禁忌儀式投射物速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "forking_angle_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 投射物分裂角度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 投射物分裂角度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fortification_gained_from_hits_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "護體擊中增加 {0}% 護體",
        "reminder_text": "( 護體根據擊中的傷害總量給予護體 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "護體擊中減少 {0}% 護體",
        "reminder_text": "( 護體根據擊中的傷害總量給予護體 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fortification_gained_from_hits_+%_against_unique_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對傳奇敵人的護體擊中增加 {0}% 護體",
        "reminder_text": "( 護體根據擊中的傷害總量給予護體 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對傳奇敵人的護體擊中減少 {0}% 護體",
        "reminder_text": "( 護體根據擊中的傷害總量給予護體 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fortify_duration_+%_per_10_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 點力量增加 {0}% 護體持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 10 點力量減少 {0}% 護體持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fortify_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "近戰擊中護體",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "freeze_chilled_enemies_as_though_dealt_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冰凍被冰緩的敵人，有如造成 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "冰凍被冰緩的敵人，有如造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "freeze_duration_against_cursed_enemies_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 被詛咒敵人身上你造成冰凍的持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 被詛咒敵人身上你造成冰凍的持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "freeze_minimum_duration_X_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你冰凍的敵人至少維持 1 秒冰凍",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "你冰凍的敵人至少維持 {0} 秒冰凍",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "freezing_pulse_and_eye_of_winter_all_damage_can_poison"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用冰霜脈衝和凜冬之眼擊中的全部傷害可以中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "freezing_pulse_and_eye_of_winter_poison_damage_+100%_final_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冰霜脈衝和凜冬之眼造成的中毒，有 {0}% 機率造成 100% 更多傷害",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "freezing_pulse_damage_+%_if_enemy_shattered_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期你若粉碎冰凍敵人，冰霜脈衝增加 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期你若粉碎冰凍敵人，冰霜脈衝減少 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "freezing_pulse_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "冰霜脈衝額外發射 1 顆投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冰霜脈衝額外發射 {0} 顆投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "frenzy_and_power_charge_add_duration_ms_on_cull"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "撲殺時 {0} 秒狂怒和暴擊球的持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "frenzy_charge_on_hit_%_vs_no_evasion_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中沒有閃避值的敵人有 {0}% 機率獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "frenzy_charge_on_kill_percent_chance_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持盾時擊殺有 {0}% 機率獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "frost_blades_melee_damage_penetrates_%_cold_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "冰霜之刃的近戰傷害穿透 {0}% 冰冷抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "frost_bolt_nova_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "漩渦增加 {0}% 冷卻時間恢復速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "漩渦減少 {0}% 冷卻時間恢復速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "frost_bomb_buff_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        "condition": [
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        "condition": [
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            "min": 1,
            "max": null,
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        "is_markup": null
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            "max": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "string": "消耗總 200 魔力後獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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          []
        ],
        "string": "消耗總 200 魔力後獲得 {0} 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_X_frenzy_charges_per_second"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "每秒獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每秒獲得 {0} 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": -1,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "每秒失去 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每秒失去 {0} 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_X_life_on_stun"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "暈眩敵人時獲得 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_X_power_charges_on_using_a_warcry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用戰吼時，獲得 {0} 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_X_power_charges_per_second"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "每秒獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每秒獲得 {0} 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": -1,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "每秒失去 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每秒失去 {0} 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_X_random_charges_every_6_seconds"
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    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 6 秒獲得 1 顆耐力、狂怒或暴擊球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "每 6 秒獲得 {0} 顆耐力、狂怒或暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
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    "English": null,
    "ids": [
      "gain_a_frenzy_charge_every_X_seconds_while_moving"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "移動時，每秒獲得 1 顆狂怒球",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "移動時，每 {0} 秒獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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    "English": null,
    "ids": [
      "gain_absorption_charges_instead_of_power_charges"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "獲得吸收球而不暴擊球",
        "reminder_text": "(只有來自擊中的傷害可以被補償，在擊中後 4 秒內)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_accuracy_rating_equal_to_2_times_strength"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得等同你力量 2 倍的命中值",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_accuracy_rating_equal_to_intelligence"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "獲得等同你智慧的命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_accuracy_rating_equal_to_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "獲得等同你力量點的命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_adrenaline_for_X_ms_on_swapping_stance"
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    "trade_stats": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
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        ],
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        ],
        "string": "當你切換姿態時，獲得腎上腺素 {0} 秒",
        "reminder_text": "( 腎上腺素提供增加 100% 傷害，增加 25% 攻擊、施放和移動速度、和 10% 額外物理傷害減免。若已經有腎上腺素將不會再獲得一次 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "milliseconds_to_seconds_0dp"
          ]
        ],
        "string": "當你切換姿態時，獲得腎上腺素 {0} 秒",
        "reminder_text": "( 腎上腺素提供增加 100% 傷害，增加 25% 攻擊、施放和移動速度、和 10% 額外物理傷害減免。若已經有腎上腺素將不會再獲得一次 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_adrenaline_for_X_seconds_on_kill"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺時獲得腎上腺素 {0} 秒",
        "reminder_text": "( 腎上腺素提供增加 100% 傷害，增加 25% 攻擊、施放和移動速度、和 10% 額外物理傷害減免。若已經有腎上腺素將不會再獲得一次 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺時獲得腎上腺素 {0} 秒",
        "reminder_text": "( 腎上腺素提供增加 100% 傷害，增加 25% 攻擊、施放和移動速度、和 10% 額外物理傷害減免。若已經有腎上腺素將不會再獲得一次 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_adrenaline_for_X_seconds_on_low_life_unless_you_have_adrenaline"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你到達貧血時，獲得腎上腺素 {0} 秒",
        "reminder_text": "( 腎上腺素提供增加 100% 傷害，增加 25% 攻擊、施放和移動速度、和 10% 額外物理傷害減免。若已經有腎上腺素將不會再獲得一次 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_adrenaline_for_x_ms_per_100_ms_stun_duration_on_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_0dp"
          ]
        ],
        "string": "當暈眩時，每 0.1 秒暈眩持續時間，獲得腎上腺素 {0} 秒",
        "reminder_text": "( 腎上腺素提供增加 100% 傷害，增加 25% 攻擊、施放和移動速度、和 10% 額外物理傷害減免。若已經有腎上腺素將不會再獲得一次 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_adrenaline_on_gaining_flame_touched"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你變成烈焰之觸時，獲得腎上腺素",
        "reminder_text": "(腎上腺素增加 100% 傷害、增加 25% 攻擊、施放和移動速度和 10% 額外物理傷害減免。若你已經有腎上腺素則無法再次獲得。持續至被移除為止)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_adrenaline_when_ward_breaks_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "當保護破損時，獲得腎上腺素 {0} 秒",
        "reminder_text": "( 腎上腺素提供增加 100% 傷害，增加 25% 攻擊、施放和移動速度、和 10% 額外物理傷害減免。若已經有腎上腺素將不會再獲得一次 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "當保護破損時，獲得腎上腺素 {0} 秒",
        "reminder_text": "( 腎上腺素提供增加 100% 傷害，增加 25% 攻擊、施放和移動速度、和 10% 額外物理傷害減免。若已經有腎上腺素將不會再獲得一次 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_affliction_charges_instead_of_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得苦痛球而不是狂怒球",
        "reminder_text": "(每顆苦痛球使玩家有 8% 更多異常狀態傷害和 8% 更多非傷害型異常狀態效果)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_alchemists_genius_on_flask_use_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用藥劑時有 {0}% 機率獲得鍊金之材",
        "reminder_text": "( 鍊金之材增加 20% 獲得藥劑充能和 10% 藥劑效果，持續 4 秒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用藥劑時獲得鍊金之材",
        "reminder_text": "( 鍊金之材增加 20% 獲得藥劑充能和 10% 藥劑效果，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_an_additional_vaal_soul_on_kill_if_have_rampaged_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有暴怒，擊殺獲得 1 個額外瓦爾靈魂",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_for_4_seconds_after_channelling_for_1_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "引導施放 1 秒後獲得秘能波動",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_for_4_seconds_when_you_create_consecrated_ground_while_affected_by_zealotry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被狂熱影響時，你製造奉獻地面會獲得 4 秒秘能波動",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_on_200_life_spent"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "消耗總 200 生命後，獲得秘能波動",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_on_crit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你造成暴擊時，有 {0}% 機率獲得秘能波動",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你造成暴擊時獲得秘能波動",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_on_hit_at_devotion_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你只少有 150 個奉獻，法術擊中時護得秘能波動",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_on_hit_chance_with_spells_while_at_maximum_power_charges_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當暴擊球達上限時，有 {0}% 機率獲得秘能波動",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當暴擊球達上限時，獲得秘能波動",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術擊中時有 {0}% 機率獲得秘能波動",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術擊中時獲得秘能波動",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_on_hit_vs_unique_enemy_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊中傳奇敵人，有 {0}% 機率獲得秘能波動",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_on_kill_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊殺敵人時，有 {0}% 機率獲得秘能波動",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊殺敵人時獲得秘能波動",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_on_spell_hit_by_you_or_your_totems"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你或你的圖騰使用法術擊中敵人時獲得秘能波動",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_when_mine_detonated_targeting_an_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你的地雷瞄準敵人引爆時，獲得秘能波動",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_when_trap_triggered_by_an_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你的陷阱被敵人觸發時，獲得秘能波動",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_arcane_surge_when_you_summon_a_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你召喚圖騰時，獲得秘能波動",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_area_of_effect_+%_for_2_seconds_when_you_spend_800_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "消耗總計 800 魔力後，增加 {0}% 範圍效果 2 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_attack_speed_+%_for_20_seconds_on_killing_rare_or_unique_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊殺稀有或傳奇敵人時，增加 {0}% 攻擊速度，持續 20 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_blitz_charge_%_chance_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時有 {0}% 機率獲得 1 顆閃電球",
        "reminder_text": "(閃電球有基礎持續時間 5 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時獲得 1 顆閃電球",
        "reminder_text": "(閃電球有基礎持續時間 5 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_brutal_charges_instead_of_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得殘暴球而不是耐力球",
        "reminder_text": "(每顆殘暴球使玩家有 3% 機率造成 3 倍傷害和增加 10% 暈眩門檻)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_challenger_charge_%_chance_on_hitting_rare_or_unique_enemy_in_blood_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "在血腥姿態時，你擊中稀有或傳奇敵人有 {0}% 機率獲得 1 顆挑戰球",
        "reminder_text": "(預設為血腥姿態)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "在血腥姿態時，你擊中稀有或傳奇敵人獲得 1 顆挑戰球",
        "reminder_text": "(預設為血腥姿態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_challenger_charge_%_chance_on_kill_in_sand_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "在沙戮姿態時，你擊殺敵人有 {0}% 機率獲得 1 顆挑戰球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "在沙戮姿態時，你擊殺敵人獲得 1 顆挑戰球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_20%_chance_to_explode_enemies_for_100%_life_on_kill_for_X_seconds_every_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "每 10 秒隨機獲得持續 {0} 秒的烈焰、冰霜或雷霆符文奔騰",
        "reminder_text": "（符文奔騰有 20% 機率使你擊殺的敵人爆炸，並造成最大生命 100% 的對應類型傷害）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "每 10 秒隨機獲得持續 {0} 秒的烈焰、冰霜或雷霆符文奔騰",
        "reminder_text": "（符文奔騰有 20% 機率使你擊殺的敵人爆炸，並造成最大生命 100% 的對應類型傷害）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_critical_strike_chance_%_for_2_seconds_when_you_spend_800_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "當你總共消耗 800 點魔力時，獲得 2 秒 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_elusive_on_reaching_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "到達貧血時獲得靈巧",
        "reminder_text": "( 靈巧初始給予 15% 機率避免全部擊中傷害、增加 30% 移動速度。增益效果隨著時間流逝，直到 0% 效果。若你已經有靈巧效果，則不能再獲得靈巧 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_endurance_charge_if_attack_freezes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若攻擊冰凍敵人，獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_endurance_charge_per_second_if_have_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期被擊中，每秒獲得 {0} 顆耐力球",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期被擊中，每秒獲得 {0} 顆耐力球",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_endurance_charge_per_second_if_have_used_warcry_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期你有使用戰吼，每秒獲得 {0} 顆耐力球",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期你有使用戰吼，每秒獲得 {0} 顆耐力球",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_endurance_charge_%_chance_when_you_lose_fortify"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你停止護體時，有 {0}% 機率獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你停止護體時，獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_endurance_charge_%_when_hit_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "引導施放時被擊中，有 {0}% 機率獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_fanaticism_for_4_seconds_on_reaching_maximum_fanatic_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "到達最大狂熱球時獲得 4 秒狂熱",
        "reminder_text": "(狂熱使你自己施放的法術有 75% 更多施放速度，減少 75% 消耗和增加 75% 範圍效果)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_flask_charge_on_crit_chance_%_while_at_maximum_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當狂怒球達上限時你造成暴擊，有 {0}% 機率獲得藥劑充能",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當狂怒球達上限時你造成暴擊，獲得藥劑充能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_flask_charges_every_second_if_hit_unique_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有擊中傳奇敵人，每秒藥劑獲得 {0} 充能",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有擊中傳奇敵人，每秒藥劑獲得 {0} 充能",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_fortify_for_x_seconds_on_melee_hit_with_mace_sceptre_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用錘、權杖或長杖近戰擊中護體 {0} 秒",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_critical_strike_at_close_range_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近距離時暴擊有 {0}% 機率獲得 1 顆狂怒球",
        "reminder_text": "( 近距離最遠 2 米 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_critical_strike_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時有 {0}% 機率獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_enemy_shattered_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你粉碎敵人時有 {0}% 機率獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_hit_%_while_blinded"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "致盲時擊中有 {0}% 機率獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_hit_while_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "流血狀態下擊中敵人獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_hitting_marked_enemy_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊中被標記的敵人時，有 {0}% 機率獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_hitting_rare_or_unique_enemy_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "擊中稀有或傳奇敵人時有 {0}% 機率獲得一顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_hitting_unique_enemy_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你擊中傳奇敵人時，有 {0}% 機率獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊中傳奇敵人時，獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_on_kill_vs_enemies_with_5+_poisons_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺中 5 層毒以上的敵人時，有 {0}% 機率獲得一顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_per_enemy_you_crit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的暴擊擊中敵人有 {0}% 機率獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的暴擊擊中敵人獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_charge_%_when_hit_while_channelling"
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    "French": null,
    "German": null,
    "Japanese": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
          []
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        "string": "引導施放時被擊中，有 {0}% 機率獲得 1 顆狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_frenzy_power_endurance_charges_on_vaal_skill_use"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
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        "string": "當你使用瓦爾技能時獲得 1 顆耐力球、狂怒球和暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
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  {
    "English": null,
    "ids": [
      "gain_her_embrace_for_x_ms_on_enemy_ignited"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "milliseconds_to_seconds"
          ]
        ],
        "string": "當你點燃敵人時，獲得 {0} 秒女神的擁抱",
        "reminder_text": "(女神擁抱獲得以下效果:\n無法被暈眩\n獲得等同於劍物理傷害123%的額外火焰傷害\n不受燃燒地面影響\n免疫冰凍、冰緩和點燃\n增加 20% 攻擊、施放和移動速度)",
        "is_markup": null
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  {
    "English": null,
    "ids": [
      "gain_magic_monster_mods_on_kill_%_chance"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
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        "string": "當你擊殺魔法怪物時，獲得它的詞綴 60 秒",
        "reminder_text": null,
        "is_markup": null
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      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
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        "format": [
          "#"
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          []
        ],
        "string": "當你擊殺魔法怪物時，有 {0}% 機率獲得它的詞綴 60 秒",
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  {
    "English": null,
    "ids": [
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    "Japanese": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "當你失去時空鎖鏈時獲得最大層盛怒",
        "reminder_text": null,
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      }
    ]
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  {
    "English": null,
    "ids": [
      "gain_max_rage_on_rage_gain_from_hit_%_chance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "string": "若你擊中時會獲得盛怒，有 {0}% 機率改為獲得最大盛怒",
        "reminder_text": "（每獲得 1 層盛怒使攻擊傷害提升 1%，上限為 30 層。若你在過去 2 秒內沒有被擊中或獲得盛怒，每秒失去 10 層盛怒）",
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    ]
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  {
    "English": null,
    "ids": [
      "gain_maximum_endurance_charges_when_crit_chance_%"
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    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "當你承受暴擊時，最多獲得 1 顆耐力球",
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "#"
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          []
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        "string": "當你承受暴擊時，有 {0}% 機率最多獲得 1 顆耐力球",
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  {
    "English": null,
    "ids": [
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "ignore"
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        "string": "當你獲得傲貓姣捷時，獲得你最大數量的狂怒和耐力球",
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    "English": null,
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      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "string": "當你獲得傲貓隱身時獲得你最大上限數量的狂怒球和暴擊球",
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    ]
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  {
    "English": null,
    "ids": [
      "gain_maximum_frenzy_charges_on_frenzy_charge_gained_%_chance"
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    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        "string": "若你獲得狂怒球，有 {0}% 機率獲得最大上限狂怒球",
        "reminder_text": null,
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  },
  {
    "English": null,
    "ids": [
      "gain_maximum_life_instead_of_maximum_es_from_armour"
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    "hidden": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
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        "string": "來自裝備中的護甲物品獲得最大生命，而不是最大能量護盾",
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  },
  {
    "English": null,
    "ids": [
      "gain_maximum_power_charges_on_power_charge_gained_%_chance"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        "format": [
          "#"
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        "index_handlers": [
          []
        ],
        "string": "若你獲得暴擊球，有 {0}% 機率獲得最大上限暴擊球",
        "reminder_text": null,
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  },
  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
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        "string": "當你使用瓦爾技能時，獲得最多上限的暴擊球",
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  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        "string": "當你擊殺敵人時，增加 {0}% 移動速度，持續 20 秒",
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  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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        "format": [
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        "string": "敏捷對閃避值沒有固有加成",
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    "English": null,
    "ids": [
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      {
        "condition": [
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        "format": [
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        "string": "停止獲得靈魂期間你獲得猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
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  {
    "English": null,
    "ids": [
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      {
        "condition": [
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            "min": null,
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        "string": "被擊中時有 {0}% 機率獲得 3 秒猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
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        "format": [
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        ],
        "string": "被擊中時有獲得 3 秒猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "string": "若你近期切換姿態，你獲得猛攻",
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  },
  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
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        "string": "當你使用戰吼時獲得猛攻 {0} 秒",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
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  },
  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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        "string": "消耗總 200 魔力後，獲得猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
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  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
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        "string": "當最大狂怒球數量時，擊中有 {0}% 機率獲得猛攻 4 秒",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      },
      {
        "condition": [
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            "min": 100,
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        "format": [
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        ],
        "string": "當最大狂怒球數量時，擊中獲得猛攻 4 秒",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
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  },
  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "string": "你擊中時獲得 {0} 秒猛攻",
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  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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        "string": "被迅捷影響時，你擊殺時獲得 {0} 秒猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_while_at_maximum_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "達到最大耐力球數量時獲得猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_while_not_on_low_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "非貧魔狀態時獲得猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_while_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你貧血時獲得猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_while_you_have_cats_agility"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你有傲貓姣捷時，你獲得猛攻",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_onslaught_while_you_have_fortify"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "護體時你有猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_%_of_phys_as_extra_chaos_per_elder_item_equipped"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每件裝備的尊師之物，獲得 {0}% 物理傷害的額外混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_%_total_phys_damage_prevented_in_the_past_10_sec_as_life_regen_per_sec"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "deciseconds_to_seconds"
          ]
        ],
        "string": "過去 10 秒阻止擊中的 {0}% 總物理傷害會每秒回復生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_perfect_agony_if_you_have_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有造成暴擊，你會獲得絕對受難",
        "reminder_text": "（異常狀態的持續傷害加成等同於暴擊加成。暴擊不會造成額外傷害，未暴擊則無法造成異常狀態）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_phasing_if_enemy_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有擊殺，短時間内獲得迷蹤效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_phasing_if_suppressed_spell_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有壓抑法術傷害，你有迷蹤效果",
        "reminder_text": "( 當你進入迷蹤狀態時，你將不會被敵人所阻擋 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_phasing_while_affected_by_haste"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被迅捷影響時你獲得迷蹤效果",
        "reminder_text": "( 當你進入迷蹤狀態時，你將不會被敵人所阻擋 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_phasing_while_you_have_cats_stealth"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你有傲貓隱身時獲得迷蹤效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_phasing_while_you_have_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "貧血時你有迷蹤效果",
        "reminder_text": "( 當你進入迷蹤狀態時，你將不會被敵人所阻擋 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_+%_physical_damage_as_random_element_if_cast_elemental_weakness_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你過去 10 秒有施放過元素要害，{0}% 物理傷害視為 1 個隨機元素",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_power_charge_on_critical_strike_with_wands_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用法杖暴擊時有 {0}% 機率獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_power_charge_on_curse_cast_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你施放 1 個詛咒法術，有 {0}% 機率獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_power_charge_on_hit_%_chance_against_frozen_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊中冰凍的敵人時，獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊中冰凍的敵人時，有 {0}% 機率獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_power_charge_on_kill_vs_enemies_with_less_than_5_poisons_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺少於 5 層中毒的敵人時，有 {0}% 機率獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_power_charge_on_mana_flask_use_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用魔力藥劑時有 {0}% 機率獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_power_charge_on_vaal_skill_use_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用瓦爾技能時，有 {0}% 機率獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用瓦爾技能時，獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_power_charge_per_second_if_have_not_lost_power_charge_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期沒有失去暴擊球，獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_power_or_frenzy_charge_for_each_second_channeling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "引導施放時，每秒獲得 1 顆暴擊球或狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_random_charge_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你格擋時，獲得 1 顆耐力球、狂怒球或暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_random_charge_per_second_while_stationary"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你站立時，每秒獲得 1 顆狂怒球、耐力球或暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_random_retaliation_requirement_on_retaliation_used_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用復仇技能時，有 {0}% 機率使不同的復仇技能變為可使用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_sacrificial_zeal_on_skill_use_%_cost_as_damage_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "當你使用技能時獲得犧牲狂熱，每秒造成 {0}% 你技能魔力消耗的物理傷害",
        "reminder_text": "(犧牲狂熱獲得等同於 25% 技能魔力消耗的附加法術物理傷害，並使你承受物理持續傷害，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_scorching_sapping_brittle_confluxes_while_two_highest_attributes_equal"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你兩個最高的能力值相等時，你有焦灼匯流、易碎匯流和殘喘匯流",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_shapers_presence_for_10_seconds_on_killing_rare_or_unique_monster"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊殺稀有或傳奇敵人時，獲得 10 秒塑者光環",
        "reminder_text": "( 效果無法減緩至低於它們正常消逝速度的 25% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_shrine_buff_every_x_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "每秒獲得 1 種隨機神殿增益效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "每 {0} 秒獲得 1 種隨機神殿增益效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_single_conflux_for_3_seconds_every_8_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你每 8 秒會獲得 3 秒冰緩匯流",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": 2,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你每 8 秒會獲得 3 秒感電匯流",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
            "max": 3,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你每 8 秒會獲得 3 秒點燃匯流",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_soul_eater_for_x_ms_on_vaal_skill_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "當你使用瓦爾技能時獲得噬魂者 {0} 秒",
        "reminder_text": "（具有噬魂者效果時，吸收附近死亡生物的靈魂，每有一個靈魂即提高 5% 攻擊和施放速度。若未繼續吸收靈魂，則每 0.5 秒失去 1 個靈魂。最多消耗45個靈魂）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_soul_eater_stack_on_hit_vs_unique_cooldown_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "當你擊中稀有或傳奇敵人時吞噬 1 個靈魂，每秒不超過 1 次",
        "reminder_text": "（每有一個靈魂即提高 5% 攻擊和施放速度。若未繼續吸收靈魂，則每 0.5 秒失去 1 個靈魂。最多消耗45個靈魂）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "當你擊中稀有或傳奇敵人時吞噬 1 個靈魂，每 {0} 秒不超過 1 次",
        "reminder_text": "（每有一個靈魂即提高 5% 攻擊和施放速度。若未繼續吸收靈魂，則每 0.5 秒失去 1 個靈魂。最多消耗45個靈魂）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_spell_cost_as_energy_shield_every_fifth_cast"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 5 次你支付法術時，你會獲得等同它前期消耗的能量護盾",
        "reminder_text": "( 前期消耗為每秒未支付的全部消耗 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_spell_cost_as_mana_every_fifth_cast"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 5 次你支付法術時，你會獲得等同它前期消耗的魔力",
        "reminder_text": "( 前期消耗為每秒未支付的全部消耗 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_up_to_maximum_fragile_regrowth_when_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊中時獲得最大脆弱生長",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_vaal_pact_if_you_have_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有造成暴擊，你會獲得瓦爾冥約",
        "reminder_text": "（近戰傷害的生命偷取變為立即生效。無法從偷取以外方式回復生命）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_vaal_pact_while_focused"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "專注時你有瓦爾冥約",
        "reminder_text": "（近戰傷害的生命偷取變為立即生效。無法從偷取以外方式回復生命）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_vaal_soul_on_hit_cooldown_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "命中時獲得瓦爾之靈\n每 {0} 秒獲得 1 個瓦爾之靈",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_wand_accuracy_rating_equal_to_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "智慧增加至法杖的命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_x_fanatic_charges_every_second_if_have_attacked_in_past_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你在過去 1 秒前有攻擊，每秒獲得 {0} 顆狂熱球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你在過去 1 秒前有攻擊，每秒獲得 {0} 顆狂熱球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": -1,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你在過去 1 秒前有攻擊，每秒失去 {0} 顆狂熱球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -2,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你在過去 1 秒前有攻擊，每秒失去 {0} 顆狂熱球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_x_fragile_regrowth_per_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每秒獲得 {0} 脆弱生長",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每秒失去 {0} 脆弱生長",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_x_rage_on_attack_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊暴擊時獲得 {0} 層盛怒",
        "reminder_text": "（僅每 0.5 秒擊中一次可使你獲得盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_x_rage_on_attack_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中時獲得 {0} 層盛怒",
        "reminder_text": "（僅每 0.5 秒擊中一次可使你獲得盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_x_rage_on_hit_with_axes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "以斧擊中時獲得 {0} 層盛怒",
        "reminder_text": "（僅每 0.5 秒擊中一次可使你獲得盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_x_rage_on_hit_with_axes_swords"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用斧或劍擊中時獲得 {0} 層盛怒",
        "reminder_text": "（僅每 0.5 秒擊中一次可使你獲得盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_x_rage_on_hit_with_axes_swords_1s_cooldown"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用斧或劍攻擊擊中時獲得 {0} 層盛怒",
        "reminder_text": "（僅每 0.5 秒擊中一次可使你獲得盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_x_rage_on_melee_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
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            "min": null,
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        "reminder_text": "（僅每 0.5 秒擊中一次可使你獲得盛怒）",
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      "gain_x_rage_when_hit"
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        "condition": [
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            "min": 1,
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            "negated": null
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      "galvanic_arrow_projectile_speed_+%"
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
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        "format": [
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            "negate"
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        "string": "電流箭矢減少 {0}% 投射物速度",
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    "English": null,
    "ids": [
      "galvanic_field_beam_frequency_+%"
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "string": "電光領域增加 {0}% 發射光束頻率",
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      },
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        "condition": [
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            "negated": null
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        "string": "電光領域減少 {0}% 發射光束頻率",
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    "ids": [
      "galvanic_field_cast_speed_+%"
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    "hidden": null,
    "French": null,
    "German": null,
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    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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    "English": null,
    "ids": [
      "galvanic_field_damage_+%"
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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      },
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            "min": null,
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    "Korean": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        "format": [
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        "string": "電光領域連鎖額外 1 次",
        "reminder_text": null,
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            "min": 2,
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            "negated": null
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        "string": "電光領域連鎖額外 {0} 次",
        "reminder_text": null,
        "is_markup": null
      }
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    "English": null,
    "ids": [
      "generals_cry_cooldown_speed_+%"
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    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "string": "將軍戰吼增加 {0}% 冷卻時間恢復速度",
        "reminder_text": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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    "English": null,
    "ids": [
      "ghost_dance_max_stacks"
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      {
        "condition": [
          {
            "min": null,
            "max": null,
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        "format": [
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        "reminder_text": null,
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      "ghost_dance_restore_%_evasion_as_energy_shield_when_hit"
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
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        "string": "冰川之刺額外爆炸一次",
        "reminder_text": null,
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            "min": 2,
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            "negated": null
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        ],
        "string": "冰川之刺額外爆炸 {0} 次",
        "reminder_text": null,
        "is_markup": null
      }
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      "glacial_cascade_physical_damage_%_to_add_as_cold"
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      {
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            "min": null,
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            "negated": null
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        ],
        "format": [
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        ],
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        ],
        "string": "冰霜之錘對附近敵人造成冰冷擴散傷害",
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      {
        "condition": [
          {
            "min": null,
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        "format": [
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        ],
        "string": "冰霜之錘 {0}% 的物理傷害轉換為冰冷傷害",
        "reminder_text": null,
        "is_markup": null
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    ]
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    "English": null,
    "ids": [
      "gladiator_critical_strike_chance_+%_final_while_wielding_dagger"
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "持匕首時，增加 {0}% 暴擊率",
        "reminder_text": "( 符紋匕首視為匕首 )",
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      {
        "condition": [
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            "min": null,
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            "negated": null
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        "string": "持匕首時，減少 {0}% 暴擊率",
        "reminder_text": "( 符紋匕首視為匕首 )",
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
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        "string": "稀有或傳奇敵人每出現在你視線內 2 秒，對它們造成 {0}% 更多擊中和異常狀態傷害，最多 50%",
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        "string": "稀有或傳奇敵人每出現在你視線內 2 秒，對它們造成 {0}% 更少擊中和異常狀態傷害",
        "reminder_text": null,
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    "Japanese": null,
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    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "max": null,
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        "format": [
          "#"
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        ],
        "string": "稀有或傳奇敵人每出現在你視線內 1 秒，對它們造成 {0}% 更多擊中和異常狀態傷害，最多 100%",
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        "string": "稀有或傳奇敵人每出現在你視線內 1 秒，對它們造成 {0}% 更少擊中和異常狀態傷害",
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    "English": null,
    "ids": [
      "leech_%_is_instant_while_wielding_claw"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "index_handlers": [
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        ],
        "string": "持爪時， {0}% 生命偷取變為立即生效",
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    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "reminder_text": "(血量低於50%時為貧血狀態)",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持斧時對貧血敵人造成 {0}% 更少擊中和異常狀態傷害",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_attack_speed_+%_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個等級增加 {0}% 全域攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate",
            "milliseconds_to_seconds"
          ]
        ],
        "string": "每個等級減少 {0}% 全域攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_chance_to_blind_on_hit_%_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "對流血敵人攻擊時有 {0}% 致盲",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值，持續4秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_critical_strike_chance_+%_vs_chilled_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對冰緩的敵人增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對冰緩的敵人減少 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_defences_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每顆狂怒球增加 {0}% 防禦",
        "reminder_text": "(護甲、閃避和能量護盾是標準防禦)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆狂怒球減少 {0}% 防禦",
        "reminder_text": "(護甲、閃避和能量護盾是標準防禦)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_evasion_rating_+_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動時 {0} 全域閃避值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_minimum_added_cold_damage_vs_chilled_or_frozen_enemies",
      "global_maximum_added_cold_damage_vs_chilled_or_frozen_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "對冰緩或冰凍的敵人附加 {0} 至 {1} 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_minimum_added_fire_damage_vs_ignited_enemies",
      "global_maximum_added_fire_damage_vs_ignited_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "對點燃的敵人附加 {0} 至 {1} 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_minimum_added_lightning_damage_vs_ignited_enemies",
      "global_maximum_added_lightning_damage_vs_ignited_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "對點燃的敵人攻擊時附加 {0} 至 {1} 閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_minimum_added_lightning_damage_vs_shocked_enemies",
      "global_maximum_added_lightning_damage_vs_shocked_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "對感電的敵人附加 {0} 至 {1} 閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_minimum_added_physical_damage_vs_bleeding_enemies",
      "global_maximum_added_physical_damage_vs_bleeding_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "對流血的敵人附加 {0} 至 {1} 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_physical_damage_reduction_rating_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動時 {0} 全域護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "glove_implicit_gain_rage_on_attack_hit_cooldown_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中時獲得 1 層盛怒",
        "reminder_text": "（僅每 0.5 秒擊中一次可使你獲得盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "golem_attack_and_cast_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "魔像增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "魔像減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "golem_attack_minimum_added_physical_damage",
      "golem_attack_maximum_added_physical_damage"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "魔像附加 {0} 至 {1} 攻擊物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "golem_buff_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "魔像的增益效果增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "魔像的增益效果減少 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "golem_buff_effect_+%_per_summoned_golem"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每隻召喚的魔像，增加 {0}% 你魔像提供的增益效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每隻召喚的魔像，減少 {0}% 你魔像提供的增益效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "golem_life_regeneration_per_minute_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "per_minute_to_per_second"
          ]
        ],
        "string": "召喚魔像每秒回復 {0}% 他們的生命",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "golem_maximum_life_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "增加魔像 {0}% 最大生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "減少魔像 {0}% 最大生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "golem_maximum_mana_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "魔像增加 {0}% 最大魔力",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        "string": "魔像減少 {0}% 最大魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "golem_movement_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "魔像增加 {0}%移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "魔像減少 {0}%移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "golem_physical_damage_reduction_rating"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "魔像有 {0} 護甲值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "grace_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "優雅減少 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "優雅增加 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "grace_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "優雅增加 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "優雅減少 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "grace_reserves_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "優雅無保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "grant_animated_minion_melee_splash_damage_+%_final_for_splash"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "幻化召喚物的近戰攻擊，對附近敵人造成 {0}% 更多擴散傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "幻化召喚物的近戰攻擊，對附近敵人造成 {0}% 更少擴散傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "grant_tailwind_to_nearby_allies_if_used_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有使用技能，你和附近友方獲得流順之風",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "grant_void_arrow_every_x_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "每秒獲得 1 顆虛空能量球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "每 {0} 秒獲得 1 顆虛空能量球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "grasping_vines_on_hit_while_life_flask_active_up_to_x"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "在任一生命藥劑效果期間，擊中緩速藤蔓少於\n{0} 層的敵人時造成緩速藤蔓",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gratuitous_violence_physical_damage_over_time_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 更多物理持續傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "{0}% 更少物理持續傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ground_slam_and_sunder_poison_on_non_poisoned_enemies_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "大地震擊或裂地之擊對位中毒敵人造成中毒，增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "大地震擊或裂地之擊對位中毒敵人造成中毒，減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ground_slam_chance_to_gain_endurance_charge_%_on_stun"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "裂地之擊在暈眩敵人時有 {0}% 機率獲得耐力球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "裂地之擊在暈眩敵人時獲得耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ground_tar_on_block_base_area_of_effect_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你格擋時噴灑焦油",
        "reminder_text": "( 焦油減少敵人 50% 移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ground_tar_when_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊中時有 {0}% 機率散佈焦油",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "guard_skill_cooldown_recovery_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "守護技能增加 {0}% 冷卻時間恢復速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "守護技能減少 {0}% 冷卻時間恢復速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "guard_skill_effect_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "守衛技能增加 {0}% 持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "守衛技能減少 {0}% 持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "guardian_damage_+%_final_to_you_and_nearby_allies_per_nearby_ally_up_to_15%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "[DNT] For each nearby Ally you and nearby Allies deal {0}% more Damage, up to 15%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "[DNT] For each nearby Ally you and nearby Allies deal {0}% less Damage per nearby Ally, up to 15%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "guardian_every_4_seconds_remove_curses_on_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "[DNT] Every 4 seconds, remove all Curses",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "guardian_every_4_seconds_remove_elemental_ailments_on_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "[DNT] Every 4 seconds, Remove Elemental Ailments from you",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "guardian_with_5_nearby_allies_you_and_allies_have_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當附近至少有 5 個友方，你和附近友方獲得猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "guardian_with_nearby_ally_damage_+%_final_for_you_and_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當附近至少有 1 個友方，你和附近友方造成 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當附近至少有 1 個友方，你和附近友方造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "hard_mode_utility_flask_gain_charges_while_active"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "功能藥劑持續時間，功能藥劑獲得充能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "harvest_encounter_fluid_granted_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 生靈之力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "has_avoid_shock_as_avoid_all_elemental_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "避免被感電機率的詞綴套用至全部元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "has_curse_limit_equal_to_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的詛咒上限等同你的最大暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "has_ignite_duration_on_self_as_all_elemental_ailments_on_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你身上點燃持續時間詞綴套用至全部元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "has_onslaught_if_totem_summoned_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有召喚圖騰，你會獲得猛攻",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "has_stun_prevention_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你在效果持續時間被暈眩，則不能被暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "has_unique_brutal_shrine_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你有低階猛擊神殿增益效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "has_unique_massive_shrine_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你有低階巨大神殿增益效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "haste_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "迅捷減少 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "迅捷增加 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "haste_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "迅捷增加 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "迅捷減少 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "haste_reserves_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "迅捷無保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "hatred_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "憎恨減少 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "憎恨增加 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "hatred_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "憎恨增加 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "憎恨減少 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "hatred_reserves_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "憎恨無保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heist_additional_abyss_rewards_from_reward_chests_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "劫盜中開啟獎勵箱時，有 {0}% 機率獲得額外深淵之物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heist_additional_armour_rewards_from_reward_chests_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "劫盜中開啟獎勵箱時，有 {0}% 機率獲得額外護甲道具",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heist_additional_blight_rewards_from_reward_chests_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "劫盜中開啟獎勵箱時，有 {0}% 機率獲得額外凋落之物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heist_additional_breach_rewards_from_reward_chests_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "劫盜中開啟獎勵箱時，有 {0}% 機率獲得額外裂痕之物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heist_additional_corrupted_rewards_from_reward_chests_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "劫盜中開啟獎勵箱時，有 {0}% 機率獲得額外已汙染的道具",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heist_additional_delirium_rewards_from_reward_chests_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "劫盜中開啟獎勵箱時，有 {0}% 機率獲得額外譫妄之物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heist_additional_delve_rewards_from_reward_chests_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "劫盜中開啟獎勵箱時，有 {0}% 機率獲得額外掘獄之物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heist_additional_divination_rewards_from_reward_chests_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "劫盜中開啟獎勵箱時，有 {0}% 機率獲得額外命運卡",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heist_additional_essences_rewards_from_reward_chests_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "劫盜中開啟獎勵箱時，有 {0}% 機率獲得額外精髓",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heist_additional_gems_rewards_from_reward_chests_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "劫盜中開啟獎勵箱時，有 {0}% 機率獲得額外寶石",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heist_additional_harbinger_rewards_from_reward_chests_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "劫盜中開啟獎勵箱時，有 {0}% 機率獲得額外神諭之物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heist_additional_jewellery_rewards_from_reward_chests_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "劫盜中開啟獎勵箱時，有 {0}% 機率獲得額外飾品",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "heist_additional_legion_rewards_from_reward_chests_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "劫盜中開啟獎勵箱時，有 {0}% 機率獲得額外戰亂之物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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        "string": "為劫盜 +{0} 拆除等級",
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        "condition": [
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        "string": "增加 {0}% 拆除速度",
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      "heist_job_engineering_level_+"
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        "string": "為劫盜 +{0} 工程等級",
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    "English": null,
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        "string": "為劫盜 +{0} 開鎖等級",
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    ]
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    "English": null,
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      "heist_job_lockpicking_speed_+%"
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        "string": "增加 {0}% 開鎖速度",
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        "string": "為劫盜 +{0} 洞察力等級",
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        "string": "為劫盜 +{0} 拆除陷阱等級",
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      "heist_lockdown_is_instant"
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    "English": null,
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      "heist_nenet_scouts_nearby_patrols_and_mini_bosses"
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        "string": "完成劫盜契約書任務時發現 1 張藍圖揭露",
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        "string": "開啟獎勵箱提升 {0}% 更多警戒等級",
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        "format": [
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        "string": "巡守群成員有 {0}% 機率為魔法",
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    "English": null,
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    "English": null,
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        "string": "每 25% 警戒等級 {0}% 玩家抗性",
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    "English": null,
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        "string": "每 25% 警戒，等級玩家有 {0}% 更多護甲",
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    "English": null,
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            "negated": null
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        "string": "每 25% 警戒等級，玩家有 {0}% 更多能量護盾恢復率",
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        "string": "每 25% 警戒等級，玩家有 {0}% 更少能量護盾恢復率",
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    "English": null,
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      "heist_player_experience_gain_+%"
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        "condition": [
          {
            "min": 1,
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    "English": null,
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      "heist_player_life_recovery_rate_+%_final_per_25%_alert_level"
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        "string": "護甲吸收 {0}% 更多汙染",
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        "string": "飾品吸收 {0}% 更多汙染",
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        "string": "地圖吸收 {0}% 更多汙染",
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        "format": [
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        "string": "武器吸收 {0}% 更多汙染",
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    "English": null,
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    "Traditional_Chinese": [
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            "min": 1,
            "max": null,
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        ],
        "format": [
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        "string": "{0}% 更多技能消耗魔力",
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      },
      {
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            "max": -1,
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            "negate"
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        ],
        "string": "{0}% 更少技能消耗魔力",
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  {
    "English": null,
    "ids": [
      "hierophant_mana_reservation_+%_final"
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
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        "string": "{0}% 更多技能魔力保留",
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    "English": null,
    "ids": [
      "hinder_effect_on_self_+%"
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "string": "對你增加 {0}% 緩速效果",
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            "min": null,
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        ],
        "string": "對你減少 {0}% 緩速效果",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "hinder_enemy_chaos_damage_+%"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "string": "被你阻礙的敵人增加 {0}% 混沌傷害",
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      },
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        "condition": [
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            "min": null,
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            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        "string": "被你阻礙的敵人減少 {0}% 混沌傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "hinder_enemy_chaos_damage_taken_+%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
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        "string": "被你阻礙的敵人增加承受 {0}% 混沌傷害",
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            "min": null,
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            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "被你阻礙的敵人減少承受 {0}% 混沌傷害",
        "reminder_text": null,
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    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "string": "每 5 秒，獲得 1 個下列效果 5 秒:\n你的擊中必定暴擊\n對你的擊中必定暴擊\n攻擊不能擊中你\n對你的攻擊必定擊中\n你的擊中傷害很幸運\n對你的擊中傷害很幸運",
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    "English": null,
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        "condition": [
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            "min": 1,
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        "string": "對流血敵人增加 {0}% 擊中和異常狀態傷害",
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      },
      {
        "condition": [
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            "min": null,
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            "negated": null
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        "format": [
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            "negate"
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        "string": "對流血敵人減少 {0}% 擊中和異常狀態傷害",
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        "is_markup": null
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    "English": null,
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      "hit_and_ailment_damage_+%_vs_blinded_enemies"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        "format": [
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        "string": "對致盲的敵人增加 {0}% 擊中和異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
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      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "對致盲的敵人減少 {0}% 擊中和異常狀態傷害",
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        "is_markup": null
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    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
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        "string": "對冰緩的敵人增加 {0}% 擊中和異常狀態的傷害",
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      },
      {
        "condition": [
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            "min": null,
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        "string": "對冰緩的敵人減少 {0}% 擊中和異常狀態的傷害",
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    ]
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  {
    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        "string": "對被詛咒的敵人增加 {0}% 擊中和異常狀態傷害",
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        "condition": [
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        "string": "對被異常狀態影響的敵人增加 {0}% 擊中和異常狀態傷害",
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      {
        "condition": [
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      }
    ]
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        "condition": [
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        "string": "對被蛛網纏繞 3 層的敵人增加 {0}% 擊中和異常狀態傷害",
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    ]
  },
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    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        ],
        "format": [
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        "string": "增加 {0}% 對被點燃敵人的擊中傷害",
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        "condition": [
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  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "min": 1,
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        "string": "增加 {0}% 擊中傷害",
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      {
        "condition": [
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            "min": null,
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        "index_handlers": [
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    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "ignore"
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        ],
        "string": "你對印記敵人的擊中不能被格擋或壓抑",
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    ]
  },
  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        ],
        "format": [
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        "string": "對你的擊中鎮壓 {0}% 物理傷害減免",
        "reminder_text": "( 物理傷害減免對鎮壓之擊來說較低，但不能為負數 )",
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    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
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        ],
        "string": "被致盲的敵人不能閃避你的攻擊",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
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      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "ignore"
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        "string": "錘和權杖擊中時壓碎敵人",
        "reminder_text": "( 壓碎降低 15% 物理傷害減免，持續 4 秒 )",
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      }
    ]
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      "hits_have_critical_strike_multipler_+_per_monster_power"
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      {
        "condition": [
          {
            "min": 1,
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          "#"
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        "string": "使用此武器擊中，每敵人強度 +{0}% 暴擊加成",
        "reminder_text": "( 普通怪物為 1 強度、魔法怪物為 2 強度、稀有怪物為 10 強度、傳奇怪物為 20 強度、玩家為 5 強度 )",
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  {
    "English": null,
    "ids": [
      "hits_have_leech_%_is_instant_per_monster_power"
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
          "#"
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        "string": "每敵人強度，來自此武器擊中 {0}% 偷取為立即",
        "reminder_text": null,
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    ]
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    "English": null,
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      "hits_ignore_enemy_chaos_resistance_if_all_elder_items_equipped"
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "若全部裝備為尊師之物，擊中無視敵人怪物混沌抗性",
        "reminder_text": null,
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      }
    ]
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  {
    "English": null,
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      "hits_ignore_enemy_chaos_resistance_if_all_shaper_items_equipped"
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      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        "format": [
          "ignore"
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        ],
        "string": "若全部裝備的物品為塑者之物，擊中無視怪物敵人的混沌抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "hits_ignore_enemy_fire_resistance_while_you_are_ignited"
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "當你被點燃時，攻擊無視怪物敵人的火焰抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "hits_ignore_enemy_monster_physical_damage_reduction_if_blocked_in_past_20_seconds"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "ignore"
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        ],
        "string": "若你過去 20 秒有格擋，擊中無視敵人怪物物理傷害減免",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
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      "hits_ignore_enemy_monster_physical_damage_reduction_%_chance"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "擊中有 {0}% 機率無視敵人的物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
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        "format": [
          "ignore"
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        ],
        "string": "擊中無視敵人的物理傷害減免",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
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      "hits_ignore_enemy_monster_physical_damage_reduction_%_chance_while_have_sacrificial_zeal"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "string": "當你有犧牲狂熱時，擊中有 {0}% 機率無視敵人的物理傷害減免",
        "reminder_text": null,
        "is_markup": null
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      {
        "condition": [
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            "min": 100,
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        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "當你有犧牲狂熱時，擊中無視敵人的物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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  {
    "English": null,
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      "hoarfrost_on_non_freezing_freezing_hit"
    ],
    "trade_stats": null,
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      {
        "condition": [
          {
            "min": null,
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        "format": [
          "ignore"
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        ],
        "string": "由於冰凍持續時間不足而無法造成冰凍的擊中會造成白霜",
        "reminder_text": "（霜凍會持續 10 秒，且可以對目標重複施加多次，每次施加時都會刷新目標原先的霜凍持續時間。每層霜凍增加目標 20% 冰凍持續時間 。目標被凍結時，移除其身上所有的霜凍層數）",
        "is_markup": null
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    ]
  },
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    "English": null,
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      "holy_and_shockwave_totem_have_physical_damage_%_to_add_as_fire_damage_when_linked_by_searing_bond"
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
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        ],
        "string": "當神聖火舌圖騰和震波圖騰被灼熱連結連結施放時，獲得 {0}% 物理傷害的額外火焰傷害",
        "reminder_text": null,
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    "ids": [
      "holy_path_teleport_range_+%"
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    "trade_stats": null,
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      {
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        "format": [
          "#"
        ],
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        "string": "奉獻之路增加 {0}% 傳送距離",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "holy_relic_area_of_effect_+%"
    ],
    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
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        "string": "召喚聖物增加 {0}% 範圍效果",
        "reminder_text": null,
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      {
        "condition": [
          {
            "min": null,
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        "string": "召喚聖物減少 {0}% 範圍效果",
        "reminder_text": null,
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      }
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  },
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    "English": null,
    "ids": [
      "holy_relic_buff_effect_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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          "#"
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        "string": "召喚聖物增加 {0}% 增益效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "holy_relic_cooldown_recovery_+%"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "string": "召喚的聖物增加 {0}% 冷卻時間恢復速度",
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      {
        "condition": [
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            "min": null,
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "召喚的聖物減少 {0}% 冷卻時間恢復速度",
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    "English": null,
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      "holy_relic_damage_+%"
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    "Traditional_Chinese": [
      {
        "condition": [
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          "#"
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        "string": "召喚聖物增加 {0}% 傷害",
        "reminder_text": null,
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      {
        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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        "string": "召喚聖物減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
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    "English": null,
    "ids": [
      "hydro_sphere_pulse_frequency_+%",
      "quality_display_hydrosphere_is_gem"
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    "trade_stats": null,
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      {
        "condition": [
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          "#",
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        "string": "水弒界增加 {0}% 脈衝頻率",
        "reminder_text": null,
        "is_markup": null
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      {
        "condition": [
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            "min": null,
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        "string": "水弒界減少 {0}% 脈衝頻率",
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    "English": null,
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    "trade_stats": null,
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    "Traditional_Chinese": [
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        "condition": [
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        "format": [
          "#"
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        "string": "冰凍陷阱和閃電陷阱穿透 {0}% 敵人元素抗性",
        "reminder_text": null,
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      }
    ]
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    "English": null,
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      "ice_and_lightning_trap_can_be_triggered_by_warcries"
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    "trade_stats": null,
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      {
        "condition": [
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        "format": [
          "ignore"
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        "string": "冰凍陷阱和閃電陷阱被你的戰吼觸發",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
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    "English": null,
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      "ice_and_lightning_traps_cannot_be_triggered_by_enemies"
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    "Traditional_Chinese": [
      {
        "condition": [
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        ],
        "format": [
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        "string": "冰凍陷阱和閃電陷阱不能被敵人觸發",
        "reminder_text": null,
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    ]
  },
  {
    "English": null,
    "ids": [
      "ice_crash_and_glacial_hammer_enemies_covered_in_frost_as_unfrozen"
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    "trade_stats": null,
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    "Traditional_Chinese": [
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        ],
        "format": [
          "ignore"
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        "string": "敵人被寒冰衝擊或冰霜之錘冰凍解凍時，變成寒霜纏繞 4 秒",
        "reminder_text": "( 被霜寒纏身的敵人有 50% 更少暴擊率和增加承受 20% 冰冷傷害，持續 4 秒 )",
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  },
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    "English": null,
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    "Traditional_Chinese": [
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        "format": [
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        "string": "第一階段造成 {0}% 更多傷害",
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        "condition": [
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            "min": null,
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        "index_handlers": [
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        "string": "第一階段造成 {0}% 更少傷害",
        "reminder_text": null,
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    "English": null,
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    "Traditional_Chinese": [
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        "condition": [
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        "format": [
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        "index_handlers": [
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        ],
        "string": "霜漣之瞬增加 {0}% 冷卻時間恢復速度",
        "reminder_text": null,
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        "condition": [
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "被你點燃的敵人 {0}% 火焰抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ignores_enemy_cold_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中無視敵人冰冷抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ignores_enemy_fire_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中無視敵人火焰抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ignores_enemy_lightning_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中無視敵人閃電抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immortal_call_buff_effect_duration_+%_per_removable_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆移除的耐力球，不朽怒嚎增加 {0}% 增益效果持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆移除的耐力球，不朽怒嚎減少 {0}% 增益效果持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immortal_call_elemental_damage_taken_+%_final_per_endurance_charge_consumed_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "每顆移除的耐力球，使不朽怒嚎承受 {0}% 更多元素傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred_and_negate"
          ]
        ],
        "string": "每顆移除的耐力球，使不朽怒嚎承受 {0}% 更少元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_all_status_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "免疫全部異常狀態",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_bleeding_if_helmet_grants_higher_armour_than_evasion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若裝備的頭盔的護甲高於閃避值，免疫流血",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_burning_shocks_and_chilled_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "免疫燃燒、感電、冰緩地面",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_curses_if_cast_dispair_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你過去 10 秒有施放過絕望，免疫詛咒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_curses_on_killing_cursed_enemy_for_remaining_duration_of_curse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊殺被非光環咒術詛咒的敵人時，咒術剩下的持續時間免疫詛咒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_curses_while_at_least_X_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你至少有 {0} 層盛怒時，免疫詛咒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_curses_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "引導施放時免疫詛咒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_elemental_ailments_while_on_consecrated_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "站在奉獻地面時免疫元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_elemental_ailments_while_on_consecrated_ground_at_devotion_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你至少有 150 個奉獻，站在奉獻地面上時免疫元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_elemental_ailments_while_you_have_arcane_surge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你有秘能波動時免疫元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_exposure"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "免疫曝曬",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_exposure_if_cast_elemental_weakness_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你過去 10 秒施放過元素要害，免疫曝曬",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_freeze_and_chill_while_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被點燃時免疫冰凍和冰緩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_freeze_while_affected_by_purity_of_ice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被冰霜淨化影響時免疫冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_hinder"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "免疫阻礙",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_ignite_and_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "免疫點燃和感電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_ignite_while_affected_by_purity_of_fire"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "被火焰淨化影響時免疫點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_maim"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "免疫癱瘓",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_poison_if_helmet_grants_higher_evasion_than_armour"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若裝備的頭盔的閃避值高於護甲，免疫中毒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_reflect_damage_if_cast_punishment_in_past_10_seconds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你過去 10 秒施放過懲戒，免疫反射傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_shock_while_affected_by_purity_of_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被閃電淨化影響時免疫感電",
        "reminder_text": null,
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      "immune_to_status_ailments_while_focused"
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  {
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      "immune_to_wither"
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    "trade_stats": null,
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    "English": null,
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      "impacting_steel_%_chance_to_not_consume_ammo"
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    "English": null,
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      "impale_debuff_effect_+%_from_hits_that_also_inflict_bleeding"
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      },
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        "condition": [
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        "index_handlers": [
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            "negate"
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      }
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      "impale_effect_+%_for_impales_inficted_by_spells"
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    "trade_stats": null,
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    "French": null,
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        "string": "增加 {0}% 法術造成的穿刺效果",
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            "negate"
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        "string": "減少 {0}% 法術造成的穿刺效果",
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    ]
  },
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            "negate"
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        ],
        "string": "減少 {0}% 你使用雙手武器對未被穿刺的敵人所造成的穿刺效果",
        "reminder_text": "( 當被穿刺的敵人被擊中，穿刺會反射 10% 穿刺之擊所造成的物理傷害至敵人。穿刺持續 5 次擊中 )",
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
        "format": [
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        "string": "增加 {0}% 你對未被穿刺敵人造成穿刺的效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "減少 {0}% 你對未被穿刺敵人造成穿刺的效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "impale_effect_+%_for_impales_past_1000_millisecond"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
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    "Korean": null,
    "Portuguese": null,
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        "condition": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "效果持續時間內每經過 1 秒，你造成的穿刺效果降低 {0}%",
        "reminder_text": "( 當被穿刺的敵人被擊中，穿刺會反射 10% 穿刺之擊所造成的物理傷害至敵人。穿刺持續 5 次擊中 )",
        "is_markup": null
      },
      {
        "condition": [
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        "format": [
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        ],
        "string": "效果持續時間內每經過 1 秒，你造成的穿刺效果增加 {0}%",
        "reminder_text": "( 當被穿刺的敵人被擊中，穿刺會反射 10% 穿刺之擊所造成的物理傷害至敵人。穿刺持續 5 次擊中 )",
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    "English": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "你對被你穿刺的敵人造成的穿刺傷害有 {0}% 機率無視敵人的物理傷害減免",
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        "is_markup": null
      },
      {
        "condition": [
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        ],
        "format": [
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        ],
        "string": "你對被你穿刺的敵人造成的穿刺傷害無視敵人的物理傷害減免",
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        "is_markup": null
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    ]
  },
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    "English": null,
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    "trade_stats": null,
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        "string": "使用雙手武器時增加 {0}% 你造成的穿刺效果",
        "reminder_text": "( 當被穿刺的敵人被擊中，穿刺會反射 10% 穿刺之擊所造成的物理傷害至敵人。穿刺持續 5 次擊中 )",
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        "reminder_text": "( 當被穿刺的敵人被擊中，穿刺會反射 10% 穿刺之擊所造成的物理傷害至敵人。穿刺持續 5 次擊中 )",
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      },
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        ],
        "format": [
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        ],
        "string": "擊中時穿刺敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
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        "format": [
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        "string": "使用斧或劍擊中時有 {0}% 機率穿刺敵人",
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      }
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  },
  {
    "English": null,
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        "string": "增加 {0}% 穿刺持續時間",
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      },
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      }
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  },
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    "English": null,
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      }
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  },
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        "condition": [
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        "format": [
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    "Traditional_Chinese": [
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        "format": [
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        "string": "承受 {0}% 更多閃電傷害",
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        "string": "當你承受擊中閃電傷害時，造成閃電曝曬",
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        "string": "當你承受擊中元素傷害時，造成 1 種隨機曝曬",
        "reminder_text": "(每個曝曬 -10% 對應的抗性 4 秒)",
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        "condition": [
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        "index_handlers": [
          []
        ],
        "string": "當你承受擊中混沌傷害時，有 {0}% 機率凋零 2 秒",
        "reminder_text": "(凋零增加 6% 承受混沌傷害，至多可以堆疊 15 次)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你承受擊中混沌傷害時，凋零 2 秒",
        "reminder_text": "(凋零增加 6% 承受混沌傷害，至多可以堆疊 15 次)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "infusion_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 注入效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 注入效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "inquisitor_attack_damage_+%_final_per_non_instant_spell_cast_in_8_seconds_max_30%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "過去 8 秒你使用的每個非立即施放的法術，有 {0}% 更多攻擊傷害，最多 30%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "過去 8 秒你使用的每個非立即施放的法術，有 {0}% 更少攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "inspiration_charge_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 啟發球持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 啟發球持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "intelligence_is_0"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你沒有智慧",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "intelligence_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全部智慧技能寶石等級 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "intensity_loss_frequency_while_moving_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動時增加 {0}% 法術失去強化頻率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "移動時減少 {0}% 法術失去強化頻率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "intimidate_enemies_for_4_seconds_on_block_while_holding_a_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "持盾格擋時，威嚇敵人 4 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "intimidate_enemies_on_hit_if_cast_punishment_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你過去 10 秒施放過懲戒，擊中時威嚇敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "intimidate_nearby_enemies_on_use_for_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_1dp"
          ]
        ],
        "string": "威嚇附近敵人 {0} 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "intimidate_on_hit_chance_with_attacks_while_at_maximum_endurance_charges_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當最大耐力球數量時，攻擊擊中有 {0}% 機率威嚇敵人 4 秒",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當最大耐力球數量時，攻擊擊中威嚇敵人 4 秒",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "intimidating_cry_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "威嚇戰吼增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "intimidating_cry_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "威嚇戰吼增加 {0}% 冷卻時間恢復速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "intuitive_link_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 連結：直覺持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 連結：直覺持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "is_blighted_map"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域被毒菌滋長蔓延\n地圖物品數量詞綴同時以 20% 的值影響凋落保險箱\n最多可以抹油 3 次",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域被毒菌滋長蔓延\n地圖物品數量詞綴同時以 40% 的值影響凋落保險箱\n最多可以抹油 {0} 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "item_found_quantity_+%_per_chest_opened_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期每打開一個箱子增加 {0}% 物品掉落數量",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期每打開一個箱子減少 {0}% 物品掉落數量",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "item_found_rarity_+1%_per_X_rampage_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 {0} 暴怒擊殺增加 1% 物品稀有度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "item_is_haunted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被罪魂糾纏",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "kaoms_primacy_gain_rage_on_attack_crit_cooldown_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊暴擊時獲得 1 層盛怒",
        "reminder_text": "（僅每 0.5 秒擊中一次可使你獲得盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "killed_enemies_apply_impale_damage_to_nearby_enemies_on_death_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你擊殺的敵人，有 {0}% 機率使他們身上的穿刺對附近敵人造成反射傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你擊殺的敵人，使他們身上的穿刺對附近敵人造成反射傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "killed_monster_dropped_gold_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 殺死敵人時掉落的金幣數量",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 殺死敵人時掉落的金幣數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "killing_blow_consumes_corpse_restore_10%_life_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺之擊有 {0}% 機率消耗屍體恢復 10% 最大生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "kills_count_twice_for_rampage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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        "string": "在帝王迷宮的玩家將受到迷霧神殿影響",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "labyrinth_owner_x_addition_enchants"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "帝王迷宮持有者獲得額外使用 1 次神聖之泉",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "帝王迷宮持有者獲得額外使用 {0} 次神聖之泉",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lancing_steel_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鋼之突刺增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "鋼之突刺減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lancing_steel_impale_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鋼之突刺的額外投射物 {0}% 機率穿刺敵人",
        "reminder_text": "( 當被穿刺的敵人被擊中，穿刺會反射 10% 穿刺之擊所造成的物理傷害至敵人。穿刺持續 5 次擊中 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "鋼之突刺的額外投射物穿刺敵人",
        "reminder_text": "( 當被穿刺的敵人被擊中，穿刺會反射 10% 穿刺之擊所造成的物理傷害至敵人。穿刺持續 5 次擊中 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lancing_steel_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "鋼之突刺發射 1 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鋼之突刺發射 {0} 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lancing_steel_%_chance_to_not_consume_ammo"
    ],
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "鋼之突刺有 {0}% 機率在沒有消耗鋼鐵碎片下視為有消耗",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "lancing_steel_primary_proj_pierce_num"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "鋼之突刺的主要投射物穿透 1 個額外目標",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "鋼之突刺的主要投射物穿透 {0} 個額外目標",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "leech_energy_shield_instead_of_life"
    ],
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "偷取能量護盾而不是生命",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "leech_mastery_hit_damage_+%_final_vs_leech_immune"
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "對不能生命偷取的敵人有 {0}% 更多擊中傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對不能生命偷取的敵人有 {0}% 更少擊中傷害",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
    "ids": [
      "leech_%_is_instant"
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      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
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        ],
        "string": "{0}% 偷取為立即",
        "reminder_text": null,
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      }
    ]
  },
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      "life_and_energy_shield_recovery_rate_+%"
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    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 生命和能量護盾恢復率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "減少 {0}% 生命和能量護盾恢復率",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
    "ids": [
      "life_and_energy_shield_recovery_rate_+%_if_stopped_taking_damage_over_time_recently"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "若近期沒再受到持續傷害，增加 {0}% 生命和能量護盾恢復率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若近期沒再受到持續傷害，減少 {0}% 生命和能量護盾恢復率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_and_energy_shield_recovery_rate_+%_per_minion_up_to_30%"
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    "trade_stats": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每隻召喚物增加 {0}% 生命和能量護盾恢復率，最多 20%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每隻召喚物減少 {0}% 生命和能量護盾恢復率，最多 20%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_and_energy_shield_recovery_rate_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每顆暴擊球增加 {0}% 生命和能量護盾恢復率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆暴擊球減少 {0}% 生命和能量護盾恢復率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_and_energy_shield_recovery_rate_+%_while_affected_by_malevolence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "被惡意影響時，增加 {0}% 生命和能量護盾恢復率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "被惡意影響時，減少 {0}% 生命和能量護盾恢復率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "life_and_mana_leech_from_attack_damage_permyriad_if_killed_recently"
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    "trade_stats": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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            "divide_by_one_hundred"
          ]
        ],
        "string": "若你近期有擊殺，{0}% 攻擊傷害偷取生命和魔力",
        "reminder_text": "(吸魔效果所吸取的魔量將會隨著時間恢復。多個吸魔效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_flask_charges_recovered_per_3_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "生命藥劑每 3 秒獲得 {0} 充能",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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        "format": [
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        ],
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        ],
        "string": "生命藥劑每 3 秒獲得 {0} 充能",
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      }
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  },
  {
    "English": null,
    "ids": [
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "當未保留生命填滿時，生命藥劑效果不會被移除\n生命藥劑效果不會列隊",
        "reminder_text": null,
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      }
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  },
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    "English": null,
    "ids": [
      "life_flask_recovery_is_instant_while_on_low_life"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "貧血時使用生命藥劑，恢復為立即",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_flasks_gain_X_charges_every_3_seconds_if_you_have_not_used_a_life_flask_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "若近期沒使用生命藥劑，生命藥劑每 3 秒獲得 {0} 充能",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_flasks_gain_X_charges_on_suppressing_spell"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "當你壓抑法術傷害時，生命藥劑獲得 {0} 充能",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_flasks_gain_a_charge_on_hit_once_per_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊中敵人時獲得 1 生命藥劑充能，每秒不超過 1 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_flasks_gain_x_charges_when_you_hit_your_marked_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊中印記的敵人，生命藥劑獲得 1 充能，每 0.5 秒不超過 1 次",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊中印記的敵人，生命藥劑獲得 {0} 充能，每 0.5 秒不超過 1 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_gain_per_target_hit_while_affected_by_vitality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被活力影響時，每擊中一個敵人獲得 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被活力影響時，每擊中一個敵人失去 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_gain_per_target_if_have_used_a_vaal_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有使用瓦爾技能，每擊中一個敵人獲得 {0} 生命",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有使用瓦爾技能，每擊中一個敵人失去 {0} 生命",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_gained_on_attack_hit_vs_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個使用攻擊擊中被詛咒的敵人，獲得 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個使用攻擊擊中被詛咒的敵人，失去 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_gained_on_cull"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "撲殺時獲得 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_gained_on_kill_per_wither_stack_on_slain_enemy_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你擊殺每個敵人身上的每層凋零，恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_applies_to_energy_shield_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當未保留生命滿時，生命偷取效果不會被移除\n滿血時生命偷取效果改為恢復能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_any_damage_permyriad_while_affected_by_vitality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "被活力影響時，{0}% 的傷害偷取生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_any_damage_permyriad_while_focused"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "專注時，{0}% 的傷害偷取生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "enemy_life_leech_from_any_damage_permyriad_while_focused"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "專注時，{0}% 的傷害被敵人偷取生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_any_damage_permyriad_with_at_least_5_total_power_frenzy_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "你耐力、狂怒和暴擊求總計至少有 5 顆時，{0}% 傷害偷取生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_attack_damage_permyriad_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "每顆狂怒球，{0}% 攻擊傷害偷取生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_attack_damage_permyriad_vs_maimed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "攻擊癱瘓的敵人時，偷取等同攻擊傷害 {0}% 的生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_attack_damage_permyriad_vs_taunted_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "攻擊受嘲諷的敵人時，偷取等同攻擊傷害 {0}% 的生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_fire_damage_permyriad_while_affected_by_anger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "被憤怒影響時，{0}% 火焰的傷害偷取生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_fire_damage_while_ignited_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "被點燃時 {0}% 火焰傷害吸取生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_minion_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你召喚物造成傷害的 {0}% 會被偷取為你的生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_from_spell_damage_permyriad_while_you_have_arcane_surge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "當你有秘能波動時，{0}% 法術傷害偷取生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_is_instant_for_exerted_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "竭盡攻擊的偷取為立即",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_on_damage_taken_%_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "{0}% 承受的擊中傷害偷取生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_%_is_instant_per_defiance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每層反抗 {0}% 生命偷取為立即",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_%_is_instant_per_equipped_claw"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個裝備的爪，{0}% 偷取為立即",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_permyriad_vs_poisoned_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "偷取等同對中毒敵人所造成傷害 {0}% 的生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_leech_speed_is_doubled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "來自生命偷取的每秒總恢復加倍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_loss_%_per_minute_if_have_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "若你近期被擊中，每秒失去 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_loss_%_per_minute_per_rage_while_not_losing_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "當你沒有失去盛怒時，每層盛怒每秒失去 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_mana_es_leech_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 生命、魔力或能量護盾偷取的每秒總恢復",
        "reminder_text": "(偷取的能量護盾隨著時間回復。多個偷取可同時發生，直到最大回復率)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 生命、魔力或能量護盾偷取的每秒總恢復",
        "reminder_text": "(偷取的能量護盾隨著時間回復。多個偷取可同時發生，直到最大回復率)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_mana_es_recovery_rate_+%_per_different_tribe_tattoos_allocated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個你配置紋身的部落，增加 {0}% 生命、魔力和能量護盾恢復率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個你配置紋身的部落，減少 {0}% 生命、魔力和能量護盾恢復率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_mana_es_recovery_rate_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆耐力球增加 {0}% 生命、魔力和能量護盾恢復率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆耐力球減少 {0}% 生命、魔力和能量護盾恢復率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_mastery_count_maximum_life_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你至少配置 6 生命專精，有 {0}% 更多最大生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每級 {0} 最大生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_recoup_also_applies_to_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "承受傷害補償生命，同時補償能量護盾",
        "reminder_text": "(只有來自擊中的傷害可以被補償，在擊中後 4 秒內)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_recoup_applies_to_energy_shield_instead"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "補償能量護盾，而不是生命",
        "reminder_text": "(只有來自擊中的傷害可以被補償，在擊中後 4 秒內)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_recovery_from_flasks_instead_applies_to_nearby_allies_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "來自藥劑的 {0}% 生命恢復作用於附近友方而不是你",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_recovery_from_regeneration_is_not_applied"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不會套用至來自恢復的生命恢復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_recovery_+%_from_flasks_while_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "貧血時使用藥劑增加 {0}% 生命恢復",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "貧血時使用藥劑減少 {0}% 生命恢復",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_recovery_rate_+%_if_have_taken_fire_damage_from_an_enemy_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期承受來自敵人擊中的 火焰傷害，增加 {0}% 生命恢復率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期承受來自敵人擊中的 火焰傷害，減少 {0}% 生命恢復率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_recovery_rate_+%_if_havent_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期沒有擊殺，增加 {0}% 生命恢復率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期沒有擊殺，減少 {0}% 生命恢復率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_recovery_rate_+%_while_affected_by_vitality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被活力影響時，增加 {0}% 生命恢復率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被活力影響時，減少 {0}% 生命恢復率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_%_per_minute_if_stunned_an_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "若你近期有暈眩敵人，每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_per_1%_uncapped_fire_damage_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "每 1% 絕對火焰抗性，每秒回復 {0} 生命",
        "reminder_text": "(不將抗性上限列入計算的抗性絕對值)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_per_active_buff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "身上作用中的每個增益效果每秒回復 {0} 最大生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_per_nearby_corpse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_2dp"
          ]
        ],
        "string": "附近每個屍體，每秒回復 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_%_per_ailment_affecting_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "每個不同影響你的異常狀態，每秒回復 {0}% 生命",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_%_per_fortification"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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          ]
        ],
        "string": "每層護體，每秒回復 {0}% 生命",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "life_regeneration_per_minute_%_while_affected_by_guard_skill"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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            "per_minute_to_per_second"
          ]
        ],
        "string": "被守護增益效果影響時，每秒回復 {0}% 生命",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "life_regeneration_per_minute_%_while_burning"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "per_minute_to_per_second_2dp"
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        ],
        "string": "燃燒時每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_%_while_channelling"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "引導施放時，每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_while_affected_by_vitality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
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            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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            "per_minute_to_per_second"
          ]
        ],
        "string": "被活力影響時，每秒回復 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "life_regeneration_per_minute_while_ignited"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
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        "format": [
          "#"
        ],
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            "per_minute_to_per_second"
          ]
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        "string": "被點燃時，每秒回復 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "life_regeneration_per_minute_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "移動時每秒回復 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "life_regeneration_per_minute_while_you_have_avians_flight"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
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            "per_minute_to_per_second"
          ]
        ],
        "string": "當你有飛羽飄翔時，每秒回復 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_%_per_minute_if_detonated_mine_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
        "format": [
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            "per_minute_to_per_second"
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        ],
        "string": "若你近期有引爆地雷，每秒回復 {0}% 生命",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_%_per_minute_if_player_minion_died_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
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            "per_minute_to_per_second"
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        "string": "若近期有召喚物死亡，每秒回復 {0}% 生命",
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        "is_markup": null
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    "English": null,
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    "trade_stats": null,
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    "German": null,
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      {
        "condition": [
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            "min": null,
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            "per_minute_to_per_second"
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_while_affected_by_vitality"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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            "per_minute_to_per_second_2dp"
          ]
        ],
        "string": "被活力影響時，每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_if_blocked_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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            "per_minute_to_per_second"
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        "string": "若你近期有格擋，每秒回復 {0}% 生命",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_if_consumed_corpse_recently"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
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      {
        "condition": [
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            "min": 1,
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            "negated": null
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            "per_minute_to_per_second_2dp_if_required"
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        ],
        "string": "若你近期有消耗屍體，每秒回復 {0}% 生命",
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      }
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  },
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    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_if_crit_in_past_8_seconds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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          "#"
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            "per_minute_to_per_second"
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        ],
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        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_if_have_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
            "max": null,
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            "per_minute_to_per_second"
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        ],
        "string": "若你近期被擊中每秒回復 {0}% 生命",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "#"
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            "per_minute_to_per_second"
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        ],
        "string": "若你近期有被火焰傷害擊中，每秒回復 {0}% 生命",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_if_used_life_flask_in_past_10_seconds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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            "per_minute_to_per_second"
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        ],
        "string": "若過去 10 秒你有使用生命藥劑，每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_per_500_maximum_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "per_minute_to_per_second"
          ]
        ],
        "string": "每 500 能量護盾每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_per_mine_detonated_recently_up_to_20%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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            "per_minute_to_per_second"
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        ],
        "string": "近期每個你爆炸的地雷每秒回復 {0}% 生命，最多每秒 10%",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_per_nearby_corpse_up_to_3%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "per_minute_to_per_second_2dp"
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        ],
        "string": "附近每個屍體，每秒回復 {0}% 生命，最多 3%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "每顆暴擊球每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_per_raised_zombie"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second_2dp_if_required"
          ]
        ],
        "string": "每隻殭屍復甦每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_per_trap_triggered_recently_up_to_20%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "近期每個你被觸發的陷阱每秒回復 {0}% 生命，最多每秒 10%",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "移動時每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_while_stationary"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "站立時，每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_while_using_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "per_minute_to_per_second"
          ]
        ],
        "string": "任何藥劑效果持續時間，每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_%_with_400_or_more_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "若你有至少 400 點力量，每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_rate_per_minute_while_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "貧血時，每秒回復 {0} 生命",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "light_radius_increases_apply_to_accuracy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加和減少照亮範圍同時套用至命中",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "light_radius_increases_apply_to_area_of_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加和減少照亮範圍同時套用至範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_ailment_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 閃電異常狀態持續時間",
        "reminder_text": "(閃電異常狀態為感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 閃電異常狀態持續時",
        "reminder_text": "(閃電異常狀態為感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_ailment_effect_+%_against_chilled_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 冰緩敵人身上你造成閃電異常狀態的效果",
        "reminder_text": "(閃電異常狀態為感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 冰緩敵人身上你造成閃電異常狀態的效果",
        "reminder_text": "(閃電異常狀態為感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_ailment_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 閃電異常狀態效果",
        "reminder_text": "(閃電異常狀態為感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 閃電異常狀態效果",
        "reminder_text": "(閃電異常狀態為感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_ailments_effect_+%_final_if_hit_highest_lightning"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "你擊中的最高傷害類型為閃電時，所造成的閃電異常狀態有 {0}% 更多效果",
        "reminder_text": "(閃電異常狀態為感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "你擊中的最高傷害類型為閃電時，所造成的閃電異常狀態有 {0}% 更少效果",
        "reminder_text": "(閃電異常狀態為感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_and_chaos_damage_resistance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}% 閃電和混沌抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_arrow_and_ice_shot_all_damage_can_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "來自閃電箭矢和冰霜射擊的全部傷害可以點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_arrow_and_ice_shot_ignite_damage_+100%_final_chance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "閃電箭矢或冰霜射擊造成的點燃，有 {0}% 機率造成 100% 更多傷害",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_arrow_%_chance_to_hit_an_additional_enemy"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "閃電箭矢擊中 1 個額外敵人",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "閃電箭矢有 {0}% 機率擊中 1 個額外敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_conduit_and_galvanic_field_shatter_on_killing_blow"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用導雷和電光領域擊殺之擊，像冰凍那樣粉碎敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_conduit_area_of_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "導雷增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "導雷減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_conduit_cast_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "導雷增加 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_conduit_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "導雷增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "導雷減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_+%_per_lightning_resistance_above_75"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 1% 點超過 75% 的閃電抗性，增加 {0}% 閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_%_to_add_as_chaos_per_power_charge"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆暴擊球獲得 {0}% 閃電傷害的額外混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_%_to_add_as_cold_per_2%_shock_effect_on_enemy"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "敵人身上每 2% 感電效果，獲得 {0}% 閃電傷害的額外冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_%_to_add_as_cold_vs_chilled_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對冰緩的敵人獲得 {0}% 閃電傷害的額外冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_+%_while_affected_by_herald_of_thunder"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被閃電之捷影響時，增加 {0}% 閃電傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被閃電之捷影響時，減少 {0}% 閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_+%_while_affected_by_wrath"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "被雷霆影響時，增加 {0}% 閃電傷害",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          }
        ],
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            "negate"
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      }
    ]
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    "English": null,
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      "lightning_damage_resistance_%_while_affected_by_herald_of_thunder"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "被閃電之捷影響時，{0}% 閃電抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_taken_goes_to_life_over_4_seconds_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
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          "#"
        ],
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        "string": "{0}% 承受的閃電傷害補償為生命",
        "reminder_text": "(只有來自擊中的傷害可以被補償，在擊中後 4 秒內)",
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  },
  {
    "English": null,
    "ids": [
      "lightning_damage_taken_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "被擊中時 {0} 承受閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_with_attack_skills_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊技能增加 {0}% 閃電傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "攻擊技能減少 {0}% 閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_with_spell_skills_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術技能增加 {0}% 閃電傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "法術技能減少 {0}% 閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_explosion_mine_aura_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "風爆地雷增加 {0}% 光環效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "風爆地雷減少 {0}% 光環效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_explosion_mine_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "風爆地雷增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "風爆地雷減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_explosion_mine_throwing_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "風爆地雷增加 {0}% 投擲速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "風爆地雷減少 {0}% 投擲速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_exposure_on_hit_magnitude"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": -10,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "擊中時造成閃電曝曬，{0}% 閃電抗性",
        "reminder_text": "( 閃電曝曬減少閃電抗性 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_hit_and_dot_damage_%_taken_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}% 的閃電傷害承受為火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_hit_damage_+%_vs_chilled_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對冰緩的敵人增加 {0}% 擊中閃電傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對冰緩的敵人減少 {0}% 擊中閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_reflect_damage_taken_+%_while_affected_by_purity_of_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被閃電淨化影響時，增加 {0}% 反射承受閃電傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被閃電淨化影響時，減少 {0}% 反射承受閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_resistance_cannot_be_penetrated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "閃電抗性無法被穿透",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_resistance_does_not_apply_to_lighting_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "閃電抗性不影響承受閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_skill_chance_to_inflict_lightning_exposure_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "閃電技能擊中時有 {0}% 機率造成閃電曝曬",
        "reminder_text": "(閃電曝曬 -10 閃電抗性，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "全部閃電技能寶石等級 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_skill_stun_threshold_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "閃電技能減少 {0}% 敵人暈眩門檻",
        "reminder_text": "(造成暈眩所需的傷害量代表暈眩門檻)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "閃電技能增加 {0}% 敵人暈眩門檻",
        "reminder_text": "(造成暈眩所需的傷害量代表暈眩門檻)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_skills_chance_to_poison_on_hit_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "閃電技能擊中有 {0}% 機率造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_spell_physical_damage_%_to_convert_to_lightning"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "閃電法術 {0}% 物理傷害轉化至閃電傷害",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_strike_and_frost_blades_all_damage_can_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "閃電打擊和冰霜之刃的全部傷害擊中可以點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_strike_and_frost_blades_ignite_damage_+100%_final_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "使用閃電打擊或冰霜之刃造成的點燃，有 {0}% 機率造成 100% 更多傷害",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_tendrils_skill_area_of_effect_+%_per_enemy_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "電能釋放每擊中一個敵人，增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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        "string": "電球被圖騰施放時你也有電能釋放法術圖騰，增加 {0}% 電球持續時間",
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            "min": null,
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        "string": "電球被圖騰施放時你也有電能釋放法術圖騰，減少 {0}% 電球持續時間",
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        "string": "鋒雷陷阱落雷至 {0} 個額外區域",
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        "string": "鋒雷陷阱增加 {0}% 施放速度",
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        "string": "鋒雷陷阱增加 {0}% 冷卻時間恢復速度",
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        "index_handlers": [
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            "negate"
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        "string": "鋒雷陷阱減少 {0}% 冷卻時間恢復速度",
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            "min": 1,
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        "format": [
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        "string": "鋒雷陷阱增加 {0}% 傷害",
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        "index_handlers": [
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        "condition": [
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            "negated": null
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        "format": [
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        "string": "鋒雷陷阱增加 {0}% 技能效果持續時間",
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            "negate"
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        "string": "鋒雷陷阱減少 {0}% 技能效果持續時間",
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        "string": "增加 {0}% 鋒雷陷阱投擲速度",
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        "format": [
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        "string": "閃電陷阱傷害穿透 {0}% 閃電抗性",
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "format": [
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      "link_buff_effect_+%_on_animate_guardian"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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        "condition": [
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            "negated": null
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        "format": [
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        "string": "增加 {0}% 幻化守衛身上連結的增益效果",
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            "min": 0,
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            "negated": true
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    "Traditional_Chinese": [
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        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        "string": "全部連結技能寶石等級 {0}",
        "reminder_text": null,
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    "ids": [
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        "condition": [
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            "min": null,
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        "string": "你死亡後，連結的目標 {0} 秒內不會死",
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        "condition": [
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            "min": null,
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    "English": null,
    "ids": [
      "link_skill_mana_cost_+%"
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    "trade_stats": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "min": 1,
            "max": null,
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        "format": [
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        "string": "增加 {0}% 連結技能的魔力消耗",
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "減少 {0}% 連結技能的魔力消耗",
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        "is_markup": null
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  },
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      "local_affliction_notable_blanketed_snow"
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          {
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        ],
        "format": [
          "ignore"
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        "string": "1 個附加天賦為拂雪",
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    ]
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      "local_affliction_notable_blast_freeze"
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        ],
        "format": [
          "ignore"
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        "string": "1 個附加天賦為爆凍",
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      }
    ]
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    "English": null,
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      "local_affliction_notable_blessed"
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        ],
        "format": [
          "ignore"
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        ],
        "string": "1 個附加天賦為祝福",
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    ]
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    "English": null,
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      "local_affliction_notable_blessed_rebirth"
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      {
        "condition": [
          {
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        ],
        "format": [
          "ignore"
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          []
        ],
        "string": "1 個附加的天賦為祝禱重生",
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      }
    ]
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      "local_affliction_notable_blood_artist"
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        ],
        "format": [
          "ignore"
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        "string": "1 個附加天賦為血腥藝術家",
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      }
    ]
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    "English": null,
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      "local_affliction_notable_bloodscent"
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      {
        "condition": [
          {
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        ],
        "format": [
          "ignore"
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        ],
        "string": "1 個附加天賦為血腥味",
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      }
    ]
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    "English": null,
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      "local_affliction_notable_blowback"
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      {
        "condition": [
          {
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        ],
        "format": [
          "ignore"
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        "string": "1 個附加天賦為後座力",
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      }
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    "English": null,
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      "local_affliction_notable_bodyguards"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "string": "1 個附加天賦為保鑣",
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    ]
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    "English": null,
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      "local_affliction_notable_born_of_chaos"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "1 個附加天賦為混沌之誕",
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      }
    ]
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    "English": null,
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      "local_affliction_notable_brand_loyalty"
    ],
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      {
        "condition": [
          {
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "1 個附加天賦為品牌忠誠",
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      }
    ]
  },
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    "English": null,
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      "local_affliction_notable_brewed_for_potency"
    ],
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    "German": null,
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "1 個附加天賦為釀造之力",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_broadside"
    ],
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "1 個附加天賦為舷側砲",
        "reminder_text": null,
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    ]
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    "English": null,
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      "local_affliction_notable_brush_with_death"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加天賦為死神之拂",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "local_affliction_notable_brutal_infamy"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加天賦為殘暴惡名",
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      }
    ]
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  {
    "English": null,
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      "local_affliction_notable_burden_projection"
    ],
    "trade_stats": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "1 個附加天賦為重擔投射",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
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      "local_affliction_notable_burning_bright"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "1 個附加天賦為燃燒閃耀",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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  {
    "English": null,
    "ids": [
      "local_affliction_notable_calamitous"
    ],
    "trade_stats": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加天賦為災難",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "local_affliction_notable_call_to_the_slaughter"
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加天賦為屠殺惡夢",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_capacitor"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加天賦為容器",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_careful_handling"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加天賦為細心掌控",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_chilling_presence"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加天賦為冰緩光環",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "local_affliction_notable_chip_away"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加天賦為抹除",
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        "is_markup": null
      }
    ]
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    "English": null,
    "ids": [
      "local_affliction_notable_circling_oblivion"
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "1 個附加天賦為閉鎖遺忘",
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    ]
  },
  {
    "English": null,
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      "local_affliction_notable_clarity_of_purpose"
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    "trade_stats": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加天賦為明淨之志",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "local_affliction_notable_cold_blooded_killer"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加天賦為冷血殺手",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_cold_conduction"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加天賦為冷傳導",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_cold_to_the_core"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加天賦為冰心",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_combat_rhythm"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加天賦為戰鬥韻律",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_compound_injury"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加天賦為複合傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_confident_combatant"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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        "string": "1 個附加天賦為惡意光環",
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        "string": "1 個附加的天賦為冬眠",
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        "string": "1 個附加的天賦為打帶跑",
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        "string": "1 個附加的天賦為整體健康",
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        "string": "1 個附加的天賦為神聖征服",
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        "string": "1 個附加天賦為獵犬印記",
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        "string": "1 個附加的天賦為封口修補",
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        "string": "1 個附加的天賦為換皮",
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        "string": "1 個附加的天賦為超負荷",
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    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加的天賦為邪惡棺木",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_widespread_destruction"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加的天賦為毀滅擴散",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_will_shaper"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加的天賦為意志雕塑",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_wind_up"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加的天賦為風起",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_winter_commander"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加天賦為瘋狂面",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_winter_prowler"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加的天賦為冬季竊賊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_wish_for_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加的天賦為求死",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_wizardry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加的天賦為巫術",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_wound_aggravation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加的天賦為創傷加劇",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_affliction_notable_wrapped_in_flame"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加的天賦為火焰包覆",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_area_of_effect_+%_per_4%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 4% 品質增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_attack_and_cast_speed_+%_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若已汙染增加 {0}% 攻擊和施放速度",
        "reminder_text": "(若此物品為被汙染，此詞綴才有作用)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若已汙染減少 {0}% 攻擊和施放速度",
        "reminder_text": "(若此物品為被汙染，此詞綴才有作用)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_attack_damage_+%_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若已汙染增加 {0}% 攻擊傷害",
        "reminder_text": "(若此物品為被汙染，此詞綴才有作用)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若已汙染減少 {0}% 攻擊傷害",
        "reminder_text": "(若此物品為被汙染，此詞綴才有作用)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_attack_speed_+%_per_8%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 8% 品質增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_attacks_grant_onslaught_on_kill_chance_%_with_ranged_abyss_jewel_socketed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "裝備勘查之眼珠寶時，攻擊擊殺時有 {0}% 機率獲得猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_attacks_impale_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中時有 {0}% 機率穿刺敵人",
        "reminder_text": "( 當被穿刺的敵人被擊中，穿刺會反射 10% 穿刺之擊所造成的物理傷害至敵人。穿刺持續 5 次擊中 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中時穿刺敵人",
        "reminder_text": "( 當被穿刺的敵人被擊中，穿刺會反射 10% 穿刺之擊所造成的物理傷害至敵人。穿刺持續 5 次擊中 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_attacks_intimidate_on_hit_for_4_seconds_with_melee_abyss_jewel_socketed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "裝備殺戮之眼珠寶時，攻擊擊中時威嚇敵人 4 秒",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_attacks_maim_on_hit_for_4_seconds_with_ranged_abyss_jewel_socketed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "裝備勘查之眼珠寶時，攻擊擊中時癱瘓敵人 4 秒",
        "reminder_text": "( 被癱瘓的敵人減少 30% 移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_bleed_on_critical_strike_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時有 {0}% 機率造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_bleeding_ailment_dot_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用此武器的擊中 {0}% 流血持續傷害加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_blind_enemies_on_attack_hits_with_ranged_abyss_jewel_socketed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "裝備勘查之眼珠寶時，攻擊擊中時致盲敵人 4 秒",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_can_have_X_additional_runesmith_enchantments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "可以有 {0} 個額外魔符鍛造附魔",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "可以有 {0} 個額外魔符鍛造附魔",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_can_have_any_one_hand_runesmith_enchantments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "可以像所有類型的單手近戰武器一樣進行魔符鍛造",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_can_only_socket_corrupted_gems"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "此物品只能插入腐化技能寶石",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_chance_for_bleeding_damage_+100%_final_inflicted_with_this_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用此武器攻擊所造成的流血有 {0}% 機率使流血造成 100% 更多傷害",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_chance_for_poison_damage_+100%_final_inflicted_with_this_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用此武器攻擊所造成的中毒有 {0}% 機率使中毒造成 100% 更多傷害",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_chance_for_poison_damage_+300%_final_inflicted_with_weapon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用此武器攻擊所造成的中毒有 {0}% 機率使中毒造成 300% 更多傷害",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_chance_to_bleed_on_crit_50%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時有 50% 機率造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_chance_to_intimidate_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率威嚇敵人 4 秒",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_chaos_penetration_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用此武器攻擊穿透 {0}% 混沌抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_chill_on_hit_ms_if_in_off_hand"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "若此武器裝備在副手，此武器擊中敵人時造成冰緩 {0} 秒",
        "reminder_text": "(冰緩減少敵人 10% 行動速度)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "若此武器裝備在副手，此武器擊中敵人時造成冰緩 {0} 秒",
        "reminder_text": "(冰緩減少敵人 10% 行動速度)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_cold_resistance_%_per_2%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 2% 品質 {0}% 冰冷抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_concoction_can_consume_sulphur_flasks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若可能，毒藥和爆裂物同時消耗硫磺藥劑充能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_crafting_bench_options_cost_nothing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "此地圖的地圖工藝選項無消耗",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_critical_strike_chance_+%_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若已汙染增加 {0}% 全域暴擊率",
        "reminder_text": "(若此物品為被汙染，此詞綴才有作用)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若已汙染減少 {0}% 全域暴擊率",
        "reminder_text": "(若此物品為被汙染，此詞綴才有作用)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_critical_strike_chance_+%_per_4%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 4% 品質增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_crits_have_culling_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用此武器暴擊時有撲殺效果",
        "reminder_text": "( 對生命等於或少於 10% 最大生命的敵人可以造成撲殺，敵人將直接死亡 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_culling_strike_if_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有造成暴擊，使用此武器擊中時有撲殺效果",
        "reminder_text": "( 對生命等於或少於 10% 最大生命的敵人可以造成撲殺，敵人將直接死亡 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_culling_strike_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用此武器擊中流血的敵人時有撲殺效果",
        "reminder_text": "( 對生命等於或少於 10% 最大生命的敵人可以造成撲殺，敵人將直接死亡 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_damage_+%_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若已汙染增加 {0}% 傷害",
        "reminder_text": "(若此物品為被汙染，此詞綴才有作用)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若已汙染減少 {0}% 傷害",
        "reminder_text": "(若此物品為被汙染，此詞綴才有作用)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_damage_taken_+%_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若已汙染增加 {0}% 承受傷害",
        "reminder_text": "(若此物品為被汙染，此詞綴才有作用)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若已汙染減少 {0}% 承受傷",
        "reminder_text": "(若此物品為被汙染，此詞綴才有作用)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_dexterity_per_2%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 2% 品質 {0} 敏捷",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_cast_fire_burst_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時施放等級 {0} 的火焰爆破",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_cast_level_x_shock_ground_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時觸發等級 {0} 的感電地面",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_curse_enemies_with_socketed_curse_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率使用插槽中的咒術詛咒寶石詛咒敵人",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使用插槽中的咒術詛咒寶石詛咒敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_enemies_killed_nearby_count_as_being_killed_by_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近被任何人擊殺的敵人視為被你擊殺",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_every_10_seconds_physical_damage_%_to_add_as_fire_for_3_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 秒，獲得 {0}% 物理傷害的額外火焰傷害 5 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_fire_and_cold_resist_debuff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近敵人增加 {0}% 火焰和冰冷抗性最終效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "附近敵人減少 {0}% 火焰和冰冷抗性最終效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_gain_power_charge_on_spending_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "總消耗 200 點魔力時獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skil_convocation_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得等級 {0} 的號召技能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_voodoo_doll"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得等級 {0} 的召喚黑暗雕像技能",
        "reminder_text": "( 製造 1 個與你相連的黑暗雕像。敵人對你造成的傷害先由雕像的生命扣除，敵人對雕像造成的傷害先由你的生命扣除，都以兩倍的值。若你離雕像太遠，則雕像會被摧毀 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_grants_skill_weapon_storm"
    ],
    "trade_stats": null,
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    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得等級 {0} 的劍刃風暴技能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_guardian_alternating_block_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "[DNT] Every 6 seconds:\n{0}% Chance to Block Attack Damage for 3 seconds\n{0}% Chance to Block Spell Damage for 3 seconds",
        "reminder_text": "( 這是連續的 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_mod_aura_mana_regeration_rate_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你和附近友方增加 30% 魔力回復率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你和附近友方減少 30% 魔力回復率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_movement_speed_+%_for_you_and_nearby_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你和附近友方增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你和附近友方減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_allies_action_speed_cannot_be_reduced_below_base"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近友方的行動速度不能被調整至基礎值以下",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_allies_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近友方 {0}% 暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_allies_extra_damage_rolls"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近友方的擊中傷害很幸運",
        "reminder_text": "(幸運令各種隨機數值計算兩次，並取高值做為結果。)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_allies_have_fortify"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近友方有 {0} 護體",
        "reminder_text": "( 每 1 層護體承受 1% 更少擊中傷害。最大 20 層護體)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_are_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近敵人被冰緩",
        "reminder_text": "(冰緩減少敵人 10% 行動速度)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_are_covered_in_ash"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近的敵人餘燼纏身",
        "reminder_text": "(被餘燼纏身的敵人20%更少移動速度並增加承受20%火焰傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_are_intimidated"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "附近敵人受到威嚇",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_cannot_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近敵人不能造成暴擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemies_have_fire_exposure"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "附近敵人有火焰曝曬",
        "reminder_text": "(冰緩減少敵人 10% 行動速度)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemy_chaos_damage_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
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        "index_handlers": [
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        ],
        "string": "附近敵人 {0}% 混沌抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemy_cold_damage_resistance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "附近敵人 {0}% 冰冷抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemy_elemental_damage_taken_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近敵人增加承受 {0}% 元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemy_fire_damage_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近敵人 {0}% 火焰抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemy_life_reserved_by_stat_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近敵人怪物至少保留 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemy_lightning_damage_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近敵人 {0}% 閃電抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemy_no_chaos_damage_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近敵人的混沌抗性為 0",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_nearby_enemy_physical_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近敵人增加承受 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "附近敵人減少承受 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_self_crushed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你被壓碎",
        "reminder_text": "( 壓碎降低 15% 物理傷害減免 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_display_trickster_heartstopper_rotating_buff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每 10 秒:\n5 秒承受 {0}% 更多來自擊中傷害\n5 秒承受 {0}% 更多持續傷害",
        "reminder_text": "( 這是連續的 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 10 秒:\n5 秒承受 {0}% 更少來自擊中傷害\n5 秒承受 {0}% 更少持續傷害",
        "reminder_text": "( 這是連續的 )",
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "local_display_you_get_elemental_ailments_instead_of_allies"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "敵人對你造成元素異常狀態，而不是附近友方",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_double_damage_with_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "使用此武器攻擊造成 2 倍傷害",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_double_damage_with_attacks_chance_%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "string": "使用此武器攻擊造成 2 倍傷害",
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      },
      {
        "condition": [
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            "min": 1,
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        "string": "使用此武器攻擊，有 {0}% 機率造成 2 倍傷害",
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      }
    ]
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    "English": null,
    "ids": [
      "local_elemental_damage_+%"
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    "German": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "min": 1,
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        "format": [
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        "string": "有增加 {0}% 的元素傷害",
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      },
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        "condition": [
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            "negate"
          ]
        ],
        "string": "有減少 {0}% 的元素傷害",
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      }
    ]
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    "English": null,
    "ids": [
      "local_elemental_damage_+%_per_2%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "每 2% 品質增加 {0}% 元素傷害",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_energy_shield_regeneration_per_minute_%_if_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          ]
        ],
        "string": "若你近期使用此武器造成暴擊，每秒回復 {0}% 能量護盾",
        "reminder_text": "( 近期內意指 4 秒內 )",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "local_evasion_rating_and_energy_shield"
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "+#"
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        "string": "{0} 閃避值和能量護盾",
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      }
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    "English": null,
    "ids": [
      "local_fire_resistance_%_per_2%_quality"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "string": "每 2% 品質 {0}% 火焰抗性",
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      }
    ]
  },
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    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        ],
        "string": "裝備殺戮之眼珠寶時，近戰攻擊擊中會獲得 {0} 層盛怒",
        "reminder_text": "（僅每 0.5 秒擊中一次可使你獲得盛怒）",
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      }
    ]
  },
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    "English": null,
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      "local_gain_fortify_on_melee_hit_chance_%_with_melee_abyss_jewel_socketed"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
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        ],
        "string": "裝備殺戮之眼珠寶時，近戰擊中有 {0}% 機率護體",
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      }
    ]
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    "English": null,
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      "local_hits_ignore_enemy_monster_physical_damage_reduction_%_chance"
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    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        "string": "此武器擊中時有 {0}% 機率無視敵人的物理傷害減免",
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        ],
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        ],
        "string": "此武器擊中時無視敵人的物理傷害減免",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "string": "若你近期有格擋，此武器擊中不能被閃避",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        ],
        "format": [
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        ],
        "string": "此武器擊中冰凍敵人，有如造成 {0}% 更多傷害",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "negate"
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        ],
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "hidden": null,
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    "Japanese": null,
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      {
        "condition": [
          {
            "min": 1,
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        "string": "此武器擊中感電敵人，有如造成 {0}% 更多傷害",
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      },
      {
        "condition": [
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            "min": null,
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            "negate"
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        ],
        "string": "此武器擊中感電敵人，有如造成 {0}% 更少傷害",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
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        "string": "此武器造成的點燃造成 {0}% 更多傷害",
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      },
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        "condition": [
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            "min": null,
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        ],
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
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        ],
        "string": "若已汙染免疫詛咒",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "hidden": null,
    "French": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        ],
        "string": "固定詞綴大小變為兩倍",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        ],
        "string": "固定詞綴大小變為三倍",
        "reminder_text": "(固定詞綴來自基底物品本身，而非隨機的詞綴)",
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    ]
  },
  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        "string": "若吞噬天地支配，暴擊有 {0}% 機率造成惡之狂亂",
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        "condition": [
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            "min": 100,
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            "negated": null
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        "format": [
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        ],
        "string": "若吞噬天地支配，暴擊造成惡之狂亂",
        "reminder_text": "( 惡之狂亂減少 10% 傷害和行動速度，持續 8 秒 )",
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  },
  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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        "format": [
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        "string": "每 2% 品質 {0} 智慧",
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    ]
  },
  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "有異界尊師、塑界者和全部征服者勢力",
        "reminder_text": null,
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    ]
  },
  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "string": "{0}% 品質",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "物品販售給商人更有價值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_item_stats_are_doubled_in_breach"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "裂痕中此道具屬性有雙倍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_allocated_non_notable_passives_in_radius_grant_nothing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "配置範圍內的小天賦不會獲得效果",
        "reminder_text": "(天賦點不是指核心、專精、關鍵天賦或珠寶插槽，而是小的天賦點)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_copy_stats_from_unallocated_non_notable_passives_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得範圍內所有未配置的小天賦效果",
        "reminder_text": "(天賦點不是指核心、專精、關鍵天賦或珠寶插槽，而是小的天賦點)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_disable_combust_with_40_strength_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內至少有 40 點力量，戰燃失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_jewels_count"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "1 個附加的天賦為珠寶插槽",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0} 個附加的天賦為珠寶插槽",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_jewels_count_override"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附加 1 個珠寶插槽天賦",
        "reminder_text": "( 附加的天賦點不會被其它珠寶視為範圍內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "附加 {0} 個珠寶插槽天賦",
        "reminder_text": "( 附加的天賦點不會被其它珠寶視為範圍內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_keystone_disciple_of_kitava"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附加奇塔弗之律",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_keystone_hollow_palm_technique"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附加空掌之術",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_keystone_kineticism"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附加動力學",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_keystone_lone_messenger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附加孤獨信使",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_keystone_natures_patience"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附加自然之耐",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_keystone_pitfighter"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附加地獄鬥士",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_keystone_secrets_of_suffering"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附加磨難秘辛",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_keystone_veterans_awareness"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附加老鳥意識",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_expansion_passive_node_index"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "tree_expansion_jewel_passive"
          ]
        ],
        "string": "{0}",
        "reminder_text": "(天賦點不是指核心、專精、關鍵天賦或珠寶插槽，而是小的天賦點)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_fireball_cannot_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內含 40 點智慧，火球不能點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_fireball_chance_to_scorch_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內含 40 點智慧，火球 {0}% 機率造成焦灼",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_infernal_cry_exerted_attacks_ignite_damage_+%_final_with_for_strength_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內至少有 40 點力量，煉獄戰吼竭盡的攻擊造成 {0}% 更多點燃傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_magma_orb_damage_+%_final_with_40_int_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內含 40 智慧，熔岩翻騰造成 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若範圍內含 40 智慧，熔岩翻騰造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_magma_orb_damage_+%_final_per_chain_with_40_int_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內含 40 智慧，每次連鎖熔岩翻騰造成 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若範圍內含 40 智慧，每次連鎖熔岩翻騰造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_molten_strike_projectiles_chain_when_impacting_ground_with_40_str_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內含 40 力量，熔岩之擊投射物擊中地面時連鎖",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_molten_strike_projectiles_chain_count_+_with_40_str_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內含 40 力量，熔岩之擊投射物連鎖 {0} 次",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內含 40 力量，熔岩之擊投射物連鎖 {0} 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_jewel_molten_strike_projectiles_count_+%_final_with_40_str_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內含 40 力量，熔岩之擊發射 {0}% 更多投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若範圍內含 40 力量，熔岩之擊發射 {0}% 更少投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_kill_enemy_on_hit_if_under_15%_life_if_searing_exarch_dominant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若灼烙總督支配，擊中撲殺生命低於 15% 的敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "local_left_ring_slot_cover_in_ash_for_x_seconds_when_igniting_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "左戒指欄位：當你點燃敵人時，餘燼纏身他們 {0} 秒",
        "reminder_text": "(被餘燼纏身的敵人20%更少移動速度並增加承受20%火焰傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_projectiles_from_spells_cannot_chain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "左戒指欄位：法術的投射物不能連鎖",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_slot_projectiles_from_spells_fork"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "左戒指欄位：法術的投射物會分裂",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_left_ring_socketed_curse_replaces_skitterbots_chilling_aura"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "左戒指欄位：你冰緩探測機獸的光環改施放插槽中的咒術詛咒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_life_gain_per_target_vs_blinded_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個使用此武器擊中被致盲的敵人，獲得 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個使用此武器擊中被致盲的敵人，失去 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_life_gain_per_target_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你偷取時，每個使用此武器擊中的敵人，獲得 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你偷取時，每個使用此武器擊中的敵人，失去 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_life_leech_from_any_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "{0}% 攻擊傷害偷取生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_lightning_resistance_%_per_2%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "每 2% 品質 {0}% 閃電抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_maim_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "擊中時有 {0}% 機率造成癱瘓",
        "reminder_text": "( 被癱瘓的敵人減少 30% 移動速度 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時造成癱瘓",
        "reminder_text": "( 被癱瘓的敵人減少 30% 移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_mana_leech_from_any_damage_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "{0}% 攻擊傷害偷取魔力",
        "reminder_text": "(吸魔效果所吸取的魔量將會隨著時間恢復。多個吸魔效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_mana_leech_is_instant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "立即獲得此武器擊中的魔力偷取",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_maximum_energy_shield_+%_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若已汙染增加 {0}% 最大能量護盾",
        "reminder_text": "(若此物品為被汙染，此詞綴才有作用)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若已汙染減少 {0}% 最大能量護盾",
        "reminder_text": "(若此物品為被汙染，此詞綴才有作用)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_maximum_life_per_2%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "每 2% 品質 {0} 最大生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_maximum_life_+%_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若已汙染增加 {0}% 最大生命",
        "reminder_text": "(若此物品為被汙染，此詞綴才有作用)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若已汙染減少 {0}% 最大生命",
        "reminder_text": "(若此物品為被汙染，此詞綴才有作用)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_maximum_mana_per_2%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "每 2% 品質 {0} 最大魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_maximum_quality_is_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大品質為 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_maximum_quality_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 最大品質",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_minion_accuracy_rating_with_minion_abyss_jewel_socketed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "插槽中有 1 顆極懼之眼珠寶，召喚物 +{0} 點命中",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_movement_speed_+%_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若已汙染增加 {0}% 移動速度",
        "reminder_text": "(若此物品為被汙染，此詞綴才有作用)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若已汙染減少 {0}% 移動速度",
        "reminder_text": "(若此物品為被汙染，此詞綴才有作用)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_poison_on_critical_strike_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時有 {0}% 機率造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_poison_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率使敵人中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時使敵人中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_prefix_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 前綴大小",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 前綴大小",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_resist_all_elements_%_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若已汙染 {0}% 全部元素抗性",
        "reminder_text": "(若此物品為被汙染，此詞綴才有作用)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_cover_in_frost_for_x_seconds_when_freezing_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "右戒指欄位：當你冰凍敵人時，霜寒纏身他們 {0} 秒",
        "reminder_text": "( 被霜寒纏身的敵人有 50% 更少暴擊率和增加承受 20% 冰冷傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_number_of_additional_chains_for_spell_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "右戒指欄位：法術的投射物連鎖 +{0} 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_slot_projectiles_from_spells_cannot_fork"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "右戒指欄位：法術的投射物不能分裂",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_right_ring_socketed_curse_replaces_skitterbots_shocking_aura"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "右戒指欄位：你感電探測機獸的光環改施放插槽中的咒術詛咒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_ring_attack_speed_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 更多攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "{0}% 更少攻擊速度",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_ring_burning_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 更多燃燒傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "{0}% 更少燃燒傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_ring_nova_spells_area_of_effect_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "新星法術有 {0}% 更多範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "新星法術有 {0}% 更少範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_sentinel_drone_difficulty_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 賦予",
        "reminder_text": "（賦予增強敵人的傷害和傷害減免\n以及增加擊殺時的掉落物品產量）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 賦予",
        "reminder_text": "（賦予增強敵人的傷害和傷害減免\n以及增加擊殺時的掉落物品產量）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_shield_trigger_socketed_elemental_spell_on_block_display_cooldown"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "格擋時觸發 1 個插槽中的元素法術，冷卻時間為 {0} 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_socketed_gem_level_+_per_filled_socket"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆插槽中的寶石，插槽技能寶石等級 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_spell_damage_+%_if_item_corrupted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若已汙染增加 {0}% 法術傷害",
        "reminder_text": "(若此物品為被汙染，此詞綴才有作用)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若已汙染減少 {0}% 法術傷害",
        "reminder_text": "(若此物品為被汙染，此詞綴才有作用)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_spells_gain_arcane_surge_on_hit_with_caster_abyss_jewel_socketed"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "插槽中有 1 顆催眠之眼珠寶，法術擊中時獲得秘能波動",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_strength_per_2%_quality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "每 2% 品質 {0} 力量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_suffix_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
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        ],
        "string": "增加 {0}% 後綴大小",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "減少 {0}% 後綴大小",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_treat_enemy_resistances_as_negated_on_elemental_damage_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "對待敵人怪物元素抗性的值為顛倒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_can_have_crucible_unique_staff_passive_tree_mods"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "有 1 顆只有輔助天賦的熔火天賦樹\n若此詞綴被移除，熔火天賦樹也會被移除",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_can_have_shield_weapon_passive_tree"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "有 1 顆熔火天賦樹\n若此詞綴被移除，熔火天賦樹也會被移除",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_can_have_two_handed_sword_weapon_passive_tree"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "有 1 顆雙手劍的熔火天賦樹\n若此詞綴被移除，熔火天賦樹也會被移除",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_flask_explode_enemies_for_10%_life_as_random_element_on_kill_chance_%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          []
        ],
        "string": "效果持續時間你擊殺的敵人有 {0}% 機率爆炸，造成他們最大生命十分之一的 1 種隨機元素傷害",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
    "ids": [
      "local_unique_jewel_accuracy_rating_+_per_10_dex_unallocated_in_radius"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "範圍內未配置的天賦中，每 10 點敏捷 +{0} 命中值",
        "reminder_text": null,
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      },
      {
        "condition": [
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        "string": "範圍內未配置的天賦中，每 10 點敏捷 -{0} 命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_blight_applies_wither_for_ms_with_40_int_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "若範圍內含 40 點智慧時，萎滅造成凋零 {0} 秒",
        "reminder_text": "(凋零增加 6% 承受混沌傷害，至多可以堆疊 15 次)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_blight_applies_wither_for_two_seconds_with_40_int_in_radius"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "milliseconds_to_seconds"
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        ],
        "string": "若範圍內含 40 點智慧時，萎滅造成凋零 2 秒",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
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        "condition": [
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            "min": 1,
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        "condition": [
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            "min": null,
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            "negate"
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        "string": "若範圍內含 40 點智慧時，凋落減少 {0}% 施放速度",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
    "ids": [
      "local_unique_jewel_blight_hinder_duration_+%_with_40_int_in_radius"
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    "trade_stats": null,
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      {
        "condition": [
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        ],
        "string": "若範圍內含 40 點智慧時，萎滅增加 {0}% 緩速時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_blight_hinder_enemy_chaos_damage_taken_+%_with_40_int_in_radius"
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      {
        "condition": [
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        "string": "若範圍內含 40 點智慧，被萎滅緩速的敵人增加 {0}% 承受混沌傷害",
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      }
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    "English": null,
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      "local_unique_jewel_blight_skill_area_of_effect_+%_after_1_second_channelling_with_50_int_in_radius"
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        "condition": [
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            "min": null,
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          "#"
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        ],
        "string": "若附近內含 40 點智慧，萎滅引導 1 秒後增加 {0}% 範圍效果",
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      }
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    "English": null,
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      "local_unique_jewel_caustic_arrow_chance_to_poison_%_vs_enemies_on_caustic_ground_with_40_dex_in_radius"
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      {
        "condition": [
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            "min": 1,
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          "#"
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        "string": "若範圍內至少有 40 點敏捷，腐蝕箭矢擊中在腐蝕地面上的敵人有 {0}% 機率造成中毒",
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    "English": null,
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      {
        "condition": [
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            "min": 1,
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          "#"
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        ],
        "string": "若範圍內含 40 點敏捷，腐蝕箭矢增加 {0}% 持續傷害",
        "reminder_text": null,
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            "negate"
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        "string": "若範圍內含 40 點敏捷，腐蝕箭矢減少 {0}% 持續傷害",
        "reminder_text": null,
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      }
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    "English": null,
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      "local_unique_jewel_caustic_arrow_hit_damage_+%_with_40_dex_in_radius"
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            "negate"
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        "string": "若範圍內含 40 點敏捷，腐蝕箭矢減少 {0}% 擊中傷害",
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  },
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    "English": null,
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      "local_unique_jewel_cold_and_lightning_resistance_to_melee_damage"
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        ],
        "string": "範圍內的冰冷與閃電抗性轉換為增加近戰傷害",
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      }
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  },
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    "English": null,
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      "local_unique_jewel_cold_resistance_also_grants_frenzy_charge_on_kill_chance"
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        "condition": [
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        "string": "範圍內的冰冷抗性或全元素抗性\n同時提供等同其數值的擊殺時獲得 1 顆狂怒球機率",
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    "English": null,
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            "min": null,
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          "#"
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        "string": "範圍內給予冰冷抗性或全部抗性的天賦，\n同時以 {0}% 它們的值給予壓抑法術傷害率",
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      }
    ]
  },
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    "English": null,
    "ids": [
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        "condition": [
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        "format": [
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        ],
        "string": "若範圍內含 40 點智慧，敵人死於霜暴範圍時獲得暴擊球，而不是狂怒球\n若範圍內含 40 點智慧，霜暴的冷卻時間可以使用暴擊球無視，而不是狂怒球",
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    "English": null,
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      }
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  },
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    "English": null,
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      "local_unique_jewel_discharge_cooldown_override_ms_with_40_int_in_radius"
    ],
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        ],
        "string": "若範圍內含 40 點智慧，解放冷卻時間為 {0} 毫秒",
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      }
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  },
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    "English": null,
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      }
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    "English": null,
    "ids": [
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      }
    ]
  },
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    "English": null,
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      "local_unique_jewel_dot_multiplier_+_per_10_int_unallocated_in_radius"
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    "trade_stats": null,
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    "English": null,
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  },
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    "English": null,
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    "English": null,
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        "string": "若範圍內含 40 敏捷，\n持 1 把匕首時雙持打擊 {0}% 暴擊加成",
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        "format": [
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        ],
        "string": "若範圍內含 40 敏捷，\n持 1 把斧時雙持打擊擊中威嚇敵人 4 秒",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "若範圍內含 40 敏捷，\n雙持打擊時主手武器有 {0}% 機率造成雙倍傷害",
        "reminder_text": null,
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        "condition": [
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            "min": 100,
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        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "若範圍內含 40 敏捷，\n雙持打擊時主手武器造成雙倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
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      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "ignore"
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        ],
        "string": "若範圍內含 40 敏捷，\n持 1 把錘時雙持打擊對附近目標造成擴散傷害",
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      }
    ]
  },
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    "English": null,
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      "local_unique_jewel_dual_strike_melee_splash_with_off_hand_weapon_with_50_dex_in_radius"
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    "trade_stats": null,
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        "condition": [
          {
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        "format": [
          "ignore"
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        ],
        "string": "若範圍內含 40 敏捷，\n雙持打擊時副手武器對附近敵人造成擴散傷害",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "local_unique_jewel_elemental_hit_50%_less_cold_damage_per_40_str_and_int"
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      {
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        "format": [
          "ignore"
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        ],
        "string": "若範圍內含總 40 力量和智慧，三相技能造成 50% 更少冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
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      "local_unique_jewel_elemental_hit_50%_less_fire_damage_per_40_int_and_dex"
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "若範圍內含總 40 智慧和敏捷，三相技能造成 50% 更少火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "local_unique_jewel_elemental_hit_50%_less_lightning_damage_per_40_str_and_dex"
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "若範圍內含總 40 敏捷和力量，三相技能造成 50% 更少閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_elemental_hit_cannot_roll_cold_damage_with_40_int_+_str_in_radius"
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    "trade_stats": null,
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    "French": null,
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "若範圍內含總 40 力量和智慧，三相技能不能選擇冰冷",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_elemental_hit_cannot_roll_fire_damage_with_40_int_+_dex_in_radius"
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    "trade_stats": null,
    "hidden": null,
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "若範圍內含總 40 智慧和敏捷，三相技能不能選擇火焰",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_elemental_hit_cannot_roll_lightning_damage_with_40_dex_+_str_in_radius"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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      {
        "condition": [
          {
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        ],
        "format": [
          "ignore"
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        ],
        "string": "若範圍內含總 40 智慧和敏捷，三相技能不能選擇閃電",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "local_unique_jewel_fire_and_cold_resistance_to_spell_damage"
    ],
    "trade_stats": null,
    "hidden": null,
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "範圍內的火焰和冰冷抗性轉換為增加法術傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "local_unique_jewel_fire_and_lightning_resistance_to_projectile_attack_damage"
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    "trade_stats": null,
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      {
        "condition": [
          {
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        ],
        "format": [
          "ignore"
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          []
        ],
        "string": "範圍內的火焰和閃電抗性轉換為增加投射物攻擊傷害",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "local_unique_jewel_fire_resistance_also_grants_block_chance_scaled_%"
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        "format": [
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        "string": "範圍內天賦獲得火焰抗性或全部元素抗性\n同時會獲得 {0}% 等同其數值的攻擊傷害格擋率",
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      }
    ]
  },
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    "English": null,
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      "local_unique_jewel_fire_resistance_also_grants_endurance_charge_on_kill_chance"
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    "trade_stats": null,
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        "string": "範圍內的火焰抗性或全元素抗性\n同時提供等同其數值的擊殺時獲得 1 顆耐力球機率",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "local_unique_jewel_fire_trap_number_of_additional_traps_to_throw_with_40_dex_in_radius"
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        "string": "若範圍內含 40 點敏捷，火焰陷阱投擲最多 {0} 個額外陷阱",
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      }
    ]
  },
  {
    "English": null,
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        "format": [
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        ],
        "string": "若範圍內含 40 點敏捷，冰霜之刃造成\n的近戰傷害穿透 {0}% 冰冷抗性",
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      }
    ]
  },
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    "English": null,
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      "local_unique_jewel_frost_blades_projectile_speed_+%_with_40_dex_in_radius"
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    "trade_stats": null,
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        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "若範圍內含 40 敏捷，增加 {0}% 冰霜之刃的投射物速度",
        "reminder_text": null,
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      },
      {
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        ],
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          "#"
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        "index_handlers": [
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            "negate"
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        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "local_unique_jewel_frostbolt_additional_projectiles_with_40_int_in_radius"
    ],
    "trade_stats": null,
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        "condition": [
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        "format": [
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        ],
        "string": "若範圍內含 40 點智慧，寒冰彈額外發射 1 枚投射物",
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        "string": "若範圍內含 40 點智慧，寒冰彈額外發射 {0} 枚投射物",
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        "format": [
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        "string": "若範圍內含 40 點智慧，\n寒冰彈每秒增加 {0}% 投射物速度",
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  },
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        "condition": [
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        "format": [
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        ],
        "string": "若範圍內含 40 點智慧，冰川之刺可以額外爆炸一次",
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      },
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        "string": "若範圍內含 40 點智慧，冰川之刺可以額外爆炸 {0} 次",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
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        "format": [
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        "string": "若範圍內含 40 點智慧，{0}% 冰川之刺的物理傷害轉化為冰冷傷害",
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  },
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    "English": null,
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      "local_unique_jewel_grants_x_empty_passives"
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        "condition": [
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        "format": [
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        "index_handlers": [
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        ],
        "string": "1 個附加的小天賦沒有效果",
        "reminder_text": "( 附加的天賦點不會被其它珠寶視為範圍內 )",
        "is_markup": null
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        "condition": [
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        "format": [
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        ],
        "string": "{0} 個附加的小天賦沒有效果",
        "reminder_text": "( 附加的天賦點不會被其它珠寶視為範圍內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_ice_shot_additional_pierce_per_10_old_with_40_dex_in_radius"
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    "trade_stats": null,
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    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 10,
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        "format": [
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        "index_handlers": [
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        ],
        "string": "若範圍內含 40 點敏捷，冰霜射擊穿透一個額外目標",
        "reminder_text": null,
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        "string": "若範圍內含 40 點敏捷，分裂箭矢發射以平行方式發射",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_tattoos_in_radius_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 範圍內紋身的效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 範圍內紋身的效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_viper_strike_chance_to_gain_unholy_might_%_on_hit_per_poison_stack_on_enemy_with_50_dex_in_radius"
    ],
    "trade_stats": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內含 40 點敏捷，毒蛇打擊每次造成中毒時有 {0}% 機率獲得 4 秒不潔之力",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": 100,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內含 40 點敏捷，毒蛇打擊每次造成中毒時獲得 4 秒不潔之力",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
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      "local_unique_jewel_zombie_slam_cooldown_speed_+%_with_50_int_in_radius"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內含 40 點智慧，\n復甦的殭屍重擊攻擊增加 {0}% 冷卻恢復速度",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
    "ids": [
      "local_unique_jewel_zombie_slam_damage_+%_with_50_int_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若範圍內含 40 點智慧，\n復甦殭屍的重擊攻擊增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_weapon_crit_chance_is_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用此武器擊中的暴擊率為 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_weapon_passive_tree_granted_passive_hash"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "passive_hash"
          ]
        ],
        "string": "配置 {0}",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_weapon_range_+_per_10%_quality"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
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          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "每 10% 品質 {0} 米武器距離",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "每 10% 品質 {0} 米武器距離",
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      }
    ]
  },
  {
    "English": null,
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      "local_weapon_trigger_socketed_fire_spell_on_hit_display_cooldown"
    ],
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "擊中時觸發 1 個插槽中的火焰法術，冷卻時間為 {0} 秒",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lose_adrenaline_on_losing_flame_touched"
    ],
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "當你停止被烈焰之觸時，失去腎上腺素",
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      }
    ]
  },
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    "English": null,
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      "lose_all_charges_on_starting_movement"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你移動時失去所有狂怒球、耐力球和暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lose_all_fanatic_charges_on_reaching_maximum_fanatic_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
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        ],
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        ],
        "string": "到達最大狂熱球時失去全部狂熱球",
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      }
    ]
  },
  {
    "English": null,
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      "lose_all_gale_force_when_hit"
    ],
    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
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        ],
        "string": "被擊中時失去所有颶風之力",
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      }
    ]
  },
  {
    "English": null,
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      "lose_all_power_charges_on_block"
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      {
        "condition": [
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        ],
        "format": [
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        ],
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        ],
        "string": "當你格擋時失去所有暴擊球",
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      }
    ]
  },
  {
    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        ],
        "format": [
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        ],
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        ],
        "string": "當你造成暴擊時失去 {0}% 能量護盾",
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      }
    ]
  },
  {
    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        ],
        "string": "當你使用混沌技能時，失去 {0}% 生命和能量護盾",
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      }
    ]
  },
  {
    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        ],
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        "string": "當你造成暴擊時失去 {0}% 生命",
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      }
    ]
  },
  {
    "English": null,
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      {
        "condition": [
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        ],
        "format": [
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        ],
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        ],
        "string": "當你使用攻擊技能時，失去 {0}% 魔力",
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      }
    ]
  },
  {
    "English": null,
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      {
        "condition": [
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        ],
        "format": [
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        ],
        "string": "若你近期沒有引爆地雷，每秒失去 1 顆暴擊球",
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      }
    ]
  },
  {
    "English": null,
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        ],
        "format": [
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        "string": "當你使用技能時失去 {0} 魔力",
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      }
    ]
  },
  {
    "English": null,
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      {
        "condition": [
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            "min": 1,
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        ],
        "format": [
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        ],
        "string": "沒有傳奇敵人在你的視線時，每秒失去 1 吞噬靈魂",
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      },
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        "condition": [
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        "format": [
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        ],
        "string": "沒有傳奇敵人在你的視線時，每 {0} 秒失去 1 吞噬靈魂",
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      }
    ]
  },
  {
    "English": null,
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      "low_life_threshold_%_override"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        "string": "你最大生命低於 {0}% 時，視為貧血",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
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      "magic_monster_dropped_item_rarity_+%"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 魔法怪物擊殺時掉落物品稀有度",
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      },
      {
        "condition": [
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            "min": null,
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        "index_handlers": [
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        ],
        "string": "減少 {0}% 魔法怪物擊殺時掉落物品稀有度",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "magma_orb_number_of_additional_projectiles"
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "熔岩翻騰發射 1 個額外投射物",
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      },
      {
        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        "string": "熔岩翻騰發射 {0} 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "magma_orb_skill_area_of_effect_+%_per_bounce"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        "string": "熔岩翻騰每次連鎖增加 {0}% 範圍效果",
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      },
      {
        "condition": [
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            "min": null,
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            "negate"
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        "string": "熔岩翻騰每次連鎖減少 {0}% 範圍效果",
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    "ids": [
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        "string": "增加 {0}% 癱瘓效果",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "index_handlers": [
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            "negate"
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        "string": "減少 {0}% 癱瘓效果",
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        "is_markup": null
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    ]
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    "English": null,
    "ids": [
      "maim_on_crit_%_with_attacks"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "#"
        ],
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        "string": "攻擊暴擊時有 {0}% 機率使敵人癱瘓",
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    ]
  },
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    "English": null,
    "ids": [
      "maim_on_hit_%"
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    "trade_stats": null,
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        ],
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        "string": "攻擊擊中時有 {0}% 機率造成癱瘓",
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      {
        "condition": [
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            "min": 100,
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        "string": "攻擊擊中時造成癱瘓",
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    ]
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    "English": null,
    "ids": [
      "main_hand_attack_damage_+%_while_wielding_two_weapon_types"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "string": "持兩種不同武器類型，增加 {0}% 主手攻擊傷害",
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        "index_handlers": [
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            "negate"
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        "string": "持兩種不同武器類型，減少 {0}% 主手攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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    "ids": [
      "main_hand_attack_speed_+%_final"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "{0}% 更多主手攻擊速度",
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            "min": null,
            "max": -1,
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            "negate"
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        "string": "{0}% 更少主手攻擊速度",
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    ]
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    "English": null,
    "ids": [
      "main_hand_claw_life_gain_on_hit"
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    "trade_stats": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "主手爪攻擊每下擊中敵人，獲得 {0} 生命",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        "index_handlers": [
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            "negate"
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        "string": "主手爪攻擊每下擊中敵人，失去 {0} 生命",
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        "is_markup": null
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    ]
  },
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    "English": null,
    "ids": [
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
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        "string": "每顆影響你的殺戮之眼珠寶，增加 {0}% 主手暴擊率，最多 200%",
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      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        "string": "每顆影響你的殺戮之眼珠寶，減少 {0}% 主手暴擊率",
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    "English": null,
    "ids": [
      "main_hand_damage_+%_while_dual_wielding"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
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        "string": "雙持時，增加 {0}% 主手攻擊傷害",
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            "min": null,
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "雙持時，減少 {0}% 主手攻擊傷害",
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    ]
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    "English": null,
    "ids": [
      "malediction_on_hit"
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    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "string": "你的擊中造成惡語術",
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    "English": null,
    "ids": [
      "malevolence_mana_reservation_efficiency_-2%_per_1"
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": 1,
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        "string": "惡意減少 {0}% 魔力保留效用",
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        "condition": [
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            "min": null,
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        "index_handlers": [
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    "English": null,
    "ids": [
      "malevolence_mana_reservation_efficiency_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
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        "string": "惡意增加 {0}% 魔力保留效用",
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      },
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        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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        "string": "惡意減少 {0}% 魔力保留效用",
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    ]
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  {
    "English": null,
    "ids": [
      "mamba_strike_area_of_effect_+%"
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    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
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        ],
        "format": [
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        "index_handlers": [
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        "string": "瘟疫打擊增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        "index_handlers": [
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            "negate"
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        "string": "瘟疫打擊減少 {0}% 範圍效果",
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        "is_markup": null
      }
    ]
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    "English": null,
    "ids": [
      "mamba_strike_damage_+%"
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    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
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        "string": "瘟疫打擊增加 {0}% 傷害",
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      },
      {
        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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        "string": "瘟疫打擊減少 {0}% 傷害",
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      }
    ]
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    "English": null,
    "ids": [
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        "string": "瘟疫打擊增加 {0}% 持續時間",
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        "index_handlers": [
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            "negate"
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        "string": "瘟疫打擊減少 {0}% 持續時間",
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      }
    ]
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    "English": null,
    "ids": [
      "mana_cost_+%_for_channelling_skills"
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        "format": [
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        "string": "增加 {0}% 引導施放技能的消耗",
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    "English": null,
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    "Traditional_Chinese": [
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        "condition": [
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        ],
        "format": [
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        "string": "增加 {0}% 投擲陷阱或地雷技能的消耗",
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      {
        "condition": [
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        "string": "減少 {0}% 投擲陷阱或地雷技能的消耗",
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    ]
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    "English": null,
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    "Traditional_Chinese": [
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        "format": [
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        "string": "增加 {0}% 投擲陷阱技能的消耗",
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      {
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        "index_handlers": [
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    "English": null,
    "ids": [
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    "Traditional_Chinese": [
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        "format": [
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        "string": "每 10 奉獻增加 {0}% 技能的魔力消耗",
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      {
        "condition": [
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        "index_handlers": [
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            "negate"
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        "string": "每 10 奉獻減少 {0}% 技能的魔力消耗",
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    ]
  },
  {
    "English": null,
    "ids": [
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
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        "condition": [
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        ],
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        "index_handlers": [
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        ],
        "string": "每秒失去 {0} 魔力",
        "reminder_text": null,
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    ]
  },
  {
    "English": null,
    "ids": [
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    "hidden": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "每秒失去 {0}% 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_flask_recovery_is_instant_while_on_low_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "貧魔時使用魔力藥劑，恢復為立即",
        "reminder_text": "(魔力低於50%時為貧魔狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_flasks_gain_X_charges_every_3_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "魔力藥劑每 3 秒獲得 {0} 充能",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "魔力藥劑每 3 秒獲得 {0} 充能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_gained_on_attack_hit_if_used_mana_flask_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若過去 10 秒你有使用魔力藥劑，每次敵人攻擊擊中獲得 {0} 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_gained_on_attack_hit_vs_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個使用攻擊擊中被詛咒的敵人，獲得 {0} 魔力",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個使用攻擊擊中被詛咒的敵人，失去 {0} 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_gained_on_cull"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "撲殺時獲得 {0} 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_gained_on_spell_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每用法術擊中一個敵人，獲得 {0} 魔力",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每用法術擊中一個敵人，失去 {0} 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_gained_on_spell_hit_vs_cursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個使用法術擊中被詛咒的敵人，獲得 {0} 魔力",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個使用法術擊中被詛咒的敵人，失去 {0} 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_leech_from_attack_damage_permyriad_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "你的每顆暴擊球皆提供攻擊傷害 {0}% 的魔力偷取",
        "reminder_text": "(吸魔效果所吸取的魔量將會隨著時間恢復。多個吸魔效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_leech_from_lightning_damage_permyriad_while_affected_by_wrath"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "被雷霆影響時，{0}% 閃電傷害偷取魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_leech_permyriad_vs_frozen_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "對冰凍敵人所造成傷害 {0}% 偷取魔力",
        "reminder_text": "(吸魔效果所吸取的魔量將會隨著時間恢復。多個吸魔效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_per_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每級 {0} 最大魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_%_gained_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "格擋恢復 {0}% 最大魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_%_to_add_as_energy_shield_at_devotion_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你至少有 150 個奉獻，獲得 {0}% 最大魔力的額外最大能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_recharge_rate_per_minute_with_all_corrupted_equipped_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "所有裝備的物品皆為已汙染時每秒回復 {0} 魔力",
        "reminder_text": "(藥劑和珠寶不視為裝備)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_recovery_from_regeneration_is_not_applied"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不會套用至來自恢復的魔力恢復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_recovery_rate_+%_while_affected_by_a_mana_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "任何魔力藥劑效果期間，增加 {0}% 魔力恢復率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "任何魔力藥劑效果期間，減少 {0}% 魔力恢復率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_recovery_rate_+%_if_havent_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期沒有擊殺，增加 {0}% 魔力恢復率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期沒有擊殺，減少 {0}% 魔力恢復率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_recovery_rate_+%_while_affected_by_clarity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被清晰影響時，增加 {0}% 魔力恢復率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被清晰影響時，減少 {0}% 魔力恢復率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_+%_per_1%_spell_block_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 1% 法術傷害格擋率，增加 {0}% 魔力回復率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 1% 法術傷害格擋率，減少 {0}% 魔力回復率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_if_enemy_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "若你近期有擊中敵人，每秒回復 {0} 魔力",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_if_used_movement_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "若近期有使用位移技能，每秒回復 {0} 魔力",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "每 10 個奉獻每秒 {0} 魔力回復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "每顆暴擊球每秒回復 {0} 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_%_if_enemy_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "若你近期有擊中敵人，每秒回復 {0}% 的魔力",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_%_if_inflicted_exposure_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "若你近期有造成曝曬，每秒回復 {0}% 魔力",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_%_per_active_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "每個召喚的圖騰每秒回復 {0}% 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_while_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "雙持武器時，每秒回復 {0} 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "持盾時，每秒回復 {0} 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_while_on_consecrated_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "站在奉獻地面上時，每秒回復 {0} 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_while_wielding_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "持長杖時，每秒回復 {0} 魔力",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_per_minute_while_you_have_avians_flight"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "當你有飛羽飄翔每秒回復 {0} 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_+%_if_enemy_frozen_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有冰凍敵人，增加 {0}% 魔力回復率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有冰凍敵人，減少 {0}% 魔力回復率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_+%_if_enemy_shocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有感電敵人，增加 {0}% 魔力回復率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有感電敵人，減少 {0}% 魔力回復率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_+%_if_hit_cursed_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有擊中被詛咒的敵人，增加 {0}% 魔力回復率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有擊中被詛咒的敵人，減少 {0}% 魔力回復率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_+%_per_raised_spectre"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每隻喚醒幽魂增加 {0}% 魔力回復率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每隻喚醒幽魂減少 {0}% 魔力回復率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_regeneration_rate_+%_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動時增加 {0}% 魔力回復率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "移動時減少 {0}% 魔力回復率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_reservation_+%_with_skills_that_throw_mines"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 投擲地雷技能的保留",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 投擲地雷技能的保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_reservation_efficiency_+%_for_skills_that_throw_mines"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 投擲地雷技能的魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 投擲地雷技能的魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_reservation_efficiency_-2%_per_1_for_skills_that_throw_mines"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "減少 {0}% 投擲地雷技能的魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "增加 {0}% 投擲地雷技能的魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_reservation_efficiency_-2%_per_250_total_attributes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "每 250 點總能力值，減少 {0}% 技能的魔力保留效用",
        "reminder_text": "(能力值是指力量、敏捷和智慧)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "每 250 點總能力值，增加 {0}% 技能的魔力保留效用",
        "reminder_text": "(能力值是指力量、敏捷和智慧)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_reservation_efficiency_+%_per_250_total_attributes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 250 點總能力值，增加 {0}% 技能的魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 250 點總能力值，減少 {0}% 技能的魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_reservation_+%_per_250_total_attributes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 250 點總能力值，增加 {0}% 技能保留",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 250 點總能力值，減少 {0}% 技能保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mana_reservation_+%_with_curse_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
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        "string": "增加 {0}% 詛咒光環技能的保留",
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      },
      {
        "condition": [
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            "min": null,
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        "index_handlers": [
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        ],
        "string": "減少 {0}% 詛咒光環技能的保留",
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      }
    ]
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      "manabond_and_stormbind_freeze_as_though_dealt_damage_+%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
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        "string": "魔能束縛和風暴術符冰凍敵人就像造成 {0}% 更多傷害",
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    ]
  },
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    "English": null,
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    "French": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
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        "string": "{0}% 魔能束縛和風暴術符的閃電傷害轉化至冰冷傷害",
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      "manabond_damage_+%"
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": 1,
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        ],
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        "string": "增加 {0}% 魔能束縛傷害",
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      },
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      }
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      "manabond_lightning_penetration_%_while_on_low_mana"
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        "condition": [
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            "min": 1,
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        "string": "貧魔時魔能束縛穿透 {0}% 閃電抗性",
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        "string": "增加 {0}% 魔能束縛範圍效果",
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    "ids": [
      "manifest_dancing_dervish_number_of_additional_copies"
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    "Traditional_Chinese": [
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        "condition": [
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        "format": [
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        "string": "幻化狂舞德爾維希同時會幻化 1 個複製狂舞德爾維希",
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        "string": "幻化狂舞德爾維希同時會幻化 {0} 個複製狂舞德爾維希",
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        "string": "稀有怪物有四分之一機率被最多 {0} 個罪魂附身",
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    "English": null,
    "ids": [
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        "string": "區域受到 1 個額外隨機未配置的輿圖核心天賦所影響",
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        "string": "區域受到 {0} 個額外隨機未配置的輿圖核心天賦所影響",
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    "English": null,
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        "string": "區域中 {0} 隻紅色野獸被 1 隻豐收野獸取代",
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        "string": "區域中 {0} 隻紅色野獸被豐收野獸取代",
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    "ids": [
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        "string": "必須開啟區域中全部保險箱才能獲得獎勵",
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    "ids": [
      "map_abyss_depths_chance_+%"
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          {
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    "ids": [
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        "string": "深淵中每個先前坑洞使該深淵怪物增加難度和獎勵",
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    "English": null,
    "ids": [
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        "format": [
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        "string": "玩家增加 {0}% 角色體型",
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        "string": "玩家減少 {0}% 角色體型",
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    "Traditional_Chinese": [
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        "condition": [
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        "string": "稀有怪物群有 {0}% 機率有 1 隻額外稀有怪物",
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        "string": "區域中的譫妄怪物增加 {0}% 怪物群大小",
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        "string": "區域中的譫妄怪物減少 {0}% 怪物群大小",
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        "string": "譫妄獎勵條加速 {0}% 填滿",
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        "string": "譫妄獎勵條減緩 {0}% 填滿",
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    "ids": [
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        "format": [
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        "index_handlers": [
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        "string": "區域內所有魔法怪物全都在 1 個聚魂中",
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    "English": null,
    "ids": [
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        "format": [
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        "index_handlers": [
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        "string": "玩家被狩獵者．奧赫茲明的映像襲擊",
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    ]
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    "ids": [
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    "trade_stats": null,
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    "Korean": null,
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    "Russian": null,
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    "Thai": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
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          "#"
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        ],
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      },
      {
        "condition": [
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            "min": null,
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          }
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        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
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        "is_markup": null
      }
    ]
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  {
    "English": null,
    "ids": [
      "map_beyond_portal_chance_+%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "擊殺敵人增加 {0}% 機率產生超越傳送門",
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      },
      {
        "condition": [
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            "negate"
          ]
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "map_beyond_portal_spawn_additional_demon_%_chance"
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    "trade_stats": null,
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        "condition": [
          {
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            "max": null,
            "negated": null
          }
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        "format": [
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      }
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    "English": null,
    "ids": [
      "map_beyond_unique_item_quantity_+%_final_from_flesh_faction"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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      {
        "condition": [
          {
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        "string": "你地圖中戈沃的信徒超越惡魔，掉落 {0}% 更多傳奇物品",
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      },
      {
        "condition": [
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        "index_handlers": [
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            "negate"
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        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_beyond_basic_currency_quantity_+%_final_from_pale_faction"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
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        ],
        "string": "你地圖中貝達特的信徒超越惡魔，掉落 {0}% 更多基礎通貨",
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      },
      {
        "condition": [
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            "negate"
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        "string": "你地圖中貝達特的信徒超越惡魔，掉落 {0}% 更少基礎通貨",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_beyond_divination_card_quantity_+%_final_from_demon_faction"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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      {
        "condition": [
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      }
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    "English": null,
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      "map_blight_chests_repeat_drops_count"
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      {
        "condition": [
          {
            "min": 1,
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    "English": null,
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      "map_blight_empowering_towers_and_upgrades_enhance_enemies"
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      {
        "condition": [
          {
            "min": 1,
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  {
    "English": null,
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      "map_blight_encounter_oil_reward_chance_+%"
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      {
        "condition": [
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            "min": null,
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  {
    "English": null,
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      "map_blight_encounter_spawn_rate_+%"
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    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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          "#"
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  {
    "English": null,
    "ids": [
      "map_blight_lane_additional_chest_chance_%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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      {
        "condition": [
          {
            "min": null,
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      "map_blight_lane_additional_chests"
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      {
        "condition": [
          {
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          "ignore"
        ],
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        ],
        "string": "凋落事件的路線有 1 個額外獎勵保險箱",
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  },
  {
    "English": null,
    "ids": [
      "map_blight_tower_cost_+%"
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    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        ],
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        "is_markup": null
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      {
        "condition": [
          {
            "min": null,
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            "negate"
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      }
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    "English": null,
    "ids": [
      "map_blight_tower_cost_doubled"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "凋落防守塔的建造和升級費用為 2 倍",
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    "English": null,
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      "map_blight_up_to_X_additional_bosses"
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    "French": null,
    "German": null,
    "Japanese": null,
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        "condition": [
          {
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        "format": [
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            "min": null,
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          "#"
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        ],
        "string": "凋落事件最多含有 {0} 個額外凋落頭目",
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        "is_markup": null
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    "English": null,
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    "German": null,
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        "condition": [
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            "min": null,
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        "string": "事件持續時間減少 {0} 秒",
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    "English": null,
    "ids": [
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    "German": null,
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      {
        "condition": [
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            "min": 1,
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        ],
        "format": [
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        ],
        "string": "當擊殺血族怪物群時，會掉落 1 個基礎通貨",
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  },
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      {
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            "min": 1,
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        "format": [
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        "index_handlers": [
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        ],
        "string": "擊殺血族怪群掉落額外 1 個稀有物品",
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        "is_markup": null
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        "string": "擊殺血族怪群掉落額外 {0} 個稀有物品",
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        "is_markup": null
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  },
  {
    "English": null,
    "ids": [
      "map_blueprint_drop_revealed_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "string": "區域中掉落的藍圖有 {0}% 機率為完全揭露",
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        "is_markup": null
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  },
  {
    "English": null,
    "ids": [
      "map_boss_accompanied_by_bodyguards"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
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        ],
        "string": "傳奇頭目伴隨著護衛",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_boss_accompanied_by_harbinger"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "傳奇頭目伴隨著 1 個神祕的神諭",
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        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "map_boss_dropped_item_quantity_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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        "format": [
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        "index_handlers": [
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        ],
        "string": "增加 {0}% 傳奇頭目物品掉落數量",
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      {
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "減少 {0}% 傳奇頭目物品掉落數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_boss_dropped_unique_items_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "傳奇頭目掉落額外 {0} 件傳奇物品",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "傳奇頭目掉落額外 {0} 件傳奇物品",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_boss_drops_X_fractured_incursion_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "傳奇頭目掉落 1 個額外有 1 個破裂詞綴的穿越物品",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "傳奇頭目掉落 {0} 個額外有 1 個破裂詞綴的穿越物品",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_boss_drops_additional_currency_shards"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "傳奇頭目掉落額外通貨碎片",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_boss_drops_corrupted_items"
    ],
    "trade_stats": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "傳奇頭目所掉落的物品已汙染",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_boss_is_possessed"
    ],
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "傳奇頭目被附身",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_boss_item_rarity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 傳奇頭目掉落的物品稀有度",
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      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 傳奇頭目掉落的物品稀有度",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_boss_replaced_with_atziri"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "傳奇頭目被瓦爾女王阿茲里取代",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_boss_surrounded_by_tormented_spirits"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "地圖頭目被罪魂包圍",
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      }
    ]
  },
  {
    "English": null,
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      "map_boss_drops_x_additional_vaal_items"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "已汙染地圖中傳奇頭目額外掉落一個瓦爾物品",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
          []
        ],
        "string": "已汙染地圖中傳奇頭目額外掉落 {0} 個瓦爾物品",
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    ]
  },
  {
    "English": null,
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      "map_breach_chance_to_be_esh_+%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域中裂痕增加 {0}% 機率為艾許",
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      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "區域中裂痕減少 {0}% 機率為艾許",
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      }
    ]
  },
  {
    "English": null,
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      "map_breach_chance_to_be_tul_+%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域中裂痕增加 {0}% 機率為托沃",
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      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "區域中裂痕減少 {0}% 機率為托沃",
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      }
    ]
  },
  {
    "English": null,
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      "map_breach_chance_to_be_uul_netol_+%"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域中裂痕增加 {0}% 機率為烏爾尼多",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "區域中裂痕減少 {0}% 機率為烏爾尼多",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
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      "map_breach_chance_to_be_xoph_+%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域中裂痕增加 {0}% 機率為索伏",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "區域中裂痕減少 {0}% 機率為索伏",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_breach_has_large_chest"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "裂痕含有 1 個裂痕領主的抑制",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
    "ids": [
      "map_breach_monster_quantity_+%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "裂痕增加 {0}% 怪物密度",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_breach_type_override"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "區域中裂痕為烏爾尼多",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": 2,
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            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域中裂痕為索伏",
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      },
      {
        "condition": [
          {
            "min": 3,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域中裂痕為托沃",
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      },
      {
        "condition": [
          {
            "min": 4,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "區域中裂痕為艾許",
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      {
        "condition": [
          {
            "min": 5,
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            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "區域中裂痕為夏烏拉",
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      }
    ]
  },
  {
    "English": null,
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      "map_breaches_num_additional_chests_to_spawn"
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    "hidden": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "區域中的裂痕含有 {0} 個額外抑制之手",
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      },
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域中的裂痕含有 {0} 個額外抑制之手",
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    ]
  },
  {
    "English": null,
    "ids": [
      "map_can_only_damage_enemies_in_X_radius"
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    "Traditional_Chinese": [
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        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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            "locations_to_metres"
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        ],
        "string": "只能在 {0} 米內有玩家時，才可以對怪物造成傷害\n玩家的光線範圍詞綴同時套用至此範圍",
        "reminder_text": null,
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  },
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    "English": null,
    "ids": [
      "map_cannot_evade"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
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        ],
        "string": "玩家不能閃避",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_chance_for_area_%_to_contain_harvest"
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    "trade_stats": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
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            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "區域含有聖殿密園",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_contains_X_rogue_giants"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "區域含有 1 個巨型賊流亡者",
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      },
      {
        "condition": [
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            "min": 2,
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        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "區域含有 {0} 個巨型賊流亡者",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_contains_abyss_depths"
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        "string": "區域含有 1 個絕望深淵",
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        "string": "區域額外含有 1 個咒箍魔符",
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        "string": "區域含有額外 {0} 群會造成混沌傷害的怪物",
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        "format": [
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        "string": "區域含有額外 {0} 群已汙染瓦爾怪物",
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        "string": "區域含有額外 1 個三鼠魔符",
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        "string": "區域被 1 個額外苦痛反叛者糾纏",
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        "format": [
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        "string": "區域被 1 個額外苦痛異教徒糾纏",
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        "string": "區域額外含有 1 個傳奇魔符",
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        "string": "區域含有 1 個夏烏拉裂痕",
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        "string": "地圖含有巴倫的壁壘\n物品數量以 20% 它的值增加巴倫掉落獎勵的總量",
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        "string": "地圖含有維羅提尼亞的壁壘\n物品數量以 20% 它的值增加維羅提尼亞掉落獎勵的總量",
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        "string": "地圖含有奧赫茲明的壁壘\n物品數量以 20% 它的值增加奧赫茲明掉落獎勵的總量",
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        "string": "地圖含有圖拉克斯的壁壘\n物品數量以 20% 它的值增加圖拉克斯掉落獎勵的總量",
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        "string": "區域中 1 個保險箱受到汙染",
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        "string": "區域含有流亡獵人埃哈",
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        "string": "區域含有 {0} 個額外靈現豐收頭目",
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        "string": "區域含有額外 1 個珍寶之魂稀有怪物",
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            "max": null,
            "negated": null
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    "English": null,
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    "ids": [
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        "string": "根據每個附近的盟友，區域內玩家承受傷害增加 {0}%",
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        "string": "玩家站立時，減少 承受{0}% 傷害",
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      {
        "condition": [
          {
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            "max": null,
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        ],
        "format": [
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        "string": "玩家站立時，造成增加 {0}% 傷害",
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      },
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        ],
        "string": "玩家站立時，造成減少 {0}% 傷害",
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      }
    ]
  },
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    "English": null,
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        ],
        "format": [
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        "string": "傳奇頭目掉落 1 個額外通貨",
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      },
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        "string": "傳奇頭目掉落 {0} 個額外通貨",
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    ]
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      "map_debuff_time_passed_+%"
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        "string": "玩家身上的減益效果消逝減緩 {0}%",
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        ],
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        "string": "區域含有沉積的魔暴硫酸",
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      }
    ]
  },
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    "ids": [
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        "string": "此區域吸引人",
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        "string": "此區域總是吸引人",
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        "string": "此區域令人反感",
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        "string": "此區域總是絕對難以置信的極度吸引人",
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        "string": "此區域絕對難以置信的極度令人反感",
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        ],
        "string": "此區域總是絕對難以置信的極度令人反感",
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  },
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        "string": "保險箱的怪物受到激怒",
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        "string": "區域中掉落的命運卡增加 {0}%",
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    ]
  },
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "區域內掉落的裝備轉化為基礎通貨",
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    ]
  },
  {
    "English": null,
    "ids": [
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        ],
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      }
    ]
  },
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    "ids": [
      "map_legion_generals_spawn_both_generals"
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    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "區域中有 1 個將軍的戰亂事件有 2 個將軍",
        "reminder_text": null,
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      }
    ]
  },
  {
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    "ids": [
      "map_legion_league_force_general"
    ],
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "每個戰亂伴隨 1 位將軍",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_legion_league_force_war_chest"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "每個戰亂含有 1 個征戰儲物箱",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
    "ids": [
      "map_legion_monster_life_+%_final_from_sextant"
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    "hidden": null,
    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "戰亂怪物有 {0}% 更多生命",
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      },
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          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
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            "negate"
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        ],
        "string": "戰亂怪物有 {0}% 更少生命",
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      }
    ]
  },
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    "English": null,
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      "map_legion_monster_splinter_emblem_drops_duplicated"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "戰亂怪物掉落的裂片和徽印被複製",
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    ]
  },
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    "English": null,
    "ids": [
      "map_lethal_after_X_seconds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "ignore"
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        "string": "區域在一段時間後變得致命",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "map_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "+#"
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        ],
        "string": "區域怪物等級 {0}",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_supporter_maddening_tentacle_daemon_spawn"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "string": "區域被瘋狂觸手孳生",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_magic_items_drop_as_normal"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "隨機掉落的魔法物品被普通物品替代",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_magic_monsters_are_maimed"
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    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "ignore"
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        ],
        "string": "魔法怪物被癱瘓",
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    ]
  },
  {
    "English": null,
    "ids": [
      "map_magic_monsters_damage_taken_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        "string": "魔法怪物增加 {0}% 承受傷害",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "魔法怪物減少 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "map_magic_pack_size_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "增加 {0}% 魔法怪物群大小",
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        "is_markup": null
      },
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        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 魔法怪物群大小",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_melee_physical_damage_taken_%_to_deal_to_attacker"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "玩家反射 {0}% 承受近戰物理傷害",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
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    "English": null,
    "ids": [
      "map_metamorph_all_metamorphs_have_rewards"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "全部鍊魔怪物都有獎勵",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_metamorph_boss_drops_additional_itemised_organs"
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    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "ignore"
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        ],
        "string": "掉落物品化樣本的鍊魔頭目掉落 1 個額外物品化樣本",
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    ]
  },
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    "English": null,
    "ids": [
      "map_metamorph_catalyst_drops_duplicated"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "鍊魔掉落的催化劑被複製",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "map_metamorph_itemised_boss_min_rewards"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "區域中鍊魔頭目掉落的器官必定有至少 1 個獎勵",
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      },
      {
        "condition": [
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            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "區域中鍊魔頭目掉落的器官必定有至少 {0} 個獎勵",
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      }
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  },
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    "ids": [
      "map_metamorph_itemised_boss_more_difficult"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
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        "string": "區域中鍊魔頭目掉落的器官可構成更困難的鍊魔頭目",
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  },
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    "English": null,
    "ids": [
      "map_metamorph_life_+%_final_from_sextant"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "鍊魔有 {0}% 更多生命",
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            "min": null,
            "max": -1,
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      }
    ]
  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "string": "區域含有額外鍊魔怪物",
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  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Traditional_Chinese": [
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        "condition": [
          {
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        "format": [
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        "index_handlers": [
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        "string": "受精髓禁錮的怪物附近為魔法怪物",
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        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "map_minion_attack_speed_+%"
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    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "index_handlers": [
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        "string": "玩家的召喚物增加 {0}% 攻擊速度",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": null,
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        "format": [
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        "index_handlers": [
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        "string": "玩家的召喚物減少 {0}% 攻擊速度",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        "string": "玩家的召喚物增加 {0}% 施放速度",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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        ],
        "index_handlers": [
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            "negate"
          ]
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        "string": "玩家的召喚物減少 {0}% 施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_minion_movement_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "玩家的召喚物增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家的召喚物減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monster_action_speed_cannot_be_reduced_below_base"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
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      "map_monster_all_damage_can_ignite_freeze_shock"
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      {
        "condition": [
          {
            "min": null,
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        "string": "全部怪物傷害可以點燃、冰凍和感電",
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    "ids": [
      "map_monster_and_player_onslaught_effect_+%"
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      {
        "condition": [
          {
            "min": 1,
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        "string": "玩家與怪物所受到的猛攻效果增加 {0}%",
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            "negate"
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      "map_monster_attack_cast_and_movement_speed_+%"
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      {
        "condition": [
          {
            "min": 1,
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        ],
        "string": "怪物增加 {0}% 攻擊、施放、移動速度",
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      {
        "condition": [
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        "index_handlers": [
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            "negate"
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        "string": "怪物減少 {0}% 攻擊、施放、移動速度",
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        "is_markup": null
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  },
  {
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    "ids": [
      "map_monster_beyond_portal_chance_+%"
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    "trade_stats": null,
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
        ],
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        ],
        "string": "怪物增加 {0}% 產生超越傳送門的機率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "怪物減少 {0}% 產生超越傳送門的機率",
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        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "map_monster_chance_to_gain_endurance_charge_when_hit_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        ],
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          "#"
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        "string": "怪物擊中時有 {0}% 機率獲得 1 顆耐力球",
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        "is_markup": null
      },
      {
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          {
            "min": 100,
            "max": null,
            "negated": null
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          "ignore"
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        ],
        "string": "怪物擊中時獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monster_curse_effect_on_self_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 怪物所受詛咒效果",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "index_handlers": [
          [
            "negate"
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        "string": "減少 {0}% 怪物所受詛咒效果",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "map_monster_damage_taken_+%_final_from_atlas_keystone"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "怪物承受 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
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        "string": "怪物承受 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "map_monster_damage_taken_+%_while_possessed"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "受罪魂附身的怪物增加承受傷害 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "受罪魂附身的怪物減少承受傷害 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monster_debuff_time_passed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "怪物身上的減益效果消逝加速 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "怪物身上的減益效果消逝減緩 {0}%",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monster_add_x_grasping_vines_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "怪物擊中時造成 {0} 層緩速藤蔓",
        "reminder_text": "( 至多 10 條藤蔓可以抓住你，每個藤蔓造成 8% 更少移動速度。移動時掙脫 )",
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      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
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        ],
        "string": "怪物擊中時造成 {0} 層緩速藤蔓",
        "reminder_text": "( 至多 10 條藤蔓可以抓住你，每個藤蔓造成 8% 更少移動速度。移動時掙脫 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monster_item_rarity_+permyriad_final_per_empowered_soul"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        ],
        "string": "怪物每擁有 1 個強化靈魂，增加 {0}% 物品掉落稀有度，最多 500%",
        "reminder_text": null,
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    ]
  },
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    "English": null,
    "ids": [
      "map_kill_enemy_on_hit_if_under_20%_life"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "string": "怪物擊中時擊殺生命低於 20% 的東西",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monster_malediction_on_hit"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "怪物擊中時造成惡語術",
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  },
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    "English": null,
    "ids": [
      "map_monster_movement_speed_cannot_be_reduced_below_base"
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      {
        "condition": [
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            "min": null,
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        ],
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        ],
        "string": "怪物的移動速度不能被調整至低於基礎值",
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  },
  {
    "English": null,
    "ids": [
      "map_corpse_cannot_be_destroyed"
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      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
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        "string": "怪物屍體不能被摧毀",
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  {
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    "ids": [
      "map_monster_non_damaging_ailment_effect_+%_on_self"
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        "condition": [
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            "min": 1,
            "max": null,
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        "string": "增加 {0}% 怪物身上非傷害型異常狀態的效果",
        "reminder_text": "(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)",
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      },
      {
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            "min": null,
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            "negate"
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        "string": "減少 {0}% 怪物身上非傷害型異常狀態的效果",
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    ]
  },
  {
    "English": null,
    "ids": [
      "map_monster_projectile_chain_from_terrain_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": 99,
            "negated": null
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        "format": [
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        "string": "當怪物的投射物撞擊地面時，有 {0}% 機率會連鎖",
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      },
      {
        "condition": [
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            "min": 100,
            "max": null,
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        ],
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        ],
        "string": "當怪物的投射物撞擊地面時連鎖",
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    ]
  },
  {
    "English": null,
    "ids": [
      "map_monster_slain_experience_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "怪物增加 {0}% 經驗獲得",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "怪物減少 {0}% 經驗獲得",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_accuracy_rating_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        "string": "怪物增加 {0}% 命中值",
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      {
        "condition": [
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            "min": null,
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        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "怪物減少 {0}% 命中值",
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        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_action_speed_-%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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            "min": null,
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            "negated": null
          }
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          "#"
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            "negate"
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        "string": "怪物增加 {0}% 行動速度",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
    "ids": [
      "map_monsters_additional_chaos_resistance"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "+{0}% 怪物的混沌抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_additional_elemental_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        "format": [
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        "string": "+{0}% 怪物的元素抗性",
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      }
    ]
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    "English": null,
    "ids": [
      "map_monsters_additional_maximum_all_elemental_resistances_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
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          "+#"
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        "string": "怪物 {0}% 全部最大元素抗性",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "map_monsters_all_damage_can_chill"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
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          "ignore"
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        "index_handlers": [
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        "string": "來自怪物擊中的所有傷害都可造成冰緩",
        "reminder_text": "(冰緩依據擊中的冰冷傷害總量減少敵人行動速度，至多30%，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_all_damage_can_freeze"
    ],
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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      {
        "condition": [
          {
            "min": null,
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          "ignore"
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        "string": "來自怪物擊中的所有傷害都可造成冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_all_damage_can_ignite"
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    "hidden": null,
    "French": null,
    "German": null,
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    "Korean": null,
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    "Russian": null,
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "來自怪物擊中的所有傷害都可造成點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_all_damage_can_poison"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          "ignore"
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        "string": "來自怪物擊中的所有傷害都可造成中毒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_all_damage_can_shock"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          "ignore"
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        "string": "來自怪物擊中的所有傷害都可造成感電",
        "reminder_text": "(感電根據擊中的閃電傷害總量，增加至多50%承受傷害，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_always_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "string": "怪物的擊中必定暴擊",
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      }
    ]
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    "English": null,
    "ids": [
      "map_monsters_always_hit"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "怪物的擊中不能被閃避",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_always_ignite"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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      {
        "condition": [
          {
            "min": null,
            "max": null,
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          "ignore"
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        "string": "怪物傷害必定造成點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "map_monsters_are_converted_on_kill"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "怪物擊殺後將復活成為友軍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_avoid_poison_bleed_impale_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
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          "#"
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        "string": "怪物有 {0}% 機率避免中毒、穿刺和流血",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_base_bleed_duration_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "怪物增加 {0}% 流血持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        ],
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            "negate"
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        "string": "怪物減少 {0}% 流血持續時間",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_base_block_%"
    ],
    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "怪物 {0}% 攻擊傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_base_chance_to_freeze_%"
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "怪物擊中有 {0}% 機率造成冰凍",
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        "is_markup": null
      },
      {
        "condition": [
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            "min": 100,
            "max": null,
            "negated": null
          }
        ],
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          "ignore"
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        ],
        "string": "怪物擊中必定造成冰凍",
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      }
    ]
  },
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    "ids": [
      "map_monsters_base_chance_to_ignite_%"
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    "Japanese": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "怪物擊中有 {0}% 機率造成點燃",
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        "is_markup": null
      },
      {
        "condition": [
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            "min": 100,
            "max": null,
            "negated": null
          }
        ],
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          "ignore"
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        ],
        "string": "怪物擊中必定造成點燃",
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        "is_markup": null
      }
    ]
  },
  {
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    "ids": [
      "map_monsters_base_chance_to_shock_%"
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    "Japanese": null,
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      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
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        ],
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        "reminder_text": null,
        "is_markup": null
      },
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          {
            "min": 100,
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        ],
        "string": "怪物擊中必定造成感電",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_base_poison_duration_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
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        ],
        "string": "怪物增加 {0}% 中毒持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        "string": "怪物減少 {0}% 中毒持續時間",
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  },
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    "English": null,
    "ids": [
      "map_monsters_base_spell_block_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "怪物 {0}% 法術傷害格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_can_be_empowered_by_x_wildwood_wisps"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "怪物有機率受到 {0} 個荒林妖精強化",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_cannot_be_taunted"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "怪物不能被嘲諷",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_chance_to_blind_on_hit_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "怪物擊中時有 {0}% 機率致盲",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值，持續4秒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物擊中時致盲",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值，持續4秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_chance_to_inflict_brittle_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "怪物有 {0}% 機率造成易碎",
        "reminder_text": "( 根據造成易碎的冰冷傷害，擊中易碎的敵人至多 +15% 暴擊率，持續 4 秒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "怪物造成易碎",
        "reminder_text": "( 根據造成易碎的冰冷傷害，擊中易碎的敵人至多 +15% 暴擊率，持續 4 秒 )",
        "is_markup": null
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  {
    "English": null,
    "ids": [
      "map_monsters_chance_to_inflict_sapped_%"
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "怪物有 {0}% 機率造成殘喘",
        "reminder_text": "( 根據擊中的閃電傷害，殘喘的敵人造成至多 20% 更少傷害，持續 4 秒 )",
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      },
      {
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          {
            "min": 100,
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        ],
        "format": [
          "ignore"
        ],
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          []
        ],
        "string": "怪物造成殘喘",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "map_monsters_chance_to_scorch_%"
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "怪物有 {0}% 機率造成焦灼",
        "reminder_text": "(焦灼的敵人減少至多 30% 元素抗性，根據擊中的火焰傷害，持續 4 秒)",
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      },
      {
        "condition": [
          {
            "min": 100,
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            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物造成焦灼",
        "reminder_text": "(焦灼的敵人減少至多 30% 元素抗性，根據擊中的火焰傷害，持續 4 秒)",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_curse_effect_on_self_+%_final"
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "對怪物的詛咒有 {0}% 更多效果",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
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          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "對怪物的詛咒有 {0}% 更少效果",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_damage_taken_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "怪物增加 {0}% 傷害",
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      },
      {
        "condition": [
          {
            "min": null,
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        ],
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          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "怪物減少 {0}% 傷害",
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      }
    ]
  },
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    "English": null,
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      "map_monsters_enemy_phys_reduction_%_penalty_vs_hit"
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    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "怪物鎮壓 {0}% 物理傷害減免",
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  },
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    "English": null,
    "ids": [
      "map_monsters_energy_shield_leech_resistance_%"
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    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
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        ],
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        "index_handlers": [
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        ],
        "string": "{0}% 怪物能量護盾偷取抗性",
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            "min": 100,
            "max": null,
            "negated": null
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        ],
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          "ignore"
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        ],
        "string": "不能偷取怪物能量護盾",
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    ]
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    "English": null,
    "ids": [
      "map_monsters_enrage_on_low_life"
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        ],
        "string": "怪物貧血時激怒",
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        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_freeze_duration_+%"
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "快物增加 {0}% 冰凍持續時間",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
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        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "快物減少 {0}% 冰凍持續時間",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_global_bleed_on_hit"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "怪物的攻擊擊中造成流血",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_global_poison_on_hit"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "怪物擊中時造成中毒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_ignite_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物增加 {0}% 點燃持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "怪物減少 {0}% 點燃持續時間",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_maim_on_hit_%_chance"
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物攻擊擊中時有 {0}% 機率造成癱瘓",
        "reminder_text": "( 被癱瘓的敵人減少 30% 移動速度 )",
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      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
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        ],
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          "ignore"
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        "index_handlers": [
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        ],
        "string": "怪物攻擊擊中時造成癱瘓",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_maximum_life_%_to_add_to_maximum_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "怪物獲得 {0}% 最大生命的額外最大能量護盾",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
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    "English": null,
    "ids": [
      "map_monsters_movement_speed_cannot_be_reduced_below_base"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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      {
        "condition": [
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            "min": null,
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        ],
        "string": "怪物的行動速度不能被調整至低於基礎值\n怪物的移動速度不能被調整至低於基礎值",
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      {
        "condition": [
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            "min": null,
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        "string": "神殿附近的怪物受到冰緩",
        "reminder_text": "(冰緩減少敵人 10% 行動速度)",
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    "English": null,
    "ids": [
      "map_monsters_penetrate_elemental_resistances_%"
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        "condition": [
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        "string": "怪物傷害穿透 {0}% 元素抗性",
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        "string": "擊中時，怪物有 {0}% 機率點燃、冰凍和感電",
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        ],
        "string": "怪物獲得等同它們 {0}% 物理傷害的額外混沌傷害",
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      "map_monsters_reduce_enemy_chaos_resistance_%"
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  {
    "English": null,
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  },
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    "English": null,
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        "string": "怪物傷害穿透 {0}% 火焰抗性",
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    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_reduce_enemy_lightning_resistance_%"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "怪物傷害穿透 {0}% 閃電抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_remove_charges_on_hit_%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
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        ],
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        ],
        "string": "怪物擊中時有 {0}% 機率移除能量球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物擊中時移除能量球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_remove_enemy_flask_charge_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物擊中時有 {0}% 機率移除 1 藥劑充能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_remove_%_of_mana_on_hit"
    ],
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物擊中移除 {0}% 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_shock_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物增加 {0}% 感電效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "怪物減少 {0}% 感電效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_spawned_with_talisman_drop_additional_rare_items"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "起初就受魔符附身的怪物將會掉落額外 1 個稀有物品",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
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          "#"
        ],
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          []
        ],
        "string": "起初就受魔符附身的怪物將會掉落額外 {0} 個稀有物品",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_spell_damage_%_suppressed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物防止 {0}% 壓抑法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物 {0}% 防止壓抑法術傷害的總量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_spell_suppression_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "怪物 {0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_spells_chance_to_hinder_on_hit_%_chance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物法術擊中時有 {0}% 機率造成阻礙",
        "reminder_text": "(受阻礙的敵人減少 30% 移動速度 4 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "怪物法術擊中時造成阻礙",
        "reminder_text": "(受阻礙的敵人減少 30% 移動速度 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_steal_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
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        ],
        "string": "怪物擊中時有 {0}% 機率偷取暴擊、狂怒和耐力球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "怪物擊中時偷取暴擊、狂怒和耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_summon_specific_monsters_on_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 19,
            "max": 19,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "[DNT] Monsters spawn Volatile Cores on death",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_that_drop_silver_coin_drop_x_additional_silver_coins"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "持有銀幣的怪物額外掉落 1 枚銀幣",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "持有銀幣的怪物額外掉落 {0} 枚銀幣",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_unaffected_by_curses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "怪物不被詛咒影響",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_supporter_volatile_on_death_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "怪物有 {0}% 機率有核息",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_with_silver_coins_drop_x_additional_currency_items"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "有銀幣的怪物掉落 1 個額外基礎通貨",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "有銀幣的怪物掉落 {0} 個額外基礎通貨",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_with_silver_coins_drop_x_additional_rare_items"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "持有銀幣的怪物額外掉落 1 個稀有物品",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "持有銀幣的怪物額外掉落 {0} 個稀有物品",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monsters_withered_on_hit_for_2_seconds_%_chance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "怪物擊中時有 {0}% 機率造成凋零 2 秒",
        "reminder_text": "(凋零增加 6% 承受混沌傷害，至多可以堆疊 15 次)",
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      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "怪物擊中時造成凋零 2 秒",
        "reminder_text": "(凋零增加 6% 承受混沌傷害，至多可以堆疊 15 次)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_monstrous_treasure_no_monsters"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "區域內怪物都處於伏擊狀態",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_movement_velocity_+%_per_poison_stack"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個中毒效果增加玩家 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個中毒效果減少玩家 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_nemesis_dropped_items_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "復仇怪物掉落 {0} 個額外基礎通貨",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "復仇怪物掉落 {0} 個額外基礎通貨",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_next_area_contains_x_additional_bearers_of_the_guardian_packs"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域包含 1 個衛者之責血族群",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "區域包含 {0} 個衛者之責血族群",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_next_area_contains_x_additional_voidspawn_of_abaxoth_packs"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域包含 1 個阿巴薩斯之子血族群",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "區域包含 {0} 個阿巴薩斯之子血族群",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_no_experience_gain"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家不會獲得經驗",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_no_magic_items_drop"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不會掉落魔法物品",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_no_rare_items_drop"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不會掉落稀有物品",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_no_stashes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能使用倉庫",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_no_uniques_drop_randomly"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "隨機掉落的物品不會是傳奇物品",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_no_vendors"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能透過 NPC 販賣或購買物品",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_non_unique_items_drop_normal"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不會掉落魔法和稀有物品",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_non_unique_monster_life_regeneration_rate_per_minute_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "此區域的非傳奇怪物每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_normal_items_drop_as_magic"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "隨機掉落的普通物品被魔法物品替代",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_nuke_everything"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "此區域原生怪物被移除",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_num_additional_random_scarab_effects"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域有 1 個額外隨機聖甲蟲效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域有 {0} 個額外隨機聖甲蟲效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_num_extra_harbingers"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "此區域含一個額外神諭",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "此區域含 {0} 個額外神諭",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_number_of_additional_mines_to_place"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": -2,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家投擲地雷的技能可以投擲的數量減少最多 {0} 顆地雷",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": -1,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家投擲地雷的技能可以投擲的數量減少 1 顆地雷",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家技能投擲 1 個額外的地雷",
        "reminder_text": "( 每個額外投擲地雷，使投擲地雷花費 10% 更多時間 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家技能投擲 {0} 個額外的地雷",
        "reminder_text": "( 每個額外投擲地雷，使投擲地雷花費 10% 更多時間 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_number_of_additional_prefixes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "地圖有 {0} 個額外隨機前綴",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "地圖有 {0} 個額外隨機前綴",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_number_of_additional_silver_coin_drops"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域包含 1 個持有銀幣的怪物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域包含 {0} 個持有銀幣的怪物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_number_of_additional_suffixes"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "地圖有 {0} 個額外隨機後綴",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "地圖有 {0} 個額外隨機後綴",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_number_of_additional_traps_to_throw"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": -2,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家投擲陷阱的技能可以投擲的數量減少最多 {0} 個陷阱",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": -1,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家投擲陷阱的技能可以投擲的數量減少最多 1 個陷阱",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家投擲陷阱的技能額外投擲 1 個陷阱",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家投擲陷阱的技能額外投擲 {0} 個陷阱",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_number_of_additional_totems_allowed"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家有最多 {0} 個召喚圖騰",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_on_complete_drop_x_additional_forbidden_tomes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "地圖完成時掉落 1 個禁忌之書",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "地圖完成時掉落 {0} 個禁忌之書",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_on_complete_drop_x_additional_maps"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "完成此區域額外掉落 1 張地圖",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "完成此區域額外掉落 {0} 張地圖",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_on_complete_drop_x_additional_memory_lines"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "地圖完成時掉落 1 個輿圖記憶",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "地圖完成時掉落 {0} 個輿圖記憶",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_owner_sulphite_gained_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "地圖擁有者獲得 {0}% 更多硫酸",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_packs_are_abomination_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域含有大量被創造生物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_packs_are_blackguards"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域裡有許多烏旗守衛",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_packs_are_ghosts"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域內有許多鬼魂",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_packs_are_kitava"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域內有許多奇塔弗的信徒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_packs_are_lunaris"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域內有許多月影神信徒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_packs_are_solaris"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域內有許多日耀神信徒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_packs_are_spiders"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域裡有許多蜘蛛",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_packs_are_vaal"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域裡有許多瓦爾人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_packs_have_detonate_dead_totems"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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          []
        ],
        "string": "區域含有許多圖騰：爆裂",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_packs_have_uber_tentacle_fiends"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域內含有不穩定的惡魔觸手",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_perandus_guards_are_rare"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "普蘭德斯保險箱受到額外稀有怪物守護",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_perandus_monsters_drop_perandus_coin_stack_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "普蘭德斯怪物有 {0}% 機率掉落普蘭德斯硬幣",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_percent_increased_effect_of_atlas_passives"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "輿圖天賦對區域的效果減少 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "輿圖天賦對區域的效果增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_petrificiation_statue_ambush"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域內含有石化雕像",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_accuracy_rating_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家有 {0}% 更多命中值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家有 {0}% 更少命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_action_speed_+%_per_recent_skill_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期玩家每次使用 1 個技能，增加 {0}% 行動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期玩家每次使用 1 個技能，減少 {0}% 行動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_attack_cast_and_movement_speed_+%_during_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家在猛攻效果下增加 {0}% 攻擊、施放、移動速度",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家在猛攻效果下減少 {0}% 攻擊、施放、移動速度",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_buff_time_passed_+%_only_buff_category"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家身上的增益效果加速 {0}% 失效",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家身上的增益效果減緩 {0}% 失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_can_be_touched_by_tormented_spirits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "[DNT] Players can be touched by Tormented Spirits",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_cannot_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "玩家不能格擋",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_cannot_block_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家不能格擋攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_cannot_block_spells"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家不能格擋法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_cannot_recharge_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家不能充能能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_cannot_suppress_spell_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家不能壓抑法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_chance_to_gain_vaal_soul_on_kill_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家擊殺時額外獲得 1 個瓦爾靈魂",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家擊殺時，有 {0}% 機率額外獲得 1 個瓦爾靈魂",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_charges_gained_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家獲得的藥劑充能增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家獲得的藥劑充能減少 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_cooldown_speed_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家有 {0}% 更多冷卻時間恢復速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家有 {0}% 更少冷卻時間恢復速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_create_enemy_meteor_daemon_on_flask_use_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家使用藥劑時有 {0}% 機率被隕石瞄準",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家使用藥劑時被隕石瞄準",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_curse_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家所受到的詛咒效果增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家所受到的詛咒效果減少 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_damage_+%_vs_breach_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家對裂痕怪物擊中增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_damage_taken_+%_vs_breach_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "裂痕怪物對玩家所造成傷害增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "裂痕怪物對玩家所造成減少 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_damage_taken_+%_while_rampaging"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家持有至少 50 暴怒層數時承受傷害增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家持有至少 50 暴怒層數時承受傷害減少 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_damage_while_dead_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家死亡時，增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家死亡時，減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_death_mark_on_rare_unique_kill_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 999,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "擊殺 1 隻稀有或傳奇怪物後\n玩家受到死亡印記，持續 {0} 秒",
        "reminder_text": "（具有死亡印記的玩家所受傷害增加 30%，且無法回復生命或能量護盾）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "milliseconds_to_seconds"
          ]
        ],
        "string": "擊殺 1 隻稀有或傳奇怪物後\n玩家受到死亡印記，持續 {0} 秒",
        "reminder_text": "（具有死亡印記的玩家所受傷害增加 30%，且無法回復生命或能量護盾）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1001,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "milliseconds_to_seconds"
          ]
        ],
        "string": "擊殺 1 隻稀有或傳奇怪物後\n玩家受到死亡印記，持續 {0} 秒",
        "reminder_text": "（具有死亡印記的玩家所受傷害增加 30%，且無法回復生命或能量護盾）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_disable_soul_gain_prevention"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家的瓦爾技能不套用停止獲得靈魂",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_flask_recovery_is_instant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家透過藥劑立刻恢復生命和魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_global_defences_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家的防禦增加 {0}%",
        "reminder_text": "(護甲、閃避和能量護盾是標準防禦)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家的防禦減少 {0}%",
        "reminder_text": "(護甲、閃避和能量護盾是標準防禦)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_has_random_level_X_curse_every_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家每 10 秒被 1 個隨機咒術詛咒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_life_and_es_recovery_speed_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家有 {0}% 更多生命和能量護盾恢復率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家有 {0}% 更少生命和能量護盾恢復率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_life_regeneration_rate_per_minute_%_per_25_rampage_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "每 25 暴怒擊殺，玩家每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_maximum_leech_rate_+%"
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    "trade_stats": [
      {
        "id": "explicit.stat_2946888410",
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        "type": "explicit",
        "option": null
      },
      {
        "id": "fractured.stat_2946888410",
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        "type": "fractured",
        "option": null
      }
    ],
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
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          "#"
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        ],
        "string": "Players have {0}% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech",
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      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
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          "#"
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        "index_handlers": [
          [
            "negate"
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        ],
        "string": "Players have {0}% reduced Maximum total Life, Mana and Energy Shield Recovery per second from Leech",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_movement_velocity_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "玩家增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_non_curse_aura_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家增加 {0}% 來自技能的非詛咒光環效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家減少 {0}% 來自技能的非詛咒光環效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_onslaught_on_kill_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "玩家擊殺時有 {0}% 機率獲得 4 秒猛攻效果",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家擊殺時獲得 4 秒猛攻效果",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_shrine_buff_effect_on_self_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "增加 {0}% 玩家身上神殿增益的效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 玩家身上神殿增益的效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_shrine_effect_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "神殿持續時間增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_player_travel_skills_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家的快行技能失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_and_monsters_chaos_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家與怪物增加承受 {0}% 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家與怪物減少承受 {0}% 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_and_monsters_cold_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家與怪物增加承受 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家與怪物減少承受 {0}% 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_and_monsters_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物和玩家增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "怪物和玩家减少 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_and_monsters_curses_are_reflected"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家和怪物的咒術被反射",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_and_monsters_damage_+%_per_curse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家和怪物身上每個詛咒增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家和怪物身上每個詛咒減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_and_monsters_damage_taken_+%_while_stationary"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家與怪物站立時增加 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_and_monsters_fire_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家與怪物增加 {0}% 承受火焰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家與怪物減少 {0}% 承受火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_and_monsters_have_onslaught_if_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若近期玩家或怪物有被擊中，他將獲得猛攻",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_and_monsters_have_resolute_technique"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家與怪物擁有堅毅之心",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_and_monsters_lightning_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家與怪物增加承受 {0}% 閃電傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家與怪物減少承受{0}% 閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_and_monsters_movement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加玩家和怪物 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_and_monsters_physical_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家與怪物增加承受 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家與怪物減少承受 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_display_insanity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域中玩家被逼瘋",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_are_poisoned_while_moving_chaos_damage_per_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "玩家移動時受中毒影響",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_armour_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "玩家有 {0}% 更多護甲",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家有 {0}% 更少護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_block_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家增加 {0}% 格擋率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "玩家減少 {0}% 格擋率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_cannot_gain_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家不能獲得耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_cannot_gain_flask_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家不能獲得藥劑充能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_cannot_gain_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家不能獲得狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_cannot_gain_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家不能獲得暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_cannot_take_reflected_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "玩家和他們的召喚物不能承受反射傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_players_cost_+%_per_skill_used_recently"
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        "condition": [
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            "max": null,
            "negated": null
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        ],
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        "string": "近期玩家使用的每個技能，增加 {0}% 技能消耗",
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        "string": "近期玩家使用的每個技能，減少 {0}% 技能消耗",
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    "ids": [
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        "condition": [
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        ],
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      },
      {
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            "negate"
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      }
    ]
  },
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    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
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        ],
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    ]
  },
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      },
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            "min": 100,
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      }
    ]
  },
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        ],
        "string": "玩家打開保險箱時獲得 {0} 秒猛攻",
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      }
    ]
  },
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    "English": null,
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        "string": "玩家在藥劑效果下獲得猛攻",
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  },
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    "ids": [
      "map_players_have_point_blank"
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    ]
  },
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        "condition": [
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        "string": "每件召喚物主人裝備的物品，玩家的召喚物造成 {0}% 更多傷害",
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        "string": "每件召喚物主人裝備的物品，玩家的召喚物造成 {0}% 更少傷害",
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      "map_players_movement_skills_cooldown_speed_+%"
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  },
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      "map_players_resist_all_%"
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  },
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        ],
        "string": "區域中死亡的玩家被送入虛空",
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  },
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  },
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        "string": "區域的傳送門只有在玩家死亡時會關閉",
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  },
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    "English": null,
    "ids": [
      "map_possessed_monsters_drop_gilded_scarab_chance_%"
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    "trade_stats": null,
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    "Traditional_Chinese": [
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            "max": 99,
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        "format": [
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        ],
        "string": "最初 3 個被附身的怪物有 {0}% 機率掉落 1 個額外鍍金聖甲蟲",
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      },
      {
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        "string": "最初 3 個被附身的怪物掉落 1 個額外鍍金聖甲蟲",
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    ]
  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Traditional_Chinese": [
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        "format": [
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        "string": "最初 3 個被附身的怪物有 {0}% 機率掉落 1 個額外地圖",
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "最初 3 個被附身的怪物掉落 1 個額外地圖",
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        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "最初 3 個被附身的怪物有 {0}% 機率掉落 1 個額外圓滑聖甲蟲",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "最初 3 個被附身的怪物掉落 1 個額外圓滑聖甲蟲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_possessed_monsters_drop_rusted_scarab_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "最初 3 個被附身的怪物有 {0}% 機率掉落 1 個額外銹蝕聖甲蟲",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "最初 3 個被附身的怪物掉落 1 個額外銹蝕聖甲蟲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_possessed_monsters_drop_unique_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最初 3 個被附身的怪物有 {0}% 機率掉落 1 個額外傳奇道具",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "最初 3 個被附身的怪物掉落 1 個額外傳奇道具",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_possessed_monsters_drop_winged_scarab_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
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          []
        ],
        "string": "前 3 個被附身的怪物有 {0}% 機率掉落 1 個額外展翅聖甲蟲",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "前 3 個被附身的怪物掉落 1 個額外展翅聖甲蟲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_prefixes_do_not_apply"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        "string": "前綴詞綴沒有效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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  {
    "English": null,
    "ids": [
      "map_quality_instead_applies_to_pack_size"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "品質套用在怪物群大小，而不是物品數量",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_rampage_time_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        "string": "增加 {0}% 暴怒持續時間",
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      },
      {
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            "min": null,
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            "negated": null
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            "negate"
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      }
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  },
  {
    "English": null,
    "ids": [
      "map_supporter_dangerous_area"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_random_unique_monster_is_possessed"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
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        "index_handlers": [
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        ],
        "string": "若區域含有任何傳奇怪物，其中 1 個將會受到附身",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_rare_breach_monster_additional_breach_ring_drop_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域的稀有裂痕怪物有 {0}% 機率掉落裂痕戒指",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_rare_breach_monsters_drop_additional_shards"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
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            "max": 1,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "稀有裂痕怪物會額外掉落 1 個裂片",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "稀有裂痕怪物會額外掉落 {0} 個裂片",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_rare_monster_essence_daemon"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "稀有怪物有精髓效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_rare_monster_fracture_on_death_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "稀有怪物死亡時有 {0}% 機率破裂",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_rare_monster_items_drop_corrupted_%"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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            "min": 1,
            "max": 99,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "稀有怪物掉落的物品有 {0}% 機率為已汙染",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "稀有怪物掉落的物品為已汙染",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_rare_monster_num_additional_modifiers"
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
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      {
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            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
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        ],
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        ],
        "string": "每個稀有怪物有 {0} 個額外詞綴",
        "reminder_text": null,
        "is_markup": null
      },
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            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "每個稀有怪物有 {0} 個額外詞綴",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_rare_monster_volatile_on_death_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
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            "min": 1,
            "max": 99,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "稀有怪物有 {0}% 機率擁有核息",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "稀有怪物擁有核息",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_rare_monsters_are_hindered"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "稀有怪受到阻礙，增加 {0}% 移動速度",
        "reminder_text": "(受阻礙的敵人減少移動速度)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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            "negate"
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        ],
        "string": "稀有怪受到阻礙，減少 {0}% 移動速度",
        "reminder_text": "(受阻礙的敵人減少移動速度)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_rare_monsters_drop_rare_prismatic_ring_on_death_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
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            "max": 99,
            "negated": null
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        "format": [
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        "index_handlers": [
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        ],
        "string": "稀有怪物有 {0}% 機率掉落 1 個稀有三相戒指",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "稀有怪物會掉落 1 個稀有三相戒指",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_rare_monsters_drop_x_additional_rare_items"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "稀有怪物額外掉落 1 個稀有物品",
        "reminder_text": null,
        "is_markup": null
      },
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            "max": null,
            "negated": null
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        "format": [
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        "index_handlers": [
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        ],
        "string": "稀有怪物額外掉落 {0} 個稀有物品",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_rare_monsters_have_inner_treasure"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "稀有怪物除了本身的詞綴外還有珍寶之魂",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_rare_monsters_possessed_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
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            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "區域內稀有怪物有 {0}% 機率被附身",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_rare_monsters_shaper_touched"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "區域內的稀有怪物為塑界者之觸",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_rare_monsters_spawn_map_boss_on_death_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "string": "區域含有 1 個額外被守衛的精緻瓦爾容器",
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        ],
        "string": "區域含有 {0} 個額外被守衛的精緻瓦爾容器",
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      }
    ]
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    "ids": [
      "map_spawn_affliction_mirror"
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "此區域含有 1 個譫妄之鏡",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "map_spawn_bestiary_encounters"
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      {
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "此區域可以獸獵",
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      }
    ]
  },
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      "map_spawn_beyond_boss_when_beyond_boss_slain_%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "超越頭目死後有 {0}% 機率召喚超越頭目",
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        "is_markup": null
      },
      {
        "condition": [
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            "min": 100,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "超越頭目死後召喚超越頭目",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_spawn_cadiro_%_chance"
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "此區域有 {0}% 機率包含卡迪羅普蘭德斯",
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      },
      {
        "condition": [
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "此區域包含卡迪羅普蘭德斯",
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      }
    ]
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  {
    "English": null,
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      "map_spawn_extra_perandus_chests"
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "區域包含額外 1 個普蘭德斯保險箱",
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      },
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "區域包含額外 {0} 個普蘭德斯保險箱",
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      }
    ]
  },
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    "ids": [
      "map_spawn_incursion_encounters"
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        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        "string": "此區域有短暫的穿越任務",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "map_spawn_x_additional_heist_smugglers_caches"
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    "trade_stats": null,
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        "condition": [
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            "min": 1,
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        ],
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          "ignore"
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        "index_handlers": [
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        "string": "區域含有 1 個額外走私者的祕寶",
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      },
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          {
            "min": 2,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "區域含有 {0} 個額外走私者的祕寶",
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      }
    ]
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    "English": null,
    "ids": [
      "map_spawn_x_random_map_bosses"
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        ],
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          "#"
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        ],
        "string": "區域含有 {0} 個額外地圖頭目",
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      },
      {
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            "min": 2,
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            "negated": null
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        ],
        "string": "區域含有 {0} 個額外地圖頭目",
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      }
    ]
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    "English": null,
    "ids": [
      "map_strongbox_items_dropped_are_mirrored"
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        "condition": [
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "保險箱內含複製物品",
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        "is_markup": null
      }
    ]
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    "English": null,
    "ids": [
      "map_strongbox_monsters_attack_speed_+%"
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        ],
        "format": [
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        ],
        "string": "保險箱的怪物受到激怒效果影響",
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      }
    ]
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    "English": null,
    "ids": [
      "map_strongbox_monsters_item_quantity_+%"
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    "ids": [
      "map_strongboxes_at_least_rare"
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        ],
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        "string": "區域內的保險箱最低稀有度為稀有等級",
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        "condition": [
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            "negated": null
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        ],
        "format": [
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        "string": "區域內的保險箱最低稀有度為傳奇等級",
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  },
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    "ids": [
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        "string": "後綴詞綴沒有效果",
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    "ids": [
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            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        "string": "區域含有全部勢力類型的敵人",
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    ]
  },
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    "English": null,
    "ids": [
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            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        "string": "玩家被隕石隨機瞄準",
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    ]
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    "English": null,
    "ids": [
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            "negated": null
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        ],
        "format": [
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        "string": "區域含有漫遊的咒術領域",
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    "ids": [
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            "negated": null
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        "format": [
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        "index_handlers": [
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        "string": "釋界干擾玩家",
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      }
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  },
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "Traditional_Chinese": []
  },
  {
    "English": null,
    "ids": [
      "map_synthesis_league"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "區域含有記憶碎片",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
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            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "區域含 {0} 個額外深淵骨箱堆",
        "reminder_text": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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            "divide_by_one_hundred"
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        ],
        "string": "增加 {0}% 追憶之稀有怪物掉落物品數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "map_synthesised_rare_monster_dropped_item_rarity_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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            "divide_by_one_hundred"
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        ],
        "string": "增加 {0}% 追憶之稀有怪物掉落物品稀有度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_synthesised_rare_monster_fractured_item_drop_chance_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "追憶之稀有怪物增加 {0}% 機率掉落 1 件破裂之物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_synthesised_rare_monster_gives_mods_to_killer_chance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "當玩家擊殺追憶之稀有怪物，有 {0}% 機率獲得它的詞綴 20 秒",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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          []
        ],
        "string": "當玩家擊殺追憶之稀有怪物，獲得它的詞綴 20 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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  {
    "English": null,
    "ids": [
      "map_synthesised_rare_monster_items_drop_corrupted_%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "追憶之稀有怪物掉落的物品有 {0}% 機率被汙染",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "追憶之稀有怪物掉落的物品被汙染",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_synthesised_rare_monster_map_drop_chance_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "追憶之稀有怪物增加 {0}% 掉落地圖機率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "map_synthesised_rare_monster_resurrect_as_ally_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
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        "format": [
          "#"
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        ],
        "string": "當擊殺追憶之稀有怪物時，有 {0}% 機率復活成為友方",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當擊殺追憶之稀有怪物時，復活成為友方",
        "reminder_text": null,
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    ]
  },
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    "English": null,
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      "map_synthesised_rare_monster_slain_experience_+%"
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "追憶之稀有怪物增加 {0}% 經驗獲得",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "map_synthesised_rare_monster_unique_item_drop_chance_+%"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
          "#"
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        ],
        "string": "追憶之稀有怪物增加 {0}% 機率掉落 1 件傳奇物品",
        "reminder_text": null,
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  },
  {
    "English": null,
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      "map_talismans_dropped_as_rare"
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      {
        "condition": [
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            "min": null,
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        "format": [
          "ignore"
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        "string": "此區域尋獲的魔符為稀有魔符",
        "reminder_text": null,
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      "map_talismans_higher_tier"
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      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "string": "此區域尋獲的魔符將會高 1 階級",
        "reminder_text": null,
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        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "此區域尋獲的魔符將會高 {0} 階級",
        "reminder_text": null,
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  },
  {
    "English": null,
    "ids": [
      "map_tempest_area_of_effect_+%_visible"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
          []
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        "string": "風暴效果增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        "string": "風暴效果減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "map_tempest_frequency_+%"
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        "string": "區域的風暴頻率增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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          "#"
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        "index_handlers": [
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            "negate"
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        "string": "區域的風暴頻率減少 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "map_tormented_spirits_drop_x_additional_rare_items"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "罪魂額外掉落 1 件物品",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "罪魂額外掉落 {0} 件物品",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_tormented_spirits_duration_+%"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
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        "string": "罪魂增加 {0}% 持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
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        "string": "罪魂減少 {0}% 持續時間",
        "reminder_text": null,
        "is_markup": null
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  },
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    "English": null,
    "ids": [
      "map_tormented_spirits_movement_speed_+%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "罪魂增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
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        "string": "罪魂減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "map_tormented_spirits_possess_players_instead_of_monsters"
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "罪魂可以附身玩家 20 秒\n罪魂不能附身怪物",
        "reminder_text": "（玩家身上每個附身的罪魂，可以觸碰附近最多 40 隻普通或魔法怪物）",
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    "English": null,
    "ids": [
      "map_trialmaster_drops_stack_of_catalysts"
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      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        "format": [
          "ignore"
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        "string": "通牒頭目掉落滿疊層的隨機催化劑",
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  {
    "English": null,
    "ids": [
      "map_uber_drowning_orb_ambush"
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "區域內含有溺水石",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "map_uber_map_additional_synthesis_boss"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
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        "string": "地圖頭目伴隨著 1 個追憶頭目",
        "reminder_text": null,
        "is_markup": null
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  },
  {
    "English": null,
    "ids": [
      "map_uber_map_player_damage_cycle"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "每 10 秒玩家和其召喚物有 3 秒不會造成傷害",
        "reminder_text": null,
        "is_markup": null
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  },
  {
    "English": null,
    "ids": [
      "map_uber_sawblades_ambush"
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    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "玩家受到血漬鋸刃攻擊",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "map_uber_sirus_meteor_ambush"
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    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "[DNT] Sirus' Meteors rain down in Area",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "map_ultimatum_conquer_encounter_chance_+%"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
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        "index_handlers": [
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    "ids": [
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        "format": [
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        "string": "鋼之呼喚 {0} 鋼鐵碎片上限",
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    "ids": [
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    "French": null,
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            "min": null,
            "max": null,
            "negated": null
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          "#"
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      }
    ]
  },
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    "ids": [
      "maximum_blitz_charges"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
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        ],
        "string": "{0} 最大閃電球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_challenger_charges"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "+#"
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        ],
        "string": "{0} 最大挑戰球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "maximum_cold_damage_resistance_%_while_affected_by_herald_of_ice"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被冰霜之捷影響時，{0}% 最大冰冷抗性",
        "reminder_text": "(最大抗性無法提升超過 90%)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_critical_strike_chance_is_50%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "string": "最大暴擊率為 50%",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
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    "English": null,
    "ids": [
      "maximum_endurance_charges_+_while_affected_by_determination"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
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        "string": "被堅定影響時，{0} 最大耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "maximum_endurance_frenzy_power_charges_is_0"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        ],
        "string": "最大耐力、狂怒和暴擊球為 0",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_energy_shield_from_body_armour_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 裝備的胸甲的能量護盾",
        "reminder_text": null,
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    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_es_per_honoured_soul_tattoo_allocated"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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          []
        ],
        "string": "每個配置的靈魂的歷練紋身，{0} 最大能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_fanaticism_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "{0} 最大狂熱球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "maximum_fire_damage_resistance_%_while_affected_by_herald_of_ash"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "+#"
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        ],
        "string": "被灰燼之捷影響時，{0}% 最大火焰抗性",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_frenzy_charges_+_while_affected_by_grace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被優雅影響時，{0} 最大狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_frenzy_power_endurance_charges"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "{0} 最大耐力、狂怒和暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_intensify_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
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        ],
        "string": "可以獲得強化的法術 {0} 最大強化",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_leech_rate_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 來自偷取的每秒最大總生命、魔力和能量護盾恢復",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "減少 {0}% 來自偷取的每秒最大總生命、魔力和能量護盾恢復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_life_+%_per_alive_packmate"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "怪物群中每隻存活的怪物使生命增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "怪物群中每隻存活的怪物使生命增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_life_+%_to_grant_packmate_on_death"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時怪物群成員生命增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "死亡時怪物群成員生命增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_life_+%_while_no_gems_in_gloves"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "若你裝備中的手套沒有鑲嵌寶石，增加 {0}% 最大生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你裝備中的手套沒有鑲嵌寶石，減少 {0}% 最大生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_life_+_if_no_life_modifiers_on_equipment_except_body_armour"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若其它裝備的物品沒有生命詞綴，{0} 最大生命",
        "reminder_text": "(藥劑和珠寶不視為裝備)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_life_leech_amount_per_leech_%_max_life"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}% 最大生命至每個生命偷取的最大恢復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_life_leech_rate_%_per_minute_is_doubled"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "來自偷取的每秒最大生命恢復加倍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_life_leech_rate_+%_if_crit_recently"
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    "trade_stats": null,
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    "German": null,
    "Japanese": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        ],
        "string": "若你近期有造成暴擊\n偷取的每秒最大生命恢復總量增加 {0}%",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "若你近期有造成暴擊\n偷取的每秒最大生命恢復總量減少 {0}%",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
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    "English": null,
    "ids": [
      "maximum_life_leech_rate_+%_if_have_taken_a_savage_hit_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "若你近期承受殘暴打擊，增加 {0}% 來自偷取的每秒生命最大總恢復",
        "reminder_text": "( 當一個一次性的擊中傷害使目標失去 15% 最大生命以上的傷害時，該傷害視為殘暴之擊 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "若你近期承受殘暴打擊，減少 {0}% 來自偷取的每秒生命最大總恢復",
        "reminder_text": "( 當一個一次性的擊中傷害使目標失去 15% 最大生命以上的傷害時，該傷害視為殘暴之擊 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 點敏捷增加 {0} 最大生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_life_per_10_intelligence"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "condition": [
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        "condition": [
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        "string": "你產生的屍體增加 {0}% 最大生命",
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      {
        "condition": [
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            "min": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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        "string": "若裝備的胸甲沒有生命詞綴，增加 {0}% 最大生命",
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    "English": null,
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        "condition": [
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        "string": "每顆裝備的的深淵珠寶增加 {0}% 最大生命",
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      {
        "condition": [
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            "min": null,
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      "maximum_lightning_damage_resistance_%_while_affected_by_herald_of_thunder"
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    "Japanese": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "min": null,
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        "format": [
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    "English": null,
    "ids": [
      "maximum_mana_leech_amount_per_leech_%_max_mana"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
            "max": null,
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        "format": [
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        "string": "{0}% 最大魔力至每個魔力偷取的最大恢復",
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    "English": null,
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      "maximum_mana_per_honoured_mind_tattoo_allocated"
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      {
        "condition": [
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            "min": null,
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    "English": null,
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    "German": null,
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            "min": null,
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        "condition": [
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      "maximum_number_of_blades_left_in_ground"
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      {
        "condition": [
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      {
        "condition": [
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            "min": null,
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      {
        "condition": [
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            "min": null,
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      {
        "condition": [
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        "condition": [
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            "min": 1,
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        "string": "盛怒達到最大層數時，減少 {0}% 來自偷取的每秒最大總生命恢復",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          {
            "min": null,
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        "string": "毒性上限 {0}",
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    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": 1,
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        "format": [
          "#"
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        "string": "非瓦爾打擊技能瞄準 {0} 額外附近敵人",
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      {
        "condition": [
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            "min": null,
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        "string": "非瓦爾打擊技能瞄準 {0} 額外附近敵人",
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    "trade_stats": null,
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    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
            "max": null,
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        "format": [
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        "string": "生命不足仍然可以使用近戰攻擊",
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    "Traditional_Chinese": [
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有戰吼，增加 {0}% 近戰爆擊率",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_critical_strike_multiplier_+%_if_warcried_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有戰吼，{0}% 近戰暴擊加成",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_damage_+%_at_close_range"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 近距離的擊中近戰傷害",
        "reminder_text": "( 近距離最遠 2 米 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 近距離的擊中近戰傷害",
        "reminder_text": "( 近距離最遠 2 米 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_damage_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "藥劑效果持續時間內增加 {0}% 近戰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "藥劑效果持續時間內減少 {0}% 近戰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_damage_+%_per_second_of_warcry_affecting_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "根據你被戰吼增益影響的秒數，增加 {0}% 近戰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_hits_cannot_be_evaded_while_wielding_sword"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "持劍時，你的近戰擊中不能被閃避",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_knockback"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近戰攻擊擊中敵人時造成擊退",
        "reminder_text": "(擊退將會把擊中的敵人向後推)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_movement_skill_chance_to_fortify_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "此用位移技能擊中有 {0}% 機率護體",
        "reminder_text": "( 每 1 層護體承受 1% 更少擊中傷害。最大 20 層護體。護體持續 5 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_physical_damage_+%_per_10_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 點敏捷增加 {0}% 近戰物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_physical_damage_+%_per_10_strength_while_fortified"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "護體時每 10 點力量增加 {0}% 近戰物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "護體時每 10 點力量減少 {0}% 近戰物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_while_at_least_5_enemies_nearby"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "附近至少有 5 名敵人時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "附近至少有 5 名敵人時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_while_wielding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "持盾時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "持盾時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_while_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "雙持時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "雙持時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_with_axe"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "使用斧時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "使用斧時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_with_claw"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "使用爪時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "使用爪時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_with_dagger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "使用匕首時，{0} 米近戰打擊距離",
        "reminder_text": "( 符紋匕首視為匕首 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "使用匕首時，{0} 米近戰打擊距離",
        "reminder_text": "( 符紋匕首視為匕首 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_with_mace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "使用錘和權杖時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "使用錘和權杖時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_with_one_handed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "使用單手武器時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "使用單手武器時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_with_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "使用長杖時，{0} 米近戰打擊距離",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "使用長杖時，{0} 米近戰打擊距離",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_with_sword"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "使用劍時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "使用劍時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_range_+_with_two_handed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "使用雙手武器時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "使用雙手武器時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全部近戰技能寶石等級 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_skills_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近戰技能增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近戰技能減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_splash_while_wielding_mace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "持錘時近戰打擊技能對附近目標造成擴散傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_strike_skill_strike_previous_location"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "打擊技能同時瞄準它們先前被使用的位置",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_weapon_range_+_if_you_have_killed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "若你近期有擊殺，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "若你近期有擊殺，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_weapon_range_+_while_at_maximum_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "到達最大狂怒球時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "到達最大狂怒球時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_weapon_range_+_while_fortified"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "護體時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "護體時，{0} 米近戰打擊距離",
        "reminder_text": "( 影響近戰打擊，包含預設攻擊。不會套用至範圍效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mine_area_damage_+%_if_detonated_mine_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有引爆地雷，被地雷使用的技能增加 {0}% 範圍傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有引爆地雷，被地雷使用的技能減少 {0}% 範圍傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mine_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被地雷使用的技能增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被地雷使用的技能減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mine_area_of_effect_+%_if_detonated_mine_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有引爆地雷，被地雷使用的技能增加 {0}% 範圍效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有引爆地雷，被地雷使用的技能減少 {0}% 範圍效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mine_aura_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 來自地雷的光環效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 來自地雷的光環效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mine_detonation_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "地雷增加 {0}% 引爆速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "地雷減少 {0}% 引爆速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mine_%_chance_to_detonate_twice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "地雷有 {0}% 機率被引爆額外 1 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mines_hinder_nearby_enemies_for_x_ms_on_arming"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "當地雷落地時，阻礙附近敵人 {0} 秒",
        "reminder_text": "(受阻礙的敵人減少 30% 移動速度)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "當地雷落地時，阻礙附近敵人 {0} 秒",
        "reminder_text": "(受阻礙的敵人減少 30% 移動速度)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mines_invulnerable"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "地雷不能被傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minimum_added_chaos_damage_if_have_crit_recently",
      "maximum_added_chaos_damage_if_have_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "若你近期造成暴擊，附加 {0} 至 {1} 混沌傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minimum_added_chaos_damage_per_curse_on_enemy",
      "maximum_added_chaos_damage_per_curse_on_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "敵人身上每個詛咒附加 {0} 至 {1} 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minimum_added_chaos_damage_per_spiders_web_on_enemy",
      "maximum_added_chaos_damage_per_spiders_web_on_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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        "string": "當你有飛羽意志附加 {0} 至 {1} 閃電傷害",
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    "French": null,
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        "condition": [
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        "string": "每顆耐力球附加 {0} 至 {1} 物理傷害",
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    "English": null,
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "敵人身上每個穿刺附加 {0} 至 {1} 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
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      "minimum_added_physical_damage_vs_poisoned_enemies",
      "maximum_added_physical_damage_vs_poisoned_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
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          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "對中毒的敵人附加 {0} 至 {1} 物理傷害",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minimum_added_spell_cold_damage_while_no_life_is_reserved",
      "maximum_added_spell_cold_damage_while_no_life_is_reserved"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "當沒有生命保留時法術附加 {0} 至 {1} 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minimum_added_spell_fire_damage_while_no_life_is_reserved",
      "maximum_added_spell_fire_damage_while_no_life_is_reserved"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
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        "index_handlers": [
          [],
          []
        ],
        "string": "當沒有生命保留時法術附加 {0} 至 {1} 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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  {
    "English": null,
    "ids": [
      "minimum_added_spell_lightning_damage_while_no_life_is_reserved",
      "maximum_added_spell_lightning_damage_while_no_life_is_reserved"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
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        "format": [
          "#",
          "#"
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        "index_handlers": [
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          []
        ],
        "string": "當沒有生命保留時法術附加 {0} 至 {1} 閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minimum_endurance_charges_at_devotion_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "當你至少有 150 個奉獻，{0} 最小耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minimum_endurance_charges_while_on_low_life_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "貧血時 {0} 最小耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minimum_frenzy_charges_at_devotion_threshold"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你至少有 150 個奉獻，{0} 最小狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minimum_frenzy_endurance_power_charges_are_equal_to_maximum_while_stationary"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "站立時，最小耐力球等於最大\n靜止時，最小狂怒球等於最大\n靜止時，最小暴擊球等於最大",
        "reminder_text": null,
        "is_markup": null
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  {
    "English": null,
    "ids": [
      "minimum_frenzy_power_endurance_charges"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "{0} 最小耐力、狂怒和暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "minimum_power_charges_at_devotion_threshold"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你至少有 150 個奉獻，{0} 最小暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minimum_power_charges_while_on_low_life_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "貧血時 {0} 最小暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minimum_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "最小盛怒 +{0}",
        "reminder_text": "（每獲得 1 層盛怒使攻擊傷害提升 1%，上限為 30 層。若你在過去 2 秒內沒有被擊中或獲得盛怒，每秒失去 10 層盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minimum_random_movement_velocity_+%_when_hit",
      "maximum_random_movement_velocity_+%_when_hit"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ],
          []
        ],
        "string": "被擊中時，獲得隨機移動速度詞綴，從減少 {0}% 至增加 {1}%，直到再次被擊中",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_accuracy_rating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "召喚物 {0} 命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_accuracy_rating_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每 10 個奉獻召喚物 +{0} 命中值",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_accuracy_rating_+%"
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    "hidden": null,
    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 召喚物命中值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "減少 {0}% 召喚物命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_additional_base_critical_strike_chance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
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        ],
        "index_handlers": [
          [
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          ]
        ],
        "string": "召喚物 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_area_of_effect_+%_if_you_have_cast_a_minion_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "若你近期有使用召喚物技能，召喚物增加 {0}% 範圍效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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          }
        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "若你近期有使用召喚物技能，召喚物減少 {0}% 範圍效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_attack_and_cast_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "召喚物增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "召喚物減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_attack_and_cast_speed_+%_if_you_or_minions_have_killed_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "若近期你或你的召喚物有擊殺，召喚物增加 {0}% 攻擊和施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "若近期你或你的召喚物有擊殺，召喚物減少 {0}% 攻擊和施放速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_attack_and_cast_speed_+%_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "每 10 個奉獻，增加 {0}% 召喚物攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          }
        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "每 10 個奉獻，減少 {0}% 召喚物攻擊和施放速度",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_attack_and_cast_speed_+%_while_you_are_affected_by_a_herald"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "你被捷光環影響時，召喚物增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你被捷光環影響時，召喚物減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_attack_hits_knockback_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物攻擊擊中有 {0}% 機率擊退敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_attack_speed_+%_per_50_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 50 點敏捷，增加召喚物 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 50 點敏捷，減少召喚物 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_attacks_chance_to_blind_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中時召喚物有 {0}% 機率造成致盲",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值，持續4秒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊擊中時召喚物造成致盲",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值，持續4秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_cannot_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物不會暴擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_deal_double_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物有 {0}% 機率造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_deal_double_damage_while_on_full_life_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物滿血時有 {0}% 機率造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_freeze_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物有 {0}% 機率造成冰凍",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_freeze_shock_ignite_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物有 {0}% 機率造成冰凍、感電和點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物必定造成冰凍、感電和點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_gain_power_charge_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物擊中時有 {0}% 獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_ignite_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物有 {0}% 機率造成點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_impale_on_attack_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物攻擊擊中時，有 {0}% 機率造成穿刺",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_chance_to_shock_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物有 {0}% 機率造成感電",
        "reminder_text": "(感電根據擊中的閃電傷害總量，增加至多50%承受傷害，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_cooldown_recovery_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物增加 {0}% 冷卻時間恢復速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚物減少 {0}% 冷卻時間恢復速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚物減少 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_critical_strike_chance_+%_per_maximum_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物根據你身上每顆最大暴擊球，增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚物根據你身上每顆最大暴擊球，減少 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物 {0}% 暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_damage_against_ignited_enemies_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物對點燃的敵人增加 {0}% 擊中和異常狀態傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚物對點燃的敵人減少 {0}% 擊中和異常狀態傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_damage_over_time_multiplier_+_per_minion_abyss_jewel_up_to_+30"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆影響你的極懼之眼珠寶，使召喚物 {0}% 持續傷害加成，最多 +30%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_damage_+%_if_enemy_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有擊中，召喚物增加 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有擊中，召喚物減少 {0}% 傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_damage_+%_vs_abyssal_monsters"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物對深淵怪物增加 {0}% 擊中和異常狀態傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚物對深淵怪物減少 {0}% 擊中和異常狀態傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_damage_+%_while_affected_by_a_herald"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你被捷光環影響時，召喚物增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你被捷光環影響時，召喚物減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物增加 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚物減少 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_deal_no_non_cold_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物不會造成非冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_elemental_damage_%_to_add_as_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物獲得 {0}% 元素傷害的額外混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_elemental_resistance_30%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物 +30% 全元素抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_evasion_rating_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物增加 {0}% 閃避值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚物減少 {0}% 閃避值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_fire_cloud_on_death_maximum_life_per_minute_to_deal_as_fire_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "你的召喚物死亡後擴散燃燒地面，每秒造成他們最大生命 {0}% 的火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_fire_damage_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物 {0}% 火焰抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_global_always_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物的擊中不能被閃避",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_grants_rampage_kill_to_parent_on_hitting_rare_or_unique_enemy_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當召喚物擊中稀有或傳奇敵人時，有 {0}% 機率獲得 1 層暴怒擊殺",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當召喚物擊中稀有或傳奇敵人時，獲得 1 層暴怒擊殺",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_has_unholy_might"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物有不潔之力",
        "reminder_text": "（不潔之力將提供等同100%物理傷害的額外混沌傷害與25%擊中時施加凋零的機率）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_hits_ignore_enemy_monster_physical_damage_reduction_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物擊中有 {0}% 機率無視敵人的物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物擊中無視敵人的物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_life_increased_by_overcapped_fire_resistance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物的生命被它們超過上限的火焰抗性增加",
        "reminder_text": "( 超過上限的抗性是指絕對抗性高於最大抗性的值 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_life_leech_permyriad_vs_poisoned_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "召喚物對中毒敵人造成的 {0}% 傷害偷取生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_life_regeneration_rate_per_minute_%_if_blocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "若召喚物近期有格擋，每秒回復 {0}% 生命",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_life_regeneration_rate_per_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物每秒回復 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_maim_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物使用攻擊擊中時，有 {0}% 機率癱瘓敵人",
        "reminder_text": "( 被癱瘓的敵人減少 30% 移動速度 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物使用攻擊擊中時，癱瘓敵人",
        "reminder_text": "( 被癱瘓的敵人減少 30% 移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_malediction_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的召喚物擊中時造成惡語術",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_maximum_all_elemental_resistances_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物 {0}% 全部最大元素抗性",
        "reminder_text": "(最大抗性無法提升超過 90%)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_maximum_life_%_to_add_as_maximum_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物獲得 {0}% 最大生命的額外最大能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_melee_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物增加 {0}% 近戰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚物減少 {0}% 近戰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_minimum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物 +{0} 最小暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_movement_speed_+%_per_50_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 50 點敏捷，增加召喚物 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 50 點敏捷，減少召喚物 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_movement_velocity_+%_for_each_herald_affecting_you"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個影響你的捷光環，召喚物增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個影響你的捷光環，召喚物減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_no_critical_strike_multiplier"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物暴擊不會造成額外傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_%_chance_to_be_summoned_with_maximum_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "製造的召喚物有最大狂怒球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率製造的召喚物有最大狂怒球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_physical_damage_%_to_add_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物獲得 {0}% 物理傷害的額外火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_projectile_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "召喚物增加 {0}% 投射物速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚物減少 {0}% 投射物速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_raging_spirit_maximum_life_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "召喚憤怒狂靈增加 {0}% 最大生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚憤怒狂靈減少 {0}% 最大生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_raging_spirit_%_of_maximum_life_taken_per_minute_as_chaos_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "召喚憤怒狂靈每秒承受 {0}% 他們最大生命的混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_recover_%_maximum_life_on_minion_death"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "召喚物死亡時，召喚物恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_skill_mana_cost_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "召喚物技能增加 {0}% 魔力消耗",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚物技能減少 {0}% 魔力消耗",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_spell_suppression_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "召喚物有 {0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_spells_chance_to_hinder_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物使用法術擊中時有 {0}% 機率阻礙敵人",
        "reminder_text": "(受阻礙的敵人減少 30% 移動速度 4 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物使用法術擊中時阻礙敵人",
        "reminder_text": "(受阻礙的敵人減少 30% 移動速度 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_stun_threshold_reduction_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物減少 {0}% 敵人暈眩門檻",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚物增加 {0}% 敵人暈眩門檻",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_summoned_recently_attack_and_cast_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "近期製造的召喚物增加 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期製造的召喚物減少 {0}% 攻擊和施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_summoned_recently_cannot_be_damaged"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期製造的召喚物不會受傷",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_summoned_recently_movement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "近期製造的召喚物增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期製造的召喚物減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minions_accuracy_is_equal_to_yours"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "召喚物的命中值等同你的",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minions_affected_by_affliction_have_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "被禁咒影響的召喚物有猛攻",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minions_attacks_overwhelm_%_physical_damage_reduction"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物攻擊鎮壓 {0}% 物理傷害減免",
        "reminder_text": "( 物理傷害減免對鎮壓之擊來說較低，但不能為負數 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minions_cannot_be_damaged_after_summoned_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "召喚物被召喚後 {0} 秒內不會被傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "召喚物被召喚後 {0} 秒內不會被傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minions_cannot_taunt_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "召喚物不能嘲諷敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minions_chance_to_intimidate_on_hit_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物擊中時有 {0}% 機率威嚇敵人 4 秒",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物擊中時威嚇敵人 4 秒",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minions_deal_%_of_physical_damage_as_additional_chaos_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚物獲得 {0}% 物理傷害的額外混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minions_gain_your_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你一半的力量被加到你的召喚物上",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minions_go_crazy_on_crit_ms"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "召喚物造成暴擊後，可以聽到低語 {0} 秒",
        "reminder_text": "(聽到低語的召喚物每秒承受 20% 他們最大生命的混沌傷害，增加 50% 攻擊速度和傷害，且不聽命於你)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minions_have_%_chance_to_inflict_wither_on_hit"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "monster_dropped_item_quantity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 物品掉落數量",
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      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 物品掉落數量",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "monster_dropped_item_rarity_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "增加 {0}% 物品掉落稀有度",
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      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 物品掉落稀有度",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "monster_grants_no_flask_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "怪物被擊殺時不會給予藥劑充能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "primordial_altar_burning_ground_on_death_%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "死亡時有 {0}% 機率留下燃燒地面，持續 3 秒",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時留下燃燒地面，持續 3 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "primordial_altar_chilled_ground_on_death_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時有 {0}% 機率留下冰緩地面，持續 3 秒",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時留下冰緩地面，持續 3 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "monster_remove_x_flask_charges_from_all_flasks"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊殺時從殺手的藥劑移除 {0} 次藥劑充能",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊殺時從殺手的藥劑移除 {0} 次藥劑充能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "monster_slain_experience_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "怪物增加 {0}% 經驗值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "怪物減少 {0}% 經驗值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mortar_barrage_mine_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "炎爆新星地雷增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "炎爆新星地雷減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mortar_barrage_mine_num_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "炎爆新星地雷發射 1 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "炎爆新星地雷發射 {0} 個額外投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mortar_barrage_mine_throwing_speed_halved_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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            "divide_by_two_0dp"
          ]
        ],
        "string": "炎爆新星地雷增加 {0}% 投擲速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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            "divide_by_two_0dp",
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        ],
        "string": "炎爆新星地雷減少 {0}% 投擲速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "mortar_barrage_mine_throwing_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "炎爆新星地雷增加 {0}% 投擲速度",
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      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        "string": "炎爆新星地雷減少 {0}% 投擲速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_attack_skills_attack_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "位移攻擊技能增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_skills_cooldown_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 位移技能的冷卻時間恢復速度",
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      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "減少 {0}% 位移技能的冷卻時間恢復速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_skills_cooldown_speed_+%_while_affected_by_haste"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
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      },
      {
        "condition": [
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            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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            "negate"
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        ],
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "movement_skills_deal_no_physical_damage"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        "string": "位移技能不能造成物理傷害",
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        "is_markup": null
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    "English": null,
    "ids": [
      "movement_speed_+%_if_below_100_dexterity"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "string": "若敏捷低於 100，增加 {0}% 移動速度",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "若敏捷低於 100，減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_placed_trap_or_mine_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "string": "若近期有放置地雷或投擲陷阱，增加 {0}% 移動速度",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "若近期有放置地雷或投擲陷阱，減少 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_per_nearby_corpse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "附近每個屍體，增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_you_have_two_linked_targets"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "你至少有 2 個連結目標時，增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你至少有 2 個連結目標時，減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_is_equal_to_highest_linked_party_member"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你的移動速度等同你連結的玩家中最高的移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_is_%_of_base"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的移動速度為 {0}% 它的基礎值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_cast_a_mark_spell_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有施放印記法術，增加 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有施放印記法術，減少 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_crit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有造成暴擊，增加 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有造成暴擊，減少 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_enemy_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有擊中敵人，增加 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有擊中敵人，減少 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_enemy_hit_with_off_hand_weapon_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有使用副手武器擊中，增加 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有使用副手武器擊中，減少 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_have_cast_dash_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有施放幻步，增加 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有施放幻步，減少 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_have_not_taken_damage_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期沒受到傷害，增加 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期沒受到傷害，減少 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_if_have_used_a_vaal_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有使用瓦爾技能增加 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有使用瓦爾技能減少 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_per_5_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 5 層盛怒增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_per_chest_opened_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期每打開一個箱子增加 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期每打開一個箱子減少 {0}% 移動速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆耐力球增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆耐力球減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_per_nearby_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "身邊每個敵人增加 {0}% 移動速度，最多 8%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_per_poison_up_to_50%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你身上每層中毒增加 {0}% 移動速度，最多 50%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你身上每層中毒減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆暴擊球增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆暴擊球減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_affected_by_grace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被優雅影響時，增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被優雅影響時，減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_bleeding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "流血時增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "流血時減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "雙持時增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "雙持時減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持盾時增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持盾時減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_not_using_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "沒有藥劑效果時，增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "沒有藥劑效果時，減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_on_burning_chilled_shocked_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "在燃燒、冰緩、感電地面上時增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "在燃燒、冰緩、感電地面上時减少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_on_burning_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "在燃燒地面上時增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "在燃燒地面上時減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_poisoned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "中毒時增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "中毒時減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_you_have_cats_stealth"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你有傲貓隱身時，增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當你有傲貓隱身時，減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_you_have_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你有能量護盾時，增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當你有能量護盾時，減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_speed_+%_while_you_have_infusion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
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        ],
        "string": "你有注入時，增加 {0}% 移動速度",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你有注入時，減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_per_poison_stack"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "你身上每層中毒增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你身上每層中毒減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_while_no_gems_in_boots"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "若你裝備中的鞋子沒有鑲嵌寶石，增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你裝備中的鞋子沒有鑲嵌寶石，減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_with_magic_abyss_jewel_socketed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "被魔法深淵珠寶影響時，增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
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          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被魔法深淵珠寶影響時，減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_per_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個召喚的圖騰增加 {0}% 移動速度",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個召喚的圖騰減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_while_at_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當到達大暴擊球，增加 {0}% 移動速度",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
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          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當到達大暴擊球，減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "movement_velocity_+%_while_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "被冰緩時增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被冰緩時減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "nearby_allies_have_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "[DNT] Nearby Allies have Onslaught",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "nearby_corpses_explode_dealing_%_maximum_life_physical_damage_on_warcry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你戰吼時附近屍體爆炸，造成 {0}% 它們生命的物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_all_exposure_%_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": -11,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "你有迷蹤時，附近敵人有火焰、冰冷和閃電曝曬，{0}% 這些抗性",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": -10,
            "max": -10,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你有迷蹤時，附近敵人有火焰、冰冷和閃電曝曬",
        "reminder_text": "(每個曝曬 -10% 對應的抗性 4 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": -9,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "你有迷蹤時，附近敵人有火焰、冰冷和閃電曝曬，{0}% 這些抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_are_blinded_while_you_have_active_physical_aegis"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "物理聖盾未耗盡時，附近敵人被致盲",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_are_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近敵人被冰緩",
        "reminder_text": "(冰緩減少敵人 10% 行動速度)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_are_chilled_and_shocked_while_you_are_near_a_corpse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你附近有屍體時，附近敵人被冰緩和感電",
        "reminder_text": "(冰緩減少敵人 10% 行動速度)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_are_crushed_while_you_have_X_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你只少有 {0} 層盛怒時，附近敵人被壓碎",
        "reminder_text": "( 壓碎降低 15% 物理傷害減免 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_are_intimidated_while_you_have_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你有盛怒時，附近敵人被威嚇",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "close_range_enemies_avoid_your_projectiles"
    ],
    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
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          "ignore"
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        ],
        "string": "投射物在近距離時不能碰撞敵人",
        "reminder_text": "( 近距離最遠 2 米 )",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_fire_dot_resistance_is_%_while_you_are_stationary"
    ],
    "trade_stats": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "你站立時，附近敵人怪物的火焰抗性對持續傷害為 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "nearby_enemies_have_cold_exposure_while_you_are_affected_by_herald_of_ice"
    ],
    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "你被冰霜之捷影響時，附近敵人有冰冷曝曬",
        "reminder_text": "(冰冷曝曬 -10 冰冷抗性，持續 4 秒)",
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      }
    ]
  },
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "你被灰燼之捷影響時，附近敵人有火焰曝曬",
        "reminder_text": "(火焰曝曬 -10 火焰抗性，持續 4 秒)",
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      }
    ]
  },
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      {
        "condition": [
          {
            "min": null,
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        "format": [
          "ignore"
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        ],
        "string": "你被閃電之捷影響時，附近敵人有閃電曝曬",
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    ]
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      "nearby_enemies_lightning_resist_equal_to_yours"
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      {
        "condition": [
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            "min": null,
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        "format": [
          "ignore"
        ],
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        ],
        "string": "附近敵人的閃電抗性等於你的閃電抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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      "nearby_enemies_no_fire_dot_resistance_while_you_are_stationary"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        "format": [
          "ignore"
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        ],
        "string": "你站立時，附近敵人對持續傷害沒有火焰抗性",
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    ]
  },
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    "English": null,
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      "nearby_party_members_max_endurance_charges_is_equal_to_yours"
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      {
        "condition": [
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            "min": null,
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        "format": [
          "ignore"
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      }
    ]
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          "#"
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        ],
        "string": "附近至少有 1 個屍體，你和附近友方造成 {0}% 更多傷害",
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      {
        "condition": [
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            "min": null,
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          "#"
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        "index_handlers": [
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            "negate"
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        "string": "附近至少有 1 個屍體，你和附近友方造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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      "necromancer_damage_+%_for_nearby_enemies_with_nearby_corpse"
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    "Korean": null,
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      {
        "condition": [
          {
            "min": 1,
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          "#"
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        "condition": [
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            "min": null,
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          "#"
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            "negate"
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        "string": "附近至少有 1 個屍體，附近敵人減少 {0}% 傷害",
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      "necromancer_defensive_notable_minion_maximum_life_+%_final"
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      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
        ],
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        "string": "召喚物有 {0}% 更多最大生命",
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      },
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            "min": null,
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          "#"
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        "index_handlers": [
          [
            "negate"
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        ],
        "string": "召喚物有 {0}% 更少最大生命",
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      }
    ]
  },
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    "English": null,
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        "condition": [
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            "min": null,
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          "#"
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        ],
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      }
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      {
        "condition": [
          {
            "min": null,
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          "#"
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        ],
        "string": "每個附近的屍體，使你和附近友方每秒回復 {0} 魔力，最多每秒 50",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
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      "necromancer_minion_damage_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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      {
        "condition": [
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            "min": 1,
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          "#"
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        "string": "召喚物造成的傷害增加 {0}%",
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      },
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        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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      }
    ]
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      {
        "condition": [
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "怪物群死亡時產生 1 個腐化風暴",
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      }
    ]
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "怪物群死亡時產生 1 個隕石",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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    "English": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "min": 1,
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        "string": "{0} 怪物群的怪物等級",
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          "ignore"
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      }
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    "English": null,
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        "condition": [
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        "string": "死靈足跡",
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      {
        "condition": [
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            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        "string": "不能點燃、冰緩、冰凍或感電",
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      }
    ]
  },
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    "English": null,
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      "nightblade_elusive_grants_critical_strike_multiplier_+_to_supported_skills"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "string": "靈巧同時 {0}% 暴擊加成至被夜刃輔助的技能",
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    ]
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      "no_barrage_projectile_spread"
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        "string": "投射彈幕不會擴散",
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    "English": null,
    "ids": [
      "no_evasion_rating"
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        "condition": [
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "移除全部閃避",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "no_experience_gain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "你不會獲得經驗",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "no_extra_bleed_damage_while_target_is_moving"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當敵人移動時，你造成的流血不能造成額外傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "no_inherent_chance_to_block_while_dual_wielding"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "雙持時不會獲得固有的格擋攻擊傷害機率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_aura_hexes_gain_20%_effect_per_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "每秒非光環咒術增加 20% 效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_aura_vaal_skills_soul_requirement_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "非光環瓦爾技能每次使用增加 {0}% 靈魂需求",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "非光環瓦爾技能每次使用減少 {0}% 靈魂需求",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_chaos_damage_to_add_as_chaos_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "獲得等同 {0}% 非混沌傷害的額外混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_chilled_enemies_you_bleed_are_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你造成流血的非冰緩敵人被冰緩",
        "reminder_text": "(冰緩減少敵人 10% 行動速度，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_chilled_enemies_you_poison_are_chilled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你造成中毒的非冰緩敵人被冰緩",
        "reminder_text": "(冰緩減少敵人 10% 行動速度，持續2秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_critical_strikes_deal_no_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "非暴擊不能造成傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_curse_aura_effect_+%_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 個奉獻，增加 {0}% 非詛咒光環的效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 10 個奉獻，減少 {0}% 非詛咒光環的效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_curse_aura_effect_+%_while_linked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你有 1 個連結目標時，增加 {0}% 你技能的非詛咒光環效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當你有 1 個連結目標時，減少 {0}% 你技能的非詛咒光環效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_curse_auras_only_apply_to_you_and_linked_targets"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "連結目標必定被視為處於你技能的非詛咒光環範圍內\n你技能的非詛咒光環只會施加在你和連結目標身上",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_cursed_enemies_you_curse_are_blinded_for_4_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你對未被詛咒的敵人造成非光環的詛咒時，使敵人被致盲 4 秒",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_damaging_ailment_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 非傷害型異常狀態的效果",
        "reminder_text": "(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 非傷害型異常狀態的效果",
        "reminder_text": "(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_damaging_ailment_effect_+%_on_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 你身上非傷害型異常狀態的效果",
        "reminder_text": "(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 你身上非傷害型異常狀態的效果",
        "reminder_text": "(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_damaging_ailment_effect_+%_on_self_while_under_effect_of_life_or_mana_flask"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "任何生命藥劑效果持續時間內，增加 {0}% 你身上非傷害型異常狀態的效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "任何生命藥劑效果持續時間內，減少 {0}% 你身上非傷害型異常狀態的效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_damaging_ailment_effect_+%_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 個奉獻，增加 {0}% 敵人身上非傷害型異常狀態的效果",
        "reminder_text": "(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 10 個奉獻，減少 {0}% 敵人身上非傷害型異常狀態的效果",
        "reminder_text": "(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_damaging_ailment_effect_+%_with_critical_strikes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 你暴擊所造成非傷害型異常狀態的效果",
        "reminder_text": "(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 你暴擊所造成非傷害型異常狀態的效果",
        "reminder_text": "(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_damaging_ailments_as_though_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "造成非傷害型異常狀態有如造成 {0}% 更多傷害",
        "reminder_text": "(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "造成非傷害型異常狀態有如造成 {0}% 更少傷害",
        "reminder_text": "(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_damaging_ailments_reflected_to_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你造成的非傷害型異常狀態反射至你",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ascendancy_non_damaging_elemental_ailment_proliferation_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
            "max": 10,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "你造成的非傷害型元素異常狀態擴散至 {0} 米內的其它敵人",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "locations_to_metres"
          ]
        ],
        "string": "你造成的非傷害型元素異常狀態擴散至 {0} 米內的其它敵人",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_exerted_attacks_deal_no_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "非竭盡攻擊不會造成傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_piercing_projectiles_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物對沒有穿透的目標增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "投射物對沒有穿透的目標減少 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_projectile_chaining_lightning_skill_additional_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "非投射物連鎖閃電技能連鎖 {0} 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "non_travel_attack_skill_repeat_count"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "非快行攻擊技能重複額外 1 次",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "非快行攻擊技能重複額外 {0} 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "normal_monster_dropped_item_quantity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 普通怪物擊殺時物品掉落數量",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 普通怪物擊殺時物品掉落數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "nova_spells_cast_at_target_location"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "新星法術對玩家造成 30% 更少擊中和異常狀態傷害\n新星法術於目標為至施放，而不是你附近",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_arrows_while_main_hand_accuracy_is_3000_or_more"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當主手武器命中值至少 3000 點時，弓發射 1 個額外箭矢",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當主手武器命中值至少 3000 點時，弓發射 {0} 個額外箭矢",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_chains_for_projectiles_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你有迷蹤時，投射物連鎖 {0} 次",
        "reminder_text": "( 當你進入迷蹤狀態時，你將不會被敵人所阻擋 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_curses_allowed_while_affected_by_malevolence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被惡意影響時，你可以套用 1 個額外詛咒",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被惡意影響時，你可以套用 {0} 個額外詛咒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_curses_allowed_while_at_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當暴擊球達最大數量時，你可以施放 1 個額外的詛咒",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當暴擊球達最大數量時，你可以施放 {0} 個額外的詛咒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_ignites_allowed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你可以對敵人造成額外 1 個點燃效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你可以對敵人造成額外 {0} 個點燃效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_mines_to_place_with_at_least_500_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你至少有 800 點敏捷，放置地雷技能最多放置 1 個額外地雷",
        "reminder_text": "( 每個額外投擲地雷，使投擲地雷花費 10% 更多時間 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你至少有 800 點敏捷，放置地雷技能最多放置 {0} 個額外地雷",
        "reminder_text": "( 每個額外投擲地雷，使投擲地雷花費 10% 更多時間 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_mines_to_place_with_at_least_500_int"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你至少有 800 點智慧，放置地雷技能最多放置 1 個額外地雷",
        "reminder_text": "( 每個額外投擲地雷，使投擲地雷花費 10% 更多時間 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你至少有 800 點智慧，放置地雷技能最多放置 {0} 個額外地雷",
        "reminder_text": "( 每個額外投擲地雷，使投擲地雷花費 10% 更多時間 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_projectiles_if_you_have_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有被擊中，技能發射 1 個額外投射物",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有被擊中，技能發射 {0} 個額外投射物",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_projectiles_if_you_have_used_movement_skill_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有使用位移技能，技能發射 1 個額外投射物",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有使用位移技能，技能發射 {0} 個額外投射物",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_additional_traps_to_throw"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投擲陷阱的技能額外投擲 1 個陷阱",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "投擲陷阱的技能額外投擲 {0} 個陷阱",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_allowed_firewalls",
      "quality_display_firewall_is_gem"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "{0} 烈焰之牆最大數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_animated_weapons_allowed",
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#",
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        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "最多可同時擁有 {0} 個幻化武器",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_number_of_arbalists"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0} 召喚弩兵數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_endurance_charges_to_gain_every_4_seconds_while_stationary"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "站立時，每 4 秒獲得 1 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "站立時，每 4 秒獲得 {0} 顆耐力球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "number_of_golems_allowed_with_3_primordial_jewels"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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        "string": "被憤怒影響時，獲得 {0}% 物理傷害的額外火焰傷害",
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有造成暴擊，獲得 {0}% 物理傷害的額外火焰傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_add_as_fire_per_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每層盛怒也會賦予 {0}% 物理傷害的額外火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_add_as_lightning_damage_while_affected_by_wrath"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被雷霆影響時，獲得 {0}% 物理傷害的額外閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_add_as_random_element_while_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你被點燃時，獲得 {0}% 物理傷害的 1 個額外隨機元素傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_convert_to_cold_at_devotion_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你至少有 150 個奉獻，{0}% 的物理傷害轉化為冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_convert_to_fire_at_devotion_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你至少有 150 個奉獻，{0}% 的物理傷害轉化為火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_%_to_convert_to_lightning_at_devotion_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你至少有 150 個奉獻，{0}% 的物理傷害轉化為閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_if_skill_costs_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 消耗生命技能的物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 消耗生命技能的物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_per_10_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 層盛怒也會增加 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 10 層盛怒也會減少 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_vs_ignited_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對被點燃的敵人增加 {0}% 擊中和異常狀態的物理傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對被點燃的敵人減少 {0}% 擊中和異常狀態的物理傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_while_affected_by_herald_of_purity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被純淨之捷影響時，增加 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被純淨之捷影響時，減少 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_with_axes_swords"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用斧或劍時，增加 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "使用斧或劍時，減少 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_+%_with_unholy_might"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你有不潔之力時，增加 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當你有不潔之力時，減少 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_%_at_devotion_threshold"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你至少有 150 個奉獻，{0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_percent_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆狂怒球有 {0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_%_per_hit_you_have_taken_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期你每下承受的擊中有 {0}%額外物理傷害減免，最多 5%",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_percent_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆暴擊球有 {0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_%_while_affected_by_herald_of_purity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "被純淨之捷影響時，有 {0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_rating_during_soul_gain_prevention"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "停止獲得靈魂期間內 {0} 護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_rating_if_you_have_hit_an_enemy_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有擊中敵人，{0} 護甲",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_rating_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆耐力球 {0} 護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_%_if_only_one_enemy_nearby"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若附近只有一個敵人\n則有 {0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_rating_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆耐力球增加 {0}% 護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_reduction_%_per_nearby_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "附近每個敵人使你有 {0}% 額外物理傷害減免, 最多 8%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_as_cold_while_affected_by_purity_of_elements"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被元素淨化影響時，{0}% 承受的擊中物理傷害視為冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_as_cold_while_affected_by_purity_of_ice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被冰霜淨化影響時，{0}% 承受的擊中物理傷害視為冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_as_fire_while_affected_by_purity_of_elements"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被元素淨化影響時，{0}% 承受的物理傷害視為火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_as_fire_while_affected_by_purity_of_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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        "format": [
          "#"
        ],
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        ],
        "string": "被火焰淨化影響時，{0}% 承受的物理傷害視為火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_as_lightning_while_affected_by_purity_of_elements"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "被元素淨化影響時，{0}% 承受的物理傷害視為閃電傷害",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_%_as_lightning_while_affected_by_purity_of_lightning"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被閃電淨化影響時，{0}% 承受的物理傷害視為閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_taken_recouped_as_life_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        "string": "{0}% 承受的物理傷害補償為生命",
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      }
    ]
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  {
    "English": null,
    "ids": [
      "physical_damage_with_attack_skills_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "攻擊技能增加 {0}% 物理傷害",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "攻擊技能減少 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_damage_with_spell_skills_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
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        "string": "法術技能增加 {0}% 物理傷害",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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            "negate"
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        ],
        "string": "法術技能減少 {0}% 物理傷害",
        "reminder_text": null,
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      }
    ]
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  {
    "English": null,
    "ids": [
      "physical_dot_multiplier_+_if_crit_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "string": "若你近期有造成暴擊 {0}% 物理持續傷害加成",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_dot_multiplier_+_if_spent_life_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
        "format": [
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        ],
        "string": "若你近期有消耗生命，{0}% 物理持續傷害加成",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_dot_multiplier_+_while_wielding_axes_swords"
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    "trade_stats": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
          "#"
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        ],
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "持斧或劍時，-{0}% 物理持續傷害加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "physical_hit_and_dot_damage_%_taken_as_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
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        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_reflect_damage_taken_and_minion_physical_reflect_damage_taken_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "你和你的召喚物增加承受 {0}% 反射物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你和你的召喚物減少承受 {0}% 反射物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "physical_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全部物理技能寶石等級 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "piercing_projectiles_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物對穿透的目標增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "投射物對穿透的目標減少 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "placed_banner_attack_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鬥旗也會使你和友方增加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "鬥旗也會使你和友方減少 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "plague_bearer_chaos_damage_taken_+%_while_incubating"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "醞釀時，病疫之難增加承受 {0}% 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "醞釀時，病疫之難減少承受 {0}% 混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "plague_bearer_maximum_stored_poison_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "病疫之難增加 {0}% 最大瘟疫值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "病疫之難減少 {0}% 最大瘟疫值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "plague_bearer_movement_speed_+%_while_infecting"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "感染時，病疫之難增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "感染時，病疫之難減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "player_can_be_touched_by_tormented_spirits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        "index_handlers": [
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        ],
        "string": "你可以被罪魂觸碰",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
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    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "+1 最大刀鋒亂舞疊層",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "poison_damage_+%_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每顆狂怒球增加 {0}% 中毒傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆狂怒球減少 {0}% 中毒傷害",
        "reminder_text": null,
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  },
  {
    "English": null,
    "ids": [
      "poison_damage_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆暴擊球增加 {0}% 中毒傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆暴擊球減少 {0}% 中毒傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poison_damage_+%_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對流血的敵人增加 {0}% 中毒傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對流血的敵人減少 {0}% 中毒傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poison_damage_+%_with_over_300_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你至少有 300 點敏捷，增加 {0}% 中毒傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你至少有 300 點敏捷，減少 {0}% 中毒傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poison_dot_multiplier_+_per_frenzy_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆狂怒球 {0}% 中毒的持續傷害加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poison_dot_multiplier_+_vs_bleeding_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對流血的敵人 +{0}% 你造成中毒的持續傷害加成",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "對流血的敵人 -{0}% 你造成中毒的持續傷害加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poison_dot_multiplier_+_with_spells"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術技能 +{0}% 中毒持續傷害加成",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "法術技能 -{0}% 中毒持續傷害加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poison_duration_+%_per_poison_applied_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期每個你造成的中毒增加 {0}% 中毒持續時間，最多 100%",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期每個你造成的中毒減少 {0}% 中毒持續時間",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poison_duration_+%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆暴擊球增加 {0}% 中毒期間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆暴擊球減少 {0}% 中毒期間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poison_duration_+%_with_over_150_intelligence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "若你至少有 150 點智慧，增加 {0}% 中毒期間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你至少有 150 點智慧，減少 {0}% 中毒期間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poison_on_critical_strike"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "暴擊使敵人中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poison_on_non_poisoned_enemies_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你對非中毒的敵人造成中毒，增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你對非中毒的敵人造成中毒，減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poison_reflected_to_self"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "若你身上少於 100 層中毒，你造成的中毒反射至你",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poison_time_passed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "你身上的中毒消逝速度提高 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你身上的中毒消逝速度減慢 {0}%",
        "reminder_text": "( 效果無法減緩至低於它們正常消逝速度的 25% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poisonous_concoction_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 毒藥傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 毒藥傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poisonous_concoction_flask_charges_consumed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "毒藥增加 {0}% 藥劑充能使用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "毒藥減少 {0}% 藥劑充能使用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "poisonous_concoction_skill_area_of_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 毒藥範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 毒藥範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "portal_alternate_destination_chance_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred_2dp"
          ]
        ],
        "string": "在釣魚時有 {0}% 機率改為前往狂風碼頭",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "posion_damage_over_time_multiplier_+%_while_wielding_claws_daggers"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "持爪或匕首 {0}% 中毒持續傷害加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "power_charge_duration_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}% 更多暴擊球持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "{0}% 更少暴擊球持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "power_charge_on_kill_percent_chance_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持盾時擊殺有 {0}% 機率獲得 1 顆暴擊球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "power_charge_on_non_critical_strike_%_chance_with_claws_daggers"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
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        ],
        "string": "若智慧是你最高的能力值，暴擊時有 {0}% 機率製造褻瀆地面",
        "reminder_text": "（對褻瀆地面上的敵人的擊中增加 100% 暴擊率，且詛咒對它們的效果增加 10%）",
        "is_markup": null
      }
    ]
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  {
    "English": null,
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    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "每顆影響你的勘查之眼珠寶，投射物撞擊地形時有 {0}% 機率連鎖，最多 20%",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "projectile_attack_damage_+%_during_flask_effect"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "在任何藥劑效果持續時間內，增加 {0}% 投射物攻擊傷害",
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      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "在任何藥劑效果持續時間內，減少 {0}% 投射物攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "projectile_attack_damage_+%_with_claw_or_dagger"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "使用爪或匕首增加 {0}% 投射物攻擊傷害",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "使用爪或匕首減少 {0}% 投射物攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "projectile_attack_skill_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
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        ],
        "string": "投射物攻擊技能 {0}% 暴擊加成",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "projectile_damage_+%_max_before_distance_increase"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "投射物在起始位置擊中目標增加 {0}% 傷害，\n隨著飛行越遠減少至 0%",
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      },
      {
        "condition": [
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            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "投射物在起始位置擊中目標減少 {0}% 傷害，\n隨著飛行越遠增加至 0%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "projectile_damage_+%_per_16_dexterity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
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        ],
        "string": "每 16 點敏捷增加 {0}% 投射物傷害",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "projectile_damage_+%_per_chain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
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        ],
        "string": "投射物根據每次連鎖，增加 {0}% 擊中和異常狀態傷害",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "projectile_damage_+%_per_pierced_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "投射物根據每次穿透敵人，增加 {0}% 擊中和異常狀態傷害",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "projectile_damage_+%_per_remaining_chain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "投射物根據每剩餘的連鎖，增加 {0}% 擊中和異常狀態傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "投射物根據每剩餘的連鎖，減少 {0}% 擊中和異常狀態傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "projectile_damage_+%_vs_chained_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "投射物對被連鎖的敵人增加 {0}% 擊中和異常狀態傷害",
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      },
      {
        "condition": [
          {
            "min": null,
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        ],
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        "index_handlers": [
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            "negate"
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        ],
        "string": "投射物對被連鎖的敵人減少 {0}% 擊中和異常狀態傷害",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "projectile_damage_+%_vs_nearby_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "投射物對附近敵人增加 {0}% 擊中傷害",
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      },
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "投射物對附近敵人減少 {0}% 擊中傷害",
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      }
    ]
  },
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      "projectile_non_chaos_damage_to_add_as_chaos_damage_%_if_chained"
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      {
        "condition": [
          {
            "min": null,
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        ],
        "string": "有連鎖的投射物獲得 {0}% 非混沌傷害的額外混沌傷害",
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      }
    ]
  },
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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        ],
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        ],
        "string": "每個連鎖投射物獲得 {0}% 非混沌傷害的額外混沌傷害",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "projectile_number_to_split"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "string": "投射物對 {0} 個目標裂化",
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    ]
  },
  {
    "English": null,
    "ids": [
      "projectile_speed_+%_with_daggers"
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        ],
        "string": "持匕首時，增加 {0}% 投射物速度",
        "reminder_text": "( 符紋匕首視為匕首 )",
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      {
        "condition": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "持匕首時，減少 {0}% 投射物速度",
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      "projectile_spell_cooldown_modifier_ms"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "string": "投射物法術 {0} 冷卻時間",
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    ]
  },
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      "projectiles_always_pierce_you"
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        "string": "敵人的投射物穿透你",
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      {
        "condition": [
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        "string": "法術的投射物不能穿透",
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    "English": null,
    "ids": [
      "projectiles_pierce_1_additional_target_per_10_stat_value"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 10,
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        "format": [
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        "string": "投射物穿透一個額外目標",
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        "condition": [
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        "index_handlers": [
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            "divide_by_ten_0dp"
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        "string": "投射物穿透 {0} 個額外目標",
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  },
  {
    "English": null,
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 15,
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        "format": [
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        "string": "投射物穿透一個額外目標",
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      {
        "condition": [
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        "format": [
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        "index_handlers": [
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        "string": "投射物穿透 {0} 個額外目標",
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  {
    "English": null,
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      "projectiles_pierce_all_nearby_targets"
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    "trade_stats": null,
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    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        "string": "投射物穿透所有附近目標",
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    ]
  },
  {
    "English": null,
    "ids": [
      "projectiles_pierce_while_phasing"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        "string": "你在迷蹤效果時投射物穿透所有目標",
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    ]
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  {
    "English": null,
    "ids": [
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      "purity_of_lightning_reserves_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "閃電淨化無保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "quick_dodge_added_cooldown_count"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "幻步 {0} 冷卻使用次數",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "幻步 {0} 冷卻使用次數",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "quick_dodge_travel_distance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "幻步增加 {0}% 移動距離",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "幻步減少 {0}% 移動距離",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "quick_guard_additional_physical_damage_reduction_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鋼筋鐵骨獲得 {0}% 額外物理傷害減免",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "quicksilver_flasks_apply_to_nearby_allies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你使用的水銀藥劑同時套用至附近友方",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "quiver_mod_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 你箭袋詞綴的效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 你箭袋詞綴的效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "quiver_projectiles_pierce_1_additional_target"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物穿透一個額外目標",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "quiver_projectiles_pierce_2_additional_targets"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物穿透兩個額外目標",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "quiver_projectiles_pierce_3_additional_targets"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物穿透三個額外目標",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "maximum_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0} 最大盛怒上限",
        "reminder_text": "（每獲得 1 層盛怒使攻擊傷害提升 1%，上限為 30 層。若你在過去 2 秒內沒有被擊中或獲得盛怒，每秒失去 10 層盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "rage_effects_tripled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "固有的盛怒效果 3 倍",
        "reminder_text": "（每獲得 1 層盛怒使攻擊傷害提升 1%，上限為 30 層。若你在過去 2 秒內沒有被擊中或獲得盛怒，每秒失去 10 層盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "rage_effects_doubled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "固有的盛怒效果 2 倍",
        "reminder_text": "（每獲得 1 層盛怒使攻擊傷害提升 1%，上限為 30 層。若你在過去 2 秒內沒有被擊中或獲得盛怒，每秒失去 10 層盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_rage_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊殺 1 個敵人時獲得 {0} 層盛怒",
        "reminder_text": "（每獲得 1 層盛怒使攻擊傷害提升 1%，上限為 30 層。若你在過去 2 秒內沒有被擊中或獲得盛怒，每秒失去 10 層盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_rage_on_hitting_rare_unique_enemy_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊中稀有或傳奇敵人時，有 {0}% 機率獲得 1 層盛怒",
        "reminder_text": "（僅每 0.5 秒擊中一次可使你獲得盛怒）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊中稀有或傳奇敵人時獲得 1 層盛怒",
        "reminder_text": "（僅每 0.5 秒擊中一次可使你獲得盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_rage_when_you_use_a_warcry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用戰吼時獲得 {0} 層盛怒",
        "reminder_text": "（每獲得 1 層盛怒使攻擊傷害提升 1%，上限為 30 層。若你在過去 2 秒內沒有被擊中或獲得盛怒，每秒失去 10 層盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cannot_be_stunned_with_25_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你至少有 25 層盛怒時不能被暈眩",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_rage_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時獲得 {0} 盛怒",
        "reminder_text": "（僅每 0.5 秒擊中一次可使你獲得盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "rage_decay_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "失去固有的盛怒比平常快 {0}%",
        "reminder_text": "( 當你近期沒有被擊中或獲得盛怒時，此只會影響固有失去的盛怒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "失去固有的盛怒比平常慢 {0}%",
        "reminder_text": "( 當你近期沒有被擊中或獲得盛怒時，此只會影響固有失去的盛怒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "rage_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 盛怒效果",
        "reminder_text": "（每層盛怒固定會賦予 1% 額外攻擊傷害，詞綴可以為盛怒添加額外效果）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 盛怒效果",
        "reminder_text": "（每層盛怒固定會賦予 1% 額外攻擊傷害，詞綴可以為盛怒添加額外效果）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "rage_grants_cast_speed_instead"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "盛怒賦予施放速度，而非攻擊速度",
        "reminder_text": "（每獲得 1 層盛怒使攻擊傷害提升 1%，上限為 30 層。若你在過去 2 秒內沒有被擊中或獲得盛怒，每秒失去 10 層盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "rage_grants_spell_damage_instead"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "盛怒賦予法術傷害，而非攻擊傷害",
        "reminder_text": "（每獲得 1 層盛怒使攻擊傷害提升 1%，上限為 30 層。若你在過去 2 秒內沒有被擊中或獲得盛怒，每秒失去 10 層盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "rage_loss_delay_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "失去固有盛怒的時間延緩 1 秒",
        "reminder_text": "( 當你近期沒有被擊中或獲得盛怒時，此只會影響固有失去的盛怒 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "開始失去固有盛怒的時間延後 {0} 秒",
        "reminder_text": "( 當你近期沒有被擊中或獲得盛怒時，此只會影響固有失去的盛怒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "rage_slash_sacrifice_rage_%",
      "quality_display_rage_vortex_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "盛怒漩渦獻祭 {0}% 盛怒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "rage_vortex_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 盛怒漩渦範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 盛怒漩渦範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "rage_vortex_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 盛怒漩渦傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 盛怒漩渦傷",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "raging_spirits_always_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚憤怒狂靈的擊中總是點燃",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "raging_spirits_refresh_duration_on_hit_vs_rare_or_unique_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當召喚憤怒狂靈擊中稀有或傳奇敵人時，有 {0}% 機率刷新它們的持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當召喚憤怒狂靈擊中稀有或傳奇敵人時，刷新它們的持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "raging_spirits_refresh_duration_when_they_kill_ignited_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當召喚憤怒狂靈擊殺被點燃的敵人，會重新刷新他們的持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "raider_chance_to_evade_attacks_+%_final_during_onslaught"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "猛攻期間有 {0}% 更多閃避攻擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "猛攻期間有 {0}% 更少閃避攻擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "raider_nearby_enemies_accuracy_rating_+%_final_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你有迷蹤時，附近敵人有 {0}% 更多命中值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當你有迷蹤時，附近敵人有 {0}% 更少命中值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "raider_shock_maximum_effect_override_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最大感電效果為增加 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "raider_shocks_you_apply_can_stack_up_to_50_times"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你可以對每個敵人施加最多 50 層感電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "rain_of_arrows_additional_sequence_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "箭雨有 {0}% 機率發射 1 次額外連續箭矢",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "rain_of_arrows_rain_of_arrows_additional_sequence_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "箭雨有 {0}% 機率發射 1 次額外連續箭矢",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "rain_of_arrows_toxic_rain_active_skill_bleeding_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "箭雨和腐蝕毒雨造成 {0}% 更多流血傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "箭雨和腐蝕毒雨造成 {0}% 更少流血傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "raise_spectre_mana_cost_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 喚醒幽魂的魔力消耗",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 喚醒幽魂的魔力消耗",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "raise_zombie_does_not_use_corpses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "殭屍復甦不需要屍體",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "raised_zombie_%_chance_to_taunt"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "殭屍復甦擊中時有 {0}% 嘲諷敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "raised_zombies_are_usable_as_corpses_when_alive"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的殭屍復甦視為屍體",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "raised_zombies_cover_in_ash_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "殭屍復甦擊中時使敵人餘燼纏身",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "殭屍復甦擊中時，有 {0}% 機率使敵人餘燼纏身",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "raised_zombies_fire_damage_%_of_maximum_life_taken_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "殭屍復甦每秒承受 {0}% 他們最大生命的火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "raised_zombies_have_avatar_of_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "殭屍復甦有火之化身",
        "reminder_text": "(50% 物理、冰冷、閃電傷害轉換成火焰傷害。除火焰傷害外不造成其他傷害。)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "rallying_cry_buff_effect_1%_per_3_stat_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_three"
          ]
        ],
        "string": "增加 {0}% 激勵戰吼增益效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "rallying_cry_buff_effect_1%_per_5_stat_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_five"
          ]
        ],
        "string": "增加 {0}% 激勵戰吼增益效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "rallying_cry_exerts_x_additional_attacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "激勵戰吼竭盡 {0} 次額外攻擊",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "激勵戰吼竭盡 {0} 次額外攻擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "random_curse_on_hit_%_against_uncursed_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "擊中時有 {0}% 機率使用 1 個隨機咒術詛咒未被詛咒的敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "random_curse_when_hit_%_ignoring_curse_limit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "{0}% 機率使用 1 個隨機咒術詛咒擊中你的敵人，無視詛咒上限",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "{0}% 機率使用 1 個隨機咒術詛咒擊中你的敵人，無視詛咒上限",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "random_projectile_direction"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物以隨機方向發射",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ranger_hidden_ascendancy_non_damaging_elemental_ailment_effect_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "你造成的非傷害型異常狀態有 {0}% 更多效果",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你造成的非傷害型異常狀態有 {0}% 更少效果",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "rare_or_unique_monster_dropped_item_rarity_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "擊殺稀有或傳奇敵人增加 {0}% 物品掉落稀有度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "擊殺稀有或傳奇敵人減少 {0}% 物品掉落稀有度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "reap_debuff_deals_fire_damage_instead_of_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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          []
        ],
        "string": "收割減益效果造成每秒火焰傷害，改為每秒物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recall_sigil_target_search_range_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "烙印呼喚對被喚回的烙印增加 {0}% 烙印附著距離",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
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        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "烙印呼喚對被喚回的烙印減少 {0}% 烙印附著距離",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "receive_bleeding_chance_%_when_hit_by_attack"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "被攻擊擊中時有 {0}% 機率進入流血狀態",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "received_attack_hits_have_impale_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "對你的攻擊擊中有 {0}% 機率穿刺",
        "reminder_text": "( 當被穿刺的敵人被擊中，穿刺會反射 10% 穿刺之擊所造成的物理傷害至敵人。穿刺持續 5 次擊中 )",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recharge_flasks_on_crit_while_affected_by_precision"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "被精準影響時，你造成暴擊獲得 1 藥劑充能",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recoup_%_of_damage_taken_by_your_totems_as_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        ],
        "format": [
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        ],
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        ],
        "string": "補償 {0}% 你圖騰承受的傷害為生命",
        "reminder_text": "(只有來自擊中的傷害可以被補償，在擊中後 4 秒內)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recoup_effects_apply_over_3_seconds_instead"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "補償效果改為 3 秒內發生",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recoup_life_effects_apply_over_3_seconds_instead"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "生命補償效果改為 3 秒內發生",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_energy_shield_over_1_second_when_you_take_physical_damage_from_enemy_hits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "當你承受來自敵人擊中的物理傷害時，在 1 秒內恢復 {0}% 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_energy_shield_on_killing_cursed_enemy"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "當你擊殺被詛咒的敵人時，恢復 {0}% 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_on_killing_cursed_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你擊殺被詛咒的敵人時，恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_on_suppressing_spell"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你壓抑法術傷害時，恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當你壓抑法術傷害時，失去 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_when_cursing_non_cursed_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你詛咒未被詛咒的敵人時，恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_mana_when_cursing_non_cursed_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "當你詛咒未被詛咒的敵人時，恢復 {0}% 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_10%_mana_on_skill_use_%_chance_while_affected_by_clarity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "被清晰影響下使用技能時，有 {0}% 機率恢復 10% 最大魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_1_life_per_x_life_regeneration_per_minute_every_4_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "per_minute_to_per_second"
          ]
        ],
        "string": "每 4 秒，根據回復的每秒 {0} 生命恢復恢復 1 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_X_life_on_enemy_ignited"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "點燃一個敵人恢復 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_X_life_on_suppressing_spell"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你壓抑法術傷害時，恢復 {0} 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_X_life_when_fortification_expires_per_fortification_lost"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每失去 1 層護體，恢復 {0} 生命",
        "reminder_text": "( 每 1 層護體承受 1% 更少擊中傷害。最大 20 層護體)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_X_mana_on_killing_frozen_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺一個冰凍敵人 {0} 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_energy_shield_%_on_consuming_steel_shard"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個消耗鋼鐵碎片，恢復 {0}% 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_es_as_well_as_life_from_life_regeneration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "恢復生命同時恢復能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_life_for_ancestral_totem_equal_to_damage_taken_from_hits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的祖靈圖騰承受來自敵人的擊中傷害恢復為生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_maximum_life_on_enemy_killed_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊殺敵人時，有 {0}% 機率恢復全部生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_energy_shield_when_you_block_spell_damage_while_wielding_a_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你持長杖格擋法術傷害時，恢復 {0}% 能量護盾",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_life_when_gaining_adrenaline"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你獲得腎上腺素時，恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_life_when_you_block_attack_damage_while_wielding_a_staff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你持長杖格擋攻擊傷害時，恢復 {0}% 生命",
        "reminder_text": "( 征戰長杖視為長杖 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_life_when_you_ignite_a_non_ignited_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你點燃未被點燃的敵人時，恢復 {0}% 生命",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_life_when_you_use_a_life_flask_while_on_low_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你貧血時使用生命藥劑，恢復 {0}% 生命",
        "reminder_text": "(血量低於50%時為貧血狀態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_mana_when_attached_brand_expires"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當烙印附著時失效，恢復 {0}% 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_on_killing_chilled_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊殺被冰緩的敵人時恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_on_killing_enemy_while_you_have_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "你有盛怒時擊殺敵人，恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_life_on_killing_poisoned_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "擊殺中毒敵人恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_mana_on_activating_tincture"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "啟動萃取物時恢復 {0}% 魔力",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "啟動萃取物時失去 {0}% 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_mana_on_kill_while_tincture_active"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "有啟用中的萃取物時，擊殺會恢復 {0}% 魔力",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "有啟用中的萃取物時，擊殺會失去 {0}% 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_maximum_mana_when_enemy_frozen_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "當你冰凍敵人時，恢復 {0}% 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_%_of_maximum_mana_over_1_second_on_guard_skill_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用守衛技能，在 1 秒內恢復 {0}% 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_permyriad_life_on_skill_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "當你使用技能時，恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_permyriad_maximum_life_per_poison_on_enemy_on_kill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "每個你擊殺的中毒敵人，恢復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_x_energy_shield_on_spell_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你格擋法術傷害時，恢復 {0} 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "recover_x_energy_shield_on_suppressing_spell"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你壓抑法術傷害時，恢復 {0} 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "reduce_enemy_chaos_resistance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "傷害穿透 {0}% 混沌抗性",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你的擊中將混沌抗性視為比實際值高 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "reduce_enemy_cold_resistance_%_while_affected_by_hatred"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被憎恨影響時，傷害穿透 {0}% 冰冷抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "reduce_enemy_fire_resistance_%_vs_blinded_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "對致盲的敵人傷害穿透 {0}% 火焰抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "reduce_enemy_fire_resistance_%_while_affected_by_anger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被憤怒影響時，傷害穿透 {0}% 火焰抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "reduce_enemy_lightning_resistance_%_while_affected_by_wrath"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被雷霆影響時，傷害穿透 {0}% 閃電抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "reflect_%_of_physical_damage_prevented"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊中時，反射物理傷害等同 {0}% 以阻止物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "reflect_chill_and_freeze_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率反射敵人冰緩和冰凍狀態",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "反射冰緩和冰凍狀態",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "reflect_damage_taken_and_minion_reflect_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你和你的召喚物增加承受 {0}% 反射傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你和你的召喚物減少承受 {0}% 反射傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "reflect_non_damaging_ailments_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 機率反射敵人非傷害型異常狀態",
        "reminder_text": "(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "反射非傷害型異常狀態",
        "reminder_text": "(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "reflect_shocks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "反射感電狀態",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "reflect_shocks_to_enemies_in_radius"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "反射感電狀態將同時對附近敵人產生效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "reflected_physical_damage_taken_+%_while_affected_by_determination"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被堅定影響時，增加 {0}% 反射承受物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被堅定影響時，減少 {0}% 反射承受物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "refresh_duration_of_shock_chill_ignite_on_enemy_when_cursing_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "刷新你詛咒敵人身上的點燃、冰緩和感電持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "refresh_ignite_duration_on_critical_strike_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時有 {0}% 機率刷新點燃持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "regenerate_%_energy_shield_over_1_second_when_stunned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當暈眩時，1 秒內回復 {0}% 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "regenerate_%_life_over_1_second_when_hit_while_affected_by_vitality"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被活力影響時，被擊中時 1 秒內回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "regenerate_%_life_over_1_second_when_stunned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當暈眩時，1 秒內回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "regenerate_1_rage_per_x_life_regeneration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 {0} 每秒生命恢復，就會每秒回復 1 盛怒\n無法延緩失去固有盛怒的速度",
        "reminder_text": "（每獲得 1 層盛怒使攻擊傷害提升 1%，上限為 30 層。若你在過去 2 秒內沒有被擊中或獲得盛怒，每秒失去 10 層盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "regenerate_1_rage_per_x_mana_regeneration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每秒每從恢復中恢復 {0} 魔力，每秒產生 1 盛怒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "regenerate_energy_shield_equal_to_%_evasion_rating_over_1_second_every_4_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 4 秒，1 秒內回復等同 {0}% 閃避值的能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "regenerate_%_life_over_1_second_when_hit_while_not_unhinged"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "理智時被擊中在 1 秒內回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "regenerate_%_maximum_energy_shield_over_2_seconds_on_consuming_corpse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你消耗屍體時，2 秒內回復 {0}% 能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "regenerate_%_maximum_mana_over_2_seconds_on_consuming_corpse"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你消耗屍體時，2 秒內回復 {0}% 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "regenerate_x_mana_per_minute_while_you_have_arcane_surge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "你有秘能波動時，每秒回復 {0} 魔力",
        "reminder_text": "( 秘能波動增加 10% 施放速度和增加 30% 魔力回復率，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "remove_ailments_and_burning_on_gaining_adrenaline"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你獲得腎上腺素時，移除所有異常狀態和燃燒",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "base_remove_elemental_ailments_from_you_when_you_inflict_them"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你造成的元素異常狀態將會從你身上移除",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "remove_all_damaging_ailments_on_warcry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你戰吼時，移除全部傷害型異常狀態",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "remove_bleed_on_life_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用生命藥劑時移除流血",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "remove_bleeding_on_warcry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用戰吼時移除流血",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "remove_chill_and_freeze_on_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用藥劑時移除冰緩和冰凍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "remove_curse_on_mana_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用魔力藥劑時，移除 1 個詛咒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "remove_damaging_ailments_on_swapping_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你切換姿態時，移除傷害型異常狀態",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "remove_elemental_ailments_on_curse_cast_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你施放詛咒法術時，有 {0}% 機率移除元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你施放詛咒法術時，移除元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "remove_ignite_and_burning_on_flask_use"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用藥劑時移除點燃和燃燒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "remove_maim_and_hinder_on_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用藥劑時移除癱瘓和阻礙",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "remove_%_of_mana_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被擊中時移除 {0}% 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "remove_random_ailment_on_flask_use_if_all_equipped_items_are_elder"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若裝備的物品皆為尊師之物，使用藥劑時移除 1 個異常狀態",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "remove_random_ailment_when_you_warcry"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用戰吼時移除 1 個異常狀態",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "remove_random_charge_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擊中時有 {0}% 機率移除敵人身上隨機 1 顆能量球",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "remove_random_elemental_ailment_on_mana_flask_use"
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    "trade_stats": null,
    "hidden": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用魔力藥劑時，移除 1 個隨機元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "remove_random_non_elemental_ailment_on_life_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用生命藥劑時，移除 1 個隨機非元素異常狀態",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "remove_shock_on_flask_use"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用藥劑時移除感電",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "remove_x_curses_after_channelling_for_2_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "引導施放 2 秒後移除 1 個詛咒",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "引導施放 2 秒後移除最多 {0} 個詛咒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "replica_unique_hyrris_truth_hatred_mana_reservation_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "憎恨有 {0}% 更多保留",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "憎恨有 {0}% 更少保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "reservation_efficiency_+%_with_unique_abyss_jewel_socketed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被傳奇深淵珠寶影響時，增加 {0}% 技能的保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被傳奇深淵珠寶影響時，減少 {0}% 技能的保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "reserve_life_instead_of_loss_from_damage_for_x_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "將承受傷害損失的生命改為保留，\n直到你 {0} 秒內沒受到傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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        ],
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        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "將承受傷害損失的生命改為保留，\n直到你 {0} 秒內沒受到傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "resist_all_%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}% 全部抗性",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "被你蛛網纏繞的敵人 {0}% 全部抗性",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "restore_energy_shield_and_mana_when_you_focus_%"
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    "trade_stats": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你專注時，恢復 {0}% 魔力和能量護盾",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "restore_ward_on_hit_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "擊中時有 {0}% 機率回復保護",
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      {
        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "擊中時回復保護",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "retaliation_skill_additional_use_window_duration_ms"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "復仇技能變為可使用的時間額外延長 {0} 秒",
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      },
      {
        "condition": [
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "復仇技能變為可使用的時間額外延長 {0} 秒",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "retaliation_skill_area_of_effect_+%"
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    "trade_stats": null,
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    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        ],
        "format": [
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        "string": "復仇技能增加 {0}% 效果範圍",
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      },
      {
        "condition": [
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        ],
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        "index_handlers": [
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        "string": "復仇技能減少 {0}% 效果範圍",
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    ]
  },
  {
    "English": null,
    "ids": [
      "retaliation_skill_cost_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "復仇技能增加 {0}% 消耗",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "復仇技能減少 {0}% 消耗",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "retaliation_skill_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "復仇技能增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "復仇技能減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "retaliation_skill_keep_use_requirement_and_prevent_cooldown_on_use_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用過的復仇技能有 {0}% 機率維持可使用，且不消耗冷卻使用次數",
        "reminder_text": "（若維持可使用，它們也不會進入冷卻）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "retaliation_skill_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "復仇技能增加 {0}% 速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "復仇技能減少 {0}% 速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "retaliation_skill_stun_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "復仇技能增加 {0}% 敵人暈眩時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "復仇技能減少 {0}% 敵人暈眩時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "retaliation_skill_stun_threshold_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "復仇技能增加 {0}% 敵人暈眩門檻",
        "reminder_text": "(造成暈眩所需的傷害量代表暈眩門檻)",
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      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "復仇技能減少 {0}% 敵人暈眩門檻",
        "reminder_text": "(造成暈眩所需的傷害量代表暈眩門檻)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "retaliation_skills_all_ailment_duration_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "增加 {0}% 復仇技能造成異常狀態的持續時間",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "增加 {0}% 復仇技能造成異常狀態的持續時間",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "retaliation_skills_debilitate_on_hit_ms"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
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      },
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        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        ],
        "string": "復仇技能擊中時，虛弱敵人 {0} 秒",
        "reminder_text": "( 被虛弱的敵人有 20% 更少移動速度和造成 10% 更少傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "retaliation_skills_fortify_on_melee_hit"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "string": "復仇技能擊中時護體",
        "reminder_text": "( 每 1 層護體承受 1% 更少擊中傷害。最大 20 層護體。護體持續 5 秒)",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "retaliation_skills_gain_X_rage_per_enemy_hit"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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          []
        ],
        "string": "以復仇技能擊中時獲得 {0} 層盛怒",
        "reminder_text": "（僅每 0.5 秒擊中一次可使你獲得盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "retaliation_use_window_duration_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "復仇技能變為可使用的持續時間增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "復仇技能變為可使用的持續時間減少 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "returned_projectile_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "返回的投射物增加 {0}% 速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "返回的投射物減少 {0}% 速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "returning_projectiles_always_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "返回的投射物穿透所有目標",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "revive_golems_if_killed_by_enemies_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "召喚魔像被擊殺後 {0} 秒重新被召喚",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "召喚魔像被擊殺後 {0} 秒重新被召喚",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "revive_spectre_if_killed_by_enemies_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "召喚幽魂在被擊殺 {0} 秒後，再次被召喚",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "召喚幽魂在被擊殺 {0} 秒後，再次被召喚",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "righteous_fire_and_fire_beam_regenerate_x_mana_per_second_while_enemies_are_within"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "有任何敵人在你正義之火或熾灼奔流內時，每秒回復 {0} 魔力",
        "reminder_text": null,
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    ]
  },
  {
    "English": null,
    "ids": [
      "rogue_trader_map_rogue_exile_maximum_life_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "盜賊流亡者有 {0}% 更多最大生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "盜賊流亡者有 {0}% 更少最大生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "rune_blast_teleports_to_detonated_rune_with_100_ms_cooldown",
      "gem_display_rune_blast_is_gem"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
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        "index_handlers": [
          [],
          []
        ],
        "string": "若過去 1 秒你沒有引爆符文，符文爆破傳送你至引爆的符文",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "若過去 1 秒你沒有引爆符文，傳送至引爆的符文",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "rune_blast_teleports_to_detonated_rune_with_150_ms_cooldown"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若過去 1.5 秒你沒有引爆符文，符文爆破會將你傳送至爆破的符文",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ruthless_hits_intimidate_enemies_for_4_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "殘暴之擊威嚇敵人 4 秒",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sabotuer_mines_apply_damage_+%_to_nearby_enemies_up_to_-10%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個地雷對它附近敵人增加 {0}% 造成傷害，最多 10%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個地雷對它附近敵人減少 {0}% 造成傷害，最多 10%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sabotuer_mines_apply_damage_taken_+%_to_nearby_enemies_up_to_10%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個地雷對它附近敵人增加 {0}% 承受傷害，最多 10%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個地雷對它附近敵人減少 {0}% 承受傷害，最多 10%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sacrifice_%_life_on_spell_skill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你使用或觸發法術技能時，獻祭你 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sacrifice_%_maximum_life_to_gain_as_es_on_spell_cast"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你施放法術時獻祭 {0}% 生命獲得等同其值的能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sanctify_area_of_effect_+%_when_targeting_consecrated_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "淨化烈焰若瞄準奉獻地面，增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "淨化烈焰若瞄準奉獻地面，減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sanctify_consecrated_ground_enemy_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "淨化烈焰的奉獻地面增加 {0}% 敵人承受傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "淨化烈焰的奉獻地面減少 {0}% 敵人承受傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sanctify_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "淨化烈焰增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "淨化烈焰減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sap_on_critical_strike_with_lightning_skills"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "閃電技能暴擊時殘喘敵人",
        "reminder_text": "( 根據擊中的閃電傷害，殘喘的敵人造成至多 20% 更少傷害，持續 4 秒 )",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "scorch_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 焦灼效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 焦灼效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "scorch_enemies_in_close_range_on_block"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你格擋時，焦灼近距離的敵人",
        "reminder_text": "( 近距離最遠 2 米 )",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "scorched_enemies_explode_on_death_for_8%_life_as_fire_degen_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你擊殺焦灼的敵人時，有 {0}% 機率燃燒附近每個敵人，\n持續 4 秒，每秒造成被擊殺敵人生命 8% 的火焰傷害",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "scourge_arrow_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "天譴之箭增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "天譴之箭減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "secondary_skill_effect_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 第二階段持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 第二階段持續時間",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "seismic_cry_exerted_attack_damage_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被裂地戰吼竭盡的攻擊增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "seismic_cry_minimum_power"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "裂地戰吼有最小 {0} 強度",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "self_bleed_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 你身上流血的持續時間",
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      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
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          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "減少 {0}% 你身上流血的持續時間",
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      }
    ]
  },
  {
    "English": null,
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      "self_cold_damage_on_reaching_maximum_power_charges"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "到達最大暴擊球時承受 {0} 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "self_critical_strike_multiplier_+%_while_ignited"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "被點燃時，增加承受 {0}% 來自暴擊的額外傷害",
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      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "被點燃時，減少承受 {0}% 來自暴擊的額外傷害",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "self_curse_duration_+%_per_10_devotion"
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    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每 10 個奉獻，增加 {0}% 你身上詛咒的持續時間",
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      },
      {
        "condition": [
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            "min": null,
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          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "每 10 個奉獻，減少 {0}% 你身上詛咒的持續時間",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "self_damaging_ailment_duration_+%_per_barkskin_stack"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "你身上每層木質，增加 {0}% 傷害型異常狀態的持續時間",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
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      },
      {
        "condition": [
          {
            "min": null,
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        ],
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        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "你身上每層木質，減少 {0}% 傷害型異常狀態的持續時間",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "self_elemental_status_duration_-%_per_10_devotion"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        ],
        "string": "每 10 個奉獻，減少 {0}% 你身上元素異常狀態持續時間",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
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      },
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        "condition": [
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            "min": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 10 個奉獻，增加 {0}% 你身上元素異常狀態持續時間",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "self_physical_damage_on_movement_skill_use"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你使用位移技能時受到 {0} 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "self_physical_damage_on_skill_use_%_max_life_per_warcry_exerting_action"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你攻擊時，每個戰吼竭盡的攻擊\n使你承受 {0}% 生命的物理傷害",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "self_poison_duration_+%"
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 你身上中毒的持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 你身上中毒的持續時間",
        "reminder_text": null,
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      }
    ]
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    "English": null,
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      "self_take_no_extra_damage_from_critical_strikes_if_have_been_crit_recently"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
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        "string": "若近期受到暴擊傷害，則不再受到暴擊的額外傷害",
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      }
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    "English": null,
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      "self_take_no_extra_damage_from_critical_strikes_if_left_ring_is_magic_item"
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "string": "若你左戒指欄位為魔法戒指，不會受到來自暴擊的額外傷害",
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      }
    ]
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    "English": null,
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      "self_take_no_extra_damage_from_critical_strikes_if_only_one_nearby_enemy"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "當附近只有 1 個敵人時，你不會承受暴擊的額外傷害",
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      }
    ]
  },
  {
    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        ],
        "string": "當附近最多有 1 個稀有或傳奇敵人，你不會承受暴擊的額外傷害",
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    ]
  },
  {
    "English": null,
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      "self_take_no_extra_damage_from_critical_strikes_while_affected_by_elusive"
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    "trade_stats": null,
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    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "靈巧時，你不會承受暴擊的額外傷害",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sentinel_minion_cooldown_speed_+%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
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        ],
        "string": "召喚衛士增加 {0}% 冷卻時間恢復速度",
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      },
      {
        "condition": [
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            "min": null,
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          "#"
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        "index_handlers": [
          [
            "negate"
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        ],
        "string": "召喚衛士減少 {0}% 冷卻時間恢復速度",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sentinel_of_purity_damage_+%"
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "純淨護衛增加 {0}% 傷害",
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      },
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "純淨護衛減少 {0}% 傷害",
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  },
  {
    "English": null,
    "ids": [
      "serpent_strike_maximum_snakes"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "召喚穴居毒蛇上限 {0}",
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      },
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        "condition": [
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            "min": null,
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          "#"
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        ],
        "string": "召喚穴居毒蛇上限 {0}",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shatter_has_%_chance_to_cover_in_frost"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "你粉碎目標附近的敵人，有 {0}% 機率被霜寒纏身 5 秒",
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      }
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    "English": null,
    "ids": [
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      {
        "condition": [
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            "min": null,
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        "format": [
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        "string": "你擊中擊殺流血的敵人會粉碎",
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    "English": null,
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      {
        "condition": [
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        "format": [
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        "string": "你擊中擊殺中毒的敵人會粉碎",
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    "English": null,
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      {
        "condition": [
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            "min": 1,
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        "format": [
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        ],
        "string": "擊殺之擊有 {0}% 機率粉碎敵人有如冰凍",
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    "English": null,
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      {
        "condition": [
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            "min": 1,
            "max": null,
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        "string": "鋼之碎擊增加 {0}% 傷害",
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        "condition": [
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      }
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    "English": null,
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      {
        "condition": [
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        ],
        "format": [
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        ],
        "string": "使用鋼之碎擊近距離擊中護體",
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      }
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    "English": null,
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      {
        "condition": [
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        "format": [
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        "string": "鋼之碎擊發射 1 個額外投射物",
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        "string": "鋼之碎擊發射 {0} 個額外投射物",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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        "condition": [
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        "string": "鋼之碎擊有 {0}% 機率不消耗鋼鐵碎片",
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        "format": [
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        "string": "重盾粉碎和盾靈投擲不會根據盾牌上的護甲或閃避獲得附加物理傷害",
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    "English": null,
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            "min": null,
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        "string": "盾牌上每 15 能量護盾，使重盾粉碎和盾靈投擲附加 {0} 至 {1} 閃電傷害",
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    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
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        "format": [
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        "index_handlers": [
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        "string": "{0}% 重盾粉碎和盾靈投擲的物理傷害轉化至閃電傷害",
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  },
  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        "format": [
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        "string": "增加 {0}% 重盾粉碎攻擊速度",
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
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        "string": "增加 {0}% 重盾粉碎傷害",
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      }
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    "English": null,
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        "condition": [
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        "index_handlers": [
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        "string": "被你感電或冰凍的敵人，減少承受 {0}% 元素傷害",
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        "condition": [
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            "min": 1,
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        "string": "格擋時感電攻擊者 4 秒",
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        "condition": [
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      {
        "condition": [
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            "min": null,
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        "string": "+10% 最大感電效果",
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        "string": "{0}% 最大感電效果",
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        "condition": [
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        "string": "當你專注時，感電自己 {0} 秒",
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        "string": "閃電新星和風暴呼喚的全部擊中傷害可以點燃",
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        "string": "閃電新星或風暴呼喚造成的感電，有 {0}% 機率造成 100% 更多傷害",
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        "string": "增加 {0}% 你身上的感電效果",
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        "string": "減少 {0}% 你身上的感電效果",
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        "string": "你擊殺感電的敵人爆炸造成等同 {0}% 敵人最大生命的閃電傷害\n爆炸不能造成感電",
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你製造的感電地面增加 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你製造的感電地面減少 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shocked_ground_on_death_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時有 {0}% 機率製造感電地面，持續 3 秒",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "死亡時製造感電地面，持續 3 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shrapnel_ballista_num_additional_arrows"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "彈片砲塔發射 1 支額外箭矢",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "彈片砲塔發射 {0} 支額外箭矢",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shrapnel_ballista_num_pierce"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "彈片砲塔穿透 1 個額外目標",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "彈片砲塔穿透 {0} 個額外目標",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shrapnel_ballista_projectile_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "彈片砲塔增加 {0}% 投射物速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "彈片砲塔減少 {0}% 投射物速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shrapnel_ballista_totems_from_this_skill_grant_shrapnel_ballista_attack_speed_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個彈片砲塔減少 {0}% 彈片砲塔攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個彈片砲塔增加 {0}% 彈片砲塔攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "galvanic_arrow_area_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "電流箭矢增加 {0}% 範圍傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "電流箭矢減少 {0}% 範圍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shrapnel_trap_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "爆裂陷阱增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "爆裂陷阱減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shrapnel_trap_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "爆裂陷阱增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "爆裂陷阱減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "shrapnel_trap_number_of_additional_secondary_explosions"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "爆裂陷阱造成 1 次額外小爆炸",
        "reminder_text": null,
        "is_markup": null
      },
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            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "爆裂陷阱造成 {0} 次額外小爆炸",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "siege_ballista_totems_from_this_skill_grant_siege_ballista_attack_speed_-%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每個攻城炮台減少 {0}% 攻城炮台攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個攻城炮台增加 {0}% 攻城炮台攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sigil_attached_target_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "技能對被烙印的敵人增加 {0}% 擊中和異常狀態烙印傷害",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "技能對被烙印的敵人減少 {0}% 擊中和異常狀態烙印傷害",
        "reminder_text": "( 烙印傷害為烙印技能或被烙印觸發的技能所造成的所有傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sigil_attached_target_damage_taken_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每個你附著敵人身上的烙印，增加 {0}% 他們承受傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        "string": "每個你附著敵人身上的烙印，減少 {0}% 他們承受傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sigil_critical_strike_chance_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
          "#"
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        ],
        "string": "增加 {0}% 烙印暴擊率",
        "reminder_text": "( 烙印暴擊為烙印技能或被烙印觸發的技能所造成的所有暴擊 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "減少 {0}% 烙印暴擊率",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sigil_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        "index_handlers": [
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        "string": "{0}% 烙印暴擊加成",
        "reminder_text": "( 烙印暴擊為烙印技能或被烙印觸發的技能所造成的所有暴擊 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sigil_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        "format": [
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        "index_handlers": [
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        "string": "增加 {0}% 烙印傷害",
        "reminder_text": "( 烙印傷害為烙印技能或被烙印觸發的技能所造成的所有傷害 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        "string": "減少 {0}% 烙印傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sigil_damage_+%_per_10_devotion"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "每 10 奉獻增加 {0}% 烙印傷害",
        "reminder_text": "( 烙印傷害為烙印技能或被烙印觸發的技能所造成的所有傷害 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "每 10 奉獻減少 {0}% 烙印傷害",
        "reminder_text": "( 烙印傷害為烙印技能或被烙印觸發的技能所造成的所有傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sigil_duration_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "烙印技能增加 {0}% 持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "烙印技能減少 {0}% 持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "sigil_recall_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "烙印呼喚增加 {0}% 冷卻時間恢復速度",
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      },
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        "condition": [
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            "negate"
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        "string": "烙印呼喚減少 {0}% 冷卻時間恢復速度",
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      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        ],
        "string": "每個烙印使烙印呼喚增加 {0}% 冷卻時間恢復速度，最多 40%",
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      },
      {
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      "sigil_repeat_frequency_+%"
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      },
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "減少 {0}% 烙印發動頻率",
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      {
        "condition": [
          {
            "min": 1,
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        "string": "若你近期沒有使用烙印技能，減少 {0}% 烙印發動頻率",
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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      {
        "condition": [
          {
            "min": 1,
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        ],
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        "string": "增加 {0}% 暗夜血契施放速度",
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        "condition": [
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            "min": null,
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        "string": "減少 {0}% 暗夜血契施放速度",
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      }
    ]
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  {
    "English": null,
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      {
        "condition": [
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            "min": 1,
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        "string": "減少 {0}% 骷髏攻擊速",
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    ]
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    "English": null,
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    ]
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    "English": null,
    "ids": [
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        "string": "引導施放技能消耗 {0} 魔力",
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    "English": null,
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        ],
        "string": "非引導施放技能 {0} 總魔力消耗",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "base_mana_cost_+_with_non_channelling_skills"
    ],
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        ],
        "index_handlers": [
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        ],
        "string": "非引導施放技能消耗 {0} 魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "skill_mana_cost_+_with_non_channelling_skills_while_affected_by_clarity"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "string": "被清晰影響時，非引導施放技能 {0} 總魔力消耗",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "skills_cost_no_mana_while_focused"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "專注時非光環技能不會消耗魔力或生命",
        "reminder_text": null,
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    ]
  },
  {
    "English": null,
    "ids": [
      "skills_fire_x_additional_projectiles_for_4_seconds_after_consuming_12_steel_ammo"
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    "trade_stats": null,
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    "German": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        ],
        "string": "你消耗總 12 個鋼鐵碎片後，\n技能發射 {0} 個額外投射物持續 4 秒",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
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        ],
        "format": [
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        ],
        "string": "你消耗總 12 個鋼鐵碎片後，\n技能發射 {0} 個額外投射物持續 4 秒",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
    "ids": [
      "skills_gain_intensity_every_x_milliseconds_if_gained_intensity_recently"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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        ],
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            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "近期獲得強化的法術，每 {0} 秒獲得 1 強化",
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      }
    ]
  },
  {
    "English": null,
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      "skills_lose_intensity_every_x_milliseconds_if_gained_intensity_recently"
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    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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        ],
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            "milliseconds_to_seconds_2dp"
          ]
        ],
        "string": "近期獲得強化的法術，每 {0} 秒失去 1 強化",
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    ]
  },
  {
    "English": null,
    "ids": [
      "skills_supported_by_nightblade_have_elusive_effect_+%"
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    "trade_stats": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "string": "被夜刃輔助的技能增加 {0}% 靈巧的效果",
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            "negate"
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        "string": "被夜刃輔助的技能減少 {0}% 靈巧的效果",
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  {
    "English": null,
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      "skitterbots_mana_reservation_efficiency_-2%_per_1"
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    "Traditional_Chinese": [
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        "string": "召喚探測機獸減少 {0}% 魔力保留效用",
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        "condition": [
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        "index_handlers": [
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            "negate_and_double"
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        "string": "召喚探測機獸增加 {0}% 魔力保留效用",
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    "English": null,
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    "Traditional_Chinese": [
      {
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        "format": [
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        "string": "召喚探測機獸增加 {0}% 魔力保留效用",
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        "condition": [
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            "min": null,
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  {
    "English": null,
    "ids": [
      "slayer_area_of_effect_+%_per_enemy_killed_recently_up_to_50%"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "string": "近期每個擊殺敵人增加 {0}% 範圍效果，最多 50%",
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        "condition": [
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            "min": null,
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        "string": "近期每個擊殺敵人減少 {0}% 範圍效果",
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    "English": null,
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      "slayer_critical_strike_multiplier_+_per_nearby_enemy_up_to_100"
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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        "format": [
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        "string": "附近每個敵人 {0}% 暴擊加成，最多 +100%",
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      "slayer_damage_+%_final_against_unique_enemies"
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      {
        "condition": [
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        "string": "對傳奇敵人有 {0}% 更多擊中和異常狀態傷害",
        "reminder_text": null,
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        "condition": [
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            "min": null,
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        "string": "對傳奇敵人有 {0}% 更少擊中和異常狀態傷害",
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    "English": null,
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      "slayer_damage_+%_final_from_distance"
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    "trade_stats": null,
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    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
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        "string": "根據敵人離多近，造成最多 {0}% 更多近戰傷害",
        "reminder_text": null,
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        "condition": [
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            "min": null,
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          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "根據敵人離多近，造成最多 {0}% 更少近戰傷害",
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  },
  {
    "English": null,
    "ids": [
      "slither_elusive_effect_+%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "string": "凋零之步增加 {0}% 靈巧效果",
        "reminder_text": "( 靈巧初始給予 15% 機率避免全部擊中傷害、增加 30% 移動速度。增益效果隨著時間流逝，直到 0% 效果。若你已經有靈巧效果，則不能再獲得靈巧 )",
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        "condition": [
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            "negate"
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        "string": "凋零之步減少 {0}% 靈巧效果",
        "reminder_text": "( 靈巧初始給予 15% 機率避免全部擊中傷害、增加 30% 移動速度。增益效果隨著時間流逝，直到 0% 效果。若你已經有靈巧效果，則不能再獲得靈巧 )",
        "is_markup": null
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    ]
  },
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    "English": null,
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      "slither_wither_stacks",
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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            "min": null,
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        "string": "凋零之步造成 {0} 次額外凋零減益效果",
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    "English": null,
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      "smite_aura_effect_+%"
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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        "format": [
          "#"
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        "string": "雷鳴重擊增加 {0}% 光環效果",
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    "English": null,
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      "smite_chance_for_lighting_to_strike_extra_target_%"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "string": "雷鳴重擊有 {0}% 機率始閃電擊中其他目標",
        "reminder_text": null,
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  },
  {
    "English": null,
    "ids": [
      "smite_damage_+%"
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    "trade_stats": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "string": "雷鳴重擊增加 {0}% 傷害",
        "reminder_text": null,
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        "condition": [
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            "min": null,
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            "negate"
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        "string": "雷鳴重擊減少 {0}% 傷害",
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  },
  {
    "English": null,
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      "smite_static_strike_killing_blow_consumes_corpse_restore_%_life"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
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        "string": "雷鳴重擊和充能打擊的擊殺之擊消耗屍體恢復 {0}% 生命",
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  {
    "English": null,
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      "snapping_adder_damage_+%"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "index_handlers": [
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        "string": "猛毒迴旋增加 {0}% 傷害",
        "reminder_text": null,
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        "condition": [
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            "min": null,
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        ],
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        "index_handlers": [
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            "negate"
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        "string": "猛毒迴旋減少 {0}% 傷害",
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    "English": null,
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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        "string": "吞噬靈魂上限 {0}",
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        "condition": [
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      {
        "condition": [
          {
            "min": 1,
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    "ids": [
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            "max": null,
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    "French": null,
    "German": null,
    "Japanese": null,
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    "Portuguese": null,
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    "French": null,
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    ]
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        "string": "盾靈投擲發射 1 個額外碎片投射物",
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  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
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        "condition": [
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        "format": [
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        "string": "碎片投射物穿透所有目標",
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        "condition": [
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            "negate"
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        "string": "盾靈投擲發射 {0}% 更多碎片投射物",
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      "spectral_spiral_weapon_base_number_of_bounces"
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        "condition": [
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        "string": "靈體旋武可以最多彈射 {0} 次",
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        "string": "靈體旋武可以最多彈射 {0} 次",
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        "condition": [
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      "spectre_maximum_life_+"
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    "hidden": null,
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    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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    "Traditional_Chinese": [
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        "condition": [
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        "string": "喚醒幽魂、殭屍復甦和召喚骷髏 +{0}% 暴擊加成",
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        "condition": [
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    "Traditional_Chinese": [
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        "condition": [
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      "spectres_critical_strike_chance_+%"
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        "condition": [
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      {
        "condition": [
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        "string": "當你獲得秘能波動時，你的喚醒幽魂也會獲得",
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        "string": "幽魂擊殺時有 {0}% 機率獲得噬魂者，持續 20 秒",
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      "spectres_have_base_duration_ms"
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    "Traditional_Chinese": [
      {
        "condition": [
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        "string": "幽魂有基礎持續時間 {0} 秒\n幽魂不能在區域間穿梭",
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        "string": "{0}% 法術暴擊率",
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        "string": "若你近期有格擋，攻擊或法術傷害格擋率變為幸運",
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        "condition": [
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            "min": null,
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        "string": "在任何藥劑效果持續時間內，法術和攻擊附加 {0} 至 {1} 混沌傷害",
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    "English": null,
    "ids": [
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      {
        "condition": [
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        "string": "法術技能減少 {0}% 範圍效果",
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      {
        "condition": [
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        "string": "若你近期沒有格擋，你為最大法術傷害格擋率",
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        "condition": [
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        "string": "若你近期有格擋法術傷害，{0}% 法術傷害格擋率",
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    "trade_stats": null,
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        "condition": [
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        "string": "若你近期有格擋攻擊傷害，有 {0}% 機率格擋法術傷害",
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    "English": null,
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    "hidden": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "min": null,
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        "format": [
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        "string": "到達最大暴擊球時，{0}% 法術傷害格擋率",
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    "English": null,
    "ids": [
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    "trade_stats": null,
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    "German": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "min": null,
            "max": 99,
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        "format": [
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        "string": "法術有 {0}% 機率造成 2 倍傷害",
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        "condition": [
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            "min": 100,
            "max": 100,
            "negated": null
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        "format": [
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        "string": "法術造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "spell_critical_strike_chance_+%_if_removed_maximum_number_of_seals"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移除封印的最大數量，增加法術 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "移除封印的最大數量，減少法術 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_critical_strike_chance_+%_per_100_max_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 100 玩家最大生命，增加 {0}% 法術暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 100 玩家最大生命，減少 {0}% 法術暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_critical_strike_chance_+%_per_raised_spectre"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個喚醒幽魂增加 {0}% 法術暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個喚醒幽魂減少 {0}% 法術暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_%_suppressed_if_taken_a_savage_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "若你近期有承受殘暴之擊，防止 {0}% 法術壓抑傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_%_suppressed_per_bark_below_max"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每層低於上限的木質，防止 +{0}% 壓抑法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_%_suppressed_per_hit_suppressed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "近期每個擊中壓抑，防止 {0}% 法術壓抑傷害",
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        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_final_if_you_have_been_stunned_while_casting_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "若你近期施放時被暈眩，有 {0}% 更多法術傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "若你近期施放時被暈眩，有 {0}% 更少法術傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_if_have_crit_recently"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "若你近期造成暴擊，增加 {0}% 法術傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期造成暴擊，減少 {0}% 法術傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_500_maximum_mana"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每 500 最大魔力增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 500 最大魔力減少 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_during_flask_effect"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        ],
        "string": "在任何藥劑效果持續時間內，增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "在任何藥劑效果持續時間內，減少 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_if_have_crit_in_past_8_seconds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "若過去 8 秒你有造成暴擊，增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若過去 8 秒你有造成暴擊，減少 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_if_you_have_blocked_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "若你近期有格擋，增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有格擋，減少 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_100_max_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每 100 玩家最大生命，增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 100 玩家最大生命，減少 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_100_maximum_mana_up_to_60%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每 100 最大魔力增加 {0}% 法術傷害，最多 40%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 100 最大魔力減少 {0}% 法術傷害，最多 40%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_10_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每 10 點力量增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 10 點力量減少 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_16_dex"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每 16 點敏捷增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 16 點敏捷減少 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_16_int"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每 16 點智慧增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 16 點智慧減少 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_16_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每 16 點力量增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 16 點力量減少 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_per_5%_spell_block_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每 5% 法術傷害格擋率增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_while_shocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "感電時增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "感電時減少 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_damage_+%_while_you_have_arcane_surge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你有秘能波動時增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "當你有秘能波動時增加 {0}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_hits_against_you_inflict_poison_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術 {0}% 機率對你擊中造成中毒",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術對你擊中造成中毒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_impale_on_crit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術暴擊有 {0}% 機率造成穿刺",
        "reminder_text": "( 當被穿刺的敵人被擊中，穿刺會反射 10% 穿刺之擊所造成的物理傷害至敵人。穿刺持續 5 次擊中 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 99,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術暴擊造成穿刺",
        "reminder_text": "( 當被穿刺的敵人被擊中，穿刺會反射 10% 穿刺之擊所造成的物理傷害至敵人。穿刺持續 5 次擊中 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_physical_damage_%_to_convert_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術 {0}% 物理傷害轉化至火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_skills_always_crit_on_final_repeat"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術技能在最終重複時一定造成暴擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_skills_critical_strike_multiplier_+_on_final_repeat"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術技能在最中重複時 {0}% 暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_skills_deal_no_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術技能不能造成傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_skills_never_crit_except_on_final_repeat"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術技能除了在最終重複外，不能造成暴擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_if_all_equipment_grants_evasion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若裝備的頭盔、胸甲、手套和鞋子都有閃避值，{0}% 壓抑法術傷害率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_if_enemy_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有擊中敵人，{0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆耐力球 {0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_per_equipped_dagger"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個你裝備的匕首，{0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_per_hit_suppressed_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "近期每個壓抑擊中，{0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_per_power_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆報擊球 {0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_while_affected_by_grace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被優雅影響時，{0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_while_affected_by_haste"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被迅捷影響時，{0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "引導時 {0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_while_holding_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "持盾時，{0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "移動時，{0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_while_off_hand_empty"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你沒有副手時，{0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_while_phasing"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "迷蹤時，{0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_is_lucky"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "壓抑法術傷害率很幸運",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_modifiers_apply_to_avoid_all_elemental_ailments_at_%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "壓抑法術傷害率詞綴同時以 {0}% 它們的值套用至避免元素異常狀態率",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_if_suppressed_spell_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有壓抑法術傷害，{0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_while_on_full_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "滿能量護盾時，{0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spell_suppression_chance_%_while_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "滿血時，{0}% 壓抑法術傷害率",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spells_chance_to_blind_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術擊中時有 {0}% 機率致盲敵人",
        "reminder_text": "( 被致盲有20%更少命中率和閃避值，持續4秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spells_chance_to_hinder_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術擊中時有 {0}% 機率阻礙敵人",
        "reminder_text": "(受阻礙的敵人減少 30% 移動速度 4 秒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術擊中時阻礙敵人",
        "reminder_text": "(受阻礙的敵人減少 30% 移動速度 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spells_chance_to_knockback_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術傷害擊中時有 {0}% 機率擊退敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spells_chance_to_poison_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術傷害擊中時有 {0}% 機率造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spells_corrosion_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術擊中時有 {0}% 機率造成腐蝕",
        "reminder_text": "(每層腐蝕 -5000護甲和 -1000 閃避值。腐蝕持續 4 秒並刷新現有腐蝕的持續時間)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 100,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術擊中時造成腐蝕",
        "reminder_text": "(每層腐蝕 -5000護甲和 -1000 閃避值。腐蝕持續 4 秒並刷新現有腐蝕的持續時間)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spells_impale_on_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "法術擊中有 {0}% 機率造成穿刺",
        "reminder_text": "( 當被穿刺的敵人被擊中，穿刺會反射 10% 穿刺之擊所造成的物理傷害至敵人。穿刺持續 5 次擊中 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spells_inflict_intimidate_on_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊時的法術可造成威嚇，持續 4 秒",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spells_you_cast_gain_%_of_weapon_damage_as_added_spell_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你施放的法術附加等同 {0}% 此武器傷害的法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spells_you_cast_gain_added_physical_damage_%_life_cost_if_payable"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若生命消耗沒有高於你最大可消耗，你自己施放的法術附加等同 {0}% 生命消耗的物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spells_you_cast_gain_%_of_base_main_hand_weapon_damage_as_added_spell_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你施放的法術附加等同你主手武器 {0}% 傷害的法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spellslinger_cooldown_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被法術回音輔助的技能增加 {0}% 冷卻時間恢復速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被法術回音輔助的技能減少 {0}% 冷卻時間恢復速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spellslinger_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "減少 {0}% 被法術回音輔助技能的魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "增加 {0}% 被法術回音輔助技能的魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spellslinger_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 被法術回音輔助技能的魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 被法術回音輔助技能的魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spellslinger_mana_reservation_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被法術回音輔助的技能增加 {0}% 魔力保留",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被法術回音輔助的技能減少 {0}% 魔力保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spider_aspect_debuff_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加毒蛛祝福 {0}% 持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少毒蛛祝福 {0}% 持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spider_aspect_skill_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 毒蛛祝福的範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 毒蛛祝福的範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spider_aspect_web_interval_ms_override"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "毒蛛祝福現在每 {0} 秒造成蛛網和緩速",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spike_slam_num_spikes",
      "quality_display_spike_slam_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "碎地重擊製造 {0} 裂縫",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "碎地重擊製造 {0} 裂縫",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spirit_offering_critical_strike_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "靈魂奉獻給予召喚物增加 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "靈魂奉獻給予召喚物減少 {0}% 暴擊率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spirit_offering_critical_strike_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "靈魂奉獻 {0}% 暴擊加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "split_arrow_projectiles_fire_in_parallel_x_dist"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "分裂箭矢以平行方式發射",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "splitting_steel_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鋼之裂化增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "鋼之裂化減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "splitting_steel_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "鋼之裂化增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "鋼之裂化減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spread_freeze_to_nearby_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你造成的冰凍擴散至 1.2 米內的其它敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "spread_ignite_to_nearby_enemies"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你造成的點燃擴散至 1.5 米內的其它敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "life_regeneration_per_minute_in_blood_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "血腥姿態時，每秒回復 {0} 生命",
        "reminder_text": "(預設為血腥姿態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "projectile_damage_+%_in_blood_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "血腥姿態時，增加 {0}% 投射物傷害",
        "reminder_text": "(預設為血腥姿態)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "血腥姿態時，減少 {0}% 投射物傷害",
        "reminder_text": "(預設為血腥姿態)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "evasion_rating_plus_in_sand_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "沙戮姿態時 +{0} 閃避值",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "沙戮姿態時 -{0} 閃避值",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stance_skill_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 姿態技能冷卻時間恢復速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 姿態技能冷卻時間恢復速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stance_skills_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 姿態技能的魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 姿態技能的魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stance_skill_reservation_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 姿態技能保留",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 姿態技能保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "skill_area_of_effect_+%_in_sand_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "沙戮姿態時增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "沙戮姿態時減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stance_swap_cooldown_modifier_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "姿態技能冷卻時間 {0} 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_if_changed_stance_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有切換姿態，增加 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有切換姿態，減少 {0}% 攻擊速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "static_strike_additional_number_of_beam_targets"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "充能打擊 {0} 最多光束目標",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "status_ailments_you_inflict_duration_+%_while_focused"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "專注時增加 {0}% 你造成異常狀態的持續時間",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "專注時減少 {0}% 你造成異常狀態的持續時間",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "status_ailments_you_inflict_duration_+%_with_bows"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 持弓時造成異常狀態的持續時間",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 持弓時造成異常狀態的持續時間",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stealth_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 隱身",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 隱身",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stealth_+%_if_have_hit_with_claw_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有使用爪擊中，增加 {0}% 隱身",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有使用爪擊中，減少 {0}% 隱身",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "steel_steal_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "風暴術符增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "風暴術符減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stormbind_skill_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "風暴術符增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "風暴術符減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stormblast_icicle_pyroclast_mine_aura_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "風暴、冰雹和炎爆新星地雷增加 {0}% 光環效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "風暴、冰雹和炎爆新星地雷減少 {0}% 光環效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stormblast_icicle_pyroclast_mine_base_deal_no_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "風暴、冰雹和炎爆新星地雷不會造成傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "strength_applies_to_fish_reel_speed_at_20%_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "力量的傷害加成同時以 20% 它的值套用至收線速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "strength_damage_bonus_grants_melee_physical_damage_+3%_per_10_strength_instead"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "力量的傷害加成改為每 10 點力量增加 3% 近戰物理攻擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "strength_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "全部力量技能寶石等級 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "strike_skills_fortify_on_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "來自打擊技能的近戰擊中護體",
        "reminder_text": "( 護體根據擊中的傷害總量給予護體 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "strike_skills_knockback_on_melee_hit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用打擊技能近戰擊中必定擊退",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "strongest_packmate_multiplier_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最強的怪物群成員傷害增加 {0}%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "最強的怪物群成員傷害減少 {0}%",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stun_duration_on_critical_strike_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴擊造成的暈眩增加 {0}% 持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stun_duration_+%_per_15_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 15 點力量增加 {0}% 暈眩持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 15 點力量減少 {0}% 暈眩持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stun_duration_+%_per_endurance_charge"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每顆耐力球增加敵人 {0}% 暈眩持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每顆耐力球減少敵人 {0}% 暈眩持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stun_nearby_enemies_when_stunned_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你被暈眩時，有 {0}% 機率暈眩附近敵人怪物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stun_threshold_based_on_%_energy_shield_instead_of_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "暈眩門檻根據 {0}% 你的能量護盾，而非生命",
        "reminder_text": "(造成暈眩所需的傷害量代表暈眩門檻)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stun_threshold_+%_per_rage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每層盛怒增加 {0}% 暈眩門檻",
        "reminder_text": "（每獲得 1 層盛怒使攻擊傷害提升 1%，上限為 30 層。若你在過去 2 秒內沒有被擊中或獲得盛怒，每秒失去 10 層盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "stun_threshold_reduction_+%_with_500_or_more_strength"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你至少有 500 點力量，減少敵人 {0}% 暈眩門檻",
        "reminder_text": "(造成暈眩所需的傷害量代表暈眩門檻)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_2_totems"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚 1 個圖騰的技能會召喚 2 個圖騰",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_attack_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵增加 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚弩兵減少 {0}% 攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chains_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵的投射物可以連鎖 {0} 次",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_bleed_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵的攻擊有 {0}% 機率造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_crush_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵擊中時有 {0}% 機率粉碎",
        "reminder_text": "( 壓碎降低 15% 物理傷害減免，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_deal_double_damage_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵有 {0}% 機率造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_ignite_freeze_shock_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵有 {0}% 機率造成冰凍、感電和點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_intimidate_for_4_seconds_on_hit_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵擊中時有 {0}% 機率威嚇 4 秒",
        "reminder_text": "(被威嚇的敵人增加 10% 承受的攻擊傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_maim_for_4_seconds_on_hit_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵擊中時有 {0}% 機率癱瘓 4 秒",
        "reminder_text": "( 被癱瘓的敵人減少 30% 移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_poison_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵有 {0}% 機率造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_unnerve_for_4_seconds_on_hit_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵擊中時有 {0}% 機率膽怯 4 秒",
        "reminder_text": "( 膽怯的敵人增加 10% 承受法術傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_number_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵發射 {0} 額外投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_number_of_splits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵的投射物分化至 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_physical_damage_%_to_add_as_cold"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵獲得 {0}% 物理傷害的額外冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_physical_damage_%_to_add_as_fire"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵獲得 {0}% 物理傷害的額外火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_physical_damage_%_to_add_as_lightning"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵獲得 {0}% 物理傷害的額外閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_physical_damage_%_to_convert_to_cold"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵轉化 {0}% 物理傷害至冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_physical_damage_%_to_convert_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵轉化 {0}% 物理傷害至火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_physical_damage_%_to_convert_to_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵轉化 {0}% 物理傷害至閃電傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_projectiles_fork"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵的投射物分裂",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_targets_to_pierce"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵的投射物穿透 {0} 額外目標",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_freeze_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚弩兵有 {0}% 機率造成冰凍",
        "reminder_text": "(冰凍使敵人行動速度降至 0，使他們無法行動。根據擊中的冰冷傷害決定持續時間)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_ignite_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "召喚弩兵有 {0}% 機率造成點燃",
        "reminder_text": "(點燃根據技能的基礎火焰傷害，造成持續火焰傷害，持續4秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_shock_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "召喚弩兵有 {0}% 機率造成感電",
        "reminder_text": "(感電根據擊中的閃電傷害總量，增加至多50%承受傷害，持續2秒)",
        "is_markup": null
      }
    ]
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  {
    "English": null,
    "ids": [
      "summon_arbalist_chance_to_inflict_cold_exposure_on_hit_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "召喚弩兵擊中時有 {0}% 機率造成冰冷曝曬",
        "reminder_text": "(冰冷曝曬 -10 冰冷抗性，持續 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "summon_arbalist_chance_to_inflict_fire_exposure_on_hit_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "召喚弩兵擊中時有 {0}% 機率造成火焰曝曬",
        "reminder_text": "(火焰曝曬 -10 火焰抗性，持續 4 秒)",
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      }
    ]
  },
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    "English": null,
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
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        "condition": [
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        "index_handlers": [
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        ],
        "string": "召喚弩兵擊中時有 {0}% 機率造成閃電曝曬",
        "reminder_text": "(閃電曝曬 -10 閃電抗性，持續 4 秒)",
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      }
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  },
  {
    "English": null,
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "召喚憤怒狂靈的近戰打擊\n對附近敵人造成火焰限定擴散傷害",
        "reminder_text": null,
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  {
    "English": null,
    "ids": [
      "summon_reaper_cooldown_speed_+%"
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    "trade_stats": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
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        "format": [
          "#"
        ],
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        ],
        "string": "增加 {0}% 召喚奪魂鐮冷卻時間恢復速度",
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      },
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
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        ],
        "string": "減少 {0}% 召喚奪魂鐮冷卻時間恢復速度",
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    ]
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    "English": null,
    "ids": [
      "summon_skeletons_additional_warrior_skeleton_one_twentieth_chance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "20% 機率使用召喚骷髏召喚 1 個額外骷髏",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 2,
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        "string": "40% 機率使用召喚骷髏召喚 1 個額外骷髏",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 3,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "60% 機率使用召喚骷髏召喚 1 個額外骷髏",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 4,
            "max": 4,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "80% 機率使用召喚骷髏召喚 1 個額外骷髏",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 5,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "使用召喚骷髏召喚 1 個額外骷髏",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_skeletons_additional_warrior_skeleton_%_chance"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "有 {0}% 機率使用召喚骷髏召喚 1 個額外骷髏",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_skeletons_cooldown_modifier_ms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "{0} 秒召喚骷髏冷卻時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "{0} 秒召喚骷髏冷卻時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_skitterbots_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚探測機獸增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚探測機獸減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summon_skitterbots_mana_reservation_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚探測機獸增加 {0}% 保留",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚探測機獸減少 {0}% 保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summoned_phantasms_grant_buff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個召喚的幻影給予你幻影之力",
        "reminder_text": "( 幻影之力根據幻影等級獲得附加法術物理傷害。多個幻影之力可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summoned_phantasms_have_no_duration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚的幻影沒有持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summoned_raging_spirits_have_diamond_and_massive_shrine_buff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚憤怒狂靈有鑽石神殿和威猛神殿增益效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summoned_reaper_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚奪魂鐮增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚奪魂鐮減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summoned_reaper_physical_dot_multiplier_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚奪魂鐮 {0}% 物理持續傷害加成",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summoned_skeleton_%_chance_to_wither_for_2_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚的骷髏擊中時有 {0}% 機率凋零敵人 2 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summoned_skeleton_%_physical_to_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚骷髏的 {0}% 物理傷害轉化為混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summoned_skeletons_cover_in_ash_on_hit_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": 99,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚骷髏擊中敵人時有 {0}% 機率使敵人餘燼纏身",
        "reminder_text": "(被餘燼纏身時20%更少移動速度並增加承受20%火焰傷害，持續 4 秒)",
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      },
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚骷髏擊中敵人時使敵人餘燼纏身",
        "reminder_text": "(被餘燼纏身時20%更少移動速度並增加承受20%火焰傷害，持續 4 秒)",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summoned_skeletons_fire_damage_%_of_maximum_life_taken_per_minute"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "召喚骷髏每秒承受 {0}% 他們最大生命的火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summoned_skeletons_hits_cant_be_evaded"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚骷髏的攻擊不能被閃避",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summoned_skitterbots_cooldown_recovery_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚探測機獸增加 {0}% 冷卻時間恢復",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "召喚探測機獸減少 {0}% 冷卻時間恢復",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summoned_support_ghosts_have_diamond_and_massive_shrine_buff"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚幻影有鑽石神殿和威猛神殿增益效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "support_additional_trap_mine_%_chance_for_1_additional_trap_mine"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "有 {0}% 機率投擲額外 1 個陷阱或地雷",
        "reminder_text": "( 每個額外投擲地雷，使投擲地雷花費 10% 更多時間 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "support_anticipation_charge_gain_frequency_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "被釋放輔助的技能增加 {0}% 封印獲得頻率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被釋放輔助的技能減少 {0}% 封印獲得頻率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "support_maimed_enemies_physical_damage_taken_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你癱瘓的敵人增加承受 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被你癱瘓的敵人減少承受 {0}% 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "global_minimum_added_fire_damage_vs_burning_enemies",
      "global_maximum_added_fire_damage_vs_burning_enemies"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "對燃燒的敵人附加 {0} 至 {1} 火焰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "support_mirage_archer_base_duration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "幻影射手持續時間 {0} 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "support_slashing_damage_+%_final_from_distance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "根據敵人離多近，造成至少 {0}% 更多近戰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "根據敵人離多近，造成至少 {0}% 更少近戰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "supported_aura_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
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        ],
        "string": "被輔助的光環技能寶石等級 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "supported_cold_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
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  {
    "English": null,
    "ids": [
      "take_half_area_damage_from_hit_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "{0}% 機率承受 50% 更少範圍傷害",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "take_no_extra_damage_from_critical_strikes_if_cast_enfeeble_in_past_10_seconds"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你過去 10 秒有施放過衰弱，不會承受來自暴擊的額外傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "take_no_fire_damage_over_time_if_stopped_taking_fire_damage_over_time_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期停止承受燃燒傷害，不會承受燃燒傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "talisman_implicit_projectiles_pierce_1_additional_target_per_10"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 20,
            "max": 35,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_ten_0dp"
          ]
        ],
        "string": "投射物穿透 {0} 個額外目標",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 50,
            "max": 75,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_twenty_then_double_0dp"
          ]
        ],
        "string": "投射物穿透 {0} 個額外目標",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "taunt_on_projectile_hit_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投射物擊中時有 {0}% 機率嘲諷敵人",
        "reminder_text": "（被你嘲諷敵人只能以你為目標，並對其他人造成 10% 較少傷害。嘲諷持續 3 秒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "taunted_enemies_by_warcry_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被你戰吼嘲諷的敵人增加 {0}% 承受傷害",
        "reminder_text": "（被你嘲諷敵人只能以你為目標，並對其他人造成 10% 較少傷害。嘲諷持續 3 秒）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "被你戰吼嘲諷的敵人減少 {0}% 承受傷害",
        "reminder_text": "（被你嘲諷敵人只能以你為目標，並對其他人造成 10% 較少傷害。嘲諷持續 3 秒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tectonic_slam_1%_chance_to_do_charged_slam_per_2_stat_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_two_0dp"
          ]
        ],
        "string": "{0}% 機率製造 1 個充能之擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tectonic_slam_and_infernal_blow_attack_damage_+%_per_450_physical_damage_reduction_rating"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
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        "format": [
          "#"
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        ],
        "string": "每 450 護甲，使破體之擊和煉獄之擊增加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tectonic_slam_and_infernal_blow_attack_damage_+%_per_700_physical_damage_reduction_rating"
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    "trade_stats": null,
    "hidden": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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          "#"
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        ],
        "string": "每 700 護甲，使破體之擊和煉獄之擊增加 {0}% 攻擊傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tectonic_slam_area_of_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "破體之擊增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "破體之擊減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tectonic_slam_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "破體之擊增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "破體之擊減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tectonic_slam_%_chance_to_do_charged_slam"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "破體之擊有 {0}% 機率製造 1 次充能之擊",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "tectonic_slam_side_crack_additional_chance_1%_per_2_stat_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_two_0dp"
          ]
        ],
        "string": "破體之擊 {0}% 機率裂縫分支",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tectonic_slam_side_crack_additional_chance_%",
      "quality_display_tectonic_slam_is_gem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "破體之擊 {0}% 機率裂縫分支",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tempest_shield_buff_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴風之盾增加 {0}% 增益效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "暴風之盾減少 {0}% 增益效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "temporal_chains_no_reservation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若時空鎖鏈以光環施放沒有保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "temporal_rift_cooldown_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "時空裂隙增加 {0}% 冷卻時間恢復率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "thaumaturgy_rotation_active"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 6 秒依序獲得瑪拉凱之耐力、瑪拉凱之狂怒和瑪拉凱之暴擊",
        "reminder_text": "（瑪拉凱之暴擊給予擊中時有10%機率獲得暴擊球）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "threshold_jewel_magma_orb_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "熔岩翻騰造成 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "熔岩翻騰造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "threshold_jewel_magma_orb_damage_+%_final_per_chain"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "熔岩翻騰每次連鎖造成 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "熔岩翻騰每次連鎖造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "threshold_jewel_molten_strike_damage_projectile_count_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "熔岩之擊發射 {0}% 更多投射物",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "熔岩之擊發射 {0}% 更少投射物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "thrown_shield_secondary_projectile_damage_+%_final"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "碎片投射物造成 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "碎片投射物造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tincture_cooldown_recovery_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 萃取物冷卻時間恢復速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 萃取物冷卻時間恢復速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tincture_effect_+%_at_high_toxicity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "擁有 10 層以上魔力灼燒時，萃取物增加 {0}% 效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "擁有 10 層以上魔力灼燒時，萃取物減少 {0}% 效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tincture_effect_+%_if_used_life_flask_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有使用生命藥劑，套用在你身上的萃取物增加 {0}% 效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你近期有使用生命藥劑，套用在你身上的萃取物減少 {0}% 效果",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tincture_effects_linger_for_ms_per_toxicity_up_to_6_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "當萃取物停用時，你身上的每層魔力灼燒使萃取物效果多留存 {0} 秒，最多 6 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tincture_mod_effect_+%_per_empty_flask_slot"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個空藥劑欄位，使套用你的萃取物增加 {0}% 效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個空藥劑欄位，使套用你的萃取物減少 {0}% 效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tincture_toxicity_rate_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "套用在你身上的萃取物增加 {0}% 魔力灼燒速度",
        "reminder_text": "（萃取物生效期間會週期性地對你造成魔力灼燒）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "套用在你身上的萃取物減少 {0}% 魔力灼燒速度",
        "reminder_text": "（萃取物生效期間會週期性地對你造成魔力灼燒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tinctures_can_apply_to_ranged_weapons"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "萃取物效果也會套用至遠程武器",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tinctures_deactivate_on_reaching_X_toxicity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你帶有 {0} 層或更多的魔力灼燒時，便會停用萃取物。",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tornado_damage_frequency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "龍捲風增加 {0}% 造成傷害頻率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "龍捲風減少 {0}% 造成傷害頻率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tornado_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 龍捲風傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 龍捲風傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tornado_movement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "龍捲風增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "龍捲風減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tornado_only_primary_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "龍捲風增加 {0}% 初始持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "龍捲風減少 {0}% 初始持續時間",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "tornado_skill_area_of_effect_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 龍捲風範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 龍捲風範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "total_recovery_per_minute_from_life_leech_is_doubled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "來自生命偷取的總恢復為 2 倍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totems_action_speed_cannot_be_modified_below_base"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "圖騰的行動速度不能被調整至基礎值之下",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totem_attack_damage_leeched_as_mana_to_you_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "你圖騰造成 {0}% 的攻擊傷害偷取為你的魔力",
        "reminder_text": "(吸魔效果所吸取的魔量將會隨著時間恢復。多個吸魔效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totem_chaos_immunity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "圖騰免疫混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totem_chaos_resistance_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "圖騰 +{0}% 混沌抗性",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "圖騰 -{0}% 混沌抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totem_damage_+%_if_havent_summoned_totem_in_past_2_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你過去 2 秒沒有召喚圖騰，增加 {0}% 圖騰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "若你過去 2 秒沒有召喚圖騰，減少 {0}% 圖騰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totem_damage_+%_per_10_devotion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 10 個奉獻，增加 {0}% 圖騰傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 10 個奉獻，減少 {0}% 圖騰傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totem_hinder_nearby_enemies_when_summoned_with_25%_reduced_movement_speed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "圖騰被召喚時，阻礙它們附近敵人",
        "reminder_text": "(受阻礙的敵人減少 30% 移動速度 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totem_life_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 更多圖騰生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "{0}% 更少圖騰生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totem_maximum_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的圖騰有 {0} 最大能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totem_physical_attack_damage_leeched_as_life_to_you_permyriad"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred"
          ]
        ],
        "string": "你圖騰造成的 {0}% 物理攻擊傷害，偷取為你的生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totem_placement_range_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加 {0}% 圖騰放置距離",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 圖騰放置距離",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totem_skill_gem_level_+"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0} 全部圖騰技能寶石的等級",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totem_spells_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "圖騰施放的法術增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "圖騰施放的法術減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totems_explode_on_death_for_%_life_as_physical"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "圖騰死亡時爆炸，造成它們最大生命 {0}% 的物理傷害o",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totems_explode_on_death_for_%_life_as_physical_divide_20"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_twenty"
          ]
        ],
        "string": "圖騰死亡時爆炸，造成它們最大生命 {0}% 的物理傷害o",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totems_nearby_enemies_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個圖騰對靠近它的敵人增加 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個圖騰對靠近它的敵人減少 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totems_regenerate_1_life_per_x_player_life_regeneration"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "來自回復每秒每恢復你生命 {0}，每秒回復圖騰 1 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totems_regenerate_%_life_per_minute"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "圖騰每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "totems_taunt_enemies_around_them_for_x_seconds_when_summoned"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當圖騰被召喚時，嘲諷它們附近的敵人 {0} 秒",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "當圖騰被召喚時，嘲諷它們附近的敵人 {0} 秒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "toxic_rain_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "腐蝕毒雨增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "腐蝕毒雨減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "toxic_rain_num_of_additional_projectiles"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "腐蝕毒雨發射 {0} 個額外箭矢",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "腐蝕毒雨發射 {0} 個額外箭矢",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "toxic_rain_physical_damage_%_to_add_as_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "腐蝕毒雨獲得 {0}% 物理傷害的額外混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "toxic_rain_skill_physical_damage_%_to_convert_to_chaos"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 腐蝕毒雨的物理傷害轉化至混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "trap_and_mine_damage_+%_if_armed_for_4_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "近期沒有裝置過的陷阱，增加 {0}% 擊中和異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "近期沒有裝置過的陷阱，減少 {0}% 擊中和異常狀態傷害",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "trap_and_mine_throwing_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 陷阱和地雷投擲速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "減少 {0}% 陷阱和地雷投擲速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "trap_cooldown_speed_+%_per_recent_mine_detonation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個近期引爆的地雷，減少 {0}% 投擲陷阱的冷卻恢復速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每個近期引爆的地雷，增加 {0}% 投擲陷阱的冷卻恢復速度",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "trap_skill_added_cooldown_count"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投擲陷阱的技能 +{0} 冷卻使用次數",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "投擲陷阱的技能 +{0} 冷卻使用次數",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "trap_skill_effect_duration_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "陷阱技能增加 {0}% 技能效果持續時間",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
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    "ids": [
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        "condition": [
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        "string": "每顆狂怒球減少 {0}% 陷阱投擲速度",
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        "string": "怪物每次復活時，獲得 {0}% 額外物理傷害減免",
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        "condition": [
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    "English": null,
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            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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            "per_minute_to_per_second"
          ]
        ],
        "string": "怪物每次被復活時，每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_maximum_life_+%_per_revival"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物每次復活時，增加 {0}% 最大生命",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "怪物每次復活時，減少 {0}% 最大生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_movement_speed_+%_per_revival"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物每次復活時，增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "怪物每次復活時，減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_overwhelm_%_physical_damage_reduction_per_revival"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物每次被復活時，鎮壓 {0}% 物理傷害減免",
        "reminder_text": "( 物理傷害減免對鎮壓之擊來說較低，但不能為負數 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_penetrate_all_resistances_%_per_revival"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物每次被復活時，穿透 {0}% 敵人抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_physical_damage_reduction_rating_+%_per_revival"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物每次復活時，增加 {0}% 護甲",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "怪物每次復活時，減少 {0}% 護甲",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "uber_domain_monster_reward_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物增加 {0}% 有獎勵的機率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物減少 {0}% 有獎勵的機率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_bleed_if_cast_vulnerability_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你過去 10 秒有施放過脆弱，你不會被流血影響",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_bleeding_while_affected_by_malevolence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被惡意影響時，不被流血影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_bleeding_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "偷取時你不被流血影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_blind"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不被致盲影響",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_burning_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不被燃燒地面影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_burning_ground_while_affected_by_purity_of_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被火焰淨化影響時，不被燃燒地面影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_chill"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不被冰緩影響",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_chill_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "引導施放時，不被冰緩影響",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_chill_while_mana_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "偷取魔力時，不被冰緩影響",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_chilled_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不被冰緩地面影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_chilled_ground_while_affected_by_purity_of_ice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被冰霜淨化影響時，不被冰緩地面影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_conductivity_while_affected_by_purity_of_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被閃電淨化影響時，不被導電影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_corrupted_blood_while_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "偷取時你不會受到腐化之血的影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_curses_while_affected_by_zealotry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被狂熱影響時，不被到詛咒影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_damaging_ailments"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不被傷害型異常狀態影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_desecrated_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不被腐化地面影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_elemental_weakness_while_affected_by_purity_of_elements"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被元素淨化影響時，不被元素要害影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_enfeeble_while_affected_by_grace"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被優雅影響時，不被衰弱影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_flammability_while_affected_by_purity_of_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被火焰淨化影響時，不被易燃影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_freeze_if_cast_frostbite_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你過去 10 秒有施放過凍傷，你不會被冰凍影響",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_frostbite_while_affected_by_purity_of_ice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被冰霜淨化影響時，不被凍傷影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_ignite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不被點燃影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_ignite_and_shock_while_max_life_mana_within_500"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若最大生命和最大魔力在 500 內，不被點燃或感電影響",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_ignite_if_cast_flammability_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你過去 10 秒有施放過易燃，你不會被點燃影響",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_poison_while_affected_by_malevolence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被惡意影響時，不被到中毒影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_shock"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不被感電影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_shock_if_cast_conductivity_in_past_10_seconds"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你過去 10 秒有施放過導電，你不會被感電影響",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_shock_while_channelling"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "引導施放時，不被感電影響",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_shock_while_es_leeching"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "偷取能量護盾時，不被感電影響",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_shocked_ground"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不被感電地面影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_shocked_ground_while_affected_by_purity_of_lightning"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被閃電淨化影響時，不被感電地面影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_temporal_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不被時空鎖鏈影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_temporal_chains_while_affected_by_haste"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被迅捷影響時，不被時空鎖鏈影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unaffected_by_vulnerability_while_affected_by_determination"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被堅定影響時，不被脆弱影響",
        "reminder_text": "( 對你沒影響的減益效果仍可以放置你身上，但不會發揮效果 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unattached_sigil_attachment_range_+%_per_second"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "未附著的烙印每秒增加 {0}% 烙印附著距離，最多 100%",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "未附著的烙印每秒減少 {0}% 烙印附著距離",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unearth_additional_corpse_level"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          []
        ],
        "string": "屍術矢產生 {0} 等級的屍體",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_helmet_cast_speed_+%_applies_to_attack_speed_at_%_of_original_value"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加和減少施放速度套用至攻擊速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "增加和減少施放速度以他們值的 {0}% 套用至攻擊速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "unique_helmet_damage_+%_final_per_warcry_exerting_action"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每個戰吼竭盡技能，造成 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每個戰吼竭盡技能，造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_melee_skills_area_of_effect_+%_with_passive_tree_connected_to_marauder_start",
      "local_unique_jewel_life_leech_from_attack_damage_permyriad_with_passive_tree_connected_to_duelist_start",
      "local_unique_jewel_movement_speed_+%_with_passive_tree_connected_to_ranger_start",
      "local_unique_jewel_additional_critical_strike_chance_permyriad_with_passive_tree_connected_to_shadow_start",
      "local_unique_jewel_mana_regeneration_rate_per_minute_%_with_passive_tree_connected_to_witch_start",
      "local_unique_jewel_elemental_penetration_%_with_passive_tree_connected_to_templar_start",
      "local_unique_jewel_additional_all_attributes_with_passive_tree_connected_to_scion_start"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "#",
          "ignore",
          "ignore",
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          [],
          [],
          [],
          []
        ],
        "string": "當你天賦樹和野蠻人起始點相連，你獲得:\n近戰技能增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "#",
          "ignore",
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [
            "divide_by_one_hundred"
          ],
          [],
          [],
          [],
          [],
          []
        ],
        "string": "當你天賦樹和決鬥者起始點相連，你獲得:\n{1}% 攻擊傷害偷取生命",
        "reminder_text": "(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在，直至最大上限)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "#",
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          [],
          [],
          [],
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        "condition": [
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            "min": 1,
            "max": null,
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        ],
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        "string": "當雙持武器時，{0}% 更多攻擊速度",
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      },
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            "max": -1,
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            "negate"
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        "string": "當雙持武器時，{0}% 更少攻擊速度",
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        "condition": [
          {
            "min": 1,
            "max": null,
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        "string": "若雙持武器每個武器分別擊中，造成 {0}% 更多傷害",
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      },
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            "min": null,
            "max": 1,
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            "negate"
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        "string": "若雙持武器每個武器分別擊中，造成 {0}% 更少傷害",
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      "virtual_block_%_damage_taken"
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      {
        "condition": [
          {
            "min": 0,
            "max": 0,
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          }
        ],
        "format": [
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        "string": "你不會受到你格擋擊中的傷害",
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            "min": 1,
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        "string": "你受到 {0}% 你格擋擊中的傷害",
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
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        "string": "光束連鎖 {0} 次",
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            "min": 2,
            "max": null,
            "negated": null
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        "string": "光束連鎖 {0} 次",
        "reminder_text": null,
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    "English": null,
    "ids": [
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      {
        "condition": [
          {
            "min": 1,
            "max": 1,
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        ],
        "format": [
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        "index_handlers": [
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        "string": "天譴之箭製造 {0} 黴孢",
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        "is_markup": null
      },
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            "max": null,
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        ],
        "string": "天譴之箭製造 {0} 黴孢",
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      {
        "condition": [
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            "min": null,
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    "English": null,
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      "vitality_mana_reservation_efficiency_-2%_per_1"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
        "format": [
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        "string": "活力減少 {0}% 魔力保留效用",
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      },
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            "min": null,
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            "min": 1,
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            "min": null,
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      }
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        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        "string": "活力無保留",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "void_sphere_cooldown_speed_+%"
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    "Korean": null,
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        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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        "string": "虛無玉增加 {0}% 冷卻時間恢復速度",
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      }
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每 100 敏捷，致命之息和熔炎送葬穿透 {0}% 火焰抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "volatile_dead_base_number_of_corpses_to_consume"
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        "condition": [
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            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
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        "string": "致命之息最多消耗 {0} 個額外屍體",
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      },
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        "string": "致命之息最多消耗 {0} 個額外屍體",
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        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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        "string": "增加 {0}% 致命之息施放速度",
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            "min": null,
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        "index_handlers": [
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        "string": "減少 {0}% 致命之息施放速度",
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    "English": null,
    "ids": [
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      {
        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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        "format": [
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        "string": "致命之息最多消耗 1 個額外屍體",
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    "English": null,
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        "condition": [
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            "min": 1,
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            "negated": null
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        ],
        "format": [
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        "string": "增加 {0}% 致命之息傷害",
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        "is_markup": null
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        "condition": [
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            "min": null,
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        "string": "減少 {0}% 致命之息傷害",
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    "English": null,
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            "min": 1,
            "max": null,
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        "format": [
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        "string": "炎火脈動增加 {0}% 傷害",
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        "string": "炎火脈動減少 {0}% 傷害",
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        "condition": [
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            "min": 1,
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            "negated": null
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        "format": [
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        "string": "炎火脈動發射 1 個額外投射物",
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            "min": 2,
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        "string": "炎火脈動發射 {0} 個額外投射物",
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    "ids": [
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        "condition": [
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            "min": 1,
            "max": null,
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        "format": [
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        "string": "炎火脈動蔓延加速 {0}%",
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            "min": null,
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        "index_handlers": [
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        "string": "炎火脈動蔓延減緩 {0}%",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
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    "English": null,
    "ids": [
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    "hidden": null,
    "French": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 魔痕爆發傷害",
        "reminder_text": null,
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        "condition": [
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            "min": null,
            "max": -1,
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        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "減少 {0}% 魔痕爆發傷害",
        "reminder_text": null,
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "voltaxic_burst_damage_+%_per_100ms_duration"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
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        "string": "每 0.1 秒持續時間，魔痕爆發增加 {0}% 傷害",
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            "min": null,
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        "index_handlers": [
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            "negate"
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      }
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    "English": null,
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      "voltaxic_burst_skill_area_of_effect_+%"
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    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
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        "string": "增加 {0}% 魔痕爆發範圍效果",
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      }
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    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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      }
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      "vortex_area_of_effect_+%_when_cast_on_frostbolt"
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
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        "string": "當漩渦被寒冰彈施放時增加 {0}% 範圍效果",
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      },
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            "min": null,
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            "negated": null
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        "index_handlers": [
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            "negate"
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        ],
        "string": "當漩渦被寒冰彈施放時減少 {0}% 範圍效果",
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    "English": null,
    "ids": [
      "vulnerability_no_reservation"
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    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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        "string": "若脆弱以光環施放沒有保留",
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    "English": null,
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      "wand_attacks_fire_an_additional_projectile"
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    "trade_stats": null,
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    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "法杖攻擊發射 1 個額外投射物",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
    "ids": [
      "wand_damage_+%_if_crit_recently"
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    "German": null,
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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        ],
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        ],
        "string": "若你近期有造成暴擊，增加 {0}% 法仗傷害",
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      },
      {
        "condition": [
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            "min": null,
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            "negated": null
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        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "若你近期有造成暴擊，減少 {0}% 法仗傷害",
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    "ids": [
      "wand_physical_damage_%_to_add_as_chaos"
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    "Japanese": null,
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    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "string": "獲得 {0}% 法仗物理傷害的額外混沌傷害",
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        "is_markup": null
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    ]
  },
  {
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    "ids": [
      "wand_physical_damage_%_to_convert_to_lightning"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
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        "string": "{0}% 法仗的物理傷害轉化為閃電傷害",
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    "ids": [
      "war_banner_aura_effect_+%"
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    "Korean": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "戰爭之旗增加 {0}% 光環效果",
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      },
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        "condition": [
          {
            "min": null,
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            "negated": null
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  },
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    "English": null,
    "ids": [
      "war_banner_mana_reservation_efficiency_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
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        ],
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        ],
        "string": "戰爭之旗增加 {0}% 魔力保留效用",
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      },
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            "min": null,
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            "negated": null
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        "index_handlers": [
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        "string": "戰爭之旗減少 {0}% 魔力保留效用",
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  },
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    "English": null,
    "ids": [
      "warcries_debilitate_enemies_for_1_second"
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      {
        "condition": [
          {
            "min": null,
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            "negated": null
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        "format": [
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        "string": "戰吼使敵人虛弱 1 秒",
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      "warcries_exert_twice_as_many_attacks"
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "string": "戰吼竭盡造成 2 倍攻擊次數",
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  },
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      "warcries_have_minimum_10_power"
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        "condition": [
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            "min": null,
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    ]
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    "ids": [
      "warcries_knock_back_enemies"
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    "hidden": null,
    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "string": "戰吼小範圍擊退和干擾敵人",
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    ]
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  {
    "English": null,
    "ids": [
      "warcry_buff_effect_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "string": "增加 {0}% 戰吼的增益效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "index_handlers": [
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            "negate"
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        ],
        "string": "減少 {0}% 戰吼的增益效果",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
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    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "string": "戰吼根據每層強度有 {0}% 機率獲得 1 顆耐力、狂怒或暴擊球",
        "reminder_text": "( 普通怪物為 1 強度、魔法怪物為 2 強度、稀有怪物為 10 強度、傳奇怪物為 20 強度、玩家為 5 強度 )",
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    ]
  },
  {
    "English": null,
    "ids": [
      "warcry_cooldown_modifier_ms"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "string": "戰吼技能 {0} 秒冷卻時間",
        "reminder_text": null,
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    "ids": [
      "warcry_count_power_from_enemies",
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    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "min": null,
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            "negated": true
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        "string": "戰吼有無限強度",
        "reminder_text": "( 普通怪物為 1 強度、魔法怪物為 2 強度、稀有怪物為 10 強度、傳奇怪物為 20 強度、玩家為 5 強度 )",
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        "condition": [
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            "max": 0,
            "negated": true
          },
          {
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            "negated": null
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        "format": [
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          "ignore",
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        "index_handlers": [
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          [],
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        ],
        "string": "戰吼計算範圍內敵人的總強度",
        "reminder_text": "( 普通怪物為 1 強度、魔法怪物為 2 強度、稀有怪物為 10 強度、傳奇怪物為 20 強度、玩家為 5 強度 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": true
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
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            "negated": null
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        ],
        "format": [
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          "ignore",
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        "index_handlers": [
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          []
        ],
        "string": "戰吼計算範圍內敵人和友方的總強度",
        "reminder_text": "( 普通怪物為 1 強度、魔法怪物為 2 強度、稀有怪物為 10 強度、傳奇怪物為 20 強度、玩家為 5 強度 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": true
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
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        ],
        "format": [
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          "ignore",
          "ignore",
          "ignore"
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        "index_handlers": [
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          [],
          [],
          []
        ],
        "string": "戰吼計算範圍內敵人和屍體的總強度",
        "reminder_text": "( 普通怪物為 1 強度、魔法怪物為 2 強度、稀有怪物為 10 強度、傳奇怪物為 20 強度、玩家為 5 強度 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": true
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore",
          "ignore",
          "ignore"
        ],
        "index_handlers": [
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          [],
          []
        ],
        "string": "戰吼計算範圍內敵人、友方和屍體的總強度",
        "reminder_text": "( 普通怪物為 1 強度、魔法怪物為 2 強度、稀有怪物為 10 強度、傳奇怪物為 20 強度、玩家為 5 強度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "warcry_empowers_next_x_melee_attacks"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "戰吼竭盡 {0} 次額外攻擊",
        "reminder_text": null,
        "is_markup": null
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      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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          "#"
        ],
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        ],
        "string": "戰吼竭盡 {0} 次額外攻擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
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    "English": null,
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      "warcry_grant_X_rage_per_5_power"
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "每 5 敵人強度，戰吼給予 {0} 層盛怒，最多 5 層",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "warcry_monster_power_+%"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "增加 {0}% 戰吼計算的總強度",
        "reminder_text": null,
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      },
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        ],
        "index_handlers": [
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            "negate"
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        "string": "減少 {0}% 戰吼計算的總強度",
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      }
    ]
  },
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    "English": null,
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    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
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        ],
        "string": "當你使用戰吼時，每 5 強度增加 {0}% 護甲 8 秒，最多 100%",
        "reminder_text": "( 普通怪物為 1 強度、魔法怪物為 2 強度、稀有怪物為 10 強度、傳奇怪物為 20 強度、玩家為 5 強度 )",
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            "negate"
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        ],
        "string": "當你使用戰吼時，每 5 強度減少 {0}% 護甲 8 秒",
        "reminder_text": "( 普通怪物為 1 強度、魔法怪物為 2 強度、稀有怪物為 10 強度、傳奇怪物為 20 強度、玩家為 5 強度 )",
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    "ids": [
      "warcry_skill_area_of_effect_+%"
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        "string": "戰吼技能增加 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        "string": "戰吼技能減少 {0}% 範圍效果",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "warcry_skills_cooldown_is_4_seconds"
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "戰吼技能冷卻時間為 4 秒",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
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      "ward_instead_of_%_body_armour_and_evasion"
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    "trade_stats": null,
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    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
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          "#"
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        "string": "獲得保護，而非 {0}% 胸甲的護甲和閃避值",
        "reminder_text": null,
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    ]
  },
  {
    "English": null,
    "ids": [
      "warden_tincture_toxicity_rate_+%_final"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        "format": [
          "#"
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          []
        ],
        "string": "套用在你身上的萃取物有 {0}% 更多魔力灼燒速度",
        "reminder_text": "（萃取物生效期間會週期性地對你造成魔力灼燒）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
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        "format": [
          "#"
        ],
        "index_handlers": [
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            "negate"
          ]
        ],
        "string": "套用在你身上的萃取物有 {0}% 更少魔力灼燒速度",
        "reminder_text": "（萃取物生效期間會週期性地對你造成魔力灼燒）",
        "is_markup": null
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    ]
  },
  {
    "English": null,
    "ids": [
      "warden_tracker"
    ],
    "trade_stats": null,
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    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "120 米內的稀有和傳奇敵人，有小地圖圖示",
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    ]
  },
  {
    "English": null,
    "ids": [
      "water_sphere_cold_lightning_exposure_%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "+#"
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        ],
        "string": "被水弒界溼透的敵人有冰冷和閃電曝曬，{0}% 抗性",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "water_sphere_damage_+%"
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    "trade_stats": null,
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    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": 1,
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        ],
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        ],
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        "string": "水弒界增加 {0}% 傷害",
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        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "水弒界減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "weapon_tree_cast_speed_+%_final"
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "{0}% 更多施放速度",
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        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        "index_handlers": [
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            "negate"
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        ],
        "string": "{0}% 更少施放速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "weapon_tree_counterattacks_damage_+%_final"
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    "trade_stats": null,
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    "Traditional_Chinese": [
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        ],
        "format": [
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        ],
        "string": "復仇技能造成 {0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
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        "index_handlers": [
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            "negate"
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        ],
        "string": "復仇技能造成 {0}% 更少傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_damage_+%_final"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "{0}% 更多全域傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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        "string": "{0}% 更少全域傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_ancient_orb"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "販售物品有 1 個額外古變石",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "販售物品有 {0} 個額外古變石",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_awakened_sextant"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "販售物品有 1 個額外所有類型的製圖聖甲蟲",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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        ],
        "string": "販售物品有 {0} 個額外所有類型的製圖聖甲蟲",
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      }
    ]
  },
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    "English": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "max": 1,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "販售物品有 1 個額外祝福石",
        "reminder_text": null,
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      },
      {
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        ],
        "string": "販售物品有 {0} 個額外祝福石",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_chaos_orb"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "販售物品有 1 個額外混沌石",
        "reminder_text": null,
        "is_markup": null
      },
      {
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        "format": [
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        ],
        "string": "販售物品有 {0} 個額外混沌石",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_crystalline_geode"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "販售物品有 1 個額外水晶精晶",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "販售物品有 {0} 個額外水晶精晶",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_divine_orb"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "販售物品有 1 個額外神聖石",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "販售物品有 {0} 個額外神聖石",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_exalted_orb"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "販售物品有 1 個額外崇高石",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": 2,
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        "string": "販售物品有 {0} 個額外崇高石",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
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      "weapon_tree_local_sell_price_for_additional_crucible_experience"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
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          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "販售物品有 1 個額外岩礦",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_for_additional_specific_currency"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "販售物品有 1 個額外神聖石",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
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      "weapon_tree_local_sell_price_for_additional_specific_unique"
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    "trade_stats": null,
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    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 0,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "販售物品有 1 個額外此基礎類型的傳奇",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "weapon_tree_unique_base_type_name"
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        ],
        "string": "販售物品有 1 個額外傳奇 {0}",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_gemcutters_prism"
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    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "販售物品有 1 個額外寶石匠的稜鏡",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "販售物品有 {0} 個額外寶石匠的稜鏡",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_igneous_geode"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "販售物品有 1 個額外火炎精晶",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        "index_handlers": [
          []
        ],
        "string": "販售物品有 {0} 個額外火炎精晶",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_mirror_shard"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "販售物品有 1 個額外魔鏡碎片",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "販售物品有 {0} 個額外魔鏡碎片",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_of_tree_nodes_doubled"
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    "trade_stats": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "販售物品的熔火天賦販售 2 倍",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_orb_of_annulment"
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    "Traditional_Chinese": [
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        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "ignore"
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        "string": "販售物品有 1 個額外無效石",
        "reminder_text": null,
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      },
      {
        "condition": [
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            "min": 2,
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        ],
        "format": [
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        "string": "販售物品有 {0} 個額外無效石",
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      }
    ]
  },
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    "English": null,
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      "weapon_tree_local_sell_price_orb_of_regret"
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      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "販售物品有 1 個額外後悔石",
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      },
      {
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            "min": 2,
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        "format": [
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        ],
        "string": "販售物品有 {0} 個額外後悔石",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "weapon_tree_local_sell_price_regal_orb"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "販售物品有 1 個額外富豪石",
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      {
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            "min": 2,
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        "format": [
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        ],
        "string": "販售物品有 {0} 個額外富豪石",
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      }
    ]
  },
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    "English": null,
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      "weapon_tree_local_sell_price_sacred_orb"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "販售物品有 1 個額外聖玉",
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      {
        "condition": [
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            "min": 2,
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        "format": [
          "#"
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        ],
        "string": "販售物品有 {0} 個額外聖玉",
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      }
    ]
  },
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    "English": null,
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      "weapon_tree_local_sell_price_scouring_orb"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "販售物品有 1 個額外重鑄石",
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            "min": 2,
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        "format": [
          "#"
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        ],
        "string": "販售物品有 {0} 個額外重鑄石",
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      }
    ]
  },
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    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "販售物品有 1 個額外瓦爾寶珠",
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        "condition": [
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        ],
        "format": [
          "#"
        ],
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        ],
        "string": "販售物品有 {0} 個額外瓦爾寶珠",
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      }
    ]
  },
  {
    "English": null,
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      "weapon_tree_local_sell_price_vault_key"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "販售物品有 1 個額外虛誕遺鑰",
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      },
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        "condition": [
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        ],
        "format": [
          "#"
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        ],
        "string": "販售物品有 {0} 個額外虛誕遺鑰",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "weapon_tree_maximum_mana_+%_final"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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        ],
        "string": "{0}% 更多最大魔力",
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      },
      {
        "condition": [
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            "min": null,
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          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "{0}% 更少最大魔力",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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      {
        "condition": [
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "來自技能的陷阱被隨機投擲到目標位置附近",
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      }
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  },
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 30,
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        "format": [
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        "index_handlers": [
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        ],
        "string": "若詛咒持續時間過去 25%，你詛咒的敵人被阻礙",
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      {
        "condition": [
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            "min": 1,
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        "format": [
          "#"
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        ],
        "string": "若詛咒持續時間過去 25%，\n你詛咒的敵人被阻礙減少 {0}% 移動速度",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "while_curse_is_33%_expired_malediction"
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "ignore"
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        ],
        "string": "若詛咒持續時間過去 33%，被你詛咒的敵人有惡語術",
        "reminder_text": "( 惡語術減少 10% 傷害並增加 10% 承受傷害 )",
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    ]
  },
  {
    "English": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        ],
        "string": "若詛咒持續時間過去 50%，你的詛咒增加 {0}% 效果",
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      {
        "condition": [
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            "min": null,
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        "index_handlers": [
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            "negate"
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        ],
        "string": "若詛咒持續時間過去 50%，你的詛咒減少 {0}% 效果",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "while_curse_is_75%_expired_enemy_damage_taken_+%"
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    "trade_stats": null,
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    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "若詛咒持續時間過去 75%，被你詛咒的敵人增加 {0}% 承受傷害",
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      },
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
          "#"
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        "index_handlers": [
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            "negate"
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        ],
        "string": "若詛咒持續時間過去 75%，被你詛咒的敵人減少 {0}% 承受傷害",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "while_stationary_gain_additional_physical_damage_reduction_%"
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    "trade_stats": null,
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      {
        "condition": [
          {
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        ],
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      }
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      "while_stationary_gain_life_regeneration_rate_per_minute_%"
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      {
        "condition": [
          {
            "min": null,
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          ]
        ],
        "string": "你站立的每秒，每秒回復 {0}% 生命，最多 2%",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
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      "winter_brand_chill_effect_+%"
    ],
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          }
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      },
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        "condition": [
          {
            "min": null,
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            "negate"
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  },
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      "winter_brand_damage_+%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "format": [
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        "string": "冬潮烙印增加 {0}% 傷害",
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          "#"
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            "negate"
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        "string": "冬潮烙印減少 {0}% 傷害",
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      "winter_brand_max_number_of_stages_+"
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    "trade_stats": null,
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      {
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        "format": [
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        "string": "冬潮烙印 {0} 最大疊層",
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      }
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      {
        "condition": [
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            "min": null,
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      "wither_area_of_effect_+%_every_second_while_channelling_up_to_+200%"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        "string": "你每秒引導施放，使凋零增加 {0}% 範圍效果，最多 200%",
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      "wither_expire_speed_+%"
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        "condition": [
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            "min": 1,
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        "string": "你造成的凋零加速 {0}% 失效",
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            "negate"
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        "string": "你造成的凋零減緩 {0}% 失效",
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      "withered_effect_on_self_+%"
    ],
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      "withered_effect_+%"
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      {
        "condition": [
          {
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    "English": null,
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    ],
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      "you_and_allies_additional_block_%_if_have_attacked_recently"
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        "condition": [
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            "min": null,
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          "+#"
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        "string": "若你近期有施放法術，你和\n附近友方 {0}% 法術傷害格擋率",
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      "you_and_nearby_allies_armour_+_if_have_impaled_recently"
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      {
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          "#"
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        "string": "若你近期有穿刺敵人，你和友方 +{0} 護甲",
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        "condition": [
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      {
        "condition": [
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        "format": [
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        "string": "你和附近友方 {0}% 暴擊加成",
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    "English": null,
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        "string": "若你近期有消耗屍體，你和附近友方每秒回復 {0}% 生命",
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    "Traditional_Chinese": [
      {
        "condition": [
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            "per_minute_to_per_second_0dp"
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        ],
        "string": "若你近期有格擋，你和附近友方每秒回復 {0}% 生命",
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        "is_markup": null
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    "Traditional_Chinese": [
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            "per_minute_to_per_second_1dp"
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        "string": "若你近期有擊中敵人，你和附近友方每秒回復 {0}% 生命",
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    "English": null,
    "ids": [
      "you_and_nearby_allys_gain_onslaught_for_4_seconds_on_warcry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你戰吼時，你和附近友方獲得 4 秒猛攻",
        "reminder_text": "( 猛攻增加你 20% 攻擊速度、施放速度，和移動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "you_and_nearby_party_members_gain_x_rage_when_you_warcry"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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          []
        ],
        "string": "當你戰吼時，你和附近隊伍成員獲得 {0} 層盛怒",
        "reminder_text": "（每獲得 1 層盛怒使攻擊傷害提升 1%，上限為 30 層。若你在過去 2 秒內沒有被擊中或獲得盛怒，每秒失去 10 層盛怒）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "you_and_totem_life_regeneration_rate_per_minute_%_per_active_totem"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "每個召喚的圖騰使你和你的圖騰每秒回復 {0}% 生命",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "you_are_cursed_with_conductivity"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你被導電詛咒",
        "reminder_text": "(導電為咒術，-17% 閃電抗性，並使擊中目標 +25% 感電機率。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "you_are_cursed_with_despair"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你被絕望詛咒",
        "reminder_text": "(絕望為咒術，-15% 混沌抗性。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "you_are_cursed_with_elemental_weakness"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你被元素要害詛咒",
        "reminder_text": "(元素要害為咒術，減少 15% 全部元素抗性。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "you_are_cursed_with_enfeeble"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你被衰弱詛咒",
        "reminder_text": "(衰弱為咒術，減少 10% 目標命中率和 15% 傷害，或 9% 對稀有或傳奇目標。衰弱持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "you_are_cursed_with_flammability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你被易燃詛咒",
        "reminder_text": "(易燃為咒術，-17% 火焰抗性，並使擊中目標 +25% 點燃機率。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "you_are_cursed_with_frostbite"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你被凍傷詛咒",
        "reminder_text": "(凍傷為咒術，-17% 冰冷抗性，並使擊中目標 +25% 冰凍機率。持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "you_are_cursed_with_temporal_chains"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你被時空鎖鏈詛咒",
        "reminder_text": "(時空鎖鏈為咒術，減少 15% 行動速度或 9% 對稀有或傳奇目標，並且使目標上的效果比平常慢 40% 失效。對玩家有 50% 更少效果並持續 5 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "you_are_cursed_with_vulnerability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你被脆弱詛咒",
        "reminder_text": "(脆弱為咒術，增加 15% 承受物理傷害，使擊中對目標 +25% 流血機率。脆弱持續 8 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "you_cannot_be_hindered"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你不能被阻礙",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "you_cannot_have_non_animated_minions"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你不能獲得非幻化的召喚物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "you_cannot_have_non_spectre_minions"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你不能有非幽魂的召喚物",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "you_cannot_inflict_curses"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不能造成詛咒",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "you_count_as_low_life_while_not_on_full_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你沒有滿血時視為貧血",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "you_have_no_armour_or_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你沒有護甲或最大能量護盾",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_ailments_deal_damage_faster_%_while_affected_by_malevolence"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "被惡意影響時，你造成的傷害型異常狀態所造成的傷害加速 {0}%",
        "reminder_text": "(在一小段時間後，他們會造成相同總傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_attacks_cannot_be_blocked"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "怪物不能格擋你的攻擊",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_anger_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "除了憤怒外的光環技能都失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_clarity_are_disabled"
    ],
    "trade_stats": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "ignore"
        ],
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        ],
        "string": "除了清晰外的光環技能都失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_determination_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
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        "format": [
          "ignore"
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        ],
        "string": "除了堅定外的光環技能都失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_discipline_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "除了紀律外的光環技能都失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_grace_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
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        "format": [
          "ignore"
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        ],
        "string": "除了優雅外的光環技能都失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_haste_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "除了迅捷外的光環技能都失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_hatred_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "除了憎恨外的光環技能都失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_malevolence_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "除了惡意外的光環技能都失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_precision_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        ],
        "string": "除了精準外的光環技能都失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "your_auras_except_pride_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "除了驕傲外的光環技能都失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_purity_of_elements_are_disabled"
    ],
    "trade_stats": null,
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    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "除了元素淨化外的光環技能都失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_purity_of_fire_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "除了火焰淨化外的光環技能都失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "your_auras_except_purity_of_ice_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
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        "condition": [
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            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "除了冰霜淨化外的光環技能都失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_purity_of_lightning_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "除了閃電淨化外的光環技能都失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_vitality_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "除了活力外的光環技能都失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_wrath_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "除了雷霆外的光環技能都失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_auras_except_zealotry_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
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        ],
        "string": "除了狂熱外的光環技能都失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_consecrated_ground_effect_lingers_for_ms_after_leaving_the_area"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "你製造的奉獻地面效果多留存 1 秒",
        "reminder_text": "(離開此區域後，這個地面效果仍然影響你、友方或敵人)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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            "milliseconds_to_seconds"
          ]
        ],
        "string": "你製造的奉獻地面效果多留存 {0} 秒",
        "reminder_text": "(離開此區域後，這個地面效果仍然影響你、友方或敵人)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_marks_transfer_to_nearby_enemies_on_death_%_chance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 100,
            "max": 100,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當被印記的敵人死亡時，你的印記轉移至其他敵人",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "當被印記的敵人死亡時，你的印記有 {0}% 機率轉移至其他敵人",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_minions_gain_added_physical_damage_equal_to_%_of_energy_shield_on_helmet"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "召喚物獲得等同你裝備頭盔上 {0}% 最大能量護盾的附加物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_movement_skills_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的位移技能失效",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_profane_ground_effect_lingers_for_ms_after_leaving_the_area"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1000,
            "max": 1000,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "你製造褻瀆地面的效果停留 1 秒",
        "reminder_text": "(離開此區域後，這個地面效果仍然影響你、友方或敵人)",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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            "milliseconds_to_seconds_2dp_if_required"
          ]
        ],
        "string": "你製造褻瀆地面的效果停留 {0} 秒",
        "reminder_text": "(離開此區域後，這個地面效果仍然影響你、友方或敵人)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_skeletons_gain_added_chaos_damage_equal_to_%_of_energy_shield_on_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "骷髏附加等同 {0}% 你裝備中的盾牌最大能量護盾的混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_spells_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的法術被禁用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_travel_skills_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "你的快行技能被禁用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "your_travel_skills_except_dash_are_disabled"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "除了幻步的快行技能不能使用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "all_damage_can_poison_while_affected_by_glorious_madness"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被榮耀瘋癲影響時，所有傷害造成中毒",
        "reminder_text": "( 中毒造成持續性混沌傷害，傷害取決於初始的物理和混沌傷害總和。中毒效果可以疊加 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "chance_to_deal_double_damage_while_affected_by_glorious_madness_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被榮耀瘋癲影響時，有 {0}% 機率造成 2 倍傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "cold_damage_taken_per_minute_per_frenzy_charge_while_moving"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
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          ]
        ],
        "string": "移動時每秒每顆狂怒球受到 {0} 冰冷傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "explode_enemies_for_25%_life_as_chaos_on_kill_while_affected_by_glorious_madness_chance_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被榮耀瘋癲影響時，你擊殺的敵人有 {0}% 機率爆炸，造成它們生命四分之一的混沌傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "fire_damage_taken_per_minute_per_endurance_charge_if_you_have_been_hit_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "若你近期有被擊中，每秒每顆耐力球承受 {0} 火焰傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_chilling_shocking_igniting_conflux_while_affected_by_glorious_madness"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "被榮耀瘋癲影響時，你獲得點燃、冰緩和感電匯流",
        "reminder_text": "( 當你有元素匯流時，你所有擊中造成的傷害皆能造成感電、冰緩，和點燃 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_debilitating_presence_ms_on_kill_vs_rare_or_unique_enemy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          [
            "milliseconds_to_seconds"
          ]
        ],
        "string": "當你擊殺稀有或傳奇敵人時，獲得衰退之像 10 秒",
        "reminder_text": "(附近的敵人被惡之狂亂影響，減少他們 10% 傷害和行動速度 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "immune_to_elemental_status_ailments_while_affected_by_glorious_madness"
    ],
    "trade_stats": null,
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    "French": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "被榮耀瘋癲影響時，免疫元素異常狀態",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lightning_damage_taken_per_minute_per_power_charge_if_have_crit_recently"
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    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "per_minute_to_per_second"
          ]
        ],
        "string": "若近期你的技能造成暴擊，\n每秒每顆暴擊球承受 {0} 閃電傷害",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_apply_extra_herald_mod_when_synthesised"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當在追憶喚器使用時，新物品會有 1 個額外捷光環詞綴",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_is_alternate_tree_jewel"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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          []
        ],
        "string": "威宏史觀",
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      }
    ]
  },
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    "ids": [
      "local_is_survival_jewel"
    ],
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    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "存活",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "lose_X_bark_on_enemy_spell_hit"
    ],
    "trade_stats": null,
    "hidden": null,
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    "German": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "被敵人的法術傷害擊中時失去 {0} 層木質",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "max_fortification_while_affected_by_glorious_madness_+1_per_4"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "+#"
        ],
        "index_handlers": [
          [
            "divide_by_four"
          ]
        ],
        "string": "被榮耀瘋癲影響時，{0} 最大護體",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "primordial_jewel_count"
    ],
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    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "先祖",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "support_anticipation_charge_gain_interval_ms",
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      "skill_max_unleash_seals"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
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          },
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 0,
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          }
        ],
        "format": [
          "ignore",
          "ignore",
          "+#",
          "ignore"
        ],
        "index_handlers": [
          [],
          [],
          [],
          []
        ],
        "string": "被釋放輔助的技能 {2} 封印最大數量",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "zealotry_aura_effect_+%"
    ],
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "狂熱增加 {0}% 光環效果",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "狂熱減少 {0}% 光環效果",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "zealotry_mana_reservation_efficiency_-2%_per_1"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "double"
          ]
        ],
        "string": "狂熱減少 {0}% 魔力保留效用",
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        "is_markup": null
      },
      {
        "condition": [
          {
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate_and_double"
          ]
        ],
        "string": "狂熱增加 {0}% 魔力保留效用",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "zealotry_mana_reservation_efficiency_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "狂熱增加 {0}% 魔力保留效用",
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      },
      {
        "condition": [
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        ],
        "format": [
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        ],
        "index_handlers": [
          [
            "negate"
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        ],
        "string": "狂熱減少 {0}% 魔力保留效用",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "zealotry_mana_reservation_+%"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "狂熱增加 {0}% 保留",
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      },
      {
        "condition": [
          {
            "min": null,
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        ],
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            "negate"
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        ],
        "string": "狂熱減少 {0}% 保留",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "zealotry_reserves_no_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        ],
        "string": "狂熱無保留",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    ],
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "混沌抗性為 0",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_nearby_enemies_base_physical_damage_%_to_convert_to_fire"
    ],
    "trade_stats": null,
    "hidden": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "附近敵人轉化 {0}% 它們的物理傷害至火焰",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "zombie_caustic_cloud_on_death_maximum_life_per_minute_to_deal_as_chaos_damage_%"
    ],
    "trade_stats": null,
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    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
          [
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        ],
        "string": "你的殭屍復甦死亡時擴散腐蝕地面，每秒造成 {0}% 他們最大生命的混沌傷害",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "zombie_damage_leeched_as_life_to_you_permyriad_if_over_1000_strength"
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    "trade_stats": null,
    "hidden": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
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        ],
        "string": "當力量超過 1000 時，召喚殭屍所造成傷害的 {0}% 為你偷取生命",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        "string": "殭屍造成 {0}% 更多物理傷害",
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      },
      {
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        ],
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        ],
        "string": "殭屍造成 {0}% 更少物理傷害",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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        ],
        "format": [
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        ],
        "string": "復甦的殭屍的重擊增加 {0}% 範圍效果",
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      },
      {
        "condition": [
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            "min": null,
            "max": -1,
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          }
        ],
        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "復甦的殭屍的重擊減少 {0}% 範圍效果",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "zombie_slam_cooldown_speed_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
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        ],
        "string": "復甦的殭屍重擊攻擊增加 {0}% 冷卻恢復速度",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
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        ],
        "string": "復甦的殭屍重擊攻擊增加 {0}% 傷害",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "召喚魔像有侵略性",
        "reminder_text": "( 侵略性的召喚物將他們瞄準目標距離提升至最大 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "minion_larger_aggro_radius"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "召喚物有侵略性",
        "reminder_text": "( 侵略性的召喚物將他們瞄準目標距離提升至最大 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_notable_passives_in_radius_instead_grant_mana_cost_+%",
      "local_unique_jewel_notable_passives_in_radius_instead_grant_spell_damage_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          },
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "範圍內的強力天賦轉化為給予：\n增加 {0}% 技能魔力消耗和增加 {1}% 法術傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_notable_passives_in_radius_instead_grant_minion_damage_taken_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範圍內的強力天賦轉化為\n給予：召喚物增加 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "範圍內的強力天賦轉化為\n給予：召喚物減少 {0}% 承受傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_notable_passives_in_radius_instead_grant_minion_movement_speed_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "範圍內的強力天賦轉化為\n給予：召喚物增加 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "範圍內的強力天賦轉化為\n給予：召喚物減少 {0}% 移動速度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_unique_jewel_passives_in_radius_give_trap_and_mine_minimum_added_physical_damage",
      "local_unique_jewel_passives_in_radius_give_trap_and_mine_maximum_added_physical_damage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          },
          {
            "min": null,
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            "negated": null
          }
        ],
        "format": [
          "#",
          "#"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "範圍內天賦同時給予：陷阱和地雷附加 {0} 至 {1} 物理傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "melee_hits_grant_rampage_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "近戰擊中是為暴怒擊殺\n暴怒",
        "reminder_text": "(迅速擊殺多隻怪物將獲得暴怒加成)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "player_gain_rampage_stacks"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "暴怒",
        "reminder_text": "(迅速擊殺多隻怪物將獲得暴怒加成)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_acrobatics"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "移形換影",
        "reminder_text": "(壓抑法術傷害率詞綴以它們 50% 的值套用至躲避法術擊中率。最大躲避法術擊中率為 75%)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_ailment_crit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "絕對受難",
        "reminder_text": "(造成傷害的異常狀態包含流血、點燃和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_ancestral_bond"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "先祖魂約",
        "reminder_text": "(你的技能無法造成傷害。+1 召喚圖騰的最大數量)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_avatar_of_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "火之化身",
        "reminder_text": "(50% 物理、冰冷、閃電傷害轉換成火焰傷害。除火焰傷害外不造成其他傷害。)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_battlemage"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "戰法",
        "reminder_text": "(獲得等同於你主手武器傷害的附加法術傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_blood_magic"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "祭血術",
        "reminder_text": "(移除魔力。10% 更多最大生命。技能消耗生命而非魔力。技能保留生命而非魔力)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_call_to_arms"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "武裝召喚",
        "reminder_text": "（戰吼不會給予你增益效果或充能球。戰吼持續時間增加 100%）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_chaos_inoculation"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "異靈之體",
        "reminder_text": "(最大生命變成 1，免疫混沌傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_conduit"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "能量連結",
        "reminder_text": "(與鄰近的隊友分享耐力、狂怒與暴擊球)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_corrupted_defences"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "腐化之魂",
        "reminder_text": "( 50% 承受的非混沌傷害無視能量護盾\n獲得 15% 最大生命的額外最大能量護盾 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_crimson_dance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "緋紅舞蹈",
        "reminder_text": "（你可以對敵人造成最多 8 層的流血，當敵人移動時你的流血不能造成額外傷害和加劇，50% 更少流血傷害）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_divine_flesh"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "神聖血肉",
        "reminder_text": "(最大抗性無法提升超過 90%)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_divine_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "聖盾",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_eldritch_battery"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "異能魔力",
        "reminder_text": "(優先使用能量護盾代替技能魔力消耗。能量護盾從生命護盾變成魔力護盾。50% 更少能量護盾回復速度)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_elemental_equilibrium"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "元素之相",
        "reminder_text": "(擊中造成的元素傷害移除該元素曝曬並造成其他元素曝曬，-25% 元素)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_elemental_overload"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "元素超載",
        "reminder_text": "(過去 8 秒內技能造成暴擊，造成 40% 更多元素擊中和異常狀態傷害。你的暴擊不會造成額外傷害。異常狀態永不透過暴擊計算)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_emperors_heart"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "至高．頹廢",
        "reminder_text": "( 來自藥劑的生命回復同時套用至能量護盾。來自藥劑有 30% 更少生命回復 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_eternal_youth"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "青春永駐",
        "reminder_text": "( 50% 更少生命回復率。50%  更少來自偷取的每秒總生命恢復。能量護盾回復套用至生命 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_everlasting_sacrifice"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "永恆奉獻",
        "reminder_text": "(當你滿能量護盾時，獻祭全部能量護盾以獲得 +5% 全部最大抗性 4 秒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_ghost_dance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "鬼舞",
        "reminder_text": "( 能量護盾無法回復超過閃避值。每 2 秒獲得 1 層幽魂屍布，最多 3 層。被擊中時，失去 1 層幽魂屍布以回復 3% 等同於你閃避值的能量護盾 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_ghost_reaver"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "靈能護體",
        "reminder_text": "(偷取能量護盾而不是生命。來自偷取每秒能量護盾的最大總恢復加倍。能量護盾不會充能)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_glancing_blows"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "側身之擊",
        "reminder_text": "( 攻擊傷害格擋率被加倍\n法術傷害格擋率被加倍\n你承受 65% 來自格擋擊中的傷害 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_hex_master"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "咒術大師",
        "reminder_text": "(你的咒術有無限持續時間\n20% 更少你詛咒的效果)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_hollow_palm_technique"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "空掌之術",
        "reminder_text": "( 當你沒有裝備手套、主手或副手道具時，你視為無所拘束 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_impale"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "穿刺者",
        "reminder_text": "（當你的擊中穿刺敵人時，也會穿刺他們附近的敵人。對被你穿刺的敵人造成 5 次額外穿刺。敵人被你穿刺後 5 秒內不能再被穿刺，且鋼之呼喚無法移除他們身上的穿刺）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_iron_reflexes"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "霸體",
        "reminder_text": "(將所有閃避值轉換為護甲，敏捷不提供額外閃避值)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_lethe_shade"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "忘卻陰影",
        "reminder_text": "(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_magebane"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "咒術災厄",
        "reminder_text": "( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_mana_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "心靈昇華",
        "reminder_text": "(生命值承受的 40% 傷害由魔力扣除)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_minion_instability"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "復仇之靈",
        "reminder_text": "(召喚物瀕死時爆炸，對附近敵人造成 33% 最大生命的火焰傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_miracle_of_thaumaturgy"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不可知論",
        "reminder_text": "( 最大能量護盾為 0。沒有滿血時，每秒獻祭 20% 魔力回復同等量的生命 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_pain_attunement"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "苦痛靈曲",
        "reminder_text": "(貧血時有 30% 更多法術傷害)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_point_blank"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "零點射擊",
        "reminder_text": "(投射物攻擊擊中目標時，在起始位置造成至多 30% 更多傷害，隨著投射物飛行越遠對目標造成傷害減少 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_precise_technique"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "精準科技",
        "reminder_text": "( 若命中值高於最大生命，有 40% 更多攻擊傷害。不會造成暴擊 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_projectile_evasion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "箭矢閃躍",
        "reminder_text": "(閃避值對投射物攻擊加倍，對近戰攻擊有 25% 更少閃避值)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_quiet_might"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "內觀信念",
        "reminder_text": "(每顆爆擊球 3% 更多法術傷害。獲得暴擊球而不是狂怒球)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "regenerate_energy_shield_instead_of_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "狂熱誓言",
        "reminder_text": "(生命回復套用到能量護盾上)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_retaliation_hits"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "復仇兵工廠",
        "reminder_text": "（改為每被敵人擊中六次，傷害性復仇技能變為可使用）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_runebinder"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "束縛印",
        "reminder_text": "(-1 召喚圖騰的最大數量。你可以使 1 個額外烙印附著於敵人)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_sacred_bastion"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "不平衡守衛",
        "reminder_text": "( 護甲被視為其實際價值的百分比，僅用於計算減傷 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_secrets_of_suffering"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "磨難秘辛",
        "reminder_text": "( 根據擊中的閃電傷害，殘喘的敵人造成至多 20% 更少傷害，持續 4 秒 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_shared_suffering"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "苦難共磨",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_shepherd_of_souls"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "靈魂牧者",
        "reminder_text": "(瓦爾非光環技能有 80% 更少靈魂消耗。過去 8 秒每個使用瓦爾技能，使瓦爾非光環技能增加 100% 靈魂消耗)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_solipsism"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "唯我論",
        "reminder_text": "(元素異常狀態包含點燃、焦灼、冰緩、冰凍、易碎、感電和殘喘)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_soul_tether",
      "start_at_zero_energy_shield"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": true
          },
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "不朽野望",
        "reminder_text": "( 能量護盾從 0 開始。無法充能或回復能量護盾。每秒失去 5% 能量護盾。未保留生命滿時，生命偷取效果不會被移除。滿血時生命偷取效果改為回復能量護盾 )",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 0,
            "max": 0,
            "negated": null
          },
          {
            "min": 0,
            "max": 0,
            "negated": true
          }
        ],
        "format": [
          "ignore",
          "ignore"
        ],
        "index_handlers": [
          [],
          []
        ],
        "string": "你的能量護盾從 0 開始",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_strong_bowman"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅鐵之力",
        "reminder_text": "(力量加成的物理傷害套用至投射物攻擊與近戰攻擊)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_supreme_ego"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "至高．自我",
        "reminder_text": "( 來自你技能的光環只會影響你。每 2% 光環保留的最大魔力，使光環技能有 1% 更多光環效果。40% 更多光環技能的魔力保留 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_tinctures_drain_life"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "浸血之刃",
        "reminder_text": "（每層啼泣創傷使你每秒失去 1% 最大生命。萃取物會在你剩餘 1 點生命時失效）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_unwavering_stance"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "烈士意志",
        "reminder_text": "(無法閃避敵人攻擊。不會被暈眩)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_vaal_pact"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "瓦爾冥約",
        "reminder_text": "（近戰傷害的生命偷取變為立即生效。無法從偷取以外方式回復生命）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_versatile_combatant"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "多重戰",
        "reminder_text": "( 無上限格擋率是指若無視最大格擋率，格擋率可獲得的值 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_wicked_ward"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "惡毒牢房",
        "reminder_text": "(若近期能量護盾充能開始則不會被阻斷\n40% 更少能量護盾充能率)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "keystone_wind_dancer"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "風魔舞者",
        "reminder_text": "( 近期內意指 4 秒內 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_items_drop_corrupted_%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域中掉落的物品有 {0}% 機率為已汙染",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "player_far_shot"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "狙擊",
        "reminder_text": "(投射物攻擊擊中在它們的初始位置造成 20% 更少傷害，隨著投射物飛行越遠，對目標造成至多 60% 更多傷害。)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "resolute_technique"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "堅毅之心",
        "reminder_text": "(你的傷害不能夠被閃避。無法造成暴擊)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "strong_casting"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "鋼鐵意志",
        "reminder_text": "(力量加成的傷害同時套用至全部法術)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "summoned_skeletons_have_avatar_of_fire"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "召喚有火之化身的骷髏",
        "reminder_text": "(50% 物理、冰冷、閃電傷害轉換成火焰傷害。除火焰傷害外不造成其他傷害。)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attacks_use_life_in_place_of_mana"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "攻擊消耗生命而非魔力",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_crimson_dance_if_have_dealt_critical_strike_recently"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若你近期有造成暴擊則獲得緋紅舞蹈",
        "reminder_text": "（你可以對敵人造成最多 8 層的流血，當敵人移動時你的流血不能造成額外傷害和加劇，50% 更少流血傷害）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_crimson_dance_while_you_have_cat_stealth"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你有傲貓隱身時獲得緋紅舞蹈",
        "reminder_text": "（你可以對敵人造成最多 8 層的流血，當敵人移動時你的流血不能造成額外傷害和加劇，50% 更少流血傷害）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_iron_reflexes_while_at_maximum_frenzy_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當狂怒球達上限時，你獲得霸體",
        "reminder_text": "(將所有閃避值轉換為護甲，敏捷不提供額外閃避值)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_mind_over_matter_while_at_maximum_power_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當暴擊球達上限時，你獲得心靈昇華",
        "reminder_text": "(生命值承受的 40% 傷害由魔力扣除)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_vaal_pact_while_at_maximum_endurance_charges"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當耐力球達上限時，你獲得瓦爾冥約",
        "reminder_text": "（近戰傷害的生命偷取變為立即生效。無法從偷取以外方式回復生命）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_gain_vaal_pact_if_all_socketed_gems_red"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當所有插槽中寶石為紅色時，你獲得瓦爾冥約",
        "reminder_text": "（近戰傷害的生命偷取變為立即生效。無法從偷取以外方式回復生命）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "avatar_of_fire_rotation_active"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 8 秒獲得 4 秒的火之化身",
        "reminder_text": "(50% 物理、冰冷、閃電傷害轉換成火焰傷害。除火焰傷害外不造成其他傷害。)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "elemental_overload_rotation_active"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 16 秒獲得 8 秒的元素超載",
        "reminder_text": "(過去 8 秒內技能造成暴擊，造成 40% 更多元素擊中和異常狀態傷害。你的暴擊不會造成額外傷害。異常狀態永不透過暴擊計算)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_iron_reflexes_while_stationary"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "站立時獲得霸體",
        "reminder_text": "(將所有閃避值轉換為護甲，敏捷不提供額外閃避值)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "gain_resolute_technique_while_do_not_have_elemental_overload"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "當你沒有元素超載時獲得堅毅之心",
        "reminder_text": "(你的傷害不能夠被閃避。無法造成暴擊)",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "iron_reflexes_rotation_active"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 16 秒獲得 8 秒的霸體",
        "reminder_text": "(將所有閃避值轉換為護甲，敏捷不提供額外閃避值)",
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      }
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  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        "format": [
          "ignore"
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        "string": "投擲陷阱的技能消耗生命而非魔力",
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    "English": null,
    "ids": [
      "you_have_zealots_oath_if_you_havent_been_hit_recently"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
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        "string": "若你近期沒有被擊中，你會有狂熱誓言",
        "reminder_text": "( 近期內意指 4 秒內 )",
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  },
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    "English": null,
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      {
        "condition": [
          {
            "min": 1,
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        "string": "當你有堅毅之心時，增加 {0}% 物理傷害",
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        "condition": [
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            "min": null,
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        "string": "當你有堅毅之心時，減少 {0}% 物理傷害",
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    "English": null,
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      {
        "condition": [
          {
            "min": 1,
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        "format": [
          "#"
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        "string": "當你有火之化身時，增加 {0}% 暴擊率",
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        "condition": [
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            "min": null,
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        "string": "當你有火之化身時，減少 {0}% 暴擊率",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "physical_damage_%_to_convert_to_fire_while_you_have_avatar_of_fire"
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    "trade_stats": null,
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    "Japanese": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "#"
        ],
        "index_handlers": [
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        ],
        "string": "當你有火之化身時，{0}% 的物理傷害轉化為火焰傷害",
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "unique_bow_arborix_close_range_bow_damage_+%_final_while_have_iron_reflexes"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        "format": [
          "#"
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        ],
        "string": "當你有霸體時近距離使用弓擊中有 {0}% 更多傷害",
        "reminder_text": "( 近距離最遠 2 米 )",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "local_chance_to_bleed_%_while_you_do_not_have_avatar_of_fire"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "string": "當你沒有火之化身時，使用此武器攻擊有 {0}% 機率造成流血",
        "reminder_text": "( 流血造成持續性物理傷害，傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )",
        "is_markup": null
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    "English": null,
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      "armour_while_you_do_not_have_avatar_of_fire"
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
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        "string": "當你沒有火之化身時 {0} 護甲",
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      }
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            "min": 1,
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        "string": "當你沒有霸體時，增加 {0}% 攻擊、施放和移動速度",
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        "string": "當你沒有霸體時，減少 {0}% 攻擊、施放和移動速度",
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      {
        "condition": [
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            "min": null,
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        "format": [
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        "string": "當你沒有霸體時獲得狙擊",
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    "English": null,
    "ids": [
      "blood_footprints_from_item"
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      {
        "condition": [
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            "min": null,
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        "format": [
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        "string": "瘀血爪印",
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    "English": null,
    "ids": [
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    "Traditional_Chinese": [
      {
        "condition": [
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        "string": "絢麗眾星",
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        "string": "半神爪印",
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    "ids": [
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        "string": "更多鮮血",
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        "string": "燃燒蹄印",
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        "string": "減少 {0}% 怪物群大小",
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    ]
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    "English": null,
    "ids": [
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    "Traditional_Chinese": [
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        "condition": [
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        "format": [
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        "string": "未鑑定的地圖",
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    ]
  },
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    "ids": [
      "map_is_corrupted"
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      {
        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
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        ],
        "string": "區域已被汙染",
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        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
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    "Traditional_Chinese": [
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        "condition": [
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            "min": 1,
            "max": null,
            "negated": null
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        ],
        "format": [
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        ],
        "index_handlers": [
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            "divide_by_one_hundred"
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        ],
        "string": "{0}% 更多傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
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            "min": null,
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        "index_handlers": [
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        "string": "{0}% 更少傷害",
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  },
  {
    "English": null,
    "ids": [
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        "string": "{0}% 更多最大生命",
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      },
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        "index_handlers": [
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      "map_beyond_boss_enrage"
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      {
        "condition": [
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            "max": null,
            "negated": null
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        ],
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        "string": "超越頭目貧血時陷入狂怒",
        "reminder_text": null,
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      "map_beyond_boss_tainted_currency_quantity_+%"
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    "Japanese": null,
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      {
        "condition": [
          {
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        "format": [
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            "negate"
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        ],
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      {
        "condition": [
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        ],
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        "reminder_text": null,
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    ]
  },
  {
    "English": null,
    "ids": [
      "map_beyond_demon_corrupted_drops"
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      {
        "condition": [
          {
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            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
          []
        ],
        "string": "超越惡魔所掉落的物品為已汙染",
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      "map_beyond_portal_search_radius_+%"
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      {
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            "negate"
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      "map_beyond_portals_from_unique_monsters"
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        "format": [
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        "string": "傳奇怪物被擊殺時產生 1 個額外超越傳送門",
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      "map_blight_boss_life_+%"
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            "negate"
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    "English": null,
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      "map_blight_chest_close_after_opening_chance_%"
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        "condition": [
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            "min": null,
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        "string": "凋落保險箱有 {0}% 機率可以再度開啟",
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      "map_blight_chest_%_chance_for_additional_drop"
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      "map_blight_maps_drop_as_uber_blight_maps"
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      "map_blight_oils_chance_to_drop_a_tier_higher_%"
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      "map_boss_damage_+%_per_divination_card"
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        "format": [
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        "string": "抑制之手由 1 隻稀有的裂痕怪物看守",
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        "string": "玩家只能在附近有 {0} 名其他玩家時造成傷害",
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            "min": null,
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          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "區域內掉落的命運卡減少 {0}%",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_divination_card_drop_+%_per_different_favoured_map"
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    "trade_stats": null,
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    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
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        ],
        "string": "每張不同的幸運地圖掉落的命運卡增加 {0}%",
        "reminder_text": null,
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      },
      {
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            "min": null,
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          }
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        "format": [
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        "index_handlers": [
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            "negate"
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        ],
        "string": "每張不同的幸運地圖掉落的命運卡減少 {0}%",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_divination_card_drops_as_though_favoured_maps"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "命運卡掉落替換為你的幸運地圖",
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_divination_cards_sent_to_boss"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        "string": "區域內掉落的命運卡被最終地圖頭目盜竊",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "map_dropped_maps_rarity_+%"
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        "condition": [
          {
            "min": 1,
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        "format": [
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        "string": "增加 {0}% 此區域中掉落地圖的稀有度",
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            "min": null,
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  },
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    "English": null,
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      "map_duplicate_captured_beasts_chance_%"
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        "condition": [
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        "format": [
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        "string": "{0}% 機率在區域中製造已捕捉野獸的複製體",
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        "condition": [
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        "string": "在區域中製造已捕捉野獸的複製體",
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      }
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  },
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    "English": null,
    "ids": [
      "map_enraging_sulphite"
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      {
        "condition": [
          {
            "min": null,
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          }
        ],
        "format": [
          "ignore"
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        "string": "區域中的硫酸容量由碧藍礦坑怪物看守\n區域內的硫酸容量會釋放激怒煙霧",
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  },
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      "map_essence_imprisoned_monsters_enhanced_for_each_essence"
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      {
        "condition": [
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            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "每個精髓詞綴使被禁錮的怪物增加難度和獎勵",
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      }
    ]
  },
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    "ids": [
      "map_every_atlas_notable"
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        "condition": [
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            "min": null,
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        "format": [
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        "index_handlers": [
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        "string": "區域受到每個核心輿圖天賦樹影響",
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    ]
  },
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      "map_expedition_lead_by_dannig"
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        "format": [
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        "string": "區域中探險事件由丹尼格帶領",
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      }
    ]
  },
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    "English": null,
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      "map_expedition_x_extra_relic_prefixes"
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        "condition": [
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            "min": 1,
            "max": 1,
            "negated": null
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        ],
        "format": [
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        "string": "遺蹟有 1 個額外前綴",
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            "min": 2,
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        "format": [
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    "English": null,
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      "map_final_boss_drops_X_additional_invitations"
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        "condition": [
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        ],
        "format": [
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        "string": "[DNT] Final Map Boss will drop an additional Maven Invitation",
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        "string": "[DNT] Final Map Boss will drop {0} additional Maven Invitations",
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      "map_final_incursion_architect_copies_temple"
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        "condition": [
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            "min": null,
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        "format": [
          "ignore"
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        ],
        "string": "區域內擊殺的最終穿越設計師會掉落物品化神殿\n區域內掉落的物品化神殿房間階級隨機",
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      "map_friendly_fire"
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        "string": "其他玩家被歸類為敵人",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "map_harbinger_base_currency_shard_stack_tenths_to_drop_best_of_3_outcomes"
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      {
        "condition": [
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            "min": null,
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        "format": [
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        "string": "神諭掉落更稀有的通貨碎片",
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      }
    ]
  },
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    "English": null,
    "ids": [
      "map_harbinger_currency_shards_duplicate_chance"
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        "condition": [
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        "is_markup": null
      }
    ]
  },
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    "English": null,
    "ids": [
      "map_harbinger_scarab_empower"
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
            "max": null,
            "negated": null
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        ],
        "format": [
          "ignore"
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        "index_handlers": [
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        ],
        "string": "區域內的神諭會生成強化石碑",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
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    "English": null,
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      "map_harbinger_single_currency_type"
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    "trade_stats": null,
    "hidden": null,
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    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "每個神諭掉落一個種類的通貨碎片",
        "reminder_text": null,
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      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_harbingers_%_chance_to_be_replaced_as_atlas_boss"
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    "trade_stats": null,
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        "condition": [
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            "min": 1,
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        ],
        "format": [
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        "string": "神諭有 {0}% 機率被 1 個強大的神諭頭目取代",
        "reminder_text": null,
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        "condition": [
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            "min": 100,
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            "negated": null
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        "string": "神諭被 1 個強大的神諭頭目取代",
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    ]
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    "English": null,
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      "map_harvest_always_high_tier_seeds"
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      {
        "condition": [
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            "min": null,
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          }
        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "若可能，聖殿密園含有每種最多 1 個額外階級 4 種子",
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      {
        "condition": [
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "當玩家被施加第 5 層穿刺時，\n移除穿刺並將物理傷害乘以\n其剩餘層數的傷害，反射給該玩家及其 1.8 公尺內的友方",
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  },
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    "English": null,
    "ids": [
      "map_incursion_rooms_fully_upgrade"
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    "trade_stats": null,
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    "Traditional_Chinese": [
      {
        "condition": [
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            "min": null,
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          }
        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "[DNT] Upgrading an Incursion room will always upgrade it to the maximum tier",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_influence_pack_size_+%"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
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      {
        "condition": [
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            "min": 1,
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        "format": [
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        "string": "受影響的怪物群增加 {0}% 怪物群大小",
        "reminder_text": null,
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      }
    ]
  },
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    "English": null,
    "ids": [
      "map_labyrinth_trial_gives_upgraded_offering"
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    "trade_stats": null,
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      {
        "condition": [
          {
            "min": null,
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "獎勵 1 個優化的女神祭品",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_leaguestone_additional_shrines"
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    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
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    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
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            "negated": null
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        ],
        "format": [
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        "index_handlers": [
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        ],
        "string": "區域含有 1 個額外神殿",
        "reminder_text": null,
        "is_markup": null
      },
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        "condition": [
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            "min": 1,
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        "string": "戰亂事件含有 {0} 個額外中士",
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      "map_legion_contains_maraketh_faction"
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        ],
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    ]
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        ],
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        "string": "軍團怪物可以多次脫離靜止狀態\n軍團怪物每次脫離都會增加難度和獎勵",
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  },
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        ],
        "string": "區域中最多 {0} 隻額外稀有怪物為眾神之觸",
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  },
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        "string": "區域中傳奇怪物掉落的物品被獎勵詞綴轉化",
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        "string": "區域中的凋落事件會掉落 1 個凋落保險箱\n區域中的凋落事件會生成更多波的敵人\n區域中的凋落保險箱會隨著你擊敗凋落2的敵人而增加大小和獎勵",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_ultimatum_catalysts_to_inscribed"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "最後通牒事件的獎勵將從催化劑改為給予地圖主辦人最後通牒雕刻",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_ultimatum_leads_to_boss"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "若可能，最後通牒事件便會產生 1 個傳奇頭目",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_ultimatum_rewards_are_catalysts"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域中的通牒事件僅會向地圖擁有者提供催化劑作為獎勵",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_boss_drops_X_additional_unique_maps"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "最終地圖頭目將掉落 1 個額外傳奇地圖",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "最終地圖頭目將掉落 {0} 個額外傳奇地圖",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_unique_monster_X_additional_mods"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "傳奇怪物有 {0} 個額外怪物詞綴",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "傳奇怪物有 {0} 個額外怪物詞綴",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_unique_monster_X_additional_unique_drop"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "傳奇怪物掉落 1 個額外傳奇物品",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "傳奇怪物掉落 {0} 個額外傳奇物品",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_unique_monster_X_special_rewards"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域中的傳奇怪物有 1 個額外獎勵\n區域中的傳奇怪物會根據每個獎勵增加難度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域中的傳奇怪物有 {0} 個額外獎勵\n區域中的傳奇怪物會根據每個獎勵增加難度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_unique_monster_damage_+%_per_pack_size"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 1% 地圖怪物群大小使傳奇頭目增加 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 1% 地圖怪物群大小使傳奇頭目減少 {0}% 傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_unique_monster_item_rarity_+%_permyriad_per_pack_size"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "divide_by_one_hundred_2dp_if_required"
          ]
        ],
        "string": "每 1% 地圖怪物群大小使傳奇頭目掉落的物品增加 {0}% 稀有度",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate",
            "divide_by_one_hundred_2dp_if_required"
          ]
        ],
        "string": "每 1% 地圖怪物群大小使傳奇頭目掉落的物品減少 {0}% 稀有度",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_unique_monster_tankiness_+%_per_pack_size"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "每 1% 地圖怪物群使傳奇頭目的堅韌增加 {0}",
        "reminder_text": "（怪物的堅韌越高，受到的傷害越低。堅韌增加 100% 的怪物受到 50% 更少傷害，堅韌增加 200% 的怪物受到 67% 更少傷害，以此類推。堅韌被降低會使怪物受到更多傷害）",
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "每 1% 地圖怪物群使傳奇頭目的堅韌減少 {0}",
        "reminder_text": "（怪物的堅韌越高，受到的傷害越低。堅韌增加 100% 的怪物受到 50% 更少傷害，堅韌增加 200% 的怪物受到 67% 更少傷害，以此類推。堅韌被降低會使怪物受到更多傷害）",
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_unique_monsters_spawn_X_beyond_portals"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "傳奇怪物被擊殺時產生 1 個額外超越傳送門",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": 2,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "傳奇怪物被擊殺時產生 {0} 個額外超越傳送門",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_upgraded_vaal_side_area_monster_damage_+%_final"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% 更多怪物傷害",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_vaal_vessel_gives_mortal_fragment"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "瓦爾容器含有凡人碎片",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "map_witnessed_maven_chisel_drop_chance_+%"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "你地圖中被釋界見證的頭目增加 {0}% 掉落釋界製圖釘的機率",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "你地圖中被釋界見證的頭目減少 {0}% 掉落釋界製圖釘的機率",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "ritual_altars_spawn_wisp"
    ],
    "trade_stats": null,
    "hidden": null,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "區域內的祭祀神壇會生成荒林妖精",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "active_skill_cast_speed_+%_final"
    ],
    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "{0}% more Cast Speed",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "{0}% less Cast Speed",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "actor_scale_+%_granted_to_pack_members_on_death"
    ],
    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "Grants {0}% increased Character Size to Pack Members on death",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": -1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          [
            "negate"
          ]
        ],
        "string": "Grants {0}% reduced Character Size to Pack Members on death",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "additional_insanity_effects_while_delirious"
    ],
    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "Insanity effects while delirious",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "always_cause_elemental_status_ailment"
    ],
    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "ignore"
        ],
        "index_handlers": [
          []
        ],
        "string": "Always cause Elemental Status Ailments",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "apply_X_random_curses_on_hit"
    ],
    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": 1,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "Applies {0} random Curse on hit",
        "reminder_text": null,
        "is_markup": null
      },
      {
        "condition": [
          {
            "min": null,
            "max": null,
            "negated": null
          }
        ],
        "format": [
          "#"
        ],
        "index_handlers": [
          []
        ],
        "string": "Applies {0} random Curses on hit",
        "reminder_text": null,
        "is_markup": null
      }
    ]
  },
  {
    "English": null,
    "ids": [
      "attack_speed_+%_per_bloodline_speed_charge"
    ],
    "trade_stats": null,
    "hidden": true,
    "French": null,
    "German": null,
    "Japanese": null,
    "Korean": null,
    "Portuguese": null,
    "Russian": null,
    "Spanish": null,
    "Thai": null,
    "Traditional_Chinese": [
      {
        "condition": [
          {
            "min": 1,
            "max": null,
            "negated": null
          }
        ],
        "format": [
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        "string": "{0}% reduced Rarity of Items dropped by this Monster in Merciless difficulty",
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        "string": "Monster has {0}% more Attack Speed, {0}% more Cast Speed and {0}% less Damage",
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    ]
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    ]
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      "monster_chance_to_not_flee_%"
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        "string": "Monster has a {0}% chance not to flee.",
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    "ids": [
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    ]
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    "ids": [
      "monster_drop_additional_currency_items"
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    "hidden": true,
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        "string": "Monster drops {0} additional Currency Items",
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      }
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    "ids": [
      "monster_drop_additional_map_items"
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    "hidden": true,
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        "string": "Monster drops {0} additional Maps",
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      "monster_drop_additional_portal_scrolls"
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    ]
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        "string": "Monster drops {0} additional Rings or Amulets",
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  },
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    ]
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    "ids": [
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      "monster_reverse_point_blank_damage_-%_at_minimum_range"
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      "scale_melee_range_to_actor_scale"
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